[Warzone2100-commits] SF.net SVN: warzone2100:[11648] branches/2.3/data/mp/stats

2010-09-11 Thread zarelsl
Revision: 11648
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11648view=rev
Author:   zarelsl
Date: 2010-09-12 00:10:00 + (Sun, 12 Sep 2010)

Log Message:
---
2.3: Fix bug #2147, fix bug #2158, remove VTOL Flak Cannon (doesn't make sense 
lore-wise, and did too much friendly fire to be useful).

Modified Paths:
--
branches/2.3/data/mp/stats/research/multiplayer/prresearch.txt
branches/2.3/data/mp/stats/research/multiplayer/redstructure.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/research/multiplayer/researchstruct.txt
branches/2.3/data/mp/stats/research/multiplayer/resultcomponent.txt
branches/2.3/data/mp/stats/structures.txt
branches/2.3/data/mp/stats/weapons.txt
branches/2.3/data/mp/stats/weaponsounds.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11649] trunk/data/mp/stats

2010-09-11 Thread zarelsl
Revision: 11649
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11649view=rev
Author:   zarelsl
Date: 2010-09-12 00:31:40 + (Sun, 12 Sep 2010)

Log Message:
---
Fix bug #2147, fix bug #2158, remove VTOL Flak Cannon (doesn't make sense 
lore-wise, and did too much friendly fire to be useful).

Modified Paths:
--
trunk/data/mp/stats/research/multiplayer/prresearch.txt
trunk/data/mp/stats/research/multiplayer/redstructure.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/research/multiplayer/researchstruct.txt
trunk/data/mp/stats/research/multiplayer/resultcomponent.txt
trunk/data/mp/stats/structures.txt
trunk/data/mp/stats/weapons.txt
trunk/data/mp/stats/weaponsounds.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11634] trunk/data/mp/stats

2010-09-06 Thread zarelsl
Revision: 11634
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11634view=rev
Author:   zarelsl
Date: 2010-09-06 21:59:40 + (Mon, 06 Sep 2010)

Log Message:
---
Rebalance 0.8.3:
- Weaken Flak Cannon and Sunburst a lot more. I'm pretty sure this change makes 
them too weak, but when introducing new weapons it's better to make them too 
weak than too strong.
- Increase HP of a bunch of VTOL weapons
- Slightly buff Hurricane/Whirlwind

Modified Paths:
--
trunk/data/mp/stats/structures.txt
trunk/data/mp/stats/weapons.txt
trunk/data/mp/stats/weaponsounds.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11599] trunk/data/mp

2010-09-04 Thread zarelsl
Revision: 11599
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11599view=rev
Author:   zarelsl
Date: 2010-09-04 18:33:00 + (Sat, 04 Sep 2010)

Log Message:
---
Rebalance 0.8.2:
- Decrease ground-to-air damage modifier of minipod, lancer/TK/scourge 
cyborgs/VTOLs, Sunburst, and Flak Cannon from 100% to 80%.

Also fix NOT USED Assault Gun Hardpoint which is actually used, and also fix 
bug #2140 - Flak Cannon was being obsoleted by Whirlwind.

Modified Paths:
--
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/research/multiplayer/redcomponents.txt
trunk/data/mp/stats/research/multiplayer/redstructure.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/weaponmodifier.txt
trunk/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11600] branches/2.3/data/mp

2010-09-04 Thread zarelsl
Revision: 11600
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11600view=rev
Author:   zarelsl
Date: 2010-09-04 18:33:26 + (Sat, 04 Sep 2010)

Log Message:
---
2.3: Rebalance 0.8.2:
- Decrease ground-to-air damage modifier of minipod, lancer/TK/scourge 
cyborgs/VTOLs, Sunburst, and Flak Cannon from 100% to 80%.

Also fix NOT USED Assault Gun Hardpoint which is actually used, and also fix 
bug #2140 - Flak Cannon was being obsoleted by Whirlwind.

Modified Paths:
--
branches/2.3/data/mp/messages/strings/names.txt
branches/2.3/data/mp/stats/research/multiplayer/redcomponents.txt
branches/2.3/data/mp/stats/research/multiplayer/redstructure.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/weaponmodifier.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11602] trunk/data/mp/stats

2010-09-04 Thread zarelsl
Revision: 11602
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11602view=rev
Author:   zarelsl
Date: 2010-09-04 18:43:04 + (Sat, 04 Sep 2010)

Log Message:
---
More Rebalance 0.8 - nerf Flak Cannon a bit per feedback from 
LuckyLuke/Germanium.

Modified Paths:
--
trunk/data/mp/stats/structures.txt
trunk/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11603] branches/2.3/data/mp/stats

2010-09-04 Thread zarelsl
Revision: 11603
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11603view=rev
Author:   zarelsl
Date: 2010-09-04 18:43:33 + (Sat, 04 Sep 2010)

Log Message:
---
2.3: More Rebalance 0.8 - nerf Flak Cannon a bit more per feedback from 
LuckyLuke/Germanium.

Modified Paths:
--
branches/2.3/data/mp/stats/structures.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11606] trunk/data/mp

2010-09-04 Thread zarelsl
Revision: 11606
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11606view=rev
Author:   zarelsl
Date: 2010-09-04 20:56:50 + (Sat, 04 Sep 2010)

Log Message:
---
Rebalance 0.8.2 - even more changes:
- Add air-to-air versions of Sunburst and Flak Cannon
- Increase research/manufacture/build price of Sunburst and Flak Cannon by a 
lot, to offset the fact that you don't have to upgrade them separately

Modified Paths:
--
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/research/multiplayer/resultcomponent.txt
trunk/data/mp/stats/structures.txt
trunk/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11607] branches/2.3/data/mp

2010-09-04 Thread zarelsl
Revision: 11607
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11607view=rev
Author:   zarelsl
Date: 2010-09-04 20:57:16 + (Sat, 04 Sep 2010)

Log Message:
---
2.3: Rebalance 0.8.2 - even more changes:
- Add air-to-air versions of Sunburst and Flak Cannon
- Increase research/manufacture/build price of Sunburst and Flak Cannon by a 
lot, to offset the fact that you don't have to upgrade them separately

Modified Paths:
--
branches/2.3/data/mp/messages/strings/names.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/research/multiplayer/resultcomponent.txt
branches/2.3/data/mp/stats/structures.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11608] branches/2.3/ChangeLog

2010-09-04 Thread zarelsl
Revision: 11608
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11608view=rev
Author:   zarelsl
Date: 2010-09-04 21:08:17 + (Sat, 04 Sep 2010)

Log Message:
---
2.3: Update ChangeLog

Modified Paths:
--
branches/2.3/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[11588] branches/2.3/data/mp

2010-09-03 Thread zarelsl
Revision: 11588
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11588view=rev
Author:   zarelsl
Date: 2010-09-04 01:44:03 + (Sat, 04 Sep 2010)

Log Message:
---
2.3: Fix bug #2134 - problems with tech tree

Modified Paths:
--
branches/2.3/data/mp/messages/strings/names.txt
branches/2.3/data/mp/stats/research/multiplayer/prresearch.txt
branches/2.3/data/mp/stats/research/multiplayer/resultstructure.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11589] trunk/data/mp

2010-09-03 Thread zarelsl
Revision: 11589
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11589view=rev
Author:   zarelsl
Date: 2010-09-04 02:56:38 + (Sat, 04 Sep 2010)

Log Message:
---
Fix bug #2134 - problems with tech tree

Modified Paths:
--
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/research/multiplayer/prresearch.txt
trunk/data/mp/stats/research/multiplayer/resultstructure.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11569] trunk/data

2010-09-01 Thread zarelsl
Revision: 11569
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11569view=rev
Author:   zarelsl
Date: 2010-09-02 04:33:19 + (Thu, 02 Sep 2010)

Log Message:
---
Rebalance 0.8.1:
- Removed Cyclone turret
- Added: AA Flak Cannon (and Emplacement and Hardpoint)
  - Flak Cannon is a medium-reload splash weapon
  - Prerequisites: HPV
- Added: Sunburst AA Rocket Array (and Site)
  - Sunburst is a slow-reload salvo weapon
  - Prerequisites: Lancer
- Lancer damage toned down a bit
- Heavy Laser damage increased a bit

Modified Paths:
--
trunk/data/base/wrf/piestats.wrf
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/research/multiplayer/prresearch.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/research/multiplayer/researchstruct.txt
trunk/data/mp/stats/research/multiplayer/resultcomponent.txt
trunk/data/mp/stats/research/multiplayer/resultstructure.txt
trunk/data/mp/stats/structures.txt
trunk/data/mp/stats/structureweapons.txt
trunk/data/mp/stats/weapons.txt
trunk/data/mp/wrf/piestats.wrf

Added Paths:
---
trunk/data/base/components/weapons/gnmair2.pie
trunk/data/base/components/weapons/gnmair3.pie
trunk/data/base/components/weapons/trmair2.pie
trunk/data/base/components/weapons/trmair3.pie


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[Warzone2100-commits] SF.net SVN: warzone2100:[11570] branches/2.3/data

2010-09-01 Thread zarelsl
Revision: 11570
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11570view=rev
Author:   zarelsl
Date: 2010-09-02 04:36:10 + (Thu, 02 Sep 2010)

Log Message:
---
2.3: Rebalance 0.8.1:
- Removed Cyclone turret
- Added: AA Flak Cannon (and Emplacement and Hardpoint)
  - Flak Cannon is a medium-reload splash weapon
  - Prerequisites: HPV
- Added: Sunburst AA Rocket Array (and Site)
  - Sunburst is a slow-reload salvo weapon
  - Prerequisites: Lancer
- Lancer damage toned down a bit
- Heavy Laser damage increased a bit

Modified Paths:
--
branches/2.3/data/base/wrf/piestats.wrf
branches/2.3/data/mp/messages/strings/names.txt
branches/2.3/data/mp/stats/research/multiplayer/prresearch.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/research/multiplayer/researchstruct.txt
branches/2.3/data/mp/stats/research/multiplayer/resultcomponent.txt
branches/2.3/data/mp/stats/research/multiplayer/resultstructure.txt
branches/2.3/data/mp/stats/structures.txt
branches/2.3/data/mp/stats/structureweapons.txt
branches/2.3/data/mp/stats/weapons.txt
branches/2.3/data/mp/wrf/piestats.wrf

Added Paths:
---
branches/2.3/data/base/components/weapons/gnmair2.pie
branches/2.3/data/base/components/weapons/gnmair3.pie
branches/2.3/data/base/components/weapons/trmair2.pie
branches/2.3/data/base/components/weapons/trmair3.pie


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[Warzone2100-commits] SF.net SVN: warzone2100:[11572] branches/2.3/ChangeLog

2010-09-01 Thread zarelsl
Revision: 11572
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11572view=rev
Author:   zarelsl
Date: 2010-09-02 05:01:48 + (Thu, 02 Sep 2010)

Log Message:
---
2.3: Update ChangeLog

Modified Paths:
--
branches/2.3/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[11560] branches/2.3/data/mp

2010-08-31 Thread zarelsl
Revision: 11560
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11560view=rev
Author:   zarelsl
Date: 2010-09-01 01:02:55 + (Wed, 01 Sep 2010)

Log Message:
---
2.3: Rebalance 0.8:
- Merge of mini-rocket and rocket subclasses (so they're affected by the same 
upgrades).
- The merged subclass has 9 damage upgrades (+25% each), 3 accuracy upgrades 
(+10% each), and 3 ROF upgrades (-15% reload time each)
- Lancer, TK, BB, Cyborg Lancer, and Super TK Cyborg have their damage adjusted 
so that their fully upgraded damage remains the same
- Slight buff to Heavy Laser, Avenger, and Vindicator damage
- Require HQ for every weapon structure, not just MG Tower

Modified Paths:
--
branches/2.3/data/mp/messages/resmessages1.rmsg
branches/2.3/data/mp/messages/resmessages2.rmsg
branches/2.3/data/mp/messages/strings/names.txt
branches/2.3/data/mp/stats/functions.txt
branches/2.3/data/mp/stats/research/multiplayer/prresearch.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/research/multiplayer/researchfunctions.txt
branches/2.3/data/mp/stats/research/multiplayer/researchstruct.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11561] trunk/data/mp

2010-08-31 Thread zarelsl
Revision: 11561
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11561view=rev
Author:   zarelsl
Date: 2010-09-01 01:03:24 + (Wed, 01 Sep 2010)

Log Message:
---
Rebalance 0.8:
- Merge of mini-rocket and rocket subclasses (so they're affected by the same 
upgrades).
- The merged subclass has 9 damage upgrades (+25% each), 3 accuracy upgrades 
(+10% each), and 3 ROF upgrades (-15% reload time each)
- Lancer, TK, BB, Cyborg Lancer, and Super TK Cyborg have their damage adjusted 
so that their fully upgraded damage remains the same
- Slight buff to Heavy Laser, Avenger, and Vindicator damage
- Require HQ for every weapon structure, not just MG Tower

Modified Paths:
--
trunk/data/mp/messages/resmessages1.rmsg
trunk/data/mp/messages/resmessages2.rmsg
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/functions.txt
trunk/data/mp/stats/research/multiplayer/prresearch.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/research/multiplayer/researchfunctions.txt
trunk/data/mp/stats/research/multiplayer/researchstruct.txt
trunk/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[11532] branches/2.3/data/base/texpages/ page-17-droid-weapons.png

2010-08-24 Thread zarelsl
Revision: 11532
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11532view=rev
Author:   zarelsl
Date: 2010-08-24 16:44:18 + (Tue, 24 Aug 2010)

Log Message:
---
2.3: More improvements to weapons textures; reset RGB channel of transparent 
colors to black.

Modified Paths:
--
branches/2.3/data/base/texpages/page-17-droid-weapons.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[11533] trunk/data/base/texpages/ page-17-droid-weapons.png

2010-08-24 Thread zarelsl
Revision: 11533
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11533view=rev
Author:   zarelsl
Date: 2010-08-24 16:45:25 + (Tue, 24 Aug 2010)

Log Message:
---
More improvements to weapons textures; reset RGB channel of transparent colors 
to black.

Modified Paths:
--
trunk/data/base/texpages/page-17-droid-weapons.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[11535] trunk/data/base/texpages/ page-17-droid-weapons.png

2010-08-24 Thread zarelsl
Revision: 11535
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11535view=rev
Author:   zarelsl
Date: 2010-08-24 18:05:18 + (Tue, 24 Aug 2010)

Log Message:
---
Newer weapons texture - refs #2115

Modified Paths:
--
trunk/data/base/texpages/page-17-droid-weapons.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[11529] trunk/data/base/texpages/ page-17-droid-weapons.png

2010-08-23 Thread zarelsl
Revision: 11529
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11529view=rev
Author:   zarelsl
Date: 2010-08-23 13:56:43 + (Mon, 23 Aug 2010)

Log Message:
---
Improved weapon textures - new version of page-17-droid-weapons.png. refs #2115

Modified Paths:
--
trunk/data/base/texpages/page-17-droid-weapons.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[11530] branches/2.3/data/base/texpages/ page-17-droid-weapons.png

2010-08-23 Thread zarelsl
Revision: 11530
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11530view=rev
Author:   zarelsl
Date: 2010-08-23 14:04:30 + (Mon, 23 Aug 2010)

Log Message:
---
2.3: Improved weapon textures - new version of page-17-droid-weapons.png. refs 
#2115

Modified Paths:
--
branches/2.3/data/base/texpages/page-17-droid-weapons.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[11331] branches/2.3/src/levels.c

2010-07-31 Thread zarelsl
Revision: 11331
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11331view=rev
Author:   zarelsl
Date: 2010-08-01 03:19:06 + (Sun, 01 Aug 2010)

Log Message:
---
2.3: Fix bug #2037 - wrong CAM_2A loaded.

Modified Paths:
--
branches/2.3/src/levels.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11302] branches/2.3/src/scriptfuncs.c

2010-07-27 Thread zarelsl
Revision: 11302
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11302view=rev
Author:   zarelsl
Date: 2010-07-27 06:04:24 + (Tue, 27 Jul 2010)

Log Message:
---
2.3: Fix an assert caused by the AI in pickStructLocation.

Modified Paths:
--
branches/2.3/src/scriptfuncs.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11303] branches/2.3/src

2010-07-27 Thread zarelsl
Revision: 11303
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11303view=rev
Author:   zarelsl
Date: 2010-07-27 06:19:15 + (Tue, 27 Jul 2010)

Log Message:
---
2.3: Fix bug #2019: Error in burn damage calculation.

Modified Paths:
--
branches/2.3/src/droid.c
branches/2.3/src/projectile.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11304] trunk/src

2010-07-27 Thread zarelsl
Revision: 11304
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11304view=rev
Author:   zarelsl
Date: 2010-07-27 07:58:08 + (Tue, 27 Jul 2010)

Log Message:
---
Fix a bug that caused T2 and T3 maps to load in T1 mode.

Modified Paths:
--
trunk/src/levels.c
trunk/src/multiopt.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11305] branches/2.3/src

2010-07-27 Thread zarelsl
Revision: 11305
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11305view=rev
Author:   zarelsl
Date: 2010-07-27 08:00:17 + (Tue, 27 Jul 2010)

Log Message:
---
2.3: Fix a bug that caused T2 and T3 maps to load in T1 mode.

Modified Paths:
--
branches/2.3/src/levels.c
branches/2.3/src/multiopt.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11309] trunk/src

2010-07-27 Thread zarelsl
Revision: 11309
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11309view=rev
Author:   zarelsl
Date: 2010-07-27 19:50:41 + (Tue, 27 Jul 2010)

Log Message:
---
Fix loading some maps in T1 mode.

Modified Paths:
--
trunk/src/levels.c
trunk/src/multiopt.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11301] trunk

2010-07-26 Thread zarelsl
Revision: 11301
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11301view=rev
Author:   zarelsl
Date: 2010-07-27 05:52:37 + (Tue, 27 Jul 2010)

Log Message:
---
Make some text alignment fixes that got left out of r11230.

Modified Paths:
--
trunk/lib/widget/editbox.c
trunk/src/console.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11230] trunk

2010-07-18 Thread zarelsl
Revision: 11230
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11230view=rev
Author:   zarelsl
Date: 2010-07-18 22:22:22 + (Sun, 18 Jul 2010)

Log Message:
---
Fix bug #1994 and apply patch #1998 - Change Mac OS X to use DejaVu Sans like 
in Windows/Linux, which fixes problems with text alignment. refs #1994, closes 
#1998

Modified Paths:
--
trunk/lib/ivis_opengl/textdraw.c
trunk/macosx/Resources/Warzone-Info.plist
trunk/macosx/Warzone.xcodeproj/project.pbxproj
trunk/src/configuration.c
trunk/src/intdisplay.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11231] branches/2.3

2010-07-18 Thread zarelsl
Revision: 11231
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11231view=rev
Author:   zarelsl
Date: 2010-07-18 23:38:56 + (Sun, 18 Jul 2010)

Log Message:
---
Fix bug #1994 - hack some `#ifdef`s to fix text alignment issues relating to 
using different fonts in OSX and Windows. Bug is fixed less hackily in trunk, 
but it's not the kind of change I want to introduce to a stable branch.

Modified Paths:
--
branches/2.3/lib/widget/editbox.c
branches/2.3/src/console.c
branches/2.3/src/intdisplay.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11224] branches/2.3

2010-07-17 Thread zarelsl
Revision: 11224
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11224view=rev
Author:   zarelsl
Date: 2010-07-17 22:00:56 + (Sat, 17 Jul 2010)

Log Message:
---
2.3: Apply patch #2003 - Add option for rotating with middle mouse button 
(LMB+RMB also works). closes #2003

Modified Paths:
--
branches/2.3/lib/framework/input.c
branches/2.3/src/configuration.c
branches/2.3/src/display.c
branches/2.3/src/display.h
branches/2.3/src/frontend.c
branches/2.3/src/frontend.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11212] trunk

2010-07-15 Thread zarelsl
Revision: 11212
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11212view=rev
Author:   zarelsl
Date: 2010-07-16 01:26:34 + (Fri, 16 Jul 2010)

Log Message:
---
Apply patch #2003 - Add option for rotating with middle mouse button (LMB+RMB 
also works). refs #2003

Modified Paths:
--
trunk/lib/framework/input.c
trunk/src/configuration.c
trunk/src/display.c
trunk/src/display.h
trunk/src/frontend.c
trunk/src/frontend.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11202] branches/2.3

2010-07-14 Thread zarelsl
Revision: 11202
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11202view=rev
Author:   zarelsl
Date: 2010-07-14 08:42:47 + (Wed, 14 Jul 2010)

Log Message:
---
2.3: Fix bug #1990 - broken skirmish games

Modified Paths:
--
branches/2.3/macosx/Warzone.xcodeproj/project.pbxproj
branches/2.3/src/levels.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11203] trunk/src/levels.c

2010-07-14 Thread zarelsl
Revision: 11203
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11203view=rev
Author:   zarelsl
Date: 2010-07-14 08:45:30 + (Wed, 14 Jul 2010)

Log Message:
---
Fix bug #1990 - broken skirmish games

Modified Paths:
--
trunk/src/levels.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11206] branches/2.3/src/multiopt.c

2010-07-14 Thread zarelsl
Revision: 11206
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11206view=rev
Author:   zarelsl
Date: 2010-07-15 00:42:34 + (Thu, 15 Jul 2010)

Log Message:
---
2.3: Fix bug #1993 - crash when hosting a multiplayer game

Modified Paths:
--
branches/2.3/src/multiopt.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11207] trunk/src/multiopt.c

2010-07-14 Thread zarelsl
Revision: 11207
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11207view=rev
Author:   zarelsl
Date: 2010-07-15 00:48:13 + (Thu, 15 Jul 2010)

Log Message:
---
Fix bug #1993 - crash when hosting a multiplayer game

Modified Paths:
--
trunk/src/multiopt.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11200] branches/2.3

2010-07-13 Thread zarelsl
Revision: 11200
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11200view=rev
Author:   zarelsl
Date: 2010-07-14 05:44:23 + (Wed, 14 Jul 2010)

Log Message:
---
2.3: Reverting r11199 because else I'll get a bunch of merge conflicts when I 
commit my fix to bug #1990. refs #1990

Modified Paths:
--
branches/2.3/src/configuration.h
branches/2.3/src/levels.c
branches/2.3/src/multimenu.c

Property Changed:

branches/2.3/data/mods/multiplay/Makefile.am
branches/2.3/data/mods/multiplay/makefile.win32


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[Warzone2100-commits] SF.net SVN: warzone2100:[11112] branches/2.3/src

2010-07-09 Thread zarelsl
Revision: 2
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=2view=rev
Author:   zarelsl
Date: 2010-07-10 01:19:05 + (Sat, 10 Jul 2010)

Log Message:
---
2.3: Apply patch #1971 - Remove Sk- and -T1 from map names in map chooser.

Modified Paths:
--
branches/2.3/src/configuration.h
branches/2.3/src/levels.c
branches/2.3/src/multimenu.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11015] branches/2.3/src

2010-06-21 Thread zarelsl
Revision: 11015
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11015view=rev
Author:   zarelsl
Date: 2010-06-21 19:24:49 + (Mon, 21 Jun 2010)

Log Message:
---
2.3: Basic fixes to how fire damage works - no longer dependent on framerate.

Modified Paths:
--
branches/2.3/src/combat.c
branches/2.3/src/droid.c
branches/2.3/src/mission.c
branches/2.3/src/projectile.c
branches/2.3/src/statsdef.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10984] trunk/src/main.c

2010-06-15 Thread zarelsl
Revision: 10984
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10984view=rev
Author:   zarelsl
Date: 2010-06-15 21:45:30 + (Tue, 15 Jun 2010)

Log Message:
---
Add `/Library/Application Support/Warzone 2100/` to search path for OS X.

Modified Paths:
--
trunk/src/main.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10969] branches/2.3/src

2010-06-13 Thread zarelsl
Revision: 10969
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10969view=rev
Author:   zarelsl
Date: 2010-06-14 01:38:43 + (Mon, 14 Jun 2010)

Log Message:
---
2.3: Change power from unsigned to signed; add more debugging to power code.

Modified Paths:
--
branches/2.3/src/power.c
branches/2.3/src/power.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10959] branches/2.3/ChangeLog

2010-06-12 Thread zarelsl
Revision: 10959
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10959view=rev
Author:   zarelsl
Date: 2010-06-12 17:43:57 + (Sat, 12 Jun 2010)

Log Message:
---
2.3: Informational commit - r10723 commit log entry was in error, correct entry 
is:
2.3: Apply patch #1746 - When loading saved game, load only mods game was saved 
with.

Modified Paths:
--
branches/2.3/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[10885] branches/2.3/src/power.c

2010-05-30 Thread zarelsl
Revision: 10885
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10885view=rev
Author:   zarelsl
Date: 2010-05-31 01:53:36 + (Mon, 31 May 2010)

Log Message:
---
2.3: Third try to fix bug #1581 - problems in oil derrick code.

Modified Paths:
--
branches/2.3/src/power.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10795] branches/2.3/src

2010-05-12 Thread zarelsl
Revision: 10795
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10795view=rev
Author:   zarelsl
Date: 2010-05-13 01:02:00 + (Thu, 13 May 2010)

Log Message:
---
2.3: Apply patch #1820 - fast build queueing by holding down Shift - closes 
ticket:1820

Modified Paths:
--
branches/2.3/src/display.c
branches/2.3/src/edit3d.c
branches/2.3/src/edit3d.h
branches/2.3/src/hci.c
branches/2.3/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10796] trunk/data/base/images/intfac5.png

2010-05-12 Thread zarelsl
Revision: 10796
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10796view=rev
Author:   zarelsl
Date: 2010-05-13 04:28:34 + (Thu, 13 May 2010)

Log Message:
---
New cursors by Zerovirus and Zarel - attack-move cursor idea from Olrox.

Modified Paths:
--
trunk/data/base/images/intfac5.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[10797] trunk/data/mp/stats/structures.txt

2010-05-12 Thread zarelsl
Revision: 10797
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10797view=rev
Author:   zarelsl
Date: 2010-05-13 04:53:47 + (Thu, 13 May 2010)

Log Message:
---
Fix intermittent crash when launching a skirmish game.

Modified Paths:
--
trunk/data/mp/stats/structures.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10770] branches/2.3/src/power.c

2010-05-04 Thread zarelsl
Revision: 10770
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10770view=rev
Author:   zarelsl
Date: 2010-05-04 18:09:48 + (Tue, 04 May 2010)

Log Message:
---
2.3: Fix bug #1581 - incorrect power calculation

Modified Paths:
--
branches/2.3/src/power.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10769] trunk/src/power.c

2010-05-04 Thread zarelsl
Revision: 10769
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10769view=rev
Author:   zarelsl
Date: 2010-05-04 18:09:34 + (Tue, 04 May 2010)

Log Message:
---
Fix bug #1581 - incorrect power calculation

Modified Paths:
--
trunk/src/power.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10771] trunk/src/power.c

2010-05-04 Thread zarelsl
Revision: 10771
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10771view=rev
Author:   zarelsl
Date: 2010-05-04 18:22:29 + (Tue, 04 May 2010)

Log Message:
---
Fix another bug in the power code, this one caused by sign errors

Modified Paths:
--
trunk/src/power.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10772] branches/2.3/src/power.c

2010-05-04 Thread zarelsl
Revision: 10772
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10772view=rev
Author:   zarelsl
Date: 2010-05-04 18:22:44 + (Tue, 04 May 2010)

Log Message:
---
2.3: Fix another bug in the power code, this one caused by sign errors

Modified Paths:
--
branches/2.3/src/power.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10764] branches/2.3/src/display.c

2010-05-02 Thread zarelsl
Revision: 10764
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10764view=rev
Author:   zarelsl
Date: 2010-05-02 16:21:06 + (Sun, 02 May 2010)

Log Message:
---
2.3: Display build cursors while building. Simplify cursor logic a bit.

Modified Paths:
--
branches/2.3/src/display.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10765] trunk/src/display.c

2010-05-02 Thread zarelsl
Revision: 10765
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10765view=rev
Author:   zarelsl
Date: 2010-05-02 16:27:26 + (Sun, 02 May 2010)

Log Message:
---
Display build cursors while building. Simplify cursor logic a bit.

Modified Paths:
--
trunk/src/display.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10755] trunk/src/display3d.c

2010-05-01 Thread zarelsl
Revision: 10755
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10755view=rev
Author:   zarelsl
Date: 2010-05-02 03:11:12 + (Sun, 02 May 2010)

Log Message:
---
Always show a delivery point when cheating droids with the debug menu.

Modified Paths:
--
trunk/src/display3d.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10756] branches/2.3/src/display3d.c

2010-05-01 Thread zarelsl
Revision: 10756
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10756view=rev
Author:   zarelsl
Date: 2010-05-02 03:11:14 + (Sun, 02 May 2010)

Log Message:
---
2.3: Always show a delivery point when cheating droids with the debug menu.

Modified Paths:
--
branches/2.3/src/display3d.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10745] trunk/data/mp/stats/structures.txt

2010-04-29 Thread zarelsl
Revision: 10745
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10745view=rev
Author:   zarelsl
Date: 2010-04-29 21:05:27 + (Thu, 29 Apr 2010)

Log Message:
---
Make sure LasSat doesn't get identified as a fortress.

Modified Paths:
--
trunk/data/mp/stats/structures.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10746] trunk/src

2010-04-29 Thread zarelsl
Revision: 10746
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10746view=rev
Author:   zarelsl
Date: 2010-04-29 21:07:14 + (Thu, 29 Apr 2010)

Log Message:
---
Clean up validLocation [for structure placement] code. Visible changes: 
Required distance between two structures no longer depends on which one is 
built first. Now only 1 tile needed between 2 repair facilities.

Modified Paths:
--
trunk/src/edit3d.c
trunk/src/structure.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10735] trunk/lib/framework/input.c

2010-04-27 Thread zarelsl
Revision: 10735
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10735view=rev
Author:   zarelsl
Date: 2010-04-28 05:04:46 + (Wed, 28 Apr 2010)

Log Message:
---
Make double-click interval game-speed independent (patch idea by Safety0ff)

Modified Paths:
--
trunk/lib/framework/input.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10736] branches/2.3/lib/framework/input.c

2010-04-27 Thread zarelsl
Revision: 10736
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10736view=rev
Author:   zarelsl
Date: 2010-04-28 05:05:16 + (Wed, 28 Apr 2010)

Log Message:
---
2.3: Make double-click interval game-speed independent (patch idea by 
Safety0ff) closes ticket:1806

Modified Paths:
--
branches/2.3/lib/framework/input.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10737] trunk/src/structure.c

2010-04-27 Thread zarelsl
Revision: 10737
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10737view=rev
Author:   zarelsl
Date: 2010-04-28 05:36:46 + (Wed, 28 Apr 2010)

Log Message:
---
Make walls rotate to match hardpoints and fortresses, but not bunkers and 
[most] towers. Also simplify structChooseWallType a bit.

Modified Paths:
--
trunk/src/structure.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10723] branches/2.3

2010-04-26 Thread zarelsl
Revision: 10723
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10723view=rev
Author:   zarelsl
Date: 2010-04-26 19:06:20 + (Mon, 26 Apr 2010)

Log Message:
---
2.3: Add SCOUT and DISEMBARK cursors.

Modified Paths:
--
branches/2.3/data/base/images/intfac.img
branches/2.3/lib/framework/cursors.h
branches/2.3/lib/framework/cursors16.c
branches/2.3/lib/framework/cursors32.c
branches/2.3/lib/framework/frame.c
branches/2.3/src/display.c
branches/2.3/src/intfac.h
branches/2.3/src/intimage.c
branches/2.3/src/main.c
branches/2.3/src/scripttabs.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10724] branches/2.3/src

2010-04-26 Thread zarelsl
Revision: 10724
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10724view=rev
Author:   zarelsl
Date: 2010-04-26 19:09:25 + (Mon, 26 Apr 2010)

Log Message:
---
2.3: Add back BRIDGE and BOMB placeholders in case we need them in the future.

Modified Paths:
--
branches/2.3/src/intfac.h
branches/2.3/src/intimage.c
branches/2.3/src/scripttabs.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10725] branches/2.3

2010-04-26 Thread zarelsl
Revision: 10725
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10725view=rev
Author:   zarelsl
Date: 2010-04-26 19:37:45 + (Mon, 26 Apr 2010)

Log Message:
---
2.3: Improved AI slider.

Modified Paths:
--
branches/2.3/data/base/images/intfac.img
branches/2.3/data/base/images/intfac5.png
branches/2.3/src/frontend.c
branches/2.3/src/frontend.h
branches/2.3/src/intfac.h
branches/2.3/src/multiint.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10726] trunk

2010-04-26 Thread zarelsl
Revision: 10726
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10726view=rev
Author:   zarelsl
Date: 2010-04-26 19:46:09 + (Mon, 26 Apr 2010)

Log Message:
---
Add SCOUT and DISEMBARK cursors.

Modified Paths:
--
trunk/data/base/images/intfac.img
trunk/lib/framework/cursors.h
trunk/lib/framework/cursors16.c
trunk/lib/framework/cursors32.c
trunk/lib/framework/frame.c
trunk/src/display.c
trunk/src/intfac.h
trunk/src/intimage.c
trunk/src/scripttabs.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10727] trunk

2010-04-26 Thread zarelsl
Revision: 10727
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10727view=rev
Author:   zarelsl
Date: 2010-04-26 19:51:10 + (Mon, 26 Apr 2010)

Log Message:
---
Improved AI slider.

Modified Paths:
--
trunk/data/base/images/intfac.img
trunk/data/base/images/intfac5.png
trunk/src/frontend.c
trunk/src/frontend.h
trunk/src/intfac.h
trunk/src/multiint.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10531] branches/2.3

2010-04-10 Thread zarelsl
Revision: 10531
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10531view=rev
Author:   zarelsl
Date: 2010-04-10 18:08:40 + (Sat, 10 Apr 2010)

Log Message:
---
2.3: Backport r10497-r10498 - refs patch #1746 - backports the new savegame 
format, but disables everything else.

Modified Paths:
--
branches/2.3/lib/netplay/netplay.c
branches/2.3/src/frontend.c
branches/2.3/src/game.c
branches/2.3/src/game.h
branches/2.3/src/init.c
branches/2.3/src/init.h
branches/2.3/src/levels.c
branches/2.3/src/main.c
branches/2.3/src/main.h
branches/2.3/src/modding.h
branches/2.3/src/multiint.c

Property Changed:

branches/2.3/src/frontend.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10535] trunk/data/mp/stats

2010-04-10 Thread zarelsl
Revision: 10535
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10535view=rev
Author:   zarelsl
Date: 2010-04-10 20:22:19 + (Sat, 10 Apr 2010)

Log Message:
---
Rebalance:
- Remove Cobra prereq from Inferno
- Increase Plasma Cannon range to 10 and damage to 500
- Plasma Cannon and Archie can no longer fire while moving
- Increase HPV weight
- Decrease Assault Cannon/Twin Assault Cannon weight
- Increase Lancer/TK damage by 10
- Increase Bombard damage by 10
- Heavy Laser damage and reload time increased (overall slight buff)
- Heavy Cannon and Medium Cannon range increased 0.5
- Cyborgs sped up a bit

Modified Paths:
--
trunk/data/mp/stats/assignweapons.txt
trunk/data/mp/stats/propulsion.txt
trunk/data/mp/stats/research/multiplayer/prresearch.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/structures.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10536] trunk/data/mp/stats/weapons.txt

2010-04-10 Thread zarelsl
Revision: 10536
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10536view=rev
Author:   zarelsl
Date: 2010-04-10 20:25:08 + (Sat, 10 Apr 2010)

Log Message:
---
Forgot this file from previous commit.

Modified Paths:
--
trunk/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10537] branches/2.3/data/mp/stats

2010-04-10 Thread zarelsl
Revision: 10537
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10537view=rev
Author:   zarelsl
Date: 2010-04-10 20:41:08 + (Sat, 10 Apr 2010)

Log Message:
---
2.3: Rebalance:
- Remove Cobra prereq from Inferno
- Increase Plasma Cannon range to 10 and damage to 500
- Plasma Cannon and Archie can no longer fire while moving
- Increase HPV weight
- Decrease Assault Cannon/Twin Assault Cannon weight
- Increase Lancer/TK damage by 10
- Increase Bombard damage by 10
- Heavy Laser damage and reload time increased (overall slight buff)
- Heavy Cannon and Medium Cannon range increased 0.5
- Cyborgs sped up a bit

Modified Paths:
--
branches/2.3/data/mp/stats/assignweapons.txt
branches/2.3/data/mp/stats/propulsion.txt
branches/2.3/data/mp/stats/research/multiplayer/prresearch.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/structures.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10539] branches/2.3/data/mp/stats

2010-04-10 Thread zarelsl
Revision: 10539
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10539view=rev
Author:   zarelsl
Date: 2010-04-10 21:29:30 + (Sat, 10 Apr 2010)

Log Message:
---
2.3: Fix botched merge. (Dropped some trailing linebreaks)

Modified Paths:
--
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10540] trunk/data/mp/stats/research/multiplayer/ research.txt

2010-04-10 Thread zarelsl
Revision: 10540
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10540view=rev
Author:   zarelsl
Date: 2010-04-10 21:30:10 + (Sat, 10 Apr 2010)

Log Message:
---
Fix botched merge. (Dropped some trailing linebreaks)

Modified Paths:
--
trunk/data/mp/stats/research/multiplayer/research.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10541] branches/2.3/data/mods/multiplay/dydo-ai/ stats/

2010-04-10 Thread zarelsl
Revision: 10541
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10541view=rev
Author:   zarelsl
Date: 2010-04-10 21:34:31 + (Sat, 10 Apr 2010)

Log Message:
---
2.3: Remove stats directory from DyDo-AI (it's been merged with base).

Removed Paths:
-
branches/2.3/data/mods/multiplay/dydo-ai/stats/


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[Warzone2100-commits] SF.net SVN: warzone2100:[10544] trunk/data/mods/multiplay

2010-04-10 Thread zarelsl
Revision: 10544
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10544view=rev
Author:   zarelsl
Date: 2010-04-10 21:59:08 + (Sat, 10 Apr 2010)

Log Message:
---
Fix the DyDo-AI makefiles

Modified Paths:
--
trunk/data/mods/multiplay/Makefile.am
trunk/data/mods/multiplay/makefile.win32


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[Warzone2100-commits] SF.net SVN: warzone2100:[10545] branches/2.3/data/mods/multiplay

2010-04-10 Thread zarelsl
Revision: 10545
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10545view=rev
Author:   zarelsl
Date: 2010-04-10 22:00:24 + (Sat, 10 Apr 2010)

Log Message:
---
2.3: Fix the DyDo-AI makefiles

Modified Paths:
--
branches/2.3/data/mods/multiplay/Makefile.am
branches/2.3/data/mods/multiplay/makefile.win32


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[Warzone2100-commits] SF.net SVN: warzone2100:[10546] trunk/data/mods/multiplay/dydo-ai/stats/

2010-04-10 Thread zarelsl
Revision: 10546
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10546view=rev
Author:   zarelsl
Date: 2010-04-10 22:23:14 + (Sat, 10 Apr 2010)

Log Message:
---
remove DyDo-AI stats folder

Removed Paths:
-
trunk/data/mods/multiplay/dydo-ai/stats/


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[Warzone2100-commits] SF.net SVN: warzone2100:[10547] branches/2.3/ChangeLog

2010-04-10 Thread zarelsl
Revision: 10547
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10547view=rev
Author:   zarelsl
Date: 2010-04-11 00:23:39 + (Sun, 11 Apr 2010)

Log Message:
---
2.3: Update ChangeLog with rebalance information.

