Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands
Also - another idea: It would be nice if the ferries were per economy and AI would know in advance if the waterroad will be supplied by a ferry immediately = if there is an available ferry. Without painfully calculating whatever. The logic would be - AI is considering connecting flags A and B - no matter where they are. If ferries are available - it can use pathfinding including waterroads, otherwise it falls back to current one. But even this logic is stupid, because there will be non-critical sections where waterroads will be luxury and waste of precious material - but AI will not be able to distinguish such spots... -- https://code.launchpad.net/~widelands-dev/widelands/ferry/+merge/351880 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ferry. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands
Another question is how can AI know if ferries are necessary. In case of ships - it builds shipyard and ports always - if there are portspaces. With ferries it can check if map has a water - but this is not sufficient check. Most maps have water, but will not need ferries at all. So I see a lot of issues with implementing it in AI. -- https://code.launchpad.net/~widelands-dev/widelands/ferry/+merge/351880 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ferry. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/wlwebsite_py36 into lp:widelands-website
Thanks :-) -- https://code.launchpad.net/~widelands-dev/widelands-website/wlwebsite_py36/+merge/368589 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/wlwebsite_py36 into lp:widelands-website
The proposal to merge lp:~widelands-dev/widelands-website/wlwebsite_py36 into lp:widelands-website has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands-website/wlwebsite_py36/+merge/368589 -- Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1826744-lobby-commands into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug-1826744-lobby-commands into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1826744-lobby-commands/+merge/368285 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1826744-lobby-commands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1826744-lobby-commands into lp:widelands
Review: Approve I'm happy :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1826744-lobby-commands/+merge/368285 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1826744-lobby-commands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1826744-lobby-commands into lp:widelands
Yes it should. Are you happy with your testing otherwise? If so, we should merge this so it will be easier for Notabilis to continue with the needed changes on the server. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1826744-lobby-commands/+merge/368285 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1826744-lobby-commands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/unify-program-parsers into lp:widelands
Refusing to merge, since Travis is not green. Use @bunnybot merge force for merging anyways. Travis build 5191. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/545623652. -- https://code.launchpad.net/~widelands-dev/widelands/unify-program-parsers/+merge/367936 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/list-directories-in-cpp. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1826744-lobby-commands into lp:widelands
But I guess this should be solved on the server side... -- https://code.launchpad.net/~widelands-dev/widelands/bug-1826744-lobby-commands/+merge/368285 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1826744-lobby-commands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp