It's probably Unity8 if not QtMir. Mir (demo shells) don't have this bug. Unity8 just needs fixing to ensure the vertices it emits are on integer pixel boundaries, so the textures line up with the pixels of the display without blurring into their neighbours.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1510382 Title: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1510382/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
