Re: [Warzone-dev] world edit windows
On Tuesday, 25 October 2005 at 21:38, kim metcalfe wrote: i have the only working copy of the world editor (32 bit) .wz capable. the source that qamly was using was lost in a hdd crash on his brand new 200 gb drive. any one wishing to experiment - let me know. So what Qamly uploaded to SVN is just the unmodified source code that was included in the source release? Damn. That's pretty useless... as for making a new editor... we need some coders that will be able to New coders... new coders... no, lets not go down that road... -- BOFH excuse #357: I'd love to help you -- it's just that the Boss won't let me near the computer. ___ Warzone-dev mailing list Warzone-dev@lists.berlios.de http://lists.berlios.de/mailman/listinfo/warzone-dev
[Warzone-dev] world edit windows
as per the question and observations from mr gillmore. dunno where or why he says what he did - i have had very little problems with it ( it being the old 16 bit dinosaur). anyways. i have the only working copy of the world editor (32 bit) .wz capable. the source that qamly was using was lost in a hdd crash on his brand new 200 gb drive. any one wishing to experiment - let me know. as for making a new editor... we need some coders that will be able to do this.. it seems to me that the one coder that was working on something has forsaken the project for a better one ( from what i can see according to logs and writings from him self and others.) i am still wondering why all the animosity towards those that are doing the coding... maybe its due to persons not being made aware of the problems ie: nothing being written up...even if its a couple words saying - yes this is what was accomplished this week not a book...just a few sentences... some ideas - to use or dont. chat later kim(lav_coyote25)metcalfe ___ Warzone-dev mailing list Warzone-dev@lists.berlios.de http://lists.berlios.de/mailman/listinfo/warzone-dev