Re: No support for 24bit/96kHz audio file?

2020-01-28 Thread JJS via use-livecode

Hi Mark,


i did not try a player on windows, ultimately it has to work on Android 
which it does now with 16bit/44.1kHz.


I can try if that will work with 24bit/96kHz.


Regards,

Jerry

Op 23-1-2020 om 09:43 schreef Mark Waddingham via use-livecode:

On 2020-01-22 19:17, JJS via use-livecode wrote:

Hi,

i imprted some short audiofiles 24bit/96kHz but it seems LC does some
kind of downsampling or changes the frequency.


When you say 'import' do you mean as audioclips?

I don't think audioclips (nor the APIs used to playback their sounds) 
support

24-bit audio.

Have you tried using a player?

Warmest Regards,

Mark.



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Re: No support for 24bit/96kHz audio file?

2020-01-23 Thread Jjs via use-livecode
I use wav and when i change it to 16bit/44.1kHz it plays ok. So for this usage 
it maybe is ok. But higher resolutions is better and more crisp. I'm building a 
drumpad for fun on mobile(Android for now) and use the play command. It has to 
respond fast so the player will be probably too slow, also ut just has to play 
quickly multiple samples without the player UI coming to front. 
Apart from this, when using music it would be nice to have Opus support (free 
codec and getting more popular on many platforms, see Wikipedia about it) and 
much higher resolutions.

Mark Waddingham via use-livecode  schreef op 23 
januari 2020 11:27:08 CET:
>On 2020-01-23 10:00, Stephen Barncard via use-livecode wrote:
>> Mark,
>> My experience with the built in player in the past has been difficult
>
>> and
>> it never served files greater than 16 bit up to 48k. In 2006 I
>reverse
>> engineered (hacked) the player object to EXPORT audio files and 
>> required a
>> lot of convoluted code to reassemble as a wav or aiff file, building 
>> the
>> binary jump table was a trip.  I gave up after that.
>
>Well it probably would have been easier just to use QT APIs direct and 
>write
>an external to export the audio data from the file (not that that was 
>ever
>necessarily easy, media frameworks tend to be skewed towards playback 
>rather
>than authoring - and QT was never particularly well documented for 
>anything
>other than playback!).
>
>> Has it ever really been improved? Player vs "Player control"  ?
>> It used to depend on Quicktime which is now doornail.
>
>Audioclips have always been restricted in what they can do - they are 
>essentially
>just simple raw audio storage/playback things.
>
>Players used QT on Mac/Win until QT died - now they use 
>AVFoundation/DirectShow
>(for at least the last 2-3 years). The formats they support are what 
>those
>frameworks support.
>
>Warmest Regards,
>
>Mark.
>
>-- 
>Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
>LiveCode: Everyone can create apps
>
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Re: No support for 24bit/96kHz audio file?

2020-01-23 Thread Mark Waddingham via use-livecode

On 2020-01-23 10:00, Stephen Barncard via use-livecode wrote:

Mark,
My experience with the built in player in the past has been difficult 
and

it never served files greater than 16 bit up to 48k. In 2006 I reverse
engineered (hacked) the player object to EXPORT audio files and 
required a
lot of convoluted code to reassemble as a wav or aiff file, building 
the

binary jump table was a trip.  I gave up after that.


Well it probably would have been easier just to use QT APIs direct and 
write
an external to export the audio data from the file (not that that was 
ever
necessarily easy, media frameworks tend to be skewed towards playback 
rather
than authoring - and QT was never particularly well documented for 
anything

other than playback!).


Has it ever really been improved? Player vs "Player control"  ?
It used to depend on Quicktime which is now doornail.


Audioclips have always been restricted in what they can do - they are 
essentially

just simple raw audio storage/playback things.

Players used QT on Mac/Win until QT died - now they use 
AVFoundation/DirectShow
(for at least the last 2-3 years). The formats they support are what 
those

frameworks support.

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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Re: No support for 24bit/96kHz audio file?

2020-01-23 Thread Stephen Barncard via use-livecode
Mark,
My experience with the built in player in the past has been difficult and
it never served files greater than 16 bit up to 48k. In 2006 I reverse
engineered (hacked) the player object to EXPORT audio files and required a
lot of convoluted code to reassemble as a wav or aiff file, building the
binary jump table was a trip.  I gave up after that.

Has it ever really been improved? Player vs "Player control"  ?
It used to depend on Quicktime which is now doornail.

sqb
--
Stephen Barncard - Sebastopol Ca. USA -
mixstream.org


On Thu, Jan 23, 2020 at 12:45 AM Håkan Liljegren via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I kind of never use the built-in sound player other than small short sound
> effects and often not even at then, as the build in player is so limited. I
> instead use the player control. It can play kind of every file. (96kHz/
> 24bit Flac among them). On top of that you can play several sounds at once,
> you can control the volume individually, you can keep the files external,
> etc.
>
> Would it be nice to have an overhaul of the built-in player? Yes, of
> course! Is it a big problem? For me it isn’t!
>
> :-Håkan
> On 23 Jan 2020, 03:00 +0100, Stephen Barncard via use-livecode <
> use-livecode@lists.runrev.com>, wrote:
> > No and my biggest gripe about live code right now.
> >
> > On Wed, Jan 22, 2020 at 16:43 Sannyasin Brahmanathaswami via
> use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> >
> > > aiff or wav?
> > >
> > > Hi,
> > >
> > > i imprted some short audiofiles 24bit/96kHz but it seems LC does some
> > > kind of downsampling or changes the frequency.
> > >
> > > As it plays now very looow.
> > >
> > > Is the max 16bit/44.1kHz ?
> > >
> > > Any idea?
> > >
> > >
> > > Thanks,
> > >
> > > Jerry
> > >
> > >
> > > ___
> > > use-livecode mailing list
> > > use-livecode@lists.runrev.com
> > > Please visit this url to subscribe, unsubscribe and manage your
> > > subscription preferences:
> > > http://lists.runrev.com/mailman/listinfo/use-livecode
> > >
> > --
> > --
> > Stephen Barncard - Sebastopol Ca. USA -
> > mixstream.org
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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Re: No support for 24bit/96kHz audio file?

2020-01-23 Thread Håkan Liljegren via use-livecode
I kind of never use the built-in sound player other than small short sound 
effects and often not even at then, as the build in player is so limited. I 
instead use the player control. It can play kind of every file. (96kHz/ 24bit 
Flac among them). On top of that you can play several sounds at once, you can 
control the volume individually, you can keep the files external, etc.

Would it be nice to have an overhaul of the built-in player? Yes, of course! Is 
it a big problem? For me it isn’t!

:-Håkan
On 23 Jan 2020, 03:00 +0100, Stephen Barncard via use-livecode 
, wrote:
> No and my biggest gripe about live code right now.
>
> On Wed, Jan 22, 2020 at 16:43 Sannyasin Brahmanathaswami via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > aiff or wav?
> >
> > Hi,
> >
> > i imprted some short audiofiles 24bit/96kHz but it seems LC does some
> > kind of downsampling or changes the frequency.
> >
> > As it plays now very looow.
> >
> > Is the max 16bit/44.1kHz ?
> >
> > Any idea?
> >
> >
> > Thanks,
> >
> > Jerry
> >
> >
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> > subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
> >
> --
> --
> Stephen Barncard - Sebastopol Ca. USA -
> mixstream.org
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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Re: No support for 24bit/96kHz audio file?

2020-01-23 Thread Mark Waddingham via use-livecode

On 2020-01-22 19:17, JJS via use-livecode wrote:

Hi,

i imprted some short audiofiles 24bit/96kHz but it seems LC does some
kind of downsampling or changes the frequency.


When you say 'import' do you mean as audioclips?

I don't think audioclips (nor the APIs used to playback their sounds) 
support

24-bit audio.

Have you tried using a player?

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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Re: No support for 24bit/96kHz audio file?

2020-01-22 Thread Stephen Barncard via use-livecode
No and my biggest gripe about live code right now.

On Wed, Jan 22, 2020 at 16:43 Sannyasin Brahmanathaswami via use-livecode <
use-livecode@lists.runrev.com> wrote:

> aiff or wav?
>
> Hi,
>
> i imprted some short audiofiles 24bit/96kHz but it seems LC does some
> kind of downsampling or changes the frequency.
>
> As it plays now very looow.
>
> Is the max 16bit/44.1kHz ?
>
> Any idea?
>
>
> Thanks,
>
> Jerry
>
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
-- 
--
Stephen Barncard - Sebastopol Ca. USA -
mixstream.org
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Re: No support for 24bit/96kHz audio file?

2020-01-22 Thread Sannyasin Brahmanathaswami via use-livecode
aiff or wav?

Hi,

i imprted some short audiofiles 24bit/96kHz but it seems LC does some
kind of downsampling or changes the frequency.

As it plays now very looow.

Is the max 16bit/44.1kHz ?

Any idea?


Thanks,

Jerry


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No support for 24bit/96kHz audio file?

2020-01-22 Thread JJS via use-livecode

Hi,

i imprted some short audiofiles 24bit/96kHz but it seems LC does some 
kind of downsampling or changes the frequency.


As it plays now very looow.

Is the max 16bit/44.1kHz ?

Any idea?


Thanks,

Jerry


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