Re: Quick question: player object callbacks still working?
David, Specifically what is not working? Setting the callbacks, the callbacks message not being sent or received? Sometimes I’ve seen that the interval between callbacks is so great, that the message is never sent before the player ends. That is highly dependent on the timeScale of the player. Put in the message box after the file is loaded into the player: put the timeScale of player “” to see if the numbers make sense. Some files will have very different timeScales (a Mac file with 600/second may have a Windows equivalent of a number in the millions). Peter Bogdanoff > On Jun 27, 2020, at 1:41 PM, David Bovill via use-livecode > wrote: > > I’ve been testing an idea for an app - and I can’t get the callbacks property > sending of messages. Does it still work with 9.6 MacOS? > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Quick question: player object callbacks still working?
Just done a quick test and it’s working fine for me with LC9.6.0 on macOS Mojave 10.14.6. Paul > On Jun 27, 2020, at 13:41, David Bovill via use-livecode > wrote: > > I’ve been testing an idea for an app - and I can’t get the callbacks property > sending of messages. Does it still work with 9.6 MacOS? > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animation Engine: speed tips
On 6/27/20 7:09 PM, David Bovill via use-livecode wrote: I made a quick test - creating and animating small graphic circles along a complex curve with many points. It works fine with one or two animated spheres but I’d like to be able to animate >30 and it slows to a crawl after 4 or 5. I tried setting the layer mode appropriately for all the objects - but I’m doing this on a new MacBook Pro - and it does not make a difference. Does anyone have an example stack with multiple animated objects that I can compare / test for speed? Hello David, You're welcome to play around with my sketchbook: https://speedbump.io/shared/yage-sketchbook.zip Ignore the first card, as it's my misunderstanding of how to effectively use Animation Engine, but the 2nd card uses the movePolygonal command to animate 60 objects across several polygons at about 60FPS on my Ryzen 3700X on Linux Mint 19.3. Frame rate jumps a tad on Windows, but I don't have a Mac to test with anymore. Would you be willing to share your stack? -- Derek Bump ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Animation Engine: speed tips
I made a quick test - creating and animating small graphic circles along a complex curve with many points. It works fine with one or two animated spheres but I’d like to be able to animate >30 and it slows to a crawl after 4 or 5. I tried setting the layer mode appropriately for all the objects - but I’m doing this on a new MacBook Pro - and it does not make a difference. Does anyone have an example stack with multiple animated objects that I can compare / test for speed? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Quick question: player object callbacks still working?
I’ve been testing an idea for an app - and I can’t get the callbacks property sending of messages. Does it still work with 9.6 MacOS? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode