Re: [WISPA] xbox 360 issues

2008-12-04 Thread eje
On the 3rd unit myself in about as many years. Don't know many Xbox users that 
not lost one due to the so called ring of death. The ones that haven't bought 
the fan kit right of the bat. The only good thing for myself is that each unit 
been a slight upgrade from the last one at the same or close to the same price 
and since I bought the extended warranty really haven't lost much money.  

/Eje
Sent via BlackBerry from T-Mobile

-Original Message-
From: Josh Luthman [EMAIL PROTECTED]

Date: Thu, 4 Dec 2008 01:02:47 
To: WISPA General Listwireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues


I spoke with a doctor last week who's son has gone through 4 in the last
year.  May be just that one case, though.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Thu, Dec 4, 2008 at 12:57 AM, Mike Hammett [EMAIL PROTECTED]wrote:

 I don't think that has been as prevalent of an issue over the past 2 years
 or so.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Josh Luthman [EMAIL PROTECTED]
 Sent: Wednesday, December 03, 2008 5:15 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

  Just a little side note here - when it comes to static IP addresses on
 the
  Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a
 lot
  of people return their Xboxes due to hardware failure and get new units
  which drops the MAC address and IP configuration you had before.
 
  Josh Luthman
  Office: 937-552-2340
  Direct: 937-552-2343
  1100 Wayne St
  Suite 1337
  Troy, OH 45373
 
  Those who don't understand UNIX are condemned to reinvent it, poorly.
  --- Henry Spencer
 
 
  On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted [EMAIL PROTECTED] wrote:
 
  UDP 88
  UDP and TCP 3074
 
  those ports should be forwarded from the customer router to the xbox
  360.  360 will need a static IP.
 
 
  we put this in our firewall for xbox customers and set their xbox to
  192.168.200.50/24
 
  net = wpci1
  client = ether1
 
  forward udp to 192.168.200.50 88 from any to any 88 in via $net
  forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
  forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
 
  On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett [EMAIL PROTECTED]
 
  wrote:
   You would have to Google for the exact port(s) to be forwarded on the
   client's NATing routers.
  
   I'm told wireless is a security hole and yet here we are...  ;-)
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Wednesday, December 03, 2008 8:24 AM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   upnp is a huge security whole I'm told.
  
   What port forwarding would be needed for a game system anyway?
  
   Is there something I should be trying on the routers?
  
   marlon
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 4:46 PM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   If uPNP is on, it should work as it's supposed to and the XBox
   requests
   the
   port forwarding from the router without manual intervention.
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Tuesday, December 02, 2008 6:23 PM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   upnp?  We ALWAYS turn that off.  What do you do with it?
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 3:59 PM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   Usually uPNP takes care of it, but they need a specific port
  forwarded
   to
   the box to work.  If they have more than one console inside...  I
  dunno
   what
   to do about that.
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Tuesday, December 02, 2008 5:51 PM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   What setting would that be?  I've never changed the NAT settings
   in
  a
   router
   that I set up for a customer.
   marlon
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 10:32 AM
   Subject: Re: [WISPA] xbox 360

Re: [WISPA] xbox 360 issues

2008-12-04 Thread Mike Hammett
Maybe it's the placement of the device or just plain bad luck.  I know 
problems have existed and I know people still have issues, but I know quite 
a large pool of avid gamers (unfortunately, that's ALL some of them do) and 
none have had to replace an XBox 360 (though a couple did replace the 
original)...  and a few bought them on the day of release.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: [EMAIL PROTECTED]
Sent: Thursday, December 04, 2008 7:58 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 On the 3rd unit myself in about as many years. Don't know many Xbox users 
 that not lost one due to the so called ring of death. The ones that 
 haven't bought the fan kit right of the bat. The only good thing for 
 myself is that each unit been a slight upgrade from the last one at the 
 same or close to the same price and since I bought the extended warranty 
 really haven't lost much money.

 /Eje
 Sent via BlackBerry from T-Mobile

 -Original Message-
 From: Josh Luthman [EMAIL PROTECTED]

 Date: Thu, 4 Dec 2008 01:02:47
 To: WISPA General Listwireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 I spoke with a doctor last week who's son has gone through 4 in the last
 year.  May be just that one case, though.

 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 On Thu, Dec 4, 2008 at 12:57 AM, Mike Hammett 
 [EMAIL PROTECTED]wrote:

 I don't think that has been as prevalent of an issue over the past 2 
 years
 or so.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Josh Luthman [EMAIL PROTECTED]
 Sent: Wednesday, December 03, 2008 5:15 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

  Just a little side note here - when it comes to static IP addresses on
 the
  Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a
 lot
  of people return their Xboxes due to hardware failure and get new units
  which drops the MAC address and IP configuration you had before.
 
  Josh Luthman
  Office: 937-552-2340
  Direct: 937-552-2343
  1100 Wayne St
  Suite 1337
  Troy, OH 45373
 
  Those who don't understand UNIX are condemned to reinvent it, poorly.
  --- Henry Spencer
 
 
  On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted [EMAIL PROTECTED] 
  wrote:
 
  UDP 88
  UDP and TCP 3074
 
  those ports should be forwarded from the customer router to the xbox
  360.  360 will need a static IP.
 
 
  we put this in our firewall for xbox customers and set their xbox to
  192.168.200.50/24
 
  net = wpci1
  client = ether1
 
  forward udp to 192.168.200.50 88 from any to any 88 in via $net
  forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
  forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
 
  On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett 
  [EMAIL PROTECTED]
 
  wrote:
   You would have to Google for the exact port(s) to be forwarded on 
   the
   client's NATing routers.
  
   I'm told wireless is a security hole and yet here we are...  ;-)
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Wednesday, December 03, 2008 8:24 AM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   upnp is a huge security whole I'm told.
  
   What port forwarding would be needed for a game system anyway?
  
   Is there something I should be trying on the routers?
  
   marlon
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 4:46 PM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   If uPNP is on, it should work as it's supposed to and the XBox
   requests
   the
   port forwarding from the router without manual intervention.
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Tuesday, December 02, 2008 6:23 PM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   upnp?  We ALWAYS turn that off.  What do you do with it?
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 3:59 PM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   Usually uPNP takes care of it, but they need a specific port
  forwarded
   to
   the box to work.  If they have more than one console inside... 
   I
  dunno
   what
   to do about

Re: [WISPA] Xbox 360 issues

2008-12-04 Thread jeremyd
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.

Most of the problems are heat related.  The xbox's graphic chipset can get so 
hot that it starts to heat the solder back up and when it cools it cracks.  It 
is called the (RRoD) red ring of death as indicted by the red ring around the 
power button.  Just in case anyone has an xbox 360 or has a son/daughter that 
does, you can simply add 2 normal case fans to the box of the 360 and it will 
pretty much take care of the problem.  There are videos on utube that can show 
you how to do it.  It is a lot cheaper than replacing a $300 device.

Sincerely,

Jeremy Davis, CEO
Maximum Technologies, LLC
Office 318.303.4725
www.maximumtech.us



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Re: [WISPA] Xbox 360 issues

2008-12-04 Thread Josh Luthman
The warranty typically replaces the rrod boxes from what I hear.

On 12/4/08, jeremyd [EMAIL PROTECTED] wrote:
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.

 Most of the problems are heat related.  The xbox's graphic chipset can get
 so hot that it starts to heat the solder back up and when it cools it
 cracks.  It is called the (RRoD) red ring of death as indicted by the red
 ring around the power button.  Just in case anyone has an xbox 360 or has a
 son/daughter that does, you can simply add 2 normal case fans to the box of
 the 360 and it will pretty much take care of the problem.  There are videos
 on utube that can show you how to do it.  It is a lot cheaper than replacing
 a $300 device.

 Sincerely,

 Jeremy Davis, CEO
 Maximum Technologies, LLC
 Office 318.303.4725
 www.maximumtech.us


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/



-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
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Re: [WISPA] Xbox 360 issues

2008-12-04 Thread RickG
My Radio shack has these fans on clearance ($12) now for some reason.
I bought one for my wife's Christmas present (XBox). Shhh, dont tell
her :)
-RickG

On Thu, Dec 4, 2008 at 9:48 AM, jeremyd [EMAIL PROTECTED] wrote:
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.

 Most of the problems are heat related.  The xbox's graphic chipset can get so 
 hot that it starts to heat the solder back up and when it cools it cracks.  
 It is called the (RRoD) red ring of death as indicted by the red ring around 
 the power button.  Just in case anyone has an xbox 360 or has a son/daughter 
 that does, you can simply add 2 normal case fans to the box of the 360 and it 
 will pretty much take care of the problem.  There are videos on utube that 
 can show you how to do it.  It is a lot cheaper than replacing a $300 device.

 Sincerely,

 Jeremy Davis, CEO
 Maximum Technologies, LLC
 Office 318.303.4725
 www.maximumtech.us


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/




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Re: [WISPA] Xbox 360 issues

2008-12-04 Thread RickG
I understand the warranty was only 90 days but they have extended it
to 1 year now. Of course, my luck it would fail after 366 days! -RickG

On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
[EMAIL PROTECTED] wrote:
 The warranty typically replaces the rrod boxes from what I hear.

 On 12/4/08, jeremyd [EMAIL PROTECTED] wrote:
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.

 Most of the problems are heat related.  The xbox's graphic chipset can get
 so hot that it starts to heat the solder back up and when it cools it
 cracks.  It is called the (RRoD) red ring of death as indicted by the red
 ring around the power button.  Just in case anyone has an xbox 360 or has a
 son/daughter that does, you can simply add 2 normal case fans to the box of
 the 360 and it will pretty much take care of the problem.  There are videos
 on utube that can show you how to do it.  It is a lot cheaper than replacing
 a $300 device.

 Sincerely,

 Jeremy Davis, CEO
 Maximum Technologies, LLC
 Office 318.303.4725
 www.maximumtech.us


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/



 --
 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

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Re: [WISPA] Xbox 360 issues

2008-12-04 Thread Mike Hammett
I'm not sure if it was only for a specific series, but Microsoft was 
extending warranties to like 3 years in preparation for the Halo 3 launch.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: RickG [EMAIL PROTECTED]
Sent: Thursday, December 04, 2008 10:12 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] Xbox 360 issues

 I understand the warranty was only 90 days but they have extended it
 to 1 year now. Of course, my luck it would fail after 366 days! -RickG

 On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
 [EMAIL PROTECTED] wrote:
 The warranty typically replaces the rrod boxes from what I hear.

 On 12/4/08, jeremyd [EMAIL PROTECTED] wrote:
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.

 Most of the problems are heat related.  The xbox's graphic chipset can 
 get
 so hot that it starts to heat the solder back up and when it cools it
 cracks.  It is called the (RRoD) red ring of death as indicted by the 
 red
 ring around the power button.  Just in case anyone has an xbox 360 or 
 has a
 son/daughter that does, you can simply add 2 normal case fans to the box 
 of
 the 360 and it will pretty much take care of the problem.  There are 
 videos
 on utube that can show you how to do it.  It is a lot cheaper than 
 replacing
 a $300 device.

 Sincerely,

 Jeremy Davis, CEO
 Maximum Technologies, LLC
 Office 318.303.4725
 www.maximumtech.us


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/



 --
 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

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Re: [WISPA] Xbox 360 issues

2008-12-04 Thread Josh Luthman
Microsoft gets slammed a lot but my communication with them in regards
to my xbox and service has been pretty good.  I paid for a year of
live service in January and lost my xbox in a car fire
(iam8up.com/fiya) in February.  They refunded the full amount.

