Jean-Sebastien Perron,
where's the problem exactly :-?
Have a look at the Windows-Choreography Window
what's going on behind the curtain :-?
It should be easiliy possible to animate a simple arm
Maybe you have some strange tree structure in the chor window.
Or some unwanted Translators.
Best regards,
Matthias
- Original Message -
From: Jean-Sebastien Perron j...@neuroworld.ws
To: user-list@light.realsoft3d.com
Sent: Sunday, February 27, 2011 12:53 AM
Subject: Well, I did everything I could. Now it's time to cancel the project.
As soon as I create the 4th keyframe in the animation of a mechanical arm.
Only Rotation is animated no scale.
It look ok, until I press the play button.
The animated solid object deform itself.
Worst, I does't come back to initial position at image 0.
Back tracked form another file and still doing the same thing.
Well, I guess I did everything I could.
Now it's time to cancel the whole project.
Don't have the time to restart in another application.
I am gonna eat some serious shit from my client.
He's gonna need to cancel his appointment with a big suitcase.
Jean-Sebastien Perron
www.CombadZ.com
On 11-02-26 06:16 PM, Jean-Sebastien Perron wrote:
Don't tell me that playing with the scale of the object during
modeling phase affect object space.
Jean-Sebastien Perron
www.NeuroWorld.ws