RE: New tutorial
Hi Matthias, Yes I have tried that and although it is good for free, I have found it to be a bit slow when doing anything of any size or length. (Not the program, just the time it takes to create a decent tute in WINK) For the training I create for my work, I use Captivate and Camtasia. I have found the combination of the 2 to be extremely good. Unlike WINK though, they do cost a bit ;) Cheers Rossco Get Firefox! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthias Kappenberg Sent: Wednesday, 30 November 2005 11:42 To: user-list@light.realsoft3d.com Subject: Re: New tutorial Hi all, has anybody tried this: http://www.debugmode.com/wink/ for tutorials. Matthias - Original Message - From: Ross Hopkins [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Tuesday, November 29, 2005 8:19 AM Subject: RE: New tutorial Hello Neil, Garry and the list, Well Garry, you pretty much got it in one regarding reasons for not being around on the list etc. As it happens, while my health was improving I landed a job which I could not turn down. Funny enough it is at the Hospital I was being treated :) They got my CV and after seeing my computer experience etc, they decide to take me on board, regardless of health condition :):). I was wrapped to say the least:). On the health side, that is always improving, with the odd hiccup here and there, but the overall trend is in the positive and certainly appears to be more of a permanent improvement, which is great. Given the job, Garry is correct in saying that I have pretty much been very busy, however I still watch the list. The sad part of it all is I have not had any time to do anything 3D. I have got really into my job and focusing on that has been my main priority. That said, I can now see a light at the end of the tunnel and from early next year I will pretty much have most of the job running smoothly enough for me to schedule more time into my long sought after hobby - - 3D. Yes, I also still plan on completing video tutes, but cannot give any time frames :( Good to see the list has been pretty active lately, and from what I see, some amazing work being done in RS3D. Anyhow, this was just to let you know that I have not dropped of the face of the earth (yet:)) and an opportunity to say a big HELLO to you all as well :) Cheers and regards Rossco Get Firefox! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neil Cooke Sent: Sunday, 20 November 2005 22:08 To: user-list@light.realsoft3d.com Subject: Re: New tutorial No, only that one post as you quote. Neil Cooke - Original Message - From: studio [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Sunday, November 20, 2005 9:38 PM Subject: Re: New tutorial Off the topic but, on learning that i was not alone on this south sea kiwi island, I wondered about a National Convention of New Zealand Realsoft List members Neil Cooke have you heard from ross hopkins
Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!
Hi Guys, I am doing my best to put the animation thing top of the list :) http://www.tidalsound.com/3dstuff/hoppy.avi Have a look at this [ 370kb xvid ]. To do this quick anim in LIGHTWAVE 8.5 took about 10 seconds. Set key frames and just move the bones, the tail bone out the back of his ass actually - up and down and left and right - it does exactly what you want, no errors, rock solid. His feet do not go down through the ground - this is done by using NULLS [ similar to IK Objects, but more reliable ]. By the way I modelled in RS and exported via OBJ to Lightwave - I hate the Modelling side of LW. But its animation features are kool. My dream - RS with LW type animation AND an FBX import / export to get full use of MOTIONBUILDER [ previously owned by Kaydara, now owned by Alias ]. As a point of interest - WINGS, the free modelling app has FBX support. Cheers Aidan At 11:52 29/11/2005, you wrote: Hi Guys, At one point in my life - pre REALSOFT, I used Caligari Truespace. As you may know or not, the TS 7 release is imminent. Over at CGTALK, a thread is raging re this release. ONE OF THE big topics is Caligari's failure to includse At 00:38 29/11/2005, you wrote: A DEBATE: MODEL - TEXTURE - ANIMATE. - RENDER / one stop shop. Could it be REALSOFT ONLY, can it be done! MODEL YES, I Love, RENDER YES, I Love - no complaints [ from a non techie that is ] Two words: ANIMATION [ inc FBX ] and TEXTURING Cant make it simpler than this. ANIMATION: Me dragging models from RS to Lightwave at the moment and then to Motionbuilder. What I would love - RS = FBX = Motionbuilder and back the other way.- no Lightwave. BETTER STILL - AND MAYBE EVEN ALSO: No FBX or Motionbuilder - Just REALSOFT. A Solid Animation facility in Realsoft - a concerted effort towards models / meshes that can move. We are so close - RS Modelling is tops, I love it. Rendering - I love it. TEXTURING: Well my notions on this are a higher level [ non tech version ] - more self explanatory wizard approach. Tech guts underneath for those who want it and those who wish to move towards same eventually. RS = MODEL - TEXTURE - ANIMATE. - RENDER --- I can smell it, its so close - come on guys :) Cheers Aidan
Re: New tutorial
Hi Rossco : Glad you are still monitoring the list . I thought you had made a move to LW/Max or something ? I knew that you're not the lurk- er type , so I figured if you were around , you would say so ... Anyway , also very glad things are going your way . Sounds like a kind of dream come true , no ? Looking forward to seeing a tute or two from you ! Cheers Rossco ! studio www.niagara.com/~studio www.studiodynamics.net Hello Neil, Garry and the list, Well Garry, you pretty much got it in one regarding reasons for not being around on the list etc. As it happens, while my health was improving I landed a job which I could not turn down. Funny enough it is at the Hospital I was being treated :) They got my CV and after seeing my computer experience etc, they decide to take me on board, regardless of health condition :):). I was wrapped to say the least:). On the health side, that is always improving, with the odd hiccup here and there, but the overall trend is in the positive and certainly appears to be more of a permanent improvement, which is great. Given the job, Garry is correct in saying that I have pretty much been very busy, however I still watch the list. The sad part of it all is I have not had any time to do anything 3D. I have got really into my job and focusing on that has been my main priority. That said, I can now see a light at the end of the tunnel and from early next year I will pretty much have most of the job running smoothly enough for me to schedule more time into my long sought after hobby - - 3D. Yes, I also still plan on completing video tutes, but cannot give any time frames :( Good to see the list has been pretty active lately, and from what I see, some amazing work being done in RS3D. Anyhow, this was just to let you know that I have not dropped of the face of the earth (yet:)) and an opportunity to say a big HELLO to you all as well :) Cheers and regards Rossco Get Firefox! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neil Cooke Sent: Sunday, 20 November 2005 22:08 To: user-list@light.realsoft3d.com Subject: Re: New tutorial No, only that one post as you quote. Neil Cooke - Original Message - From: studio [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Sunday, November 20, 2005 9:38 PM Subject: Re: New tutorial Off the topic but, on learning that i was not alone on this south sea kiwi island, I wondered about a National Convention of New Zealand Realsoft List members Neil Cooke have you heard from ross hopkins -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.362 / Virus Database: 267.13.8/183 - Release Date: 11/25/2005
Re: Objects
Hi Nandor, Make sure that your object is one object with joined faces (instead of 80 million individual triangles) if that is the way it is suppposed to be. You can also set 'wire/texture quality' to 0 on the Property window. That might help. cm Nandor Kertes wrote: Hello again :-) What ist he problem of work with biger or better complex Objects. I load in blender a alien and at blender I can rotate and work On it in a good speed. Why is in Realsoft so slow of biger objects only rotate around the Viwe ? Is the OpenGl the problem or is there a tricky way ? Nandor Kertes
Re: This is an experimental website I did in full 3D
Nice clean look to it ! studio www.niagara.com/~studio www.studiodynamics.net HI, This is an experimental website I did in full 3D www.maxiforet.com this is my first contract for a website. It's slow the first time you open the pages, but after they have been loaded once, it's fast. Note: there is sounds effects if you use InternetExplorer. If some aspect of the page are hidden by the UI, press F11. You comments are welcome. Only the monitor of the visit page was modeled in Realsoft5 www.realsoft.com Everything else was modeled in Shade8Pro www.e-frontier.com And finally all the rendering was made in ProjectMessiahWorkstation www.projectmessiah.com Rendering time of one image is 8 minutes 50 secondes on a AMD 1400Mhz 512 ram Jean-Sebastien Perron www.neuroworld.ca (not working) -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.362 / Virus Database: 267.13.8/183 - Release Date: 11/25/2005