Re: does this PNG have transparency?

2020-01-24 Thread Phil Davis via use-livecode

Maybe this? It seems to work in my simple testing. Am I missing something?

on mouseUp
    answer file "Pick an image:"
    if it is empty then exit to top
    set the filename of img "my test" to it

    put numtochar(0) into tZero
    put (tZero is in the alphaData of img "my test") OR (tZero is in 
the maskData of img "my test")

end mouseUp

Phil


On 1/24/20 1:48 PM, Phil Davis via use-livecode wrote:
I usually make things harder than they need to be, so I'm asking: Is 
there a simple way my LC code can determine if a PNG image is 
completely opaque or not?


Thanks -
Phil



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503-307-4363


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does this PNG have transparency?

2020-01-24 Thread Phil Davis via use-livecode
I usually make things harder than they need to be, so I'm asking: Is 
there a simple way my LC code can determine if a PNG image is completely 
opaque or not?


Thanks -
Phil

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Re: Tab Button Colors

2020-01-24 Thread J. Landman Gay via use-livecode
Bob said it was the text that was affected and it's an inherited 
property. The foreground color is the unselected tab text color, and the 
background color is the selected tab text color. I set the colors on the 
card and the text of the tabs appears with those colors.


The tab backgrounds appear to be set by the OS and on Mac they are blue.

On 1/24/20 12:26 PM, dunbarx--- via use-livecode wrote:

Jacque.
You mean from, say,  the card? How would it know to set one or more colors in 
each tab?
Craig


-Original Message-
From: J. Landman Gay via use-livecode 
To: How to use LiveCode 
Cc: J. Landman Gay 
Sent: Fri, Jan 24, 2020 1:13 pm
Subject: Re: Tab Button Colors

It may be inheriting colors from the owner.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode
 wrote:


No I mean that with no foreground or background color set, the hilited tab
background is blue and the text of the first tab is green when selected,
and the other tabs the text is yellow when selected. Again, it's no big
deal it just seems odd.

Bob S



On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode
 wrote:

Hi.
If you set the foregroundColor to, say, red, and the backgroundColor to,
say, yellow, the text of the tabs will show one or the other as each tab is
"selected".
Is this what you are seeing? Or did you mean that the entirety of the tab
is colored? For me, each tab, when selected, is blue.
Craig



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Re: Unable to install "altool"

2020-01-24 Thread J. Landman Gay via use-livecode
My understanding is that altool is part of XCode and should be available 
without installation.


On 1/24/20 12:03 PM, Charles Szasz via use-livecode wrote:

For the past three days, I have been trying to install “altool”  for 
notarization.  I am using a Mac with High Sierra installed and LC 9.6.0 DP2.  I 
have Xcode 9.4.1 installed on my computer.  I have also set up a two step 
authentication with my Apple Developer Account and the required App-Specific 
Password for the app.

The notarization is for an app outside Apple App Store.

I renewed my AppWrapper 3 subscription but it will not notarized my 64 bit app 
due to the error message in Console:  unable to find utility “altool”

I have tried the following commands in Terminalwhere all unsuccessful:


xcode-select-install
xcode-select -install
xcode-select -r

I read Matthias’ excellent lesson but there was no mention of how to install 
altool.

I hope someone has a solution for this.



Charles Szasz
csz...@me.com




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Re: iOS app crashes on launch

2020-01-24 Thread J. Landman Gay via use-livecode

On 1/23/20 8:07 PM, Ralph DiMola via use-livecode wrote:

High Sierra
Xcode 10.1 build tools
LC 9.6.0 dp2

Confirm crash on 9.3.6
Works fine on 12.4.2
  
LC 9.5.1 works OK on 9.3.6


I don't have an iOS 11 device to test but we now know that 9 and 10 CTD.

Dinner is ready could you add this to QCC report?


Mark is on it. I don't have an iOS 11 device either.

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Re: iOS app crashes on launch

2020-01-24 Thread J. Landman Gay via use-livecode

Bug report #22548 with log enclosed. The app does use a browser widget.

On 1/24/20 2:27 AM, Mark Waddingham via use-livecode wrote:

On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote:

J,

High Sierra
Xcode 10.1 build tools
LC 9.6.0 dp2

Confirm crash on 9.3.6
Works fine on 12.4.2

LC 9.5.1 works OK on 9.3.6

I don't have an iOS 11 device to test but we now know that 9 and 10 CTD.


Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget is
included - these very old versions of iOS (whilst they have WKWebView) 
don't
seem to like modern uses of it (they also have problems with the 
replacement

player implementation!).

We kept the min version to allow as low as 8 as apps not using the browser
widget work fine (although I wonder if that actually provides false 
information

in a way so might have been an error - perhaps we should just remove those
options from the S/B).

It could be that iOS 10 is suffering the same problem - @Jacque can you 
attach

any crash logs you can get to a bug report so we can check? (And indeed try
building and running an app which doesn't include the browser widget on the
old device you have access to?).

If it is confirmed that iOS 10 also has a problem with the new browser
implementation on iOS then there isn't really much we can do there.

Its probably worth mentioning that based on looking at few different stats
sites on the matter - devices running iOS 10 and still attempting to run
apps / fetch websites now makes up < 2% of all iOS OS usage and that's
dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8
is almost non-existent.

Warmest Regards,

Mark.




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Re: iOS app crashes on launch

2020-01-24 Thread J. Landman Gay via use-livecode

Bug report #22548 with log enclosed. The app does use a browser widget.

On 1/24/20 2:27 AM, Mark Waddingham via use-livecode wrote:

On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote:

J,

High Sierra
Xcode 10.1 build tools
LC 9.6.0 dp2

Confirm crash on 9.3.6
Works fine on 12.4.2

LC 9.5.1 works OK on 9.3.6

I don't have an iOS 11 device to test but we now know that 9 and 10 CTD.


Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget is
included - these very old versions of iOS (whilst they have WKWebView) 
don't
seem to like modern uses of it (they also have problems with the 
replacement

player implementation!).

We kept the min version to allow as low as 8 as apps not using the browser
widget work fine (although I wonder if that actually provides false 
information

in a way so might have been an error - perhaps we should just remove those
options from the S/B).

It could be that iOS 10 is suffering the same problem - @Jacque can you 
attach

any crash logs you can get to a bug report so we can check? (And indeed try
building and running an app which doesn't include the browser widget on the
old device you have access to?).

If it is confirmed that iOS 10 also has a problem with the new browser
implementation on iOS then there isn't really much we can do there.

Its probably worth mentioning that based on looking at few different stats
sites on the matter - devices running iOS 10 and still attempting to run
apps / fetch websites now makes up < 2% of all iOS OS usage and that's
dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8
is almost non-existent.

Warmest Regards,

Mark.




--
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HyperActive Software   | http://www.hyperactivesw.com

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RE: Installing ltool

2020-01-24 Thread Ralph DiMola via use-livecode
No higher than 10.1.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Charles Szasz via use-livecode
Sent: Friday, January 24, 2020 2:31 PM
To: use-livecode@lists.runrev.com
Cc: csz...@mac.com
Subject: Installing ltool

Bob, can I use XCode 10 with High Sierra?

_
Sent from http://runtime-revolution.278305.n4.nabble.com


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Installing ltool

2020-01-24 Thread Charles Szasz via use-livecode
Bob, can I use XCode 10 with High Sierra?

_
Sent from http://runtime-revolution.278305.n4.nabble.com


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Re: Unable to install "altool"

2020-01-24 Thread Matthias Rebbe via use-livecode
Charles,

you´ll need at least Xcode 10.2 and the command line tools of Xcode 10.2 to be 
installed.

Regards,

Matthias

> Am 24.01.2020 um 19:03 schrieb Charles Szasz via use-livecode 
> :
> 
> For the past three days, I have been trying to install “altool”  for 
> notarization.  I am using a Mac with High Sierra installed and LC 9.6.0 DP2.  
> I have Xcode 9.4.1 installed on my computer.  I have also set up a two step 
> authentication with my Apple Developer Account and the required App-Specific 
> Password for the app.
> 
> The notarization is for an app outside Apple App Store.
> 
> I renewed my AppWrapper 3 subscription but it will not notarized my 64 bit 
> app due to the error message in Console:  unable to find utility “altool”  
> 
> I have tried the following commands in Terminalwhere all unsuccessful:
> 
> 
> xcode-select-install
> xcode-select -install
> xcode-select -r
> 
> I read Matthias’ excellent lesson but there was no mention of how to install 
> altool.
> 
> I hope someone has a solution for this.
> 
> 
> 
> Charles Szasz
> csz...@me.com
> 
> 
> 
> 
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-
Matthias Rebbe
Life Is Too Short For Boring Code


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Re: Do Mac OS apps stop working if your Mac Developer ID Application cert expires?

2020-01-24 Thread Tony Trivia via use-livecode
Thanks for the insights, Mark.

On Fri, Jan 24, 2020 at 12:30 PM Mark Waddingham via use-livecode <
use-livecode@lists.runrev.com> wrote:

> On 2020-01-24 17:41, Tony Trivia via use-livecode wrote:
> > Thanks to all who replied. The scope of my concern is strictly for
> > MacOS
> > standalone builds that are distributed outside of the App Store.
> > Such builds are blissfully simple compared to mobile device builds. For
> > years, I've been able to sign such apps without any provisioning certs.
> > (Since Apple has virtually no role in the distribution, it is not
> > involved
> > in the beta testing or updating of the app.) All I've needed to build
> > releases is the standard Developer ID Application cert, and those are
> > typically good for five year spans.  But, eventually I won't be here to
> > renew the thing and I'd like any apps I make to carry on. So I hope
> > JLG's
> > prediction is correct!
>
> I believe that as long as you sign, notarize and then staple the results
> of the notarization to your app (or DMG - if you distribute using that
> method) then expiry of your developer id / certificate (should that
> occur)
> will have no effect on them.
>
> Just signing is no longer sufficient for the OS to verify an app on
> Catalina
> (and it seems, to a certain degree, on recent versions of Mojave!).
>
> Notarizing but not stapling means the OS will always do a 'callback' to
> Apple's servers to check integrity.
>
> Stapling after notarization means the app is verifiable as it is.
>
> At least that is my interpretation of the recent changes...
>
> Warmest Regards,
>
> Mark.
>
> --
> Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
> LiveCode: Everyone can create apps
>
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Re: Tab Button Colors

2020-01-24 Thread Bob Sneidar via use-livecode
Good guess, but nada. All owners up to the mainstack have no colors of any kind 
assigned. What is weirder is that in a standalone, the unhilited tabs 
backgrounds are GREY! Not WHITE! 

I think this is just a wierd engine display bug. If no one can come up with a 
viable explanation, I will submit a bug report, although given the severity (or 
lack thereof) of the issue, I don't expect a quick resolution, although it 
seems a simple enough bug to fix. 

Bob S


> On Jan 24, 2020, at 10:12 , J. Landman Gay via use-livecode 
>  wrote:
> 
> It may be inheriting colors from the owner.
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode 
>  wrote:
> 
>> No I mean that with no foreground or background color set, the hilited tab 
>> background is blue and the text of the first tab is green when selected, and 
>> the other tabs the text is yellow when selected. Again, it's no big deal it 
>> just seems odd.
>> 
>> Bob S
>> 
>> 
>>> On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode 
>>>  wrote:
>>> 
>>> Hi.
>>> If you set the foregroundColor to, say, red, and the backgroundColor to, 
>>> say, yellow, the text of the tabs will show one or the other as each tab is 
>>> "selected".
>>> Is this what you are seeing? Or did you mean that the entirety of the tab 
>>> is colored? For me, each tab, when selected, is blue.
>>> Craig
>> 
>> 
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iif function

2020-01-24 Thread Bob Sneidar via use-livecode
Not sure if I ever posted this before (might be in the Master Library) but it 
is a very simple function for nesting if statements in a single line command 
pretty much like the old dBase or Excel function. Enjoy:

function iif pCondition, pstatement1, pStatement2
   -- ex. iif(a=b, true, iif(a=c,true, false))
   if pCondition then
  return value(pstatement1)
   else
  return value(pStatement2)
   end if
end iif

Bob S
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Re: Do Mac OS apps stop working if your Mac Developer ID Application cert expires?

2020-01-24 Thread Mark Waddingham via use-livecode

On 2020-01-24 17:41, Tony Trivia via use-livecode wrote:
Thanks to all who replied. The scope of my concern is strictly for 
MacOS

standalone builds that are distributed outside of the App Store.
Such builds are blissfully simple compared to mobile device builds. For
years, I've been able to sign such apps without any provisioning certs.
(Since Apple has virtually no role in the distribution, it is not 
involved

in the beta testing or updating of the app.) All I've needed to build
releases is the standard Developer ID Application cert, and those are
typically good for five year spans.  But, eventually I won't be here to
renew the thing and I'd like any apps I make to carry on. So I hope 
JLG's

prediction is correct!


I believe that as long as you sign, notarize and then staple the results
of the notarization to your app (or DMG - if you distribute using that
method) then expiry of your developer id / certificate (should that 
occur)

will have no effect on them.

Just signing is no longer sufficient for the OS to verify an app on 
Catalina

(and it seems, to a certain degree, on recent versions of Mojave!).

Notarizing but not stapling means the OS will always do a 'callback' to
Apple's servers to check integrity.

Stapling after notarization means the app is verifiable as it is.

At least that is my interpretation of the recent changes...

Warmest Regards,

Mark.

--
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LiveCode: Everyone can create apps

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Re: Tab Button Colors

2020-01-24 Thread dunbarx--- via use-livecode
Jacque.
You mean from, say,  the card? How would it know to set one or more colors in 
each tab?
Craig


-Original Message-
From: J. Landman Gay via use-livecode 
To: How to use LiveCode 
Cc: J. Landman Gay 
Sent: Fri, Jan 24, 2020 1:13 pm
Subject: Re: Tab Button Colors

It may be inheriting colors from the owner.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode 
 wrote:

> No I mean that with no foreground or background color set, the hilited tab 
> background is blue and the text of the first tab is green when selected, 
> and the other tabs the text is yellow when selected. Again, it's no big 
> deal it just seems odd.
>
> Bob S
>
>
>> On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode 
>>  wrote:
>>
>> Hi.
>> If you set the foregroundColor to, say, red, and the backgroundColor to, 
>> say, yellow, the text of the tabs will show one or the other as each tab is 
>> "selected".
>> Is this what you are seeing? Or did you mean that the entirety of the tab 
>> is colored? For me, each tab, when selected, is blue.
>> Craig
>
>
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Re: Tab Button Colors

2020-01-24 Thread J. Landman Gay via use-livecode

It may be inheriting colors from the owner.
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HyperActive Software | http://www.hyperactivesw.com
On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode 
 wrote:


No I mean that with no foreground or background color set, the hilited tab 
background is blue and the text of the first tab is green when selected, 
and the other tabs the text is yellow when selected. Again, it's no big 
deal it just seems odd.


Bob S


On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode 
 wrote:


Hi.
If you set the foregroundColor to, say, red, and the backgroundColor to, 
say, yellow, the text of the tabs will show one or the other as each tab is 
"selected".
Is this what you are seeing? Or did you mean that the entirety of the tab 
is colored? For me, each tab, when selected, is blue.

Craig



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Re: Submitting to the Google PLay store

2020-01-24 Thread J. Landman Gay via use-livecode

That's what I did last week (two builds) and it's in the Play Store now.

--
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HyperActive Software | http://www.hyperactivesw.com
On January 24, 2020 11:37:44 AM Jjs via use-livecode 
 wrote:


As far as i know you can still upload unbundled. But for one project you 
need to upload an armv8 apk and an arm64 apk with each an increasing 
versioncode nr. So the armv8 is no1, the arm64 is no2. Next time armv8 is 
3, arm64 is versioncode 4.


Lagi Pittas via use-livecode  schreef op 24 
januari 2020 14:17:46 CET:

Hi,

We have a major problem.

Todd Submitted our App to Google Play and it was pulled as they only
accept
bundles now.
He asked me to find out how to do this but i'm only finding stuff from
may/june last year on the forums about this.
Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way
to
submit to Google Play now
and also which is the best "Arm" code to build into the bundle -
thanks.

here is the closest i got but they still talk about APks

Do we need to use Android studio as per that lesson and even then some
help
would be appreciated specifically about
what to watch out for - realworld experience alwayss  save LOTS of
time.


https://forums.livecode.com/viewtopic.php?t=32626
http://lessons.livecode.com/m/2571/l/62 ... oid-studio

Kindest Regards Lagi
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--
Verstuurd vanaf mijn Android apparaat met K-9 Mail.
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Unable to install "altool"

2020-01-24 Thread Charles Szasz via use-livecode
For the past three days, I have been trying to install “altool”  for 
notarization.  I am using a Mac with High Sierra installed and LC 9.6.0 DP2.  I 
have Xcode 9.4.1 installed on my computer.  I have also set up a two step 
authentication with my Apple Developer Account and the required App-Specific 
Password for the app.

The notarization is for an app outside Apple App Store.

I renewed my AppWrapper 3 subscription but it will not notarized my 64 bit app 
due to the error message in Console:  unable to find utility “altool”  

I have tried the following commands in Terminalwhere all unsuccessful:


xcode-select-install
xcode-select -install
xcode-select -r

I read Matthias’ excellent lesson but there was no mention of how to install 
altool.

I hope someone has a solution for this.



Charles Szasz
csz...@me.com




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Re: Do Mac OS apps stop working if your Mac Developer ID Application cert expires?

2020-01-24 Thread Tony Trivia via use-livecode
Thanks to all who replied. The scope of my concern is strictly for MacOS
standalone builds that are distributed outside of the App Store.
Such builds are blissfully simple compared to mobile device builds. For
years, I've been able to sign such apps without any provisioning certs.
(Since Apple has virtually no role in the distribution, it is not involved
in the beta testing or updating of the app.) All I've needed to build
releases is the standard Developer ID Application cert, and those are
typically good for five year spans.  But, eventually I won't be here to
renew the thing and I'd like any apps I make to carry on. So I hope JLG's
prediction is correct!


On Thu, Jan 23, 2020 at 7:12 PM Scott Morrow via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I was under the impression that the original post was about Mac desktop.
> In which case JLG’s answer seemed To the point. If it isn’t in the
> MacAppStore then my understanding is that you just can’t code sign new
> builds but that existing apps continue to work as usual. On mobile it is
> different as several have pointed out
>
> --
> Scott Morrow
>
> > On Jan 23, 2020, at 2:54 PM, Pi Digital via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > If it is an enterprise app then it will run as long as the Profile is
> still valid (which is usually a year from its creation).
> >
> > If it is AdHoc test copy, again it will run as long as the profile is
> valid.
> >
> > From the store (I know that wasn’t your question) it runs out once the
> user removes it from their device or a device OS upgrade renders the app
> build inexecutable.
> >
> > When the certificate expires the app simply won’t load. For enterprise
> apps it will inform you that no relevant profile could be found.
> >
> > Sean Cole
> > Pi Digital Prod Ltd
> >
> >> On 23 Jan 2020, at 22:01, Devin Asay via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >>
> >> I’ve done lots of test deployments to devices that are registered in
> my wildcard provisioning profile. After the cert expires the app no longer
> runs on the test devices. You have to renew the cert and provisioning
> profile, re-save and reinstall the app on the device if you want it to work
> again.
> >>
> >> I don’t know if it is different if you are distributing with an
> app-specific provisioning profile, since I haven’t tried that.
> >>
> >> Devin
> >>
> >>> On Jan 23, 2020, at 2:25 PM, Tony Trivia via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >>>
> >>> Hi,
> >>>
> >>> Anyone know what happens if you let a Mac Developer ID Application cert
> >>> expire? (I'm thinking of apps that are NOT in the Mac app store, but
> are
> >>> distributed directly to users.)
> >>>
> >>> I've heard if this cert is revoked, that can block any apps from
> running
> >>> that were signed with that cert. Just wondering what the effect is if
> the
> >>> cert just expires.
> >>>
> >>> Thanks.
> >>> Tony
> >>> ___
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> >>
> >> Devin Asay
> >> Director
> >> Office of Digital Humanities
> >> Brigham Young University
> >>
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Re: Submitting to the Google PLay store

2020-01-24 Thread Jjs via use-livecode
As far as i know you can still upload unbundled. But for one project you need 
to upload an armv8 apk and an arm64 apk with each an increasing versioncode nr. 
So the armv8 is no1, the arm64 is no2. Next time armv8 is 3, arm64 is 
versioncode 4.

