Re: does this PNG have transparency?
Maybe this? It seems to work in my simple testing. Am I missing something? on mouseUp answer file "Pick an image:" if it is empty then exit to top set the filename of img "my test" to it put numtochar(0) into tZero put (tZero is in the alphaData of img "my test") OR (tZero is in the maskData of img "my test") end mouseUp Phil On 1/24/20 1:48 PM, Phil Davis via use-livecode wrote: I usually make things harder than they need to be, so I'm asking: Is there a simple way my LC code can determine if a PNG image is completely opaque or not? Thanks - Phil -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
does this PNG have transparency?
I usually make things harder than they need to be, so I'm asking: Is there a simple way my LC code can determine if a PNG image is completely opaque or not? Thanks - Phil -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Tab Button Colors
Bob said it was the text that was affected and it's an inherited property. The foreground color is the unselected tab text color, and the background color is the selected tab text color. I set the colors on the card and the text of the tabs appears with those colors. The tab backgrounds appear to be set by the OS and on Mac they are blue. On 1/24/20 12:26 PM, dunbarx--- via use-livecode wrote: Jacque. You mean from, say, the card? How would it know to set one or more colors in each tab? Craig -Original Message- From: J. Landman Gay via use-livecode To: How to use LiveCode Cc: J. Landman Gay Sent: Fri, Jan 24, 2020 1:13 pm Subject: Re: Tab Button Colors It may be inheriting colors from the owner. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode wrote: No I mean that with no foreground or background color set, the hilited tab background is blue and the text of the first tab is green when selected, and the other tabs the text is yellow when selected. Again, it's no big deal it just seems odd. Bob S On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode wrote: Hi. If you set the foregroundColor to, say, red, and the backgroundColor to, say, yellow, the text of the tabs will show one or the other as each tab is "selected". Is this what you are seeing? Or did you mean that the entirety of the tab is colored? For me, each tab, when selected, is blue. Craig ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Unable to install "altool"
My understanding is that altool is part of XCode and should be available without installation. On 1/24/20 12:03 PM, Charles Szasz via use-livecode wrote: For the past three days, I have been trying to install “altool” for notarization. I am using a Mac with High Sierra installed and LC 9.6.0 DP2. I have Xcode 9.4.1 installed on my computer. I have also set up a two step authentication with my Apple Developer Account and the required App-Specific Password for the app. The notarization is for an app outside Apple App Store. I renewed my AppWrapper 3 subscription but it will not notarized my 64 bit app due to the error message in Console: unable to find utility “altool” I have tried the following commands in Terminalwhere all unsuccessful: xcode-select-install xcode-select -install xcode-select -r I read Matthias’ excellent lesson but there was no mention of how to install altool. I hope someone has a solution for this. Charles Szasz csz...@me.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app crashes on launch
On 1/23/20 8:07 PM, Ralph DiMola via use-livecode wrote: High Sierra Xcode 10.1 build tools LC 9.6.0 dp2 Confirm crash on 9.3.6 Works fine on 12.4.2 LC 9.5.1 works OK on 9.3.6 I don't have an iOS 11 device to test but we now know that 9 and 10 CTD. Dinner is ready could you add this to QCC report? Mark is on it. I don't have an iOS 11 device either. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app crashes on launch
Bug report #22548 with log enclosed. The app does use a browser widget. On 1/24/20 2:27 AM, Mark Waddingham via use-livecode wrote: On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote: J, High Sierra Xcode 10.1 build tools LC 9.6.0 dp2 Confirm crash on 9.3.6 Works fine on 12.4.2 LC 9.5.1 works OK on 9.3.6 I don't have an iOS 11 device to test but we now know that 9 and 10 CTD. Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget is included - these very old versions of iOS (whilst they have WKWebView) don't seem to like modern uses of it (they also have problems with the replacement player implementation!). We kept the min version to allow as low as 8 as apps not using the browser widget work fine (although I wonder if that actually provides false information in a way so might have been an error - perhaps we should just remove those options from the S/B). It could be that iOS 10 is suffering the same problem - @Jacque can you attach any crash logs you can get to a bug report so we can check? (And indeed try building and running an app which doesn't include the browser widget on the old device you have access to?). If it is confirmed that iOS 10 also has a problem with the new browser implementation on iOS then there isn't really much we can do there. Its probably worth mentioning that based on looking at few different stats sites on the matter - devices running iOS 10 and still attempting to run apps / fetch websites now makes up < 2% of all iOS OS usage and that's dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8 is almost non-existent. Warmest Regards, Mark. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app crashes on launch
Bug report #22548 with log enclosed. The app does use a browser widget. On 1/24/20 2:27 AM, Mark Waddingham via use-livecode wrote: On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote: J, High Sierra Xcode 10.1 build tools LC 9.6.0 dp2 Confirm crash on 9.3.6 Works fine on 12.4.2 LC 9.5.1 works OK on 9.3.6 I don't have an iOS 11 device to test but we now know that 9 and 10 CTD. Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget is included - these very old versions of iOS (whilst they have WKWebView) don't seem to like modern uses of it (they also have problems with the replacement player implementation!). We kept the min version to allow as low as 8 as apps not using the browser widget work fine (although I wonder if that actually provides false information in a way so might have been an error - perhaps we should just remove those options from the S/B). It could be that iOS 10 is suffering the same problem - @Jacque can you attach any crash logs you can get to a bug report so we can check? (And indeed try building and running an app which doesn't include the browser widget on the old device you have access to?). If it is confirmed that iOS 10 also has a problem with the new browser implementation on iOS then there isn't really much we can do there. Its probably worth mentioning that based on looking at few different stats sites on the matter - devices running iOS 10 and still attempting to run apps / fetch websites now makes up < 2% of all iOS OS usage and that's dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8 is almost non-existent. Warmest Regards, Mark. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
RE: Installing ltool
No higher than 10.1. Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Charles Szasz via use-livecode Sent: Friday, January 24, 2020 2:31 PM To: use-livecode@lists.runrev.com Cc: csz...@mac.com Subject: Installing ltool Bob, can I use XCode 10 with High Sierra? _ Sent from http://runtime-revolution.278305.n4.nabble.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Installing ltool
Bob, can I use XCode 10 with High Sierra? _ Sent from http://runtime-revolution.278305.n4.nabble.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Unable to install "altool"
Charles, you´ll need at least Xcode 10.2 and the command line tools of Xcode 10.2 to be installed. Regards, Matthias > Am 24.01.2020 um 19:03 schrieb Charles Szasz via use-livecode > : > > For the past three days, I have been trying to install “altool” for > notarization. I am using a Mac with High Sierra installed and LC 9.6.0 DP2. > I have Xcode 9.4.1 installed on my computer. I have also set up a two step > authentication with my Apple Developer Account and the required App-Specific > Password for the app. > > The notarization is for an app outside Apple App Store. > > I renewed my AppWrapper 3 subscription but it will not notarized my 64 bit > app due to the error message in Console: unable to find utility “altool” > > I have tried the following commands in Terminalwhere all unsuccessful: > > > xcode-select-install > xcode-select -install > xcode-select -r > > I read Matthias’ excellent lesson but there was no mention of how to install > altool. > > I hope someone has a solution for this. > > > > Charles Szasz > csz...@me.com > > > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode - Matthias Rebbe Life Is Too Short For Boring Code ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Do Mac OS apps stop working if your Mac Developer ID Application cert expires?
Thanks for the insights, Mark. On Fri, Jan 24, 2020 at 12:30 PM Mark Waddingham via use-livecode < use-livecode@lists.runrev.com> wrote: > On 2020-01-24 17:41, Tony Trivia via use-livecode wrote: > > Thanks to all who replied. The scope of my concern is strictly for > > MacOS > > standalone builds that are distributed outside of the App Store. > > Such builds are blissfully simple compared to mobile device builds. For > > years, I've been able to sign such apps without any provisioning certs. > > (Since Apple has virtually no role in the distribution, it is not > > involved > > in the beta testing or updating of the app.) All I've needed to build > > releases is the standard Developer ID Application cert, and those are > > typically good for five year spans. But, eventually I won't be here to > > renew the thing and I'd like any apps I make to carry on. So I hope > > JLG's > > prediction is correct! > > I believe that as long as you sign, notarize and then staple the results > of the notarization to your app (or DMG - if you distribute using that > method) then expiry of your developer id / certificate (should that > occur) > will have no effect on them. > > Just signing is no longer sufficient for the OS to verify an app on > Catalina > (and it seems, to a certain degree, on recent versions of Mojave!). > > Notarizing but not stapling means the OS will always do a 'callback' to > Apple's servers to check integrity. > > Stapling after notarization means the app is verifiable as it is. > > At least that is my interpretation of the recent changes... > > Warmest Regards, > > Mark. > > -- > Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/ > LiveCode: Everyone can create apps > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Tab Button Colors
Good guess, but nada. All owners up to the mainstack have no colors of any kind assigned. What is weirder is that in a standalone, the unhilited tabs backgrounds are GREY! Not WHITE! I think this is just a wierd engine display bug. If no one can come up with a viable explanation, I will submit a bug report, although given the severity (or lack thereof) of the issue, I don't expect a quick resolution, although it seems a simple enough bug to fix. Bob S > On Jan 24, 2020, at 10:12 , J. Landman Gay via use-livecode > wrote: > > It may be inheriting colors from the owner. > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode > wrote: > >> No I mean that with no foreground or background color set, the hilited tab >> background is blue and the text of the first tab is green when selected, and >> the other tabs the text is yellow when selected. Again, it's no big deal it >> just seems odd. >> >> Bob S >> >> >>> On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode >>> wrote: >>> >>> Hi. >>> If you set the foregroundColor to, say, red, and the backgroundColor to, >>> say, yellow, the text of the tabs will show one or the other as each tab is >>> "selected". >>> Is this what you are seeing? Or did you mean that the entirety of the tab >>> is colored? For me, each tab, when selected, is blue. >>> Craig >> >> >> ___ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
iif function
Not sure if I ever posted this before (might be in the Master Library) but it is a very simple function for nesting if statements in a single line command pretty much like the old dBase or Excel function. Enjoy: function iif pCondition, pstatement1, pStatement2 -- ex. iif(a=b, true, iif(a=c,true, false)) if pCondition then return value(pstatement1) else return value(pStatement2) end if end iif Bob S ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Do Mac OS apps stop working if your Mac Developer ID Application cert expires?
On 2020-01-24 17:41, Tony Trivia via use-livecode wrote: Thanks to all who replied. The scope of my concern is strictly for MacOS standalone builds that are distributed outside of the App Store. Such builds are blissfully simple compared to mobile device builds. For years, I've been able to sign such apps without any provisioning certs. (Since Apple has virtually no role in the distribution, it is not involved in the beta testing or updating of the app.) All I've needed to build releases is the standard Developer ID Application cert, and those are typically good for five year spans. But, eventually I won't be here to renew the thing and I'd like any apps I make to carry on. So I hope JLG's prediction is correct! I believe that as long as you sign, notarize and then staple the results of the notarization to your app (or DMG - if you distribute using that method) then expiry of your developer id / certificate (should that occur) will have no effect on them. Just signing is no longer sufficient for the OS to verify an app on Catalina (and it seems, to a certain degree, on recent versions of Mojave!). Notarizing but not stapling means the OS will always do a 'callback' to Apple's servers to check integrity. Stapling after notarization means the app is verifiable as it is. At least that is my interpretation of the recent changes... Warmest Regards, Mark. -- Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/ LiveCode: Everyone can create apps ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Tab Button Colors
