Re: [webkit-dev] Mouse Lock API

2011-10-13 Thread Vincent Scheib
Can I get a first pass technical review of the patch here:
https://bugs.webkit.org/show_bug.cgi?id=68468
The main goals are to put a compile / runtime switch in for mouse lock, get
the IDL in place, and pass the new movementX/Y members around.

I could also use any hint people have for correctly compiling a call with a
VoidCallback:
.idl:
in [optional] VoidCallback successCallback, in [optional] VoidCallback
failureCallback*/);
.h:
void webkitLockMouse(/*PassRefPtrVoidCallback successCallback,
PassRefPtrVoidCallback failureCallback*/);

Thx
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Re: [webkit-dev] Mouse Lock API

2011-09-22 Thread Alexey Proskuryakov

21.09.2011, в 12:52, Darin Fisher написал(а):

 True, although there are still questions about how the user experience will 
 work for non-fullscreen.  I think we only feel confident that we have a 
 decent fullscreen solution at this point, and the plan was to restrict the 
 initial implementation to fullscreen mode for that reason.

Would it make sense to simplify the API too? Parts of it seem unnecessary if 
mouse lock only works in full screen - all additions to MouseEvent in 
particular can likely be dropped. Security considerations are also 
substantially different.

It might be more productive to treat fullscreen mouse lock as a complete API, 
with only a potential for being some day extended to support windowed mode.

- WBR, Alexey Proskuryakov

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Re: [webkit-dev] Mouse Lock API

2011-09-22 Thread Darin Fisher
On Thu, Sep 22, 2011 at 2:23 PM, Alexey Proskuryakov a...@webkit.org wrote:


 21.09.2011, в 12:52, Darin Fisher написал(а):

 True, although there are still questions about how the user experience will
 work for non-fullscreen.  I think we only feel confident that we have a
 decent fullscreen solution at this point, and the plan was to restrict the
 initial implementation to fullscreen mode for that reason.


 Would it make sense to simplify the API too? Parts of it seem unnecessary
 if mouse lock only works in full screen - all additions to MouseEvent in
 particular can likely be dropped. Security considerations are also
 substantially different.

 It might be more productive to treat fullscreen mouse lock as a complete
 API, with only a potential for being some day extended to support windowed
 mode.

 - WBR, Alexey Proskuryakov



Our next step is to extend this to non-fullscreen, so I think it would be
counter-productive to preclude non-fullscreen at this time.

-Darin
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Re: [webkit-dev] Mouse Lock API

2011-09-22 Thread Alexey Proskuryakov

22.09.2011, в 14:25, Darin Fisher написал(а):

 Our next step is to extend this to non-fullscreen, so I think it would be 
 counter-productive to preclude non-fullscreen at this time.

I think that adding an API for non-fullscreen mouse lock would be a detriment 
to the Web platform. So gating fullscreen API on it seems pretty controversial.

- WBR, Alexey Proskuryakov

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Re: [webkit-dev] Mouse Lock API

2011-09-22 Thread Darin Fisher
On Thu, Sep 22, 2011 at 2:38 PM, Alexey Proskuryakov a...@webkit.org wrote:


 22.09.2011, в 14:25, Darin Fisher написал(а):

 Our next step is to extend this to non-fullscreen, so I think it would be
 counter-productive to preclude non-fullscreen at this time.


 I think that adding an API for non-fullscreen mouse lock would be a
 detriment to the Web platform. So gating fullscreen API on it seems pretty
 controversial.

 - WBR, Alexey Proskuryakov


Would you mind raising your concerns with the working group?  I believe
there is a fair bit of interest in providing mouse lock in the
non-fullscreen case too.  I can imagine it may require some additional UI.

It makes sense to me to design the mouse lock API with the idea that it
could work in either fullscreen or non-fullscreen mode.  Then it just
becomes a question of policy and UI as to whether it runs in neither, one or
both.

-Darin
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Alexey Proskuryakov

This API seems clearly necessary to implement traditional FPS game controls.