Lagi Pittas via use-livecode  schreef op 24 
januari 2020 14:17:46 CET:
>Hi,
>
>We have a major problem.
>
>Todd Submitted our App to Google Play and it was pulled as they only
>accept
>bundles now.
>He asked me to find out how to do this but i'm only finding stuff from
>may/june last year on the forums about this.
>Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way
>to
>submit to Google Play now
>and also which is the best "Arm" code to build into the bundle -
>thanks.
>
>here is the closest i got but they still talk about APks
>
>Do we need to use Android studio as per that lesson and even then some
>help
>would be appreciated specifically about
>what to watch out for - realworld experience alwayss  save LOTS of
>time.
>
>
>https://forums.livecode.com/viewtopic.php?t=32626
>http://lessons.livecode.com/m/2571/l/62 ... oid-studio
>
>Kindest Regards Lagi
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Verstuurd vanaf mijn Android apparaat met K-9 Mail.
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Re: Tab Button Colors

2020-01-24 Thread Bob Sneidar via use-livecode
No I mean that with no foreground or background color set, the hilited tab 
background is blue and the text of the first tab is green when selected, and 
the other tabs the text is yellow when selected. Again, it's no big deal it 
just seems odd. 

Bob S


> On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode 
>  wrote:
> 
> Hi.
> If you set the foregroundColor to, say, red, and the backgroundColor to, say, 
> yellow, the text of the tabs will show one or the other as each tab is 
> "selected".
> Is this what you are seeing? Or did you mean that the entirety of the tab is 
> colored? For me, each tab, when selected, is blue.
> Craig


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Submitting to the Google PLay store

2020-01-24 Thread Lagi Pittas via use-livecode
Hi,

We have a major problem.

Todd Submitted our App to Google Play and it was pulled as they only accept
bundles now.
He asked me to find out how to do this but i'm only finding stuff from
may/june last year on the forums about this.
Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way to
submit to Google Play now
and also which is the best "Arm" code to build into the bundle - thanks.

here is the closest i got but they still talk about APks

Do we need to use Android studio as per that lesson and even then some help
would be appreciated specifically about
what to watch out for - realworld experience alwayss  save LOTS of time.


https://forums.livecode.com/viewtopic.php?t=32626
http://lessons.livecode.com/m/2571/l/62 ... oid-studio

Kindest Regards Lagi
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Re: TIFF support in the past?

2020-01-24 Thread Phil Davis via use-livecode

Wow. How soon we (I) forget!
Phil


On 1/24/20 1:28 AM, Richmond Mathewson via use-livecode wrote:

http://runtime-revolution.278305.n4.nabble.com/LiveCode-Import-Tiff-td3432308.html

On Fri, Jan 24, 2020 at 10:43 AM Phil Davis via use-livecode <
use-livecode@lists.runrev.com> wrote:


Thank you Mark!
Phil


On 1/24/20 12:14 AM, Mark Waddingham via use-livecode wrote:

I think the player object would show tiff files back when it was QT

driven - the engine itself has never natively supported tiff.

Warmest Regards,

Mark

Sent from my iPhone


On 24 Jan 2020, at 08:01, Phil Davis via use-livecode <

use-livecode@lists.runrev.com> wrote:

I'm trying to find out if there was a time in the distant past when LC

supported the TIFF image format. I found some TIFF image assets in some
subfolders of a project from back then (maybe 10 or more years ago?) but
can't run a copy of LC from that era to find out.

Any memories?

Thanks -
Phil Davis

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503-307-4363


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503-307-4363


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503-307-4363


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Re: TIFF support in the past?

2020-01-24 Thread Richmond Mathewson via use-livecode
http://runtime-revolution.278305.n4.nabble.com/LiveCode-Import-Tiff-td3432308.html

On Fri, Jan 24, 2020 at 10:43 AM Phil Davis via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Thank you Mark!
> Phil
>
>
> On 1/24/20 12:14 AM, Mark Waddingham via use-livecode wrote:
> > I think the player object would show tiff files back when it was QT
> driven - the engine itself has never natively supported tiff.
> >
> > Warmest Regards,
> >
> > Mark
> >
> > Sent from my iPhone
> >
> >> On 24 Jan 2020, at 08:01, Phil Davis via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >>
> >> I'm trying to find out if there was a time in the distant past when LC
> supported the TIFF image format. I found some TIFF image assets in some
> subfolders of a project from back then (maybe 10 or more years ago?) but
> can't run a copy of LC from that era to find out.
> >>
> >> Any memories?
> >>
> >> Thanks -
> >> Phil Davis
> >>
> >> --
> >> Phil Davis
> >> 503-307-4363
> >>
> >>
> >> ___
> >> use-livecode mailing list
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> --
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> 503-307-4363
>
>
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Re: TIFF support in the past?

2020-01-24 Thread Phil Davis via use-livecode

Thank you Mark!
Phil


On 1/24/20 12:14 AM, Mark Waddingham via use-livecode wrote:

I think the player object would show tiff files back when it was QT driven - 
the engine itself has never natively supported tiff.

Warmest Regards,

Mark

Sent from my iPhone


On 24 Jan 2020, at 08:01, Phil Davis via use-livecode 
 wrote:

I'm trying to find out if there was a time in the distant past when LC 
supported the TIFF image format. I found some TIFF image assets in some 
subfolders of a project from back then (maybe 10 or more years ago?) but can't 
run a copy of LC from that era to find out.

Any memories?

Thanks -
Phil Davis

--
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503-307-4363


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503-307-4363


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Re: iOS app crashes on launch

2020-01-24 Thread Mark Waddingham via use-livecode

On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote:

J,

High Sierra
Xcode 10.1 build tools
LC 9.6.0 dp2

Confirm crash on 9.3.6
Works fine on 12.4.2

LC 9.5.1 works OK on 9.3.6

I don't have an iOS 11 device to test but we now know that 9 and 10 
CTD.


Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget 
is
included - these very old versions of iOS (whilst they have WKWebView) 
don't
seem to like modern uses of it (they also have problems with the 
replacement

player implementation!).

We kept the min version to allow as low as 8 as apps not using the 
browser
widget work fine (although I wonder if that actually provides false 
information
in a way so might have been an error - perhaps we should just remove 
those

options from the S/B).

It could be that iOS 10 is suffering the same problem - @Jacque can you 
attach
any crash logs you can get to a bug report so we can check? (And indeed 
try
building and running an app which doesn't include the browser widget on 
the

old device you have access to?).

If it is confirmed that iOS 10 also has a problem with the new browser
implementation on iOS then there isn't really much we can do there.

Its probably worth mentioning that based on looking at few different 
stats

sites on the matter - devices running iOS 10 and still attempting to run
apps / fetch websites now makes up < 2% of all iOS OS usage and that's
dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8
is almost non-existent.

Warmest Regards,

Mark.

--
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LiveCode: Everyone can create apps

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Re: TIFF support in the past?

2020-01-24 Thread Mark Waddingham via use-livecode
I think the player object would show tiff files back when it was QT driven - 
the engine itself has never natively supported tiff.

Warmest Regards,

Mark

Sent from my iPhone

> On 24 Jan 2020, at 08:01, Phil Davis via use-livecode 
>  wrote:
> 
> I'm trying to find out if there was a time in the distant past when LC 
> supported the TIFF image format. I found some TIFF image assets in some 
> subfolders of a project from back then (maybe 10 or more years ago?) but 
> can't run a copy of LC from that era to find out.
> 
> Any memories?
> 
> Thanks -
> Phil Davis
> 
> -- 
> Phil Davis
> 503-307-4363
> 
> 
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TIFF support in the past?

2020-01-24 Thread Phil Davis via use-livecode
I'm trying to find out if there was a time in the distant past when LC 
supported the TIFF image format. I found some TIFF image assets in some 
subfolders of a project from back then (maybe 10 or more years ago?) but 
can't run a copy of LC from that era to find out.


Any memories?

Thanks -
Phil Davis

--
Phil Davis
503-307-4363


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