Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-10-11 Thread Kreuvf
bugs buggy wrote:
   LangString TEXT_SecOriginalMod ${LANG_ENGLISH} Original 1.10 balance
Original-1.10-Balancing
   LangString DESC_SecOriginalMod ${LANG_ENGLISH} Play the game with
 the original 1.10 version balance stats.
Spielen Sie das Spiel mit dem Balancing aus der Originalversion 1.10.




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Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-10-11 Thread jurgfrnd

 Delphinio, the mod's banner is too big, and also could be a (c)
  violation.   I do not think it will be allowed in Debian, so that
  pretty much means we need to change the file ASAP or remove the mod.

my banner wasnt to big, it was just special... like my ntw mod banner.

and i do think that it will be allowed in debian. but do want you want... like 
allways.

thanks to zarel, nice banner too : ).


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Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-10-10 Thread bugs buggy
On 9/16/09, jurgf...@ jurgf...@xxx wrote:

 Hi all : ),
 i would like to do a Old School Mod with the v1.10 stats folder only.
 And now i wanna ask for the SVN permission (i got SVN access).
 There are many Players outside which dont like the new balance...
 ... whatever the reason is, but i know that : ).
 So, what do you think about it?
 Its a good idea for sure ; ).

 -- Delphinio

Delphinio, the mod's banner is too big, and also could be a (c)
violation.   I do not think it will be allowed in Debian, so that
pretty much means we need to change the file ASAP or remove the mod.

http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/original/images/frontend0.png?revision=8184view=markup

Also, when you brand the mods, you write made by... and not
packaged by...  There is a difference.

There is no real need to do this, you have your name in the AUTHORS
file, like everyone else, and if need be, we could throw up a 'credits
button' one of these days.

For the NTW mod, you changed the AI to BP, and this screws up debug
builds of the game.  It asserts pretty much as soon as you start
playing a game.

Also, care to explain what is going on here:
http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/ntw/images/frontend0.png?revision=8058view=markup
I have no idea what that logo is, and I don't mean to offend you, but
it looks pretty bad compared to what we are using now.

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Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-10-10 Thread bugs buggy
On 10/10/09, bugs buggy buginxx...@x wrote:
 On 9/16/09, jurgf...@ jurgf...@xxx wrote:
  
   Hi all : ),
   i would like to do a Old School Mod with the v1.10 stats folder only.
   And now i wanna ask for the SVN permission (i got SVN access).
   There are many Players outside which dont like the new balance...
   ... whatever the reason is, but i know that : ).
   So, what do you think about it?
   Its a good idea for sure ; ).
  
   -- Delphinio


 Delphinio, the mod's banner is too big, and also could be a (c)
  violation.   I do not think it will be allowed in Debian, so that
  pretty much means we need to change the file ASAP or remove the mod.

  
 http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/original/images/frontend0.png?revision=8184view=markup

  Also, when you brand the mods, you write made by... and not
  packaged by...  There is a difference.



Note, Zarel fixed the above issue.

http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/original/images/frontend0.png?revision=8255view=markup

We need these strings in LANG_DUTCH, and  LANG_GERMAN for the NSIS script.

  LangString TEXT_SecOriginalMod ${LANG_ENGLISH} Original 1.10 balance
  LangString DESC_SecOriginalMod ${LANG_ENGLISH} Play the game with
the original 1.10 version balance stats.


  There is no real need to do this, you have your name in the AUTHORS
  file, like everyone else, and if need be, we could throw up a 'credits
  button' one of these days.

  For the NTW mod, you changed the AI to BP, and this screws up debug
  builds of the game.  It asserts pretty much as soon as you start
  playing a game.

  Also, care to explain what is going on here:
  
 http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/ntw/images/frontend0.png?revision=8058view=markup
  I have no idea what that logo is, and I don't mean to offend you, but
  it looks pretty bad compared to what we are using now.


Still needs to be fixed.

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Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-09-16 Thread Kreuvf
jurgf...@aol.com wrote:
 Hi all : ),
 i would like to do a Old School Mod with the v1.10 stats folder only.
 [...]
 So, what do you think about it?
No objections here.

- Kreuvf



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Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-09-16 Thread Christian Ohm
On Wednesday, 16 September 2009 at 12:47, jurgf...@aol.com wrote:
 
 Hi all : ),
 
 i would like to do a Old School Mod with the v1.10 stats folder only.
 
 And now i wanna ask for?the SVN permission (i got SVN access).
 
 There are many Players outside which dont like the new balance...
 
 ... whatever the reason is, but i know that : ).
 
 So, what?do?you?think about it?
 
 Its a good idea for sure ; ).

I have no objections (though it would be nice if you could learn how to use SVN
better), but there's one problem: Due to the changed hit calculations it won't
behave the same even if you plug in the old numbers.


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