[Bug 742280] Re: compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

2011-04-01 Thread Didier Roche
** Changed in: unity
Milestone: 3.8.2 = 3.8.4

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Title:
  compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

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[Bug 742280] Re: compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

2011-04-01 Thread Neil J. Patel
I believe this is fixed with the work done this week to correctly
disconnect signals at destruction. Please re-open if this is still an
issue with Unity 3.8.2, thanks.

** Changed in: unity
   Status: Triaged = Fix Released

** Changed in: unity (Ubuntu)
   Status: Triaged = Fix Released

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Title:
  compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

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[Bug 742280] Re: compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

2011-03-25 Thread Sebastien Bacher
** Visibility changed to: Public

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Title:
  compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

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[Bug 742280] Re: compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

2011-03-25 Thread Didier Roche
** Changed in: unity
   Status: New = Triaged

** Changed in: unity (Ubuntu)
   Status: New = Triaged

** Changed in: unity (Ubuntu)
   Importance: Medium = High

** Changed in: unity
   Importance: Undecided = High

** Changed in: unity
Milestone: None = 3.8.2

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Title:
  compiz crashed with SIGSEGV in g_cclosure_marshal_VOID__VOID()

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