RE: New tutorial

2005-11-29 Thread Ross Hopkins
Hi Matthias,
Yes I have tried that and although it is good for free, I have found it to
be a bit slow when doing anything of any size or length. (Not the program,
just the time it takes to create a decent tute in WINK)

For the training I create for my work, I use Captivate and Camtasia. I have
found the combination of the 2 to be extremely good.

Unlike WINK though, they do cost a bit ;)

Cheers
Rossco

Get Firefox!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthias Kappenberg
Sent: Wednesday, 30 November 2005 11:42
To: user-list@light.realsoft3d.com
Subject: Re: New tutorial

Hi all,

has anybody tried this:

http://www.debugmode.com/wink/

for tutorials.

Matthias


- Original Message -
From: Ross Hopkins [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Tuesday, November 29, 2005 8:19 AM
Subject: RE: New tutorial


 Hello Neil, Garry and the list,

 Well Garry, you pretty much got it in one regarding reasons for not being
 around on the list etc.

 As it happens, while my health was improving I landed a job which I could
 not turn down. Funny enough it is at the Hospital I was being treated :)

 They got my CV and after seeing my computer experience etc, they decide
to
 take me on board, regardless of health condition :):). I was wrapped to
say
 the least:).

 On the health side, that is always improving, with the odd hiccup here
and
 there, but the overall trend is in the positive and certainly appears to
be
 more of a permanent improvement, which is great.

 Given the job, Garry is correct in saying that I have pretty much been
very
 busy, however I still watch the list. The sad part of it all is I have
not
 had any time to do anything 3D. I have got really into my job and
focusing
 on that has been my main priority.

 That said, I can now see a light at the end of the tunnel and from early
 next year I will pretty much have most of the job running smoothly enough
 for me to schedule more time into my long sought after hobby - - 3D. Yes,
I
 also still plan on completing video tutes, but cannot give any time
frames
 :(

 Good to see the list has been pretty active lately, and from what I see,
 some amazing work being done in RS3D.

 Anyhow, this was just to let you know that I have not dropped of the face
of
 the earth (yet:)) and an opportunity to say a big HELLO to you all as
well
 :)

 Cheers and regards
 Rossco


 Get Firefox!
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Neil Cooke
 Sent: Sunday, 20 November 2005 22:08
 To: user-list@light.realsoft3d.com
 Subject: Re: New tutorial
 
 No, only that one post as you quote.
 
 Neil Cooke
 
 - Original Message -
 From: studio [EMAIL PROTECTED]
 To: user-list@light.realsoft3d.com
 Sent: Sunday, November 20, 2005 9:38 PM
 Subject: Re: New tutorial
 
 
  Off the topic but, on learning that i was not alone on this south sea
  kiwi
  island, I wondered about a National Convention of New Zealand
Realsoft
  List members
  Neil Cooke
 
  have you heard from ross hopkins
 
 
 





Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-11-29 Thread Aidan O Driscoll

Hi Guys,
I am doing my best to put the animation thing top of the list 
:)
http://www.tidalsound.com/3dstuff/hoppy.avi
Have a look at this [ 370kb xvid ]. To do this quick anim in
LIGHTWAVE 8.5 took about 10 seconds. Set key frames and just move the
bones, the tail bone out the back of his ass actually - up and down and
left and right - it does exactly what you want, no errors, rock solid.
His feet do not go down through the ground - this is done by using NULLS
[ similar to IK Objects, but more reliable ]. By the way I modelled in RS
and exported via OBJ to Lightwave - I hate the Modelling side of LW. But
its animation features are kool. 
My dream - RS with LW type animation AND an FBX import / export to get
full use of MOTIONBUILDER [ previously owned by Kaydara, now owned by
Alias ]. As a point of interest - WINGS, the free modelling app has FBX
support.
Cheers
Aidan


At 11:52 29/11/2005, you wrote:
Hi Guys,
At one point in my life - pre REALSOFT, I used Caligari Truespace. As you
may know or not, the TS 7 release is imminent. Over at CGTALK, a thread
is raging re this release. ONE OF THE big topics is Caligari's failure to
includse

At 00:38 29/11/2005, you wrote:
A DEBATE: MODEL
- TEXTURE - ANIMATE. - RENDER / one stop shop. Could it be REALSOFT ONLY,
can it be done!
MODEL YES, I Love, RENDER YES, I Love - no complaints [ from a non techie
that is ]
Two words:
ANIMATION [ inc FBX ] and TEXTURING
Cant make it simpler than this.
ANIMATION: Me dragging models from RS to Lightwave at the
moment and then to Motionbuilder. What I would love - RS = FBX =
Motionbuilder and back the other way.- no Lightwave.
BETTER STILL - AND MAYBE EVEN ALSO: No FBX or Motionbuilder - Just
REALSOFT. A Solid Animation facility in Realsoft - a concerted effort
towards models / meshes that can move. We are so close - RS Modelling is
tops, I love it. Rendering - I love it. 
TEXTURING: Well my notions on this are a higher level [ non
tech version ] - more self explanatory wizard approach. Tech guts
underneath for those who want it and those who wish to move towards same
eventually.
RS = MODEL - TEXTURE - ANIMATE. - RENDER --- I can smell it, its so
close - come on guys :)
Cheers
Aidan 


Re: New tutorial

2005-11-29 Thread studio
Hi Rossco :

  Glad you are still monitoring the list . I thought you had made
a move to LW/Max or something ? I knew that you're not the lurk-
er type , so I figured if you were around , you would say so ...

  Anyway , also very glad things are going your way . Sounds like
a kind of dream come true , no ?

  Looking forward to seeing a tute or two from you !

Cheers Rossco !

studio
www.niagara.com/~studio
www.studiodynamics.net

 Hello Neil, Garry and the list,
 
 Well Garry, you pretty much got it in one regarding reasons for not being
 around on the list etc.
 
 As it happens, while my health was improving I landed a job which I could
 not turn down. Funny enough it is at the Hospital I was being treated :)
 
 They got my CV and after seeing my computer experience etc, they decide to
 take me on board, regardless of health condition :):). I was wrapped to say
 the least:).
 
 On the health side, that is always improving, with the odd hiccup here and
 there, but the overall trend is in the positive and certainly appears to be
 more of a permanent improvement, which is great.
 
 Given the job, Garry is correct in saying that I have pretty much been very
 busy, however I still watch the list. The sad part of it all is I have not
 had any time to do anything 3D. I have got really into my job and focusing
 on that has been my main priority.
 
 That said, I can now see a light at the end of the tunnel and from early
 next year I will pretty much have most of the job running smoothly enough
 for me to schedule more time into my long sought after hobby - - 3D. Yes, I
 also still plan on completing video tutes, but cannot give any time frames
 :(
 
 Good to see the list has been pretty active lately, and from what I see,
 some amazing work being done in RS3D.
 
 Anyhow, this was just to let you know that I have not dropped of the face of
 the earth (yet:)) and an opportunity to say a big HELLO to you all as well
 :)
 
 Cheers and regards
 Rossco
 
 
 Get Firefox!
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Neil Cooke
 Sent: Sunday, 20 November 2005 22:08
 To: user-list@light.realsoft3d.com
 Subject: Re: New tutorial
 
 No, only that one post as you quote.
 
 Neil Cooke
 
 - Original Message -
 From: studio [EMAIL PROTECTED]
 To: user-list@light.realsoft3d.com
 Sent: Sunday, November 20, 2005 9:38 PM
 Subject: Re: New tutorial
 
 
  Off the topic but, on learning that i was not alone on this south sea
  kiwi
  island, I wondered about a National Convention of New Zealand Realsoft
  List members
  Neil Cooke
 
  have you heard from ross hopkins
 
 
 
 
 
 
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Re: Objects

2005-11-29 Thread Mungenast Standley
Hi Nandor,

Make sure that your object is one object with joined faces (instead of
80 million individual triangles) if that is the way it is suppposed to
be. You can also set 'wire/texture quality' to 0 on the Property window.

That might help.

cm

Nandor Kertes wrote:

 Hello again :-)

 What ist he problem of work with biger or better complex
 Objects.

 I load in blender a alien and at blender I can rotate and work
 On it in a good speed.

 Why is in Realsoft so slow of biger objects only rotate around the
 Viwe ?

 Is the OpenGl the problem or is there a tricky way ?

 Nandor Kertes



Re: This is an experimental website I did in full 3D

2005-11-29 Thread studio

Nice clean look to it !


studio
www.niagara.com/~studio
www.studiodynamics.net

 HI,
 
 This is an experimental website I did in full 3D
 www.maxiforet.com this is my first contract for a website.
 
 It's slow the first time you open the pages, but after they have
 been loaded once, it's fast.
 Note: there is sounds effects if you use InternetExplorer. 
 
 If some aspect of the page are hidden by the UI, press F11.
 
 You comments are welcome. 
 
 
 Only the monitor of the visit page was modeled in Realsoft5
 www.realsoft.com
 
 Everything else was modeled in Shade8Pro
 www.e-frontier.com
 
 And finally all the rendering was made in ProjectMessiahWorkstation
 www.projectmessiah.com
 
 Rendering time of one image is 8 minutes 50 secondes on a AMD
 1400Mhz 512 ram
 
 
 Jean-Sebastien Perron
 www.neuroworld.ca (not working)
 
 
 
 
 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.362 / Virus Database: 267.13.8/183 - Release Date: 11/25/2005