[Warzone-commits] r6381 - /branches/terrain/src/terrain.c

2008-11-25 Thread Gerard Krol
Author: gerard_
Date: Tue Nov 25 11:52:21 2008
New Revision: 6381

URL: http://svn.gna.org/viewcvs/warzone?rev=6381view=rev
Log:
Make sure we use a Power of Two texture for the lightmap, and that we do 
glDisableClientState( 
GL_TEXTURE_COORD_ARRAY) even when the map doesn't have any decals.

Modified:
branches/terrain/src/terrain.c


___
Warzone-commits mailing list
Warzone-commits@gna.org
https://mail.gna.org/listinfo/warzone-commits


[Warzone-commits] r6382 - /branches/terrain/src/terrain.c

2008-11-25 Thread Gerard Krol
Author: gerard_
Date: Tue Nov 25 15:10:12 2008
New Revision: 6382

URL: http://svn.gna.org/viewcvs/warzone?rev=6382view=rev
Log:
Specify the correct range to glDrawRangeElements and add some debug output.

Modified:
branches/terrain/src/terrain.c


___
Warzone-commits mailing list
Warzone-commits@gna.org
https://mail.gna.org/listinfo/warzone-commits


[Warzone-commits] r6383 - /branches/terrain/macosx/Warzone.xcodeproj/project.pbxproj

2008-11-25 Thread Freddie Witherden
Author: evilguru
Date: Tue Nov 25 20:06:06 2008
New Revision: 6383

URL: http://svn.gna.org/viewcvs/warzone?rev=6383view=rev
Log:
Update the Xcode project for the terrain branch to allow compilation on OS X.

Modified:
branches/terrain/macosx/Warzone.xcodeproj/project.pbxproj


___
Warzone-commits mailing list
Warzone-commits@gna.org
https://mail.gna.org/listinfo/warzone-commits


[Warzone-commits] r6384 - in /branches/terrain: data/base/texpages/ data/base/wrf/ data/mp/wrf/ src/

2008-11-25 Thread Gerard Krol
Author: gerard_
Date: Tue Nov 25 21:49:16 2008
New Revision: 6384

URL: http://svn.gna.org/viewcvs/warzone?rev=6384view=rev
Log:
Water! This will use some more fillrate from your graphics card. The water is 
drawn using two additive wave 
textures which move in opposite direction.

Added:
branches/terrain/data/base/texpages/page-80-water-1.png   (with props)
branches/terrain/data/base/texpages/page-81-water-2.png   (with props)
Modified:
branches/terrain/data/base/wrf/vidmem.wrf
branches/terrain/data/base/wrf/vidmem2.wrf
branches/terrain/data/base/wrf/vidmem3.wrf
branches/terrain/data/mp/wrf/vidmem.wrf
branches/terrain/data/mp/wrf/vidmem2.wrf
branches/terrain/data/mp/wrf/vidmem3.wrf
branches/terrain/src/map.c
branches/terrain/src/terrain.c


___
Warzone-commits mailing list
Warzone-commits@gna.org
https://mail.gna.org/listinfo/warzone-commits


[Warzone-commits] r6385 - in /trunk: lib/exceptionhandler/exceptionhandler.vcproj src/keybind.c

2008-11-25 Thread Giel van Schijndel
Author: muggenhor
Date: Wed Nov 26 00:53:44 2008
New Revision: 6385

URL: http://svn.gna.org/viewcvs/warzone?rev=6385view=rev
Log:
Fix compiling on MSVC:
 * Use C89 style variable declarations (i.e. at the beginning of scope-blocks)
 * Use a proper set of #include paths

This should fix #160, patch by i-NoD slightly modified by me (moved variable 
declarations to the most local scope where used)

Modified:
trunk/lib/exceptionhandler/exceptionhandler.vcproj
trunk/src/keybind.c


___
Warzone-commits mailing list
Warzone-commits@gna.org
https://mail.gna.org/listinfo/warzone-commits


[Warzone-commits] r6387 - /trunk/lib/betawidget/src/widget.h

2008-11-25 Thread Freddie Witherden
Author: evilguru
Date: Wed Nov 26 01:49:02 2008
New Revision: 6387

URL: http://svn.gna.org/viewcvs/warzone?rev=6387view=rev
Log:
Fix compilation of betawidget after the source move.

Modified:
trunk/lib/betawidget/src/widget.h


___
Warzone-commits mailing list
Warzone-commits@gna.org
https://mail.gna.org/listinfo/warzone-commits