Jacque. You mean from, say, the card? How would it know to set one or more colors in each tab? Craig -Original Message- From: J. Landman Gay via use-livecode To: How to use LiveCode Cc: J. Landman Gay Sent: Fri, Jan 24, 2020 1:13 pm Subject: Re: Tab Button Colors It may be inheriting colors from the owner. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode wrote: > No I mean that with no foreground or background color set, the hilited tab > background is blue and the text of the first tab is green when selected, > and the other tabs the text is yellow when selected. Again, it's no big > deal it just seems odd. > > Bob S > > >> On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode >> wrote: >> >> Hi. >> If you set the foregroundColor to, say, red, and the backgroundColor to, >> say, yellow, the text of the tabs will show one or the other as each tab is >> "selected". >> Is this what you are seeing? Or did you mean that the entirety of the tab >> is colored? For me, each tab, when selected, is blue. >> Craig > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Tab Button Colors
It may be inheriting colors from the owner. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On January 24, 2020 9:40:31 AM Bob Sneidar via use-livecode wrote: No I mean that with no foreground or background color set, the hilited tab background is blue and the text of the first tab is green when selected, and the other tabs the text is yellow when selected. Again, it's no big deal it just seems odd. Bob S On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode wrote: Hi. If you set the foregroundColor to, say, red, and the backgroundColor to, say, yellow, the text of the tabs will show one or the other as each tab is "selected". Is this what you are seeing? Or did you mean that the entirety of the tab is colored? For me, each tab, when selected, is blue. Craig ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Submitting to the Google PLay store
That's what I did last week (two builds) and it's in the Play Store now. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On January 24, 2020 11:37:44 AM Jjs via use-livecode wrote: As far as i know you can still upload unbundled. But for one project you need to upload an armv8 apk and an arm64 apk with each an increasing versioncode nr. So the armv8 is no1, the arm64 is no2. Next time armv8 is 3, arm64 is versioncode 4. Lagi Pittas via use-livecode schreef op 24 januari 2020 14:17:46 CET: Hi, We have a major problem. Todd Submitted our App to Google Play and it was pulled as they only accept bundles now. He asked me to find out how to do this but i'm only finding stuff from may/june last year on the forums about this. Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way to submit to Google Play now and also which is the best "Arm" code to build into the bundle - thanks. here is the closest i got but they still talk about APks Do we need to use Android studio as per that lesson and even then some help would be appreciated specifically about what to watch out for - realworld experience alwayss save LOTS of time. https://forums.livecode.com/viewtopic.php?t=32626 http://lessons.livecode.com/m/2571/l/62 ... oid-studio Kindest Regards Lagi ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Verstuurd vanaf mijn Android apparaat met K-9 Mail. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Unable to install "altool"
For the past three days, I have been trying to install “altool” for notarization. I am using a Mac with High Sierra installed and LC 9.6.0 DP2. I have Xcode 9.4.1 installed on my computer. I have also set up a two step authentication with my Apple Developer Account and the required App-Specific Password for the app. The notarization is for an app outside Apple App Store. I renewed my AppWrapper 3 subscription but it will not notarized my 64 bit app due to the error message in Console: unable to find utility “altool” I have tried the following commands in Terminalwhere all unsuccessful: xcode-select-install xcode-select -install xcode-select -r I read Matthias’ excellent lesson but there was no mention of how to install altool. I hope someone has a solution for this. Charles Szasz csz...@me.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Do Mac OS apps stop working if your Mac Developer ID Application cert expires?
Thanks to all who replied. The scope of my concern is strictly for MacOS standalone builds that are distributed outside of the App Store. Such builds are blissfully simple compared to mobile device builds. For years, I've been able to sign such apps without any provisioning certs. (Since Apple has virtually no role in the distribution, it is not involved in the beta testing or updating of the app.) All I've needed to build releases is the standard Developer ID Application cert, and those are typically good for five year spans. But, eventually I won't be here to renew the thing and I'd like any apps I make to carry on. So I hope JLG's prediction is correct! On Thu, Jan 23, 2020 at 7:12 PM Scott Morrow via use-livecode < use-livecode@lists.runrev.com> wrote: > I was under the impression that the original post was about Mac desktop. > In which case JLG’s answer seemed To the point. If it isn’t in the > MacAppStore then my understanding is that you just can’t code sign new > builds but that existing apps continue to work as usual. On mobile it is > different as several have pointed out > > -- > Scott Morrow > > > On Jan 23, 2020, at 2:54 PM, Pi Digital via use-livecode < > use-livecode@lists.runrev.com> wrote: > > > > If it is an enterprise app then it will run as long as the Profile is > still valid (which is usually a year from its creation). > > > > If it is AdHoc test copy, again it will run as long as the profile is > valid. > > > > From the store (I know that wasn’t your question) it runs out once the > user removes it from their device or a device OS upgrade renders the app > build inexecutable. > > > > When the certificate expires the app simply won’t load. For enterprise > apps it will inform you that no relevant profile could be found. > > > > Sean Cole > > Pi Digital Prod Ltd > > > >> On 23 Jan 2020, at 22:01, Devin Asay via use-livecode < > use-livecode@lists.runrev.com> wrote: > >> > >> I’ve done lots of test deployments to devices that are registered in > my wildcard provisioning profile. After the cert expires the app no longer > runs on the test devices. You have to renew the cert and provisioning > profile, re-save and reinstall the app on the device if you want it to work > again. > >> > >> I don’t know if it is different if you are distributing with an > app-specific provisioning profile, since I haven’t tried that. > >> > >> Devin > >> > >>> On Jan 23, 2020, at 2:25 PM, Tony Trivia via use-livecode < > use-livecode@lists.runrev.com> wrote: > >>> > >>> Hi, > >>> > >>> Anyone know what happens if you let a Mac Developer ID Application cert > >>> expire? (I'm thinking of apps that are NOT in the Mac app store, but > are > >>> distributed directly to users.) > >>> > >>> I've heard if this cert is revoked, that can block any apps from > running > >>> that were signed with that cert. Just wondering what the effect is if > the > >>> cert just expires. > >>> > >>> Thanks. > >>> Tony > >>> ___ > >>> use-livecode mailing list > >>> use-livecode@lists.runrev.com > >>> Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > >>> http://lists.runrev.com/mailman/listinfo/use-livecode > >> > >> Devin Asay > >> Director > >> Office of Digital Humanities > >> Brigham Young University > >> > >> ___ > >> use-livecode mailing list > >> use-livecode@lists.runrev.com > >> Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > >> http://lists.runrev.com/mailman/listinfo/use-livecode > > ___ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Submitting to the Google PLay store
As far as i know you can still upload unbundled. But for one project you need to upload an armv8 apk and an arm64 apk with each an increasing versioncode nr. So the armv8 is no1, the arm64 is no2. Next time armv8 is 3, arm64 is versioncode 4. Lagi Pittas via use-livecode schreef op 24 januari 2020 14:17:46 CET: >Hi, > >We have a major problem. > >Todd Submitted our App to Google Play and it was pulled as they only >accept >bundles now. >He asked me to find out how to do this but i'm only finding stuff from >may/june last year on the forums about this. >Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way >to >submit to Google Play now >and also which is the best "Arm" code to build into the bundle - >thanks. > >here is the closest i got but they still talk about APks > >Do we need to use Android studio as per that lesson and even then some >help >would be appreciated specifically about >what to watch out for - realworld experience alwayss save LOTS of >time. > > >https://forums.livecode.com/viewtopic.php?t=32626 >http://lessons.livecode.com/m/2571/l/62 ... oid-studio > >Kindest Regards Lagi >___ >use-livecode mailing list >use-livecode@lists.runrev.com >Please visit this url to subscribe, unsubscribe and manage your >subscription preferences: >http://lists.runrev.com/mailman/listinfo/use-livecode -- Verstuurd vanaf mijn Android apparaat met K-9 Mail. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Tab Button Colors
No I mean that with no foreground or background color set, the hilited tab background is blue and the text of the first tab is green when selected, and the other tabs the text is yellow when selected. Again, it's no big deal it just seems odd. Bob S > On Jan 23, 2020, at 19:47 , dunbarx--- via use-livecode > wrote: > > Hi. > If you set the foregroundColor to, say, red, and the backgroundColor to, say, > yellow, the text of the tabs will show one or the other as each tab is > "selected". > Is this what you are seeing? Or did you mean that the entirety of the tab is > colored? For me, each tab, when selected, is blue. > Craig ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Submitting to the Google PLay store
Hi, We have a major problem. Todd Submitted our App to Google Play and it was pulled as they only accept bundles now. He asked me to find out how to do this but i'm only finding stuff from may/june last year on the forums about this. Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way to submit to Google Play now and also which is the best "Arm" code to build into the bundle - thanks. here is the closest i got but they still talk about APks Do we need to use Android studio as per that lesson and even then some help would be appreciated specifically about what to watch out for - realworld experience alwayss save LOTS of time. https://forums.livecode.com/viewtopic.php?t=32626 http://lessons.livecode.com/m/2571/l/62 ... oid-studio Kindest Regards Lagi ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: TIFF support in the past?
Wow. How soon we (I) forget! Phil On 1/24/20 1:28 AM, Richmond Mathewson via use-livecode wrote: http://runtime-revolution.278305.n4.nabble.com/LiveCode-Import-Tiff-td3432308.html On Fri, Jan 24, 2020 at 10:43 AM Phil Davis via use-livecode < use-livecode@lists.runrev.com> wrote: Thank you Mark! Phil On 1/24/20 12:14 AM, Mark Waddingham via use-livecode wrote: I think the player object would show tiff files back when it was QT driven - the engine itself has never natively supported tiff. Warmest Regards, Mark Sent from my iPhone On 24 Jan 2020, at 08:01, Phil Davis via use-livecode < use-livecode@lists.runrev.com> wrote: I'm trying to find out if there was a time in the distant past when LC supported the TIFF image format. I found some TIFF image assets in some subfolders of a project from back then (maybe 10 or more years ago?) but can't run a copy of LC from that era to find out. Any memories? Thanks - Phil Davis -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: TIFF support in the past?
http://runtime-revolution.278305.n4.nabble.com/LiveCode-Import-Tiff-td3432308.html On Fri, Jan 24, 2020 at 10:43 AM Phil Davis via use-livecode < use-livecode@lists.runrev.com> wrote: > Thank you Mark! > Phil > > > On 1/24/20 12:14 AM, Mark Waddingham via use-livecode wrote: > > I think the player object would show tiff files back when it was QT > driven - the engine itself has never natively supported tiff. > > > > Warmest Regards, > > > > Mark > > > > Sent from my iPhone > > > >> On 24 Jan 2020, at 08:01, Phil Davis via use-livecode < > use-livecode@lists.runrev.com> wrote: > >> > >> I'm trying to find out if there was a time in the distant past when LC > supported the TIFF image format. I found some TIFF image assets in some > subfolders of a project from back then (maybe 10 or more years ago?) but > can't run a copy of LC from that era to find out. > >> > >> Any memories? > >> > >> Thanks - > >> Phil Davis > >> > >> -- > >> Phil Davis > >> 503-307-4363 > >> > >> > >> ___ > >> use-livecode mailing list > >> use-livecode@lists.runrev.com > >> Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > > ___ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > -- > Phil Davis > 503-307-4363 > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > -- This communication may be unlawfully collected and stored by the Agents of a large number of governments in secret. The parties to this email do not consent to the retrieving or storing of this communication and any related metadata, as well as printing, copying, re-transmitting, disseminating, or otherwise using it. If you believe you have received this communication in error, please delete it immediately. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: TIFF support in the past?
Thank you Mark! Phil On 1/24/20 12:14 AM, Mark Waddingham via use-livecode wrote: I think the player object would show tiff files back when it was QT driven - the engine itself has never natively supported tiff. Warmest Regards, Mark Sent from my iPhone On 24 Jan 2020, at 08:01, Phil Davis via use-livecode wrote: I'm trying to find out if there was a time in the distant past when LC supported the TIFF image format. I found some TIFF image assets in some subfolders of a project from back then (maybe 10 or more years ago?) but can't run a copy of LC from that era to find out. Any memories? Thanks - Phil Davis -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app crashes on launch
On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote: J, High Sierra Xcode 10.1 build tools LC 9.6.0 dp2 Confirm crash on 9.3.6 Works fine on 12.4.2 LC 9.5.1 works OK on 9.3.6 I don't have an iOS 11 device to test but we now know that 9 and 10 CTD. Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget is included - these very old versions of iOS (whilst they have WKWebView) don't seem to like modern uses of it (they also have problems with the replacement player implementation!). We kept the min version to allow as low as 8 as apps not using the browser widget work fine (although I wonder if that actually provides false information in a way so might have been an error - perhaps we should just remove those options from the S/B). It could be that iOS 10 is suffering the same problem - @Jacque can you attach any crash logs you can get to a bug report so we can check? (And indeed try building and running an app which doesn't include the browser widget on the old device you have access to?). If it is confirmed that iOS 10 also has a problem with the new browser implementation on iOS then there isn't really much we can do there. Its probably worth mentioning that based on looking at few different stats sites on the matter - devices running iOS 10 and still attempting to run apps / fetch websites now makes up < 2% of all iOS OS usage and that's dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8 is almost non-existent. Warmest Regards, Mark. -- Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/ LiveCode: Everyone can create apps ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: TIFF support in the past?
I think the player object would show tiff files back when it was QT driven - the engine itself has never natively supported tiff. Warmest Regards, Mark Sent from my iPhone > On 24 Jan 2020, at 08:01, Phil Davis via use-livecode > wrote: > > I'm trying to find out if there was a time in the distant past when LC > supported the TIFF image format. I found some TIFF image assets in some > subfolders of a project from back then (maybe 10 or more years ago?) but > can't run a copy of LC from that era to find out. > > Any memories? > > Thanks - > Phil Davis > > -- > Phil Davis > 503-307-4363 > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
TIFF support in the past?
I'm trying to find out if there was a time in the distant past when LC supported the TIFF image format. I found some TIFF image assets in some subfolders of a project from back then (maybe 10 or more years ago?) but can't run a copy of LC from that era to find out. Any memories? Thanks - Phil Davis -- Phil Davis 503-307-4363 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode