Re: No support for 24bit/96kHz audio file?
Hi Mark, i did not try a player on windows, ultimately it has to work on Android which it does now with 16bit/44.1kHz. I can try if that will work with 24bit/96kHz. Regards, Jerry Op 23-1-2020 om 09:43 schreef Mark Waddingham via use-livecode: On 2020-01-22 19:17, JJS via use-livecode wrote: Hi, i imprted some short audiofiles 24bit/96kHz but it seems LC does some kind of downsampling or changes the frequency. When you say 'import' do you mean as audioclips? I don't think audioclips (nor the APIs used to playback their sounds) support 24-bit audio. Have you tried using a player? Warmest Regards, Mark. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
I use wav and when i change it to 16bit/44.1kHz it plays ok. So for this usage it maybe is ok. But higher resolutions is better and more crisp. I'm building a drumpad for fun on mobile(Android for now) and use the play command. It has to respond fast so the player will be probably too slow, also ut just has to play quickly multiple samples without the player UI coming to front. Apart from this, when using music it would be nice to have Opus support (free codec and getting more popular on many platforms, see Wikipedia about it) and much higher resolutions. Mark Waddingham via use-livecode schreef op 23 januari 2020 11:27:08 CET: >On 2020-01-23 10:00, Stephen Barncard via use-livecode wrote: >> Mark, >> My experience with the built in player in the past has been difficult > >> and >> it never served files greater than 16 bit up to 48k. In 2006 I >reverse >> engineered (hacked) the player object to EXPORT audio files and >> required a >> lot of convoluted code to reassemble as a wav or aiff file, building >> the >> binary jump table was a trip. I gave up after that. > >Well it probably would have been easier just to use QT APIs direct and >write >an external to export the audio data from the file (not that that was >ever >necessarily easy, media frameworks tend to be skewed towards playback >rather >than authoring - and QT was never particularly well documented for >anything >other than playback!). > >> Has it ever really been improved? Player vs "Player control" ? >> It used to depend on Quicktime which is now doornail. > >Audioclips have always been restricted in what they can do - they are >essentially >just simple raw audio storage/playback things. > >Players used QT on Mac/Win until QT died - now they use >AVFoundation/DirectShow >(for at least the last 2-3 years). The formats they support are what >those >frameworks support. > >Warmest Regards, > >Mark. > >-- >Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/ >LiveCode: Everyone can create apps > >___ >use-livecode mailing list >use-livecode@lists.runrev.com >Please visit this url to subscribe, unsubscribe and manage your >subscription preferences: >http://lists.runrev.com/mailman/listinfo/use-livecode -- Verstuurd vanaf mijn Android apparaat met K-9 Mail. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
On 2020-01-23 10:00, Stephen Barncard via use-livecode wrote: Mark, My experience with the built in player in the past has been difficult and it never served files greater than 16 bit up to 48k. In 2006 I reverse engineered (hacked) the player object to EXPORT audio files and required a lot of convoluted code to reassemble as a wav or aiff file, building the binary jump table was a trip. I gave up after that. Well it probably would have been easier just to use QT APIs direct and write an external to export the audio data from the file (not that that was ever necessarily easy, media frameworks tend to be skewed towards playback rather than authoring - and QT was never particularly well documented for anything other than playback!). Has it ever really been improved? Player vs "Player control" ? It used to depend on Quicktime which is now doornail. Audioclips have always been restricted in what they can do - they are essentially just simple raw audio storage/playback things. Players used QT on Mac/Win until QT died - now they use AVFoundation/DirectShow (for at least the last 2-3 years). The formats they support are what those frameworks support. Warmest Regards, Mark. -- Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/ LiveCode: Everyone can create apps ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
Mark, My experience with the built in player in the past has been difficult and it never served files greater than 16 bit up to 48k. In 2006 I reverse engineered (hacked) the player object to EXPORT audio files and required a lot of convoluted code to reassemble as a wav or aiff file, building the binary jump table was a trip. I gave up after that. Has it ever really been improved? Player vs "Player control" ? It used to depend on Quicktime which is now doornail. sqb -- Stephen Barncard - Sebastopol Ca. USA - mixstream.org On Thu, Jan 23, 2020 at 12:45 AM Håkan Liljegren via use-livecode < use-livecode@lists.runrev.com> wrote: > I kind of never use the built-in sound player other than small short sound > effects and often not even at then, as the build in player is so limited. I > instead use the player control. It can play kind of every file. (96kHz/ > 24bit Flac among them). On top of that you can play several sounds at once, > you can control the volume individually, you can keep the files external, > etc. > > Would it be nice to have an overhaul of the built-in player? Yes, of > course! Is it a big problem? For me it isn’t! > > :-Håkan > On 23 Jan 2020, 03:00 +0100, Stephen Barncard via use-livecode < > use-livecode@lists.runrev.com>, wrote: > > No and my biggest gripe about live code right now. > > > > On Wed, Jan 22, 2020 at 16:43 Sannyasin Brahmanathaswami via > use-livecode < > > use-livecode@lists.runrev.com> wrote: > > > > > aiff or wav? > > > > > > Hi, > > > > > > i imprted some short audiofiles 24bit/96kHz but it seems LC does some > > > kind of downsampling or changes the frequency. > > > > > > As it plays now very looow. > > > > > > Is the max 16bit/44.1kHz ? > > > > > > Any idea? > > > > > > > > > Thanks, > > > > > > Jerry > > > > > > > > > ___ > > > use-livecode mailing list > > > use-livecode@lists.runrev.com > > > Please visit this url to subscribe, unsubscribe and manage your > > > subscription preferences: > > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > > > -- > > -- > > Stephen Barncard - Sebastopol Ca. USA - > > mixstream.org > > ___ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
I kind of never use the built-in sound player other than small short sound effects and often not even at then, as the build in player is so limited. I instead use the player control. It can play kind of every file. (96kHz/ 24bit Flac among them). On top of that you can play several sounds at once, you can control the volume individually, you can keep the files external, etc. Would it be nice to have an overhaul of the built-in player? Yes, of course! Is it a big problem? For me it isn’t! :-Håkan On 23 Jan 2020, 03:00 +0100, Stephen Barncard via use-livecode , wrote: > No and my biggest gripe about live code right now. > > On Wed, Jan 22, 2020 at 16:43 Sannyasin Brahmanathaswami via use-livecode < > use-livecode@lists.runrev.com> wrote: > > > aiff or wav? > > > > Hi, > > > > i imprted some short audiofiles 24bit/96kHz but it seems LC does some > > kind of downsampling or changes the frequency. > > > > As it plays now very looow. > > > > Is the max 16bit/44.1kHz ? > > > > Any idea? > > > > > > Thanks, > > > > Jerry > > > > > > ___ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > -- > -- > Stephen Barncard - Sebastopol Ca. USA - > mixstream.org > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
On 2020-01-22 19:17, JJS via use-livecode wrote: Hi, i imprted some short audiofiles 24bit/96kHz but it seems LC does some kind of downsampling or changes the frequency. When you say 'import' do you mean as audioclips? I don't think audioclips (nor the APIs used to playback their sounds) support 24-bit audio. Have you tried using a player? Warmest Regards, Mark. -- Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/ LiveCode: Everyone can create apps ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
No and my biggest gripe about live code right now. On Wed, Jan 22, 2020 at 16:43 Sannyasin Brahmanathaswami via use-livecode < use-livecode@lists.runrev.com> wrote: > aiff or wav? > > Hi, > > i imprted some short audiofiles 24bit/96kHz but it seems LC does some > kind of downsampling or changes the frequency. > > As it plays now very looow. > > Is the max 16bit/44.1kHz ? > > Any idea? > > > Thanks, > > Jerry > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > -- -- Stephen Barncard - Sebastopol Ca. USA - mixstream.org ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: No support for 24bit/96kHz audio file?
aiff or wav? Hi, i imprted some short audiofiles 24bit/96kHz but it seems LC does some kind of downsampling or changes the frequency. As it plays now very looow. Is the max 16bit/44.1kHz ? Any idea? Thanks, Jerry ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
No support for 24bit/96kHz audio file?
Hi, i imprted some short audiofiles 24bit/96kHz but it seems LC does some kind of downsampling or changes the frequency. As it plays now very looow. Is the max 16bit/44.1kHz ? Any idea? Thanks, Jerry ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode