[Warzone2100-commits] SF.net SVN: warzone2100:[10370] trunk/lib

2010-03-20 Thread i-nod
Revision: 10370
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10370view=rev
Author:   i-nod
Date: 2010-03-20 13:03:47 + (Sat, 20 Mar 2010)

Log Message:
---
Fix MSVC and MinGW builds. Closes #1694.

Modified Paths:
--
trunk/lib/framework/types.h
trunk/lib/netplay/makefile.win32
trunk/lib/netplay/netplay.vcproj
trunk/lib/netplay/netsocket.cpp
trunk/lib/netplay/netsocket.h

Property Changed:

trunk/lib/netplay/netsocket.cpp
trunk/lib/netplay/netsocket.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10372] trunk/po/pl.po

2010-03-20 Thread the_cybersphinx
Revision: 10372
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10372view=rev
Author:   the_cybersphinx
Date: 2010-03-20 14:01:36 + (Sat, 20 Mar 2010)

Log Message:
---
Updated Polish translation by Emdek.

Closes #1347.

Modified Paths:
--
trunk/po/pl.po


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[Warzone2100-commits] SF.net SVN: warzone2100:[10373] branches/2.3/po/pl.po

2010-03-20 Thread the_cybersphinx
Revision: 10373
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10373view=rev
Author:   the_cybersphinx
Date: 2010-03-20 14:03:43 + (Sat, 20 Mar 2010)

Log Message:
---
Updated Polish translation by Emdek.

Closes #1347.

Modified Paths:
--
branches/2.3/po/pl.po


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[Warzone2100-commits] SF.net SVN: warzone2100:[10374] trunk/tools/3ds2pie

2010-03-20 Thread i-nod
Revision: 10374
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10374view=rev
Author:   i-nod
Date: 2010-03-20 14:45:54 + (Sat, 20 Mar 2010)

Log Message:
---
3ds2pie tool update. Belongs to #1553.
- Added PIE3 support.
- Conversion routine has been split into 2 parts, with intermediate PIE 
structure that can be used for model preview: PIE structure is filled with 
dump_3ds_to_pie(), PIE structure is dumped to .pie file with dump_pie_file().
- Duplicated points removal routine has been added into dump_3ds_to_pie(). 
Borrowed from simplipie tool.
- Implement 'twosided' material handler (instead of old global hack). WARNING! 
It's completely untested and optional.
- Command line interface is broken, most likely. Should be fixed or removed 
entirely.

Modified Paths:
--
trunk/tools/3ds2pie/3ds2pie_gui.cpp
trunk/tools/3ds2pie/3ds2pie_gui.pro
trunk/tools/3ds2pie/3ds2pie_gui.ui

Added Paths:
---
trunk/tools/3ds2pie/3ds2pie.cpp
trunk/tools/3ds2pie/3ds2pie.h

Removed Paths:
-
trunk/tools/3ds2pie/3ds2pie.c

Property Changed:

trunk/tools/3ds2pie/3ds2pie_gui.ui


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[Warzone2100-commits] SF.net SVN: warzone2100:[10375] branches/qt

2010-03-20 Thread cypr
Revision: 10375
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10375view=rev
Author:   cypr
Date: 2010-03-20 15:40:05 + (Sat, 20 Mar 2010)

Log Message:
---
Merge remote branch 'origin/master' into qt

Conflicts:
lib/framework/types.h
macosx/Warzone.xcodeproj/project.pbxproj (Unmerged, used qt branch 
version.)

From: Cyp c...@example.com

Modified Paths:
--
branches/qt/data/mods/multiplay/ntw/audio/multi/lasstrk.ogg
branches/qt/data/mods/multiplay/ntw/doc/readme.txt
branches/qt/data/mods/multiplay/ntw/messages/strings/names.txt
branches/qt/data/mods/multiplay/ntw/multiplay/script/cam3tech.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/script/multilim.slo
branches/qt/data/mods/multiplay/ntw/multiplay/script/multilim.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player0.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player1.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player2.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player3.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player4.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player5.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player6.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player7.vlo
branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/sk3tech.vlo

branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/prresearch.txt

branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/redcomponents.txt

branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/redstructure.txt
branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/research.txt

branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/resultcomponent.txt

branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/resultstructure.txt
branches/qt/data/mods/multiplay/ntw/stats/structures.txt
branches/qt/data/mods/multiplay/ntw/stats/structureweapons.txt
branches/qt/data/mods/multiplay/ntw/stats/weapons.txt
branches/qt/data/mods/multiplay/ntw/stats/weaponsounds.txt
branches/qt/data/mods/multiplay/ntw/structs/blpower4.pie
branches/qt/data/mods/multiplay/ntw/structs/shield.pie
branches/qt/data/mods/multiplay/ntw/wrf/piestats.wrf
branches/qt/lib/framework/frame.h
branches/qt/lib/framework/types.h
branches/qt/lib/framework/wzapp.cpp
branches/qt/lib/ivis_common/piefunc.h
branches/qt/lib/ivis_opengl/piefunc.c
branches/qt/lib/ivis_opengl/screen.c
branches/qt/lib/netplay/makefile.win32
branches/qt/lib/netplay/netplay.vcproj
branches/qt/lib/netplay/netsocket.cpp
branches/qt/lib/netplay/netsocket.h
branches/qt/po/pl.po
branches/qt/src/cheat.c
branches/qt/src/clparse.c
branches/qt/src/display3d.c
branches/qt/src/display3d.h
branches/qt/src/droid.c
branches/qt/src/hci.c
branches/qt/src/keybind.c
branches/qt/src/keybind.h
branches/qt/src/levels.c
branches/qt/src/radar.c
branches/qt/src/radar.h
branches/qt/tools/3ds2pie/3ds2pie_gui.cpp
branches/qt/tools/3ds2pie/3ds2pie_gui.pro
branches/qt/tools/3ds2pie/3ds2pie_gui.ui

Added Paths:
---
branches/qt/data/mods/multiplay/ntw/images/frontend2.png
branches/qt/data/mods/multiplay/ntw/images/frontend3.png
branches/qt/data/mods/multiplay/ntw/images/frontend4.png
branches/qt/data/mods/multiplay/ntw/images/intfac1.png
branches/qt/data/mods/multiplay/ntw/images/intfac2.png
branches/qt/data/mods/multiplay/ntw/images/intfac4.png
branches/qt/data/mods/multiplay/ntw/images/intfac5.png
branches/qt/data/mods/multiplay/ntw/structs/shield2.pie
branches/qt/tools/3ds2pie/3ds2pie.cpp
branches/qt/tools/3ds2pie/3ds2pie.h

Removed Paths:
-
branches/qt/tools/3ds2pie/3ds2pie.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10376] branches/qt/lib/framework/wzapp.cpp

2010-03-20 Thread i-nod
Revision: 10376
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10376view=rev
Author:   i-nod
Date: 2010-03-20 16:31:17 + (Sat, 20 Mar 2010)

Log Message:
---
QT: Fix MSVC builds.

Modified Paths:
--
branches/qt/lib/framework/wzapp.cpp


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[Warzone2100-commits] SF.net SVN: warzone2100:[10377] branches/qt

2010-03-20 Thread cypr
Revision: 10377
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10377view=rev
Author:   cypr
Date: 2010-03-20 16:57:43 + (Sat, 20 Mar 2010)

Log Message:
---
qt: Re-fix Linux builds after QT: Fix MSVC builds..

The __STDC_FORMAT_MACROS and __STDC_LIMIT_MACROS must be defined before 
stdint.h or inttypes.h are included for the first time.

Adding them on the command line, hope MSVC doesn't complain about configure.ac, 
at least...

From: Cyp c...@example.com

Modified Paths:
--
branches/qt/configure.ac
branches/qt/lib/framework/types.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10378] branches/qt/macosx/Warzone.xcodeproj/ project.pbxproj

2010-03-20 Thread dak180
Revision: 10378
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10378view=rev
Author:   dak180
Date: 2010-03-20 18:43:25 + (Sat, 20 Mar 2010)

Log Message:
---
Hopefully fix the remaining sporadic lex errors.

Modified Paths:
--
branches/qt/macosx/Warzone.xcodeproj/project.pbxproj


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[Warzone2100-commits] SF.net SVN: warzone2100:[10379] branches/2.3/macosx/Warzone.xcodeproj/ project.pbxproj

2010-03-20 Thread dak180
Revision: 10379
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10379view=rev
Author:   dak180
Date: 2010-03-20 18:43:44 + (Sat, 20 Mar 2010)

Log Message:
---
Hopefully fix the remaining sporadic lex errors.

Modified Paths:
--
branches/2.3/macosx/Warzone.xcodeproj/project.pbxproj


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[Warzone2100-commits] SF.net SVN: warzone2100:[10381] trunk

2010-03-20 Thread safety0ff
Revision: 10381
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10381view=rev
Author:   safety0ff
Date: 2010-03-21 02:52:10 + (Sun, 21 Mar 2010)

Log Message:
---
Fixed terrain drawing code that was making the iVis state invalid.
- Added multiplicative blending mode.
- Reverted r9629.
Reviewed by i-NoD.
Closes #1692.

Modified Paths:
--
trunk/lib/ivis_common/piestate.c
trunk/lib/ivis_common/piestate.h
trunk/lib/ivis_opengl/piematrix.c
trunk/lib/ivis_opengl/piestate.c
trunk/src/display3d.c
trunk/src/terrain.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10382] trunk

2010-03-20 Thread i-nod
Revision: 10382
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10382view=rev
Author:   i-nod
Date: 2010-03-21 03:13:48 + (Sun, 21 Mar 2010)

Log Message:
---
Semi-transparent production points. Closes #1700.
Updated graphics utilizes 8-bit alpha channel, please don't crush it 
accidentally.

Modified Paths:
--
trunk/data/base/texpages/page-12-player-buildings.png
trunk/src/display3d.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10383] trunk/data

2010-03-20 Thread dak180
Revision: 10383
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10383view=rev
Author:   dak180
Date: 2010-03-21 04:22:28 + (Sun, 21 Mar 2010)

Log Message:
---
Squash pngs flat.

Modified Paths:
--
trunk/data/base/texpages/page-12-player-buildings.png
trunk/data/mods/multiplay/dydo-ai/images/avatar.png
trunk/data/mods/multiplay/dydo-ai/images/frontend0.png
trunk/data/mods/multiplay/ntw/images/frontend0.png
trunk/data/mods/multiplay/ntw/images/frontend2.png
trunk/data/mods/multiplay/ntw/images/frontend3.png
trunk/data/mods/multiplay/ntw/images/frontend4.png
trunk/data/mods/multiplay/ntw/images/intfac1.png
trunk/data/mods/multiplay/ntw/images/intfac2.png
trunk/data/mods/multiplay/ntw/images/intfac4.png
trunk/data/mods/multiplay/ntw/images/intfac5.png
trunk/data/mods/multiplay/ntw/texpages/page-10-laboratories.png
trunk/data/mods/multiplay/ntw/texpages/page-111-laboratories.png
trunk/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png
trunk/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png
trunk/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png
trunk/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png
trunk/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png
trunk/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png
trunk/data/mods/multiplay/ntw/texpages/page-18-fx.png
trunk/data/mods/multiplay/ntw/texpages/page-30.png
trunk/data/mods/multiplay/ntw/texpages/page-8-player-buildings-bases.png

trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png

trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png
trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png
trunk/data/mods/multiplay/old-1.10-balance/images/frontend0.png


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