Modified Paths:
--
branches/2.3/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[10548] branches/2.3/ChangeLog

2010-04-10 Thread zarelsl
Revision: 10548
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10548view=rev
Author:   zarelsl
Date: 2010-04-11 00:36:56 + (Sun, 11 Apr 2010)

Log Message:
---
2.3: update changelog

Modified Paths:
--
branches/2.3/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[10497] trunk/src

2010-04-06 Thread zarelsl
Revision: 10497
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10497view=rev
Author:   zarelsl
Date: 2010-04-06 13:54:56 + (Tue, 06 Apr 2010)

Log Message:
---
Apply patch #1746 - new savegame format; load savegames using the mod they were 
saved with. (refs #1746)

Modified Paths:
--
trunk/src/game.c
trunk/src/game.h
trunk/src/init.c
trunk/src/init.h
trunk/src/levels.c
trunk/src/main.c
trunk/src/main.h
trunk/src/modding.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10419] trunk/src/droid.c

2010-03-29 Thread zarelsl
Revision: 10419
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10419view=rev
Author:   zarelsl
Date: 2010-03-29 14:09:41 + (Mon, 29 Mar 2010)

Log Message:
---
Restores compatibility with old mods; breaks compatibility with beta 10 
template system; provides new format that doesn't conflict with either one; 
refs #1686.

Note: templates.txt still needs to be updated.

Modified Paths:
--
trunk/src/droid.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10063] trunk/src/structure.c

2010-02-28 Thread zarelsl
Revision: 10063
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10063view=rev
Author:   zarelsl
Date: 2010-02-28 22:32:54 + (Sun, 28 Feb 2010)

Log Message:
---
Fix some rounding errors in repair facility and research facility.

Modified Paths:
--
trunk/src/structure.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10064] branches/2.3/src/structure.c

2010-02-28 Thread zarelsl
Revision: 10064
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10064view=rev
Author:   zarelsl
Date: 2010-02-28 22:33:28 + (Sun, 28 Feb 2010)

Log Message:
---
2.3: Fix some rounding errors in repair facility and research facility.

Modified Paths:
--
branches/2.3/src/structure.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10065] trunk/src/display3d.c

2010-02-28 Thread zarelsl
Revision: 10065
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10065view=rev
Author:   zarelsl
Date: 2010-02-28 22:35:15 + (Sun, 28 Feb 2010)

Log Message:
---
Do not visualize path of a droid that has no path.

Modified Paths:
--
trunk/src/display3d.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10066] branches/2.3/src/display3d.c

2010-02-28 Thread zarelsl
Revision: 10066
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10066view=rev
Author:   zarelsl
Date: 2010-02-28 22:35:20 + (Sun, 28 Feb 2010)

Log Message:
---
2.3: Do not visualize path of a droid that has no path.

Modified Paths:
--
branches/2.3/src/display3d.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9941] branches/2.3/src/droid.c

2010-02-21 Thread zarelsl
Revision: 9941
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9941view=rev
Author:   zarelsl
Date: 2010-02-21 15:22:14 + (Sun, 21 Feb 2010)

Log Message:
---
2.3: Commit patch #1612: Unify commander levels - fixes a bug relating to 
commander levels that allowed commanders to be assigned, for instance, 8 units 
out of a max of 6.

Commanders now give MAX(level+1, commanderLevel) to their assigned units. They 
also have skirmish-style level-progressions. This should unify commanders so 
they behave the exact same way in skirmish and campaign.

Modified Paths:
--
branches/2.3/src/droid.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9942] branches/2.3/src

2010-02-21 Thread zarelsl
Revision: 9942
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9942view=rev
Author:   zarelsl
Date: 2010-02-21 16:09:45 + (Sun, 21 Feb 2010)

Log Message:
---
2.3: Backport r9408 (split bMultiPlayer and bMultiMessages) - part #1 of my fix 
for bug #1268.

Modified Paths:
--
branches/2.3/src/clparse.c
branches/2.3/src/design.c
branches/2.3/src/drive.c
branches/2.3/src/droid.c
branches/2.3/src/feature.c
branches/2.3/src/frontend.c
branches/2.3/src/game.c
branches/2.3/src/group.c
branches/2.3/src/mission.c
branches/2.3/src/move.c
branches/2.3/src/multibot.c
branches/2.3/src/multigifts.c
branches/2.3/src/multiint.c
branches/2.3/src/multiopt.c
branches/2.3/src/multiplay.c
branches/2.3/src/multiplay.h
branches/2.3/src/order.c
branches/2.3/src/scriptfuncs.c
branches/2.3/src/structure.c
branches/2.3/src/transporter.c
branches/2.3/src/wrappers.c

Property Changed:

branches/2.3/src/frontend.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9943] trunk/src

2010-02-21 Thread zarelsl
Revision: 9943
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9943view=rev
Author:   zarelsl
Date: 2010-02-21 16:31:35 + (Sun, 21 Feb 2010)

Log Message:
---
Fix bug #1612 - ignore `turnOffMultiMsg` for sending droid deaths from HP loss, 
since they aren't handled by the caller of `turnOffMultiMsg`.

Modified Paths:
--
trunk/src/droid.c
trunk/src/projectile.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9944] branches/2.3/src

2010-02-21 Thread zarelsl
Revision: 9944
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9944view=rev
Author:   zarelsl
Date: 2010-02-21 16:31:36 + (Sun, 21 Feb 2010)

Log Message:
---
2.3: Fix bug #1612 - ignore `turnOffMultiMsg` for sending droid deaths from HP 
loss, since they aren't handled by the caller of `turnOffMultiMsg`.

Modified Paths:
--
branches/2.3/src/droid.c
branches/2.3/src/projectile.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9945] trunk/data/mp

2010-02-21 Thread zarelsl
Revision: 9945
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9945view=rev
Author:   zarelsl
Date: 2010-02-21 17:42:16 + (Sun, 21 Feb 2010)

Log Message:
---
Rebalance 0.7.0 - The cannon overhaul.

Cannons and rails have their original 1.10 HP levels restored.

- Heavy Cannon was moved later-game
- Assault Cannon, Twin Assault Cannon, and Hyper Velocity Cannon were moved 
earlier-game (and rebalanced accordingly)
- Assault Cannon, Twin Assault Cannon, were made lighter
- Hyper Velocity Cannon can now hit air units, penetrate units, and is lighter, 
but reloads more slowly and has less HP. It no longer replaces Medium Cannon
- Plasma Cannon has been made into a cannon (prereqs: HPV + Inferno + DSLDA3), 
and has been rebalanced accordingly.
- Hyper Velocity Cannon can now hit air.
- Cannons, rails, mortars, and howitzers have their splash damage increased.
- Ripples and Archies have been nerfed.
- Lancer has had its damage slightly nerfed. A full lancer rebalance is planned 
for later.
- Analogous changes have been done to the corresponding cyborgs and VTOL 
weapons, as well.

(Rebalanced accordingly means that the component price, research price, and 
damage have been adjusted to fit the new techlevel.)

Modified Paths:
--
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/research/multiplayer/prresearch.txt
trunk/data/mp/stats/research/multiplayer/redcomponents.txt
trunk/data/mp/stats/research/multiplayer/research.txt
trunk/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[9946] branches/2.3/data/mp

2010-02-21 Thread zarelsl
Revision: 9946
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9946view=rev
Author:   zarelsl
Date: 2010-02-21 17:47:27 + (Sun, 21 Feb 2010)

Log Message:
---
2.3: Rebalance 0.7.0 - The cannon overhaul.

- Cannons and rails have their original 1.10 HP levels restored.
- Heavy Cannon was moved later-game
- Assault Cannon, Twin Assault Cannon, and Hyper Velocity Cannon were moved 
earlier-game (and rebalanced accordingly)
- Assault Cannon, Twin Assault Cannon, were made lighter
- Hyper Velocity Cannon can now hit air units, penetrate units, and is lighter, 
but reloads more slowly and has less HP. It no longer replaces Medium Cannon
- Plasma Cannon has been made into a cannon (prereqs: HPV + Inferno + DSLDA3), 
and has been rebalanced accordingly.
- Hyper Velocity Cannon can now hit air.
- Cannons, rails, mortars, and howitzers have their splash damage increased.
- Ripples and Archies have been nerfed.
- Lancer has had its damage slightly nerfed. A full lancer rebalance is planned 
for later.
- Analogous changes have been done to the corresponding cyborgs and VTOL 
weapons, as well.

(Rebalanced accordingly means that the component price, research price, and 
damage have been adjusted to fit the new techlevel.)

Modified Paths:
--
branches/2.3/data/mp/messages/strings/names.txt
branches/2.3/data/mp/stats/research/multiplayer/prresearch.txt
branches/2.3/data/mp/stats/research/multiplayer/redcomponents.txt
branches/2.3/data/mp/stats/research/multiplayer/research.txt
branches/2.3/data/mp/stats/weapons.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[9947] branches/2.3/lib/netplay/netplay.c

2010-02-21 Thread zarelsl
Revision: 9947
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9947view=rev
Author:   zarelsl
Date: 2010-02-21 17:55:42 + (Sun, 21 Feb 2010)

Log Message:
---
2.3: Increment netcode version; set netcode VersionString to 2.3 RC1a.

Modified Paths:
--
branches/2.3/lib/netplay/netplay.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9978] branches/2.3

2010-02-21 Thread zarelsl
Revision: 9978
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9978view=rev
Author:   zarelsl
Date: 2010-02-22 06:15:40 + (Mon, 22 Feb 2010)

Log Message:
---
2.3: Update changelog

Modified Paths:
--
branches/2.3/ChangeLog

Property Changed:

branches/2.3/


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[Warzone2100-commits] SF.net SVN: warzone2100:[9866] branches/2.3/src/order.c

2010-02-19 Thread zarelsl
Revision: 9866
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9866view=rev
Author:   zarelsl
Date: 2010-02-19 15:41:45 + (Fri, 19 Feb 2010)

Log Message:
---
2.3: Add move status to `showorders` info.

Modified Paths:
--
branches/2.3/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9867] trunk/src/order.c

2010-02-19 Thread zarelsl
Revision: 9867
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9867view=rev
Author:   zarelsl
Date: 2010-02-19 15:41:45 + (Fri, 19 Feb 2010)

Log Message:
---
Add move status to `showorders` info.

Modified Paths:
--
trunk/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9887] trunk/src/droid.c

2010-02-19 Thread zarelsl
Revision: 9887
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9887view=rev
Author:   zarelsl
Date: 2010-02-20 01:20:30 + (Sat, 20 Feb 2010)

Log Message:
---
2.3: Commit patch #1612: Unify commander levels - fixes a bug relating to 
commander levels that allowed commanders to be assigned, for instance, 8 units 
out of a max of 6.

Commanders now give MAX(level+1, commanderLevel) to their assigned units. They 
also have skirmish-style level-progressions. This should unify commanders so 
they behave the exact same way in skirmish and campaign.

Modified Paths:
--
trunk/src/droid.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9840] branches/2.3/src

2010-02-16 Thread zarelsl
Revision: 9840
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9840view=rev
Author:   zarelsl
Date: 2010-02-17 04:58:12 + (Wed, 17 Feb 2010)

Log Message:
---
2.3: Backport patch #1474: Fix bug regarding alt-orders not being sent over 
netcode correctly.

Modified Paths:
--
branches/2.3/src/display.c
branches/2.3/src/multibot.c
branches/2.3/src/multiplay.h
branches/2.3/src/order.c
branches/2.3/src/order.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[9841] trunk/src

2010-02-16 Thread zarelsl
Revision: 9841
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9841view=rev
Author:   zarelsl
Date: 2010-02-17 04:59:23 + (Wed, 17 Feb 2010)

Log Message:
---
Fix deity mode (deity cheat and ctrl+g cheat) not revealing entire map.

Modified Paths:
--
trunk/src/keybind.c
trunk/src/structure.c
trunk/src/visibility.c
trunk/src/visibility.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[9776] branches/2.3/src/action.c

2010-02-10 Thread zarelsl
Revision: 9776
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9776view=rev
Author:   zarelsl
Date: 2010-02-10 23:12:49 + (Wed, 10 Feb 2010)

Log Message:
---
2.3: Fix bug #1527 - droid-actionStarted sometimes not initialized.

Modified Paths:
--
branches/2.3/src/action.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9777] trunk/src

2010-02-10 Thread zarelsl
Revision: 9777
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9777view=rev
Author:   zarelsl
Date: 2010-02-10 23:15:32 + (Wed, 10 Feb 2010)

Log Message:
---
Apply patch #1474 - Fix sync issues involving alt-orders.

Modified Paths:
--
trunk/src/display.c
trunk/src/multibot.c
trunk/src/multiplay.h
trunk/src/order.c
trunk/src/order.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[9697] trunk/data/base/multiplay/script/multilim. slo

2010-02-06 Thread zarelsl
Revision: 9697
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9697view=rev
Author:   zarelsl
Date: 2010-02-06 23:11:24 + (Sat, 06 Feb 2010)

Log Message:
---
Remove limiting of oil derricks. Power production is limited by generators, 
anyway, so this is mainly to help people who don't like seeing blinking blue 
dots everywhere on the map.

Modified Paths:
--
trunk/data/base/multiplay/script/multilim.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[9538] branches/2.3

2010-01-28 Thread zarelsl
Revision: 9538
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9538view=rev
Author:   zarelsl
Date: 2010-01-28 09:34:18 + (Thu, 28 Jan 2010)

Log Message:
---
2.3: Rename original.wz to old-1.10-balance.wz - I had an agreement with 
Delphinio that the mod could be named anything but original, which was vague 
and confusing to new users.

Modified Paths:
--
branches/2.3/data/mods/multiplay/Makefile.am
branches/2.3/data/mods/multiplay/makefile.win32
branches/2.3/pkg/nsis/warzone2100.nsi


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