[Warzone2100-commits] SF.net SVN: warzone2100:[10370] trunk/lib
Revision: 10370 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10370view=rev Author: i-nod Date: 2010-03-20 13:03:47 + (Sat, 20 Mar 2010) Log Message: --- Fix MSVC and MinGW builds. Closes #1694. Modified Paths: -- trunk/lib/framework/types.h trunk/lib/netplay/makefile.win32 trunk/lib/netplay/netplay.vcproj trunk/lib/netplay/netsocket.cpp trunk/lib/netplay/netsocket.h Property Changed: trunk/lib/netplay/netsocket.cpp trunk/lib/netplay/netsocket.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10372] trunk/po/pl.po
Revision: 10372 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10372view=rev Author: the_cybersphinx Date: 2010-03-20 14:01:36 + (Sat, 20 Mar 2010) Log Message: --- Updated Polish translation by Emdek. Closes #1347. Modified Paths: -- trunk/po/pl.po This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10373] branches/2.3/po/pl.po
Revision: 10373 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10373view=rev Author: the_cybersphinx Date: 2010-03-20 14:03:43 + (Sat, 20 Mar 2010) Log Message: --- Updated Polish translation by Emdek. Closes #1347. Modified Paths: -- branches/2.3/po/pl.po This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10374] trunk/tools/3ds2pie
Revision: 10374 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10374view=rev Author: i-nod Date: 2010-03-20 14:45:54 + (Sat, 20 Mar 2010) Log Message: --- 3ds2pie tool update. Belongs to #1553. - Added PIE3 support. - Conversion routine has been split into 2 parts, with intermediate PIE structure that can be used for model preview: PIE structure is filled with dump_3ds_to_pie(), PIE structure is dumped to .pie file with dump_pie_file(). - Duplicated points removal routine has been added into dump_3ds_to_pie(). Borrowed from simplipie tool. - Implement 'twosided' material handler (instead of old global hack). WARNING! It's completely untested and optional. - Command line interface is broken, most likely. Should be fixed or removed entirely. Modified Paths: -- trunk/tools/3ds2pie/3ds2pie_gui.cpp trunk/tools/3ds2pie/3ds2pie_gui.pro trunk/tools/3ds2pie/3ds2pie_gui.ui Added Paths: --- trunk/tools/3ds2pie/3ds2pie.cpp trunk/tools/3ds2pie/3ds2pie.h Removed Paths: - trunk/tools/3ds2pie/3ds2pie.c Property Changed: trunk/tools/3ds2pie/3ds2pie_gui.ui This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10375] branches/qt
Revision: 10375 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10375view=rev Author: cypr Date: 2010-03-20 15:40:05 + (Sat, 20 Mar 2010) Log Message: --- Merge remote branch 'origin/master' into qt Conflicts: lib/framework/types.h macosx/Warzone.xcodeproj/project.pbxproj (Unmerged, used qt branch version.) From: Cyp c...@example.com Modified Paths: -- branches/qt/data/mods/multiplay/ntw/audio/multi/lasstrk.ogg branches/qt/data/mods/multiplay/ntw/doc/readme.txt branches/qt/data/mods/multiplay/ntw/messages/strings/names.txt branches/qt/data/mods/multiplay/ntw/multiplay/script/cam3tech.vlo branches/qt/data/mods/multiplay/ntw/multiplay/script/multilim.slo branches/qt/data/mods/multiplay/ntw/multiplay/script/multilim.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player0.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player1.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player2.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player3.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player4.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player5.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player6.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/player7.vlo branches/qt/data/mods/multiplay/ntw/multiplay/skirmish/sk3tech.vlo branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/prresearch.txt branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/redcomponents.txt branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/redstructure.txt branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/research.txt branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/resultcomponent.txt branches/qt/data/mods/multiplay/ntw/stats/research/multiplayer/resultstructure.txt branches/qt/data/mods/multiplay/ntw/stats/structures.txt branches/qt/data/mods/multiplay/ntw/stats/structureweapons.txt branches/qt/data/mods/multiplay/ntw/stats/weapons.txt branches/qt/data/mods/multiplay/ntw/stats/weaponsounds.txt branches/qt/data/mods/multiplay/ntw/structs/blpower4.pie branches/qt/data/mods/multiplay/ntw/structs/shield.pie branches/qt/data/mods/multiplay/ntw/wrf/piestats.wrf branches/qt/lib/framework/frame.h branches/qt/lib/framework/types.h branches/qt/lib/framework/wzapp.cpp branches/qt/lib/ivis_common/piefunc.h branches/qt/lib/ivis_opengl/piefunc.c branches/qt/lib/ivis_opengl/screen.c branches/qt/lib/netplay/makefile.win32 branches/qt/lib/netplay/netplay.vcproj branches/qt/lib/netplay/netsocket.cpp branches/qt/lib/netplay/netsocket.h branches/qt/po/pl.po branches/qt/src/cheat.c branches/qt/src/clparse.c branches/qt/src/display3d.c branches/qt/src/display3d.h branches/qt/src/droid.c branches/qt/src/hci.c branches/qt/src/keybind.c branches/qt/src/keybind.h branches/qt/src/levels.c branches/qt/src/radar.c branches/qt/src/radar.h branches/qt/tools/3ds2pie/3ds2pie_gui.cpp branches/qt/tools/3ds2pie/3ds2pie_gui.pro branches/qt/tools/3ds2pie/3ds2pie_gui.ui Added Paths: --- branches/qt/data/mods/multiplay/ntw/images/frontend2.png branches/qt/data/mods/multiplay/ntw/images/frontend3.png branches/qt/data/mods/multiplay/ntw/images/frontend4.png branches/qt/data/mods/multiplay/ntw/images/intfac1.png branches/qt/data/mods/multiplay/ntw/images/intfac2.png branches/qt/data/mods/multiplay/ntw/images/intfac4.png branches/qt/data/mods/multiplay/ntw/images/intfac5.png branches/qt/data/mods/multiplay/ntw/structs/shield2.pie branches/qt/tools/3ds2pie/3ds2pie.cpp branches/qt/tools/3ds2pie/3ds2pie.h Removed Paths: - branches/qt/tools/3ds2pie/3ds2pie.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10376] branches/qt/lib/framework/wzapp.cpp
Revision: 10376 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10376view=rev Author: i-nod Date: 2010-03-20 16:31:17 + (Sat, 20 Mar 2010) Log Message: --- QT: Fix MSVC builds. Modified Paths: -- branches/qt/lib/framework/wzapp.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10377] branches/qt
Revision: 10377 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10377view=rev Author: cypr Date: 2010-03-20 16:57:43 + (Sat, 20 Mar 2010) Log Message: --- qt: Re-fix Linux builds after QT: Fix MSVC builds.. The __STDC_FORMAT_MACROS and __STDC_LIMIT_MACROS must be defined before stdint.h or inttypes.h are included for the first time. Adding them on the command line, hope MSVC doesn't complain about configure.ac, at least... From: Cyp c...@example.com Modified Paths: -- branches/qt/configure.ac branches/qt/lib/framework/types.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10378] branches/qt/macosx/Warzone.xcodeproj/ project.pbxproj
Revision: 10378 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10378view=rev Author: dak180 Date: 2010-03-20 18:43:25 + (Sat, 20 Mar 2010) Log Message: --- Hopefully fix the remaining sporadic lex errors. Modified Paths: -- branches/qt/macosx/Warzone.xcodeproj/project.pbxproj This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10379] branches/2.3/macosx/Warzone.xcodeproj/ project.pbxproj
Revision: 10379 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10379view=rev Author: dak180 Date: 2010-03-20 18:43:44 + (Sat, 20 Mar 2010) Log Message: --- Hopefully fix the remaining sporadic lex errors. Modified Paths: -- branches/2.3/macosx/Warzone.xcodeproj/project.pbxproj This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10381] trunk
Revision: 10381 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10381view=rev Author: safety0ff Date: 2010-03-21 02:52:10 + (Sun, 21 Mar 2010) Log Message: --- Fixed terrain drawing code that was making the iVis state invalid. - Added multiplicative blending mode. - Reverted r9629. Reviewed by i-NoD. Closes #1692. Modified Paths: -- trunk/lib/ivis_common/piestate.c trunk/lib/ivis_common/piestate.h trunk/lib/ivis_opengl/piematrix.c trunk/lib/ivis_opengl/piestate.c trunk/src/display3d.c trunk/src/terrain.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10382] trunk
Revision: 10382 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10382view=rev Author: i-nod Date: 2010-03-21 03:13:48 + (Sun, 21 Mar 2010) Log Message: --- Semi-transparent production points. Closes #1700. Updated graphics utilizes 8-bit alpha channel, please don't crush it accidentally. Modified Paths: -- trunk/data/base/texpages/page-12-player-buildings.png trunk/src/display3d.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[10383] trunk/data
Revision: 10383 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10383view=rev Author: dak180 Date: 2010-03-21 04:22:28 + (Sun, 21 Mar 2010) Log Message: --- Squash pngs flat. Modified Paths: -- trunk/data/base/texpages/page-12-player-buildings.png trunk/data/mods/multiplay/dydo-ai/images/avatar.png trunk/data/mods/multiplay/dydo-ai/images/frontend0.png trunk/data/mods/multiplay/ntw/images/frontend0.png trunk/data/mods/multiplay/ntw/images/frontend2.png trunk/data/mods/multiplay/ntw/images/frontend3.png trunk/data/mods/multiplay/ntw/images/frontend4.png trunk/data/mods/multiplay/ntw/images/intfac1.png trunk/data/mods/multiplay/ntw/images/intfac2.png trunk/data/mods/multiplay/ntw/images/intfac4.png trunk/data/mods/multiplay/ntw/images/intfac5.png trunk/data/mods/multiplay/ntw/texpages/page-10-laboratories.png trunk/data/mods/multiplay/ntw/texpages/page-111-laboratories.png trunk/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png trunk/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png trunk/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png trunk/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png trunk/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png trunk/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png trunk/data/mods/multiplay/ntw/texpages/page-18-fx.png trunk/data/mods/multiplay/ntw/texpages/page-30.png trunk/data/mods/multiplay/ntw/texpages/page-8-player-buildings-bases.png trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png trunk/data/mods/multiplay/old-1.10-balance/images/frontend0.png This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits