Re: DynAtomic 1.0.0 for Realsoft3D Released
Dear K-UDA, While DynAtomic seems to work with Realsoft3D V6 I cannot grant correct results. Anyway, I will post a video about this shortly. Nurbs curves cannot constraint the angles but DynAtomic allow to control bending stiffness. Sorry, but actually there are no internationalization support. Thanks for your kind support. Best Regards, -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com Il 02/06/2011 14.39, K-UDA ha scritto: Hello Carlo. I can not try the sample because I don't have Ver.7. I hope that you demonstrate it using the movie. The nurbs curve can not constrain the angle of the joint. I have translated the manual. I will translate the menu. Are there the ini files? Best regards. K-UDA *From:* Carlo Lanzotti mailto:clanzo...@dynadream.com *Sent:* Tuesday, May 17, 2011 10:23 PM *To:* user-list@light.realsoft3d.com /A mailto:user-list@light.realsoft3d.com *Subject:* Re: DynAtomic 1.0.0 for Realsoft3D Released mailto:user-list@light.realsoft3d.com mailto:user-list@light.realsoft3d.com Dear K-UDA, Unfortunately no, but you can use NURBS curves to control an objects bevahior, see this sample: mailto:user-list@light.realsoft3d.comhttp://www.dynadream.com/ddweb/data/_uploaded/file/Dyn Atomic/1.1.0/projects/da_lattice.zip http://www.dynadream.com/ddweb/data/_uploaded/file/DynAtomic/1.1.0/pro%0Ajects/da_lattice.zip In the sample the NURBS curve controls the cylinder deformation by using the Realsoft3D's lattice mapping system, DynAtomic instead controls the deformations of the NURBS itself. Please, if you have other questions use the apposite forum: http://www.dynadream.com/forum Best Regards, Carlo Lanzotti -- DynaDream - Dynamic Laboratory http://www.dynadream.com Il 17/05/2011 02:19, K-UDA ha scritto: Hello Carlo. I have lattice mapped the hair and skirt with the skeleton. So I want to apply the simulation to the skeleton joint. Best regards. K-UDA *From:* Carlo Lanzotti mailto:clanzo...@dynadream.com *Sent:* Monday, May 16, 2011 5:44 AM *To:* user-l...@light.realsoft3d..com /A mailto:user-list@light.realsoft3d.com *Subject:* Re: DynAtomic 1.0.0 for Realsoft3D Released mailto:user-list@light.realsoft3d.com mailto:user-list@light.realsoft3d.com Dear K-UDA, Did you mean making some vertex of the mesh participating in dynamics? If yes, you can achieve this by using the Passive attribute. I will make a video showing this feature. Using the 3d paint should let you defined quickly the interested area on a complex character. Best Regards. mailto:user-list@light.realsoft3d.com -- Carlo Lanzotti DynaDream - Dynamic Laboratory mailto:user-list@light.realsoft3d.comhttp://www.dynadream.com Il 15/05/2011 2.34, K-UDA ; ; ha scritto: Hello Carlo. Thank you for your reply. DynAtomic's engine is particles based, baking the simulation in keyframes will results in thousands of data. I want to apply the simulation to the skeleton joint but a vertex of the mesh. Is it impossible? Best regards. K-UDA Nessun virus nel messaggio. Controllato da AVG - www.avg.com http://www.avg.com Versione: 10.0.1325 / Database dei virus: 1509/3643 - Data di rilascio: 17/05/2011 Database dei virus interno non c aggiornato. Controllato da AVG - www.avg.com Versione: 9.0.901 / Database dei virus: 271.1.1/3663 - Data di rilascio: 05/27/11 08:34:00
Re: DynAtomic 1.0.0 for Realsoft3D Released
Dear K-UDA, all, Here is the link to the video: http://www.youtube.com/watch?v=OcpkEA2YNN4 Please, use the apposite forum to ask more questions: http://www.dynadream.com/forum -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com Il 04/06/2011 1.13, Carlo Lanzotti ha scritto: Dear K-UDA, While DynAtomic seems to work with Realsoft3D V6 I cannot grant correct results. Anyway, I will post a video about this shortly. Nurbs curves cannot constraint the angles but DynAtomic allow to control bending stiffness. Sorry, but actually there are no internationalization support. Thanks for your kind support. Best Regards, -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com Il 02/06/2011 14.39, K-UDA ha scritto: Hello Carlo. I can not try the sample because I don't have Ver.7. I hope that you demonstrate it using the movie. The nurbs curve can not constrain the angle of the joint. I have translated the manual. I will translate the menu. Are there the ini files? Best regards. K-UDA *From:* Carlo Lanzotti mailto:clanzo...@dynadream.com *Sent:* Tuesday, May 17, 2011 10:23 PM *To:* user-list@light.realsoft3d.com /A mailto:user-list@light.realsoft3d.com *Subject:* Re: DynAtomic 1.0.0 for Realsoft3D Released mailto:user-list@light.realsoft3d.com mailto:user-list@light.realsoft3d.com Dear K-UDA, Unfortunately no, but you can use NURBS curves to control an objects bevahior, see this sample: mailto:user-list@light.realsoft3d.comhttp://www.dynadream.com/ddweb/data/_uploaded/file/Dyn Atomic/1.1.0/projects/da_lattice.zip http://www.dynadream.com/ddweb/data/_uploaded/file/DynAtomic/1.1.0/pro%0Ajects/da_lattice.zip In the sample the NURBS curve controls the cylinder deformation by using the Realsoft3D's lattice mapping system, DynAtomic instead controls the deformations of the NURBS itself. Please, if you have other questions use the apposite forum: http://www.dynadream.com/forum Best Regards, Carlo Lanzotti -- DynaDream - Dynamic Laboratory http://www.dynadream.com Il 17/05/2011 02:19, K-UDA ha scritto: Hello Carlo. I have lattice mapped the hair and skirt with the skeleton. So I want to apply the simulation to the skeleton joint. Best regards. K-UDA *From:* Carlo Lanzotti mailto:clanzo...@dynadream.com *Sent:* Monday, May 16, 2011 5:44 AM *To:* user-l...@light.realsoft3d..com /A mailto:user-list@light.realsoft3d.com *Subject:* Re: DynAtomic 1.0.0 for Realsoft3D Released mailto:user-list@light.realsoft3d.com mailto:user-list@light.realsoft3d.com Dear K-UDA, Did you mean making some vertex of the mesh participating in dynamics? If yes, you can achieve this by using the Passive attribute. I will make a video showing this feature. Using the 3d paint should let you defined quickly the interested area on a complex character. Best Regards. mailto:user-list@light.realsoft3d.com -- Carlo Lanzotti DynaDream - Dynamic Laboratory mailto:user-list@light.realsoft3d.comhttp://www.dynadream.com Il 15/05/2011 2.34, K-UDA ; ; ha scritto: Hello Carlo. Thank you for your reply. DynAtomic's engine is particles based, baking the simulation in keyframes will results in thousands of data. I want to apply the simulation to the skeleton joint but a vertex of the mesh. Is it impossible? Best regards. K-UDA Nessun virus nel messaggio. Controllato da AVG - www.avg.com http://www.avg.com Versione: 10.0.1325 / Database dei virus: 1509/3643 - Data di rilascio: 17/05/2011 Database dei virus interno non c aggiornato. Controllato da AVG -www.avg.com Versione: 9.0.901 / Database dei virus: 271.1.1/3663 - Data di rilascio: 05/27/11 08:34:00 Nessun virus nel messaggio. Controllato da AVG - www.avg.com http://www.avg.com Versione: 10.0.1382 / Database dei virus: 1511/3679 - Data di rilascio: 03/06/2011
Re: DynAtomic 1.0.0 for Realsoft3D Released
Hello Carlo. I can not try the sample because I don't have Ver.7. I hope that you demonstrate it using the movie. The nurbs curve can not constrain the angle of the joint. I have translated the manual. I will translate the menu. Are there the ini files? Best regards. K-UDA From: Carlo Lanzotti Sent: Tuesday, May 17, 2011 10:23 PM To: user-list@light.realsoft3d.com Subject: Re: DynAtomic 1.0.0 for Realsoft3D Released Dear K-UDA, Unfortunately no, but you can use NURBS curves to control an objects bevahior, see this sample: http://www.dynadream.com/ddweb/data/_uploaded/file/DynAtomic/1.1.0/projects/da_lattice.zip In the sample the NURBS curve controls the cylinder deformation by using the Realsoft3D's lattice mapping system, DynAtomic instead controls the deformations of the NURBS itself. Please, if you have other questions use the apposite forum: http://www.dynadream.com/forum Best Regards, Carlo Lanzotti -- DynaDream - Dynamic Laboratory http://www.dynadream.com Il 17/05/2011 02:19, K-UDA ha scritto: Hello Carlo. I have lattice mapped the hair and skirt with the skeleton. So I want to apply the simulation to the skeleton joint. Best regards. K-UDA From: Carlo Lanzotti Sent: Monday, May 16, 2011 5:44 AM To: user-l...@light.realsoft3d..com /A Subject: Re: DynAtomic 1.0.0 for Realsoft3D Released Dear K-UDA, Did you mean making some vertex of the mesh participating in dynamics? If yes, you can achieve this by using the Passive attribute. I will make a video showing this feature. Using the 3d paint should let you defined quickly the interested area on a complex character. Best Regards. -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com Il 15/05/2011 2.34, K-UDA? ;? ha scritto: Hello Carlo. Thank you for your reply. DynAtomic's engine is particles based, baking the simulation in keyframes will results in thousands of data. I want to apply the simulation to the skeleton joint but a vertex of the mesh. Is it impossible? Best regards. K-UDA -- Nessun virus nel messaggio. Controllato da AVG - www.avg.com Versione: 10.0.1325 / Database dei virus: 1509/3643 - Data di rilascio: 17/05/2011
Re: DynAtomic 1.0.0 for Realsoft3D Released
Dear K-UDA, Unfortunately no, but you can use NURBS curves to control an objects bevahior, see this sample: http://www.dynadream.com/ddweb/data/_uploaded/file/DynAtomic/1.1.0/projects/da_lattice.zip In the sample the NURBS curve controls the cylinder deformation by using the Realsoft3D's lattice mapping system, DynAtomic instead controls the deformations of the NURBS itself. Please, if you have other questions use the apposite forum: http://www.dynadream.com/forum Best Regards, Carlo Lanzotti -- DynaDream - Dynamic Laboratory http://www.dynadream.com Il 17/05/2011 02:19, K-UDA ha scritto: Hello Carlo. I have lattice mapped the hair and skirt with the skeleton. So I want to apply the simulation to the skeleton joint. Best regards. K-UDA *From:* Carlo Lanzotti mailto:clanzo...@dynadream.com *Sent:* Monday, May 16, 2011 5:44 AM *To:* user-l...@light.realsoft3d..com /A mailto:user-list@light.realsoft3d.com *Subject:* Re: DynAtomic 1.0.0 for Realsoft3D Released mailto:user-list@light.realsoft3d.com mailto:user-list@light.realsoft3d.com Dear K-UDA, Did you mean making some vertex of the mesh participating in dynamics? If yes, you can achieve this by using the Passive attribute. I will make a video showing this feature. Using the 3d paint should let you defined quickly the interested area on a complex character. Best Regards. mailto:user-list@light.realsoft3d.com -- Carlo Lanzotti DynaDream - Dynamic Laboratory mailto:user-list@light.realsoft3d.comhttp://www.dynadream.com Il 15/05/2011 2.34, K-UDA ; ha scritto: Hello Carlo. Thank you for your reply. DynAtomic's engine is particles based, baking the simulation in keyframes will results in thousands of data. I want to apply the simulation to the skeleton joint but a vertex of the mesh. Is it impossible? Best regards. K-UDA Nessun virus nel messaggio. Controllato da AVG - www.avg.com http://www.avg.com Versione: 10.0.1325 / Database dei virus: 1509/3643 - Data di rilascio: 17/05/2011
Re: DynAtomic 1.0.0 for Realsoft3D Released
Hello Carlo. I have lattice mapped the hair and skirt with the skeleton. So I want to apply the simulation to the skeleton joint. Best regards. K-UDA From: Carlo Lanzotti Sent: Monday, May 16, 2011 5:44 AM To: user-list@light.realsoft3d.com Subject: Re: DynAtomic 1.0.0 for Realsoft3D Released Dear K-UDA, Did you mean making some vertex of the mesh participating in dynamics? If yes, you can achieve this by using the Passive attribute. I will make a video showing this feature. Using the 3d paint should let you defined quickly the interested area on a complex character. Best Regards. -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com Il 15/05/2011 2.34, K-UDA?? ha scritto: Hello Carlo. Thank you for your reply. DynAtomic's engine is particles based, baking the simulation in keyframes will results in thousands of data. I want to apply the simulation to the skeleton joint but a vertex of the mesh. Is it impossible? Best regards. K-UDA
Re: DynAtomic 1.0.0 for Realsoft3D Released
Dear K-UDA, Yes, feel free to localize it in your own language. DynAtomic's engine is particles based, baking the simulation in keyframes will results in thousands of data. Anyway, not sure, but maybe you can bake to keyframes by putting Realsoft3D in key-recording and playing the cache. Best Regards Il 14/05/2011 6.32, K-UDA ha scritto: Hello Carlo. I have two questions about DynaTomic. 1.Can I localize it to japanese? 2.Can I bake the simulation to the key-frame animation? Best regards. K-UDA Nessun virus nel messaggio in arrivo. Controllato da AVG - www.avg.com Versione: 9.0.901 / Database dei virus: 271.1.1/3637 - Data di rilascio: 05/14/11 08:34:00 -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com
Re: DynAtomic 1.0.0 for Realsoft3D Released
Fantastic! Thank you, Carlo. Amir
DynAtomic 1.0.0 for Realsoft3D Released
Dear Realsoft3D users, We are glad to announce the release of DynAtomic 1.0.0 for Realsoft3D V7. Please see the DynAtomic web page for more informations: http://www.dynadream.com/ddweb/index.php/DynAtomic Note to the Realsoft3D contest winners: We are sending you a private email notification as you own a FREE 1 year support. Please contact us for more informations. Best Regards. -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com
Re: DynAtomic 1.0.0 for Realsoft3D Released
On Fri, 13 May 2011 02:15:29 +0200, Carlo Lanzotti clanzo...@dynadream.com wrote: Dear Realsoft3D users, We are glad to announce the release of DynAtomic 1.0.0 for Realsoft3D V7. Please see the DynAtomic web page for more informations: http://www.dynadream.com/ddweb/index.php/DynAtomic Note to the Realsoft3D contest winners: We are sending you a private email notification as you own a FREE 1 year support. Please contact us for more informations. Best Regards. Congratulations Carlo, . and thank you for the effort and time you have dedicated to this. Neil Cooke
RE: DynAtomic 1.0.0 for Realsoft3D Released
Congratulations Carlo, Very good you finally released it. In the Netherlands we've a saying that says better late than never I'm glad I have to admit that I've been proven wrong losing hope you would ever release it. Arjo. -Oorspronkelijk bericht- Van: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] Namens Carlo Lanzotti Verzonden: vrijdag 13 mei 2011 2:15 Aan: user-list@light.realsoft3d.com Onderwerp: DynAtomic 1.0.0 for Realsoft3D Released Dear Realsoft3D users, We are glad to announce the release of DynAtomic 1.0.0 for Realsoft3D V7. Please see the DynAtomic web page for more informations: http://www.dynadream.com/ddweb/index.php/DynAtomic Note to the Realsoft3D contest winners: We are sending you a private email notification as you own a FREE 1 year support. Please contact us for more informations. Best Regards. -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com
Re: DynAtomic 1.0.0 for Realsoft3D Released
Thank you Carlo! Just installed 32bit version of RS. Hope there will be 64bit version soon. Ville Carlo Lanzotti [clanzo...@dynadream.com] kirjoitti: Dear Realsoft3D users, We are glad to announce the release of DynAtomic 1.0.0 for Realsoft3D V7. Please see the DynAtomic web page for more informations: http://www.dynadream.com/ddweb/index.php/DynAtomic Note to the Realsoft3D contest winners: We are sending you a private email notification as you own a FREE 1 year support. Please contact us for more informations. Best Regards. -- Carlo Lanzotti DynaDream - Dynamic Laboratory http://www.dynadream.com