On the other hand, I would not want my browser to have this kind of 
functionality. Arguably the main benefit of browsers is that they cannot do 
many things, and are thus relatively safe to use, not yet triggering the sort 
of fear normally associated with installing software on desktop platforms. 
Interfering with mouse movement would be one of the most dangerous and 
frustrating things Web pages could possibly do.

The specification draft acknowledges the problem of inability to interact with 
user agent and the rest of the OS in mouse lock mode. However, the suggested 
mitigations seem fairly weak. Users are not trained to hit Esc anytime their 
computer stops properly reacting to their actions - I certainly wouldn't think 
of doing that. A permanent reminder would be extremely annoying, and we cannot 
expect that it would be read anyway.

Fullscreen is one mode where browsers are expected to take more control over 
user interaction. Perhaps mouse lock could be appropriate in fullscreen. 
However, regular fullscreen applications do not use a mouse lock, so users are 
not trained to escape it - one can always move the mouse pointer to top of 
screen to get back their menu bar. The only related case I can think of is 
emulators, which release the mouse on certain modifier keys, such as Cmd or 
Ctrl+Option. So, I'm not sure how a safe UI would work even in this case.

I'm curious about the following provision in the spec:

 Mouse events normally considered user gestures (e.g. mousedown, click) for 
 security purposes (such as when allowing pop-up windows) should not be 
 treated as user gestures when under mouse lock to prevent malicious cross 
 origin click redirecting. 


My understanding is that when browser is in control, the primary security 
concern is with making the user believe that they are interacting with a 
different site, and thus stealing confidential data the user types (especially 
passwords). Displaying a pop-up window sounds like a very minor issue when 
malicious code is already in main frame, can draw anything, and can control 
mouse movement. Is there a specific attack scenario where this limitation helps?

- WBR, Alexey Proskuryakov

20.09.2011, в 20:53, Vincent Scheib написал(а):

 I have proposed Mouse Lock to be adopted by the W3 WebEvents Working Group:
 http://lists.w3.org/Archives/Public/public-webevents/2011JulSep/0064.html
 http://lists.w3.org/Archives/Public/public-webapps/2011JulSep/1424.html
 
 On Mon, Sep 12, 2011 at 4:50 PM, Vincent Scheib sch...@chromium.org wrote:
 A Mouse Lock API has been under discussion on the W3 public-webapps list 
 Mouse Lock(1) and earlier Mouse Capture for Canvas(2).
 
 The primary goal is to enable use cases such as first person perspective 3D 
 applications. This is done by providing scripted access to mouse movement 
 data while locking the target of mouse events to a single element and 
 removing the cursor from view.
 
 I have been working to formalize the discussions into a draft specification: 
 http://goo.gl/9G8pd, and have a work in progress prototype for WebKit | 
 Chrome. I will publish a WIP patch when it is ready for more eyes. It will be 
 developed behind a compile (and runtime) time flag.
 
 I'd like to invite any specification discussion to the Mouse Lock thread (1), 
 and WebKit implementation discussion here.
 
 Cheers, -Vince
 
 --
 1. 
 http://lists.w3.org/Archives/Public/public-webapps/2011JulSep/thread.html#msg960
 2. 
 http://lists.w3.org/Archives/Public/public-webapps/2011JanMar/thread.html#msg437
 
 W3 issue: http://www.w3.org/Bugs/Public/show_bug.cgi?id=9557
 Firefox issue: https://bugzilla.mozilla.org/show_bug.cgi?id=633602
 Chrome issue: http://code.google.com/p/chromium/issues/detail?id=72754
 
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Eric Uhrhane
On Wed, Sep 21, 2011 at 10:44 AM, Alexey Proskuryakov a...@webkit.org wrote:

 This API seems clearly necessary to implement traditional FPS game controls.
 On the other hand, I would not want my browser to have this kind of
 functionality. Arguably the main benefit of browsers is that they cannot do
 many things, and are thus relatively safe to use, not yet triggering the
 sort of fear normally associated with installing software on desktop
 platforms. Interfering with mouse movement would be one of the most
 dangerous and frustrating things Web pages could possibly do.
 The specification draft acknowledges the problem of inability to interact
 with user agent and the rest of the OS in mouse lock mode. However, the
 suggested mitigations seem fairly weak. Users are not trained to hit Esc
 anytime their computer stops properly reacting to their actions - I
 certainly wouldn't think of doing that. A permanent reminder would be
 extremely annoying, and we cannot expect that it would be read anyway.
 Fullscreen is one mode where browsers are expected to take more control over
 user interaction. Perhaps mouse lock could be appropriate in fullscreen.
 However, regular fullscreen applications do not use a mouse lock, so users
 are not trained to escape it - one can always move the mouse pointer to top
 of screen to get back their menu bar.

Is that a Mac thing?  Mousing around in a fullscreen flash app on
Linux or Windows 7 certainly doesn't pop up a menu bar when I hit the
top.  And the way out is always to hit ESC [although there's often a
button as well, depending on the application], so I'm not sure what
the problem with fullscreen mouse lock would be.

 The only related case I can think of
 is emulators, which release the mouse on certain modifier keys, such as Cmd
 or Ctrl+Option. So, I'm not sure how a safe UI would work even in this case.
 I'm curious about the following provision in the spec:

 Mouse events normally considered user gestures (e.g. mousedown, click) for
 security purposes (such as when allowing pop-up windows) should not be
 treated as user gestures when under mouse lock to prevent malicious cross
 origin click redirecting.

 My understanding is that when browser is in control, the primary security
 concern is with making the user believe that they are interacting with a
 different site, and thus stealing confidential data the user types
 (especially passwords). Displaying a pop-up window sounds like a very minor
 issue when malicious code is already in main frame, can draw anything, and
 can control mouse movement. Is there a specific attack scenario where this
 limitation helps?
 - WBR, Alexey Proskuryakov
 20.09.2011, в 20:53, Vincent Scheib написал(а):

 I have proposed Mouse Lock to be adopted by the W3 WebEvents Working Group:
 http://lists.w3.org/Archives/Public/public-webevents/2011JulSep/0064.html
 http://lists.w3.org/Archives/Public/public-webapps/2011JulSep/1424.html

 On Mon, Sep 12, 2011 at 4:50 PM, Vincent Scheib sch...@chromium.org wrote:

 A Mouse Lock API has been under discussion on the W3 public-webapps list
 Mouse Lock(1) and earlier Mouse Capture for Canvas(2).
 The primary goal is to enable use cases such as first person perspective
 3D applications. This is done by providing scripted access to mouse movement
 data while locking the target of mouse events to a single element and
 removing the cursor from view.
 I have been working to formalize the discussions into a draft
 specification: http://goo.gl/9G8pd, and have a work in progress prototype
 for WebKit | Chrome. I will publish a WIP patch when it is ready for more
 eyes. It will be developed behind a compile (and runtime) time flag.
 I'd like to invite any specification discussion to the Mouse Lock thread
 (1), and WebKit implementation discussion here.
 Cheers, -Vince
 --

 1. http://lists.w3.org/Archives/Public/public-webapps/2011JulSep/thread.html#msg960

 2. http://lists.w3.org/Archives/Public/public-webapps/2011JanMar/thread.html#msg437
 W3 issue: http://www.w3.org/Bugs/Public/show_bug.cgi?id=9557
 Firefox issue: https://bugzilla.mozilla.org/show_bug.cgi?id=633602
 Chrome issue: http://code.google.com/p/chromium/issues/detail?id=72754

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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Alexey Proskuryakov

21.09.2011, в 10:56, Eric Uhrhane написал(а):

 one can always move the mouse pointer to top of screen to get back their 
 menu bar.
 Is that a Mac thing?

Yes, this is how fullscreen applications regularly work on OS X.

  Mousing around in a fullscreen flash app on
 Linux or Windows 7 certainly doesn't pop up a menu bar when I hit the
 top.  And the way out is always to hit ESC [although there's often a
 button as well, depending on the application], so I'm not sure what
 the problem with fullscreen mouse lock would be.

I do not have recent knowledge of Linux, but my understanding is that Windows 
UI is undergoing a major redesign with Metro, so basing APIs largely on how 
Windows used to work up to version 7 may not be future proof.

- WBR, Alexey Proskuryakov

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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Scott Graham
2011/9/21 Alexey Proskuryakov a...@webkit.org:

 platforms. Interfering with mouse movement would be one of the most
 dangerous and frustrating things Web pages could possibly do.

While I agree, that doesn't seem like a problem with the spec. As I
read the spec, it seems that it leaves enough latitude to allow each
browser to do what it feels is best for its users as far as security
and annoyance is concerned.

If your browser simply prompted or required whitelisting before
allowing a page to mouse lock along with directions on how to cancel,
it doesn't seem like it would be problematic to me.
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Alexey Proskuryakov

21.09.2011, в 11:21, James Robinson написал(а):

  one can always move the mouse pointer to top of screen to get back their 
  menu bar.
  Is that a Mac thing?
 
 Yes, this is how fullscreen applications regularly work on OS X.
 
 This is not true for several Flash-based fullscreen video players that I've 
 used on my mac.  The interaction there is that upon entering fullscreen Flash 
 displays an overlay indicating that hitting ESC will exit fullscreen mode and 
 the video player displays its controls near the bottom of the screen.  After 
 these fade away, the video controls appear only when moving the mouse pointer 
 to the bottom ~1/3rd of the screen.  Moving the mouse pointer to the top of 
 the screen does nothing.  Hitting ESC or clicking on the appropriate button 
 in the video player's controls exits fullscreen mode.  This seems entirely 
 reasonable to me, the keyboard control is provided by Flash itself to prevent 
 bad SWFs from taking control of my computer and the SWF itself provides the 
 additional controls that make sense for its domain.


You are describing how Flash exits full screen, and the fact that it apparently 
always has mouse lock in full screen (so you cannot get to browser menu bar by 
moving mouse pointer up). It's a different behavior from what this API provides.

Besides being a security measure for a subtly different feature, Flash behavior 
is quite annoying, and not very efficient - see e.g. 
http://www.bunnyhero.org/2008/05/10/scaring-people-with-fullscreen/. 

To demonstrate the difference with Flash, there is no mouse lock in Safari 
fullscreen, so you can move the mouse pointer up to get the menu bar.

Anyway, I'm not sure if we already agreed that mouse lock is only desirable in 
full screen. I think that the spec has the goal of enabling it in browser 
windows.

21.09.2011, в 11:22, Darin Fisher написал(а):

 basing APIs largely on how Windows used to work up to version 7 may not be 
 future proof.
 
 Yes, but 90% of internet users are not familiar with Metro.  They are 
 familiar with Windows as it exists today (XP thru 7).


More than 90% is an understatement :)

Is your implication that Microsoft will be forced to make future Windows UI 
behave the same as Windows 7 does? Otherwise, it's not clear to me how a 
reference to old behavior is relevant to being future proof.

- WBR, Alexey Proskuryakov

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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Darin Fisher
On Wed, Sep 21, 2011 at 12:05 PM, Alexey Proskuryakov a...@webkit.org wrote:


 21.09.2011, в 11:21, James Robinson написал(а):

  one can always move the mouse pointer to top of screen to get back their
 menu bar.
  Is that a Mac thing?

 Yes, this is how fullscreen applications regularly work on OS X.


 This is not true for several Flash-based fullscreen video players that I've
 used on my mac.  The interaction there is that upon entering fullscreen
 Flash displays an overlay indicating that hitting ESC will exit fullscreen
 mode and the video player displays its controls near the bottom of the
 screen.  After these fade away, the video controls appear only when moving
 the mouse pointer to the bottom ~1/3rd of the screen.  Moving the mouse
 pointer to the top of the screen does nothing.  Hitting ESC or clicking on
 the appropriate button in the video player's controls exits fullscreen mode.
  This seems entirely reasonable to me, the keyboard control is provided by
 Flash itself to prevent bad SWFs from taking control of my computer and the
 SWF itself provides the additional controls that make sense for its domain.


 You are describing how Flash exits full screen, and the fact that it
 apparently always has mouse lock in full screen (so you cannot get to
 browser menu bar by moving mouse pointer up). It's a different behavior from
 what this API provides.

 Besides being a security measure for a subtly different feature, Flash
 behavior is quite annoying, and not very efficient - see e.g. 
 http://www.bunnyhero.org/2008/05/10/scaring-people-with-fullscreen/.

 To demonstrate the difference with Flash, there is no mouse lock in Safari
 fullscreen, so you can move the mouse pointer up to get the menu bar.

 Anyway, I'm not sure if we already agreed that mouse lock is only desirable
 in full screen. I think that the spec has the goal of enabling it in browser
 windows.

 21.09.2011, в 11:22, Darin Fisher написал(а):

 basing APIs largely on how Windows used to work up to version 7 may not be
 future proof.


 Yes, but 90% of internet users are not familiar with Metro.  They are
 familiar with Windows as it exists today (XP thru 7).


 More than 90% is an understatement :)

 Is your implication that Microsoft will be forced to make future Windows UI
 behave the same as Windows 7 does? Otherwise, it's not clear to me how a
 reference to old behavior is relevant to being future proof.



My point was that emulating the behavior that most users are familiar with
will likely create a predictable user experience.  Most users are familiar
with hitting ESC to exit fullscreen, so it seems sensible to piggyback on
that.

By the way, wouldn't it be better to debate this API in the WebEvents WG?

-Darin
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Peter Kasting
On Wed, Sep 21, 2011 at 12:05 PM, Alexey Proskuryakov a...@webkit.org wrote:

 Anyway, I'm not sure if we already agreed that mouse lock is only desirable
 in full screen. I think that the spec has the goal of enabling it in browser
 windows.


Indeed, this is explicitly a use case we want to allow.  It's reasonable to
want to play many mouse-lock-requiring games (Quake, Starcraft, etc.) in
non-fullscreen mode, e.g. so one can still keep some other critical display
open elsewhere on the screen.

PK
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Darin Fisher
On Wed, Sep 21, 2011 at 12:46 PM, Peter Kasting pkast...@chromium.orgwrote:

 On Wed, Sep 21, 2011 at 12:05 PM, Alexey Proskuryakov a...@webkit.orgwrote:

 Anyway, I'm not sure if we already agreed that mouse lock is only
 desirable in full screen. I think that the spec has the goal of enabling it
 in browser windows.


 Indeed, this is explicitly a use case we want to allow.  It's reasonable to
 want to play many mouse-lock-requiring games (Quake, Starcraft, etc.) in
 non-fullscreen mode, e.g. so one can still keep some other critical display
 open elsewhere on the screen.

 PK


True, although there are still questions about how the user experience will
work for non-fullscreen.  I think we only feel confident that we have a
decent fullscreen solution at this point, and the plan was to restrict the
initial implementation to fullscreen mode for that reason.

-Darin
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Vincent Scheib
Re: Alexey Proskuryakov's comment:

I'm curious about the following provision in the spec:
  Mouse events normally considered user gestures (e.g. mousedown, click)
 for security purposes (such as when allowing pop-up windows) should not be
 treated as user gestures when under mouse lock to prevent malicious cross
 origin click redirecting.
 My understanding is that when browser is in control, the primary security
 concern is with making the user believe that they are interacting with a
 different site, and thus stealing confidential data the user types
 (especially passwords). Displaying a pop-up window sounds like a very minor
 issue when malicious code is already in main frame, can draw anything, and
 can control mouse movement. Is there a specific attack scenario where this
 limitation helps?


The concern I was attempting to address is primarily that of click jacking.
E.g. Preventing a malicious top level page from directing unintended clicks
to an iframe with a target site (e.g. a bank).

Upon reflection, perhaps the correct way to limit this is to require the
target element to match the top level origin as well. Then user gestures can
only be delivered to the top level origin.


Re: Mouse lock can be a nuisance.
Yes, it can, but it also is essential for many compelling applications and
user interactions. We believe user-agents can find a balance of providing
that ability and diminishing it's abuse. The example of
Flash's abusable full screen mode is relevant in that I believe the amount
of users enjoying the feature vastly outweigh the amount of nuisance caused.
We'll seek to find the appropriate ease of use and reduction of nuisance,
but in the extreme can fall back onto heavy weight measures such as
installing a web-app or prompting for permission first. The API is designed
to tolerate these methods (asynchronous success/failure).
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Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Adam Barth
On Wed, Sep 21, 2011 at 1:15 PM, Vincent Scheib sch...@chromium.org wrote:
 Re: Alexey Proskuryakov's comment:

 I'm curious about the following provision in the spec:
  Mouse events normally considered user gestures (e.g. mousedown, click)
  for security purposes (such as when allowing pop-up windows) should not be
  treated as user gestures when under mouse lock to prevent malicious cross
  origin click redirecting.
 My understanding is that when browser is in control, the primary security
 concern is with making the user believe that they are interacting with a
 different site, and thus stealing confidential data the user types
 (especially passwords). Displaying a pop-up window sounds like a very minor
 issue when malicious code is already in main frame, can draw anything, and
 can control mouse movement. Is there a specific attack scenario where this
 limitation helps?

 The concern I was attempting to address is primarily that of click jacking.
 E.g. Preventing a malicious top level page from directing unintended clicks
 to an iframe with a target site (e.g. a bank).
 Upon reflection, perhaps the correct way to limit this is to require the
 target element to match the top level origin as well. Then user gestures can
 only be delivered to the top level origin.

I wouldn't worry too much about that.  A site can already mount a
clickjacking attack without using mouselock.  It's not clear to me
that mouselock make the situation any worse than it is already.

Adam


 Re: Mouse lock can be a nuisance.
 Yes, it can, but it also is essential for many compelling applications and
 user interactions. We believe user-agents can find a balance of providing
 that ability and diminishing it's abuse. The example of
 Flash's abusable full screen mode is relevant in that I believe the amount
 of users enjoying the feature vastly outweigh the amount of nuisance caused.
 We'll seek to find the appropriate ease of use and reduction of nuisance,
 but in the extreme can fall back onto heavy weight measures such as
 installing a web-app or prompting for permission first. The API is designed
 to tolerate these methods (asynchronous success/failure).
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[webkit-dev] Mouse Lock API

2011-09-12 Thread Vincent Scheib
A Mouse Lock API has been under discussion on the W3 public-webapps list
Mouse Lock(1) and earlier Mouse Capture for Canvas(2).

The primary goal is to enable use cases such as first person perspective 3D
applications. This is done by providing scripted access to mouse movement
data while locking the target of mouse events to a single element and
removing the cursor from view.

I have been working to formalize the discussions into a draft
specification: http://goo.gl/9G8pd, and have a work in progress prototype
for WebKit | Chrome. I will publish a WIP patch when it is ready for more
eyes. It will be developed behind a compile (and runtime) time flag.

I'd like to invite any specification discussion to the Mouse Lock thread
(1), and WebKit implementation discussion here.

Cheers, -Vince

--
1.
http://lists.w3.org/Archives/Public/public-webapps/2011JulSep/thread.html#msg960
2.
http://lists.w3.org/Archives/Public/public-webapps/2011JanMar/thread.html#msg437

W3 issue: http://www.w3.org/Bugs/Public/show_bug.cgi?id=9557
Firefox issue: https://bugzilla.mozilla.org/show_bug.cgi?id=633602
Chrome issue: http://code.google.com/p/chromium/issues/detail?id=72754
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