On 12/4/08, RickG [EMAIL PROTECTED] wrote:
 I understand the warranty was only 90 days but they have extended it
 to 1 year now. Of course, my luck it would fail after 366 days! -RickG

 On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
 [EMAIL PROTECTED] wrote:
 The warranty typically replaces the rrod boxes from what I hear.

 On 12/4/08, jeremyd [EMAIL PROTECTED] wrote:
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.

 Most of the problems are heat related.  The xbox's graphic chipset can
 get
 so hot that it starts to heat the solder back up and when it cools it
 cracks.  It is called the (RRoD) red ring of death as indicted by the red
 ring around the power button.  Just in case anyone has an xbox 360 or has
 a
 son/daughter that does, you can simply add 2 normal case fans to the box
 of
 the 360 and it will pretty much take care of the problem.  There are
 videos
 on utube that can show you how to do it.  It is a lot cheaper than
 replacing
 a $300 device.

 Sincerely,

 Jeremy Davis, CEO
 Maximum Technologies, LLC
 Office 318.303.4725
 www.maximumtech.us


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/



 --
 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

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-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
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Re: [WISPA] Xbox 360 issues

2008-12-04 Thread 3-dB Networks
So does that constitute a heat problem :-)

Daniel White
3-dB Networks

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Josh Luthman
 Sent: Thursday, December 04, 2008 9:20 AM
 To: WISPA General List
 Subject: Re: [WISPA] Xbox 360 issues
 
 Microsoft gets slammed a lot but my communication with them in regards
 to my xbox and service has been pretty good.  I paid for a year of
 live service in January and lost my xbox in a car fire
 (iam8up.com/fiya) in February.  They refunded the full amount.
 
 On 12/4/08, RickG [EMAIL PROTECTED] wrote:
  I understand the warranty was only 90 days but they have extended it
  to 1 year now. Of course, my luck it would fail after 366 days! -RickG
 
  On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
  [EMAIL PROTECTED] wrote:
  The warranty typically replaces the rrod boxes from what I hear.
 
  On 12/4/08, jeremyd [EMAIL PROTECTED] wrote:
  Maybe it's the placement of the device or just plain bad luck.  I
 know
  problems have existed and I know people still have issues, but I know
  quite
  a large pool of avid gamers (unfortunately, that's ALL some of them
 do)
  and
  none have had to replace an XBox 360 (though a couple did replace the
  original)...  and a few bought them on the day of release.
 
  Most of the problems are heat related.  The xbox's graphic chipset can
  get
  so hot that it starts to heat the solder back up and when it cools it
  cracks.  It is called the (RRoD) red ring of death as indicted by the
 red
  ring around the power button.  Just in case anyone has an xbox 360 or
 has
  a
  son/daughter that does, you can simply add 2 normal case fans to the
 box
  of
  the 360 and it will pretty much take care of the problem.  There are
  videos
  on utube that can show you how to do it.  It is a lot cheaper than
  replacing
  a $300 device.
 
  Sincerely,
 
  Jeremy Davis, CEO
  Maximum Technologies, LLC
  Office 318.303.4725
  www.maximumtech.us
 
 
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 --
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  Josh Luthman
  Office: 937-552-2340
  Direct: 937-552-2343
  1100 Wayne St
  Suite 1337
  Troy, OH 45373
 
  Those who don't understand UNIX are condemned to reinvent it, poorly.
  --- Henry Spencer
 
 
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 --
 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373
 
 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer
 
 
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Re: [WISPA] xbox 360 issues

2008-12-03 Thread Marlon K. Schafer
upnp is a huge security whole I'm told.

What port forwarding would be needed for a game system anyway?

Is there something I should be trying on the routers?

marlon

- Original Message - 
From: Mike Hammett [EMAIL PROTECTED]
To: WISPA General List wireless@wispa.org
Sent: Tuesday, December 02, 2008 4:46 PM
Subject: Re: [WISPA] xbox 360 issues


 If uPNP is on, it should work as it's supposed to and the XBox requests 
 the
 port forwarding from the router without manual intervention.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 6:23 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues


 Usually uPNP takes care of it, but they need a specific port forwarded 
 to
 the box to work.  If they have more than one console inside...  I dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call 
 of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-03 Thread Mike Hammett
You would have to Google for the exact port(s) to be forwarded on the 
client's NATing routers.

I'm told wireless is a security hole and yet here we are...  ;-)


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Marlon K. Schafer [EMAIL PROTECTED]
Sent: Wednesday, December 03, 2008 8:24 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 upnp is a huge security whole I'm told.

 What port forwarding would be needed for a game system anyway?

 Is there something I should be trying on the routers?

 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 4:46 PM
 Subject: Re: [WISPA] xbox 360 issues


 If uPNP is on, it should work as it's supposed to and the XBox requests
 the
 port forwarding from the router without manual intervention.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 6:23 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues


 Usually uPNP takes care of it, but they need a specific port forwarded
 to
 the box to work.  If they have more than one console inside...  I dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident 
 Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call
 of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they 
 did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

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 WISPA Wireless

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Matt
 upnp is a huge security whole I'm told.

 What port forwarding would be needed for a game system anyway?

 Is there something I should be trying on the routers?

Are all your custommers NAT'd or do you assign them public IP's?

Matt



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Re: [WISPA] xbox 360 issues

2008-12-03 Thread Josh Luthman
My NAT customers work behind their own routers on the 360 and PS3.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Wed, Dec 3, 2008 at 12:31 PM, Matt [EMAIL PROTECTED] wrote:

  upnp is a huge security whole I'm told.
 
  What port forwarding would be needed for a game system anyway?
 
  Is there something I should be trying on the routers?

 Are all your custommers NAT'd or do you assign them public IP's?

 Matt



 
 WISPA Wants You! Join today!
 http://signup.wispa.org/

 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/




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Re: [WISPA] xbox 360 issues

2008-12-03 Thread Chad Halsted
UDP 88
UDP and TCP 3074

those ports should be forwarded from the customer router to the xbox
360.  360 will need a static IP.


we put this in our firewall for xbox customers and set their xbox to
192.168.200.50/24

net = wpci1
client = ether1

forward udp to 192.168.200.50 88 from any to any 88 in via $net
forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net

On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett [EMAIL PROTECTED] wrote:
 You would have to Google for the exact port(s) to be forwarded on the
 client's NATing routers.

 I'm told wireless is a security hole and yet here we are...  ;-)


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Wednesday, December 03, 2008 8:24 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 upnp is a huge security whole I'm told.

 What port forwarding would be needed for a game system anyway?

 Is there something I should be trying on the routers?

 marlon

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 4:46 PM
 Subject: Re: [WISPA] xbox 360 issues


 If uPNP is on, it should work as it's supposed to and the XBox requests
 the
 port forwarding from the router without manual intervention.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 6:23 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues


 Usually uPNP takes care of it, but they need a specific port forwarded
 to
 the box to work.  If they have more than one console inside...  I dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident
 Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call
 of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they
 did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

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Re: [WISPA] xbox 360 issues

2008-12-03 Thread Josh Luthman
Just a little side note here - when it comes to static IP addresses on the
Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a lot
of people return their Xboxes due to hardware failure and get new units
which drops the MAC address and IP configuration you had before.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted [EMAIL PROTECTED] wrote:

 UDP 88
 UDP and TCP 3074

 those ports should be forwarded from the customer router to the xbox
 360.  360 will need a static IP.


 we put this in our firewall for xbox customers and set their xbox to
 192.168.200.50/24

 net = wpci1
 client = ether1

 forward udp to 192.168.200.50 88 from any to any 88 in via $net
 forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
 forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net

 On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett [EMAIL PROTECTED]
 wrote:
  You would have to Google for the exact port(s) to be forwarded on the
  client's NATing routers.
 
  I'm told wireless is a security hole and yet here we are...  ;-)
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Wednesday, December 03, 2008 8:24 AM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  upnp is a huge security whole I'm told.
 
  What port forwarding would be needed for a game system anyway?
 
  Is there something I should be trying on the routers?
 
  marlon
 
  - Original Message -
  From: Mike Hammett [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 4:46 PM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  If uPNP is on, it should work as it's supposed to and the XBox requests
  the
  port forwarding from the router without manual intervention.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 6:23 PM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  upnp?  We ALWAYS turn that off.  What do you do with it?
 
  - Original Message -
  From: Mike Hammett [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 3:59 PM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  Usually uPNP takes care of it, but they need a specific port
 forwarded
  to
  the box to work.  If they have more than one console inside...  I
 dunno
  what
  to do about that.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 5:51 PM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  What setting would that be?  I've never changed the NAT settings in
 a
  router
  that I set up for a customer.
  marlon
 
  - Original Message -
  From: Mike Hammett [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 10:32 AM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  Indeed.  Make sure the NAT settings are correct so they have the
 best
  pick
  of people to connect with.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Matt [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 11:36 AM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  Call of Duty has to be another big one - those WW2 games have
  dominated
  the
  market for a while.
 
  Odd I can't find a ranking for Xbox live games.  I am confident
  Halo
  and
  Call of Duty have the majority of games.  I can't verify that
 Call
  of
  Duty
  does games p2p versus client-server, though.
 
  One player in the match will be selected as the server based on
 the
  quality of there connection with COD4 and COD5.  Its too bad they
  did
  not allow dedicated linux game servers for these games.
 
  I always tell custommers that if all the players in the given
 match
  have a crappy connection its the server.  If its just them then it
  'might' be a problem with there connection.  I have seen a number
 of
  users with NAT issues on there router though.  Also, many times
 they
  connect to there router wireless with the xbox or ps3 and that
  connection goes crappy.
 
  Matt
 
 
 
 
  WISPA Wants You! Join today!
  http://signup.wispa.org

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Mike Hammett
I don't think that has been as prevalent of an issue over the past 2 years 
or so.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Josh Luthman [EMAIL PROTECTED]
Sent: Wednesday, December 03, 2008 5:15 PM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 Just a little side note here - when it comes to static IP addresses on the
 Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a lot
 of people return their Xboxes due to hardware failure and get new units
 which drops the MAC address and IP configuration you had before.

 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted [EMAIL PROTECTED] wrote:

 UDP 88
 UDP and TCP 3074

 those ports should be forwarded from the customer router to the xbox
 360.  360 will need a static IP.


 we put this in our firewall for xbox customers and set their xbox to
 192.168.200.50/24

 net = wpci1
 client = ether1

 forward udp to 192.168.200.50 88 from any to any 88 in via $net
 forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
 forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net

 On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett [EMAIL PROTECTED]
 wrote:
  You would have to Google for the exact port(s) to be forwarded on the
  client's NATing routers.
 
  I'm told wireless is a security hole and yet here we are...  ;-)
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Wednesday, December 03, 2008 8:24 AM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  upnp is a huge security whole I'm told.
 
  What port forwarding would be needed for a game system anyway?
 
  Is there something I should be trying on the routers?
 
  marlon
 
  - Original Message -
  From: Mike Hammett [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 4:46 PM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  If uPNP is on, it should work as it's supposed to and the XBox 
  requests
  the
  port forwarding from the router without manual intervention.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 6:23 PM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  upnp?  We ALWAYS turn that off.  What do you do with it?
 
  - Original Message -
  From: Mike Hammett [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 3:59 PM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  Usually uPNP takes care of it, but they need a specific port
 forwarded
  to
  the box to work.  If they have more than one console inside...  I
 dunno
  what
  to do about that.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 5:51 PM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  What setting would that be?  I've never changed the NAT settings 
  in
 a
  router
  that I set up for a customer.
  marlon
 
  - Original Message -
  From: Mike Hammett [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 10:32 AM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  Indeed.  Make sure the NAT settings are correct so they have the
 best
  pick
  of people to connect with.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Matt [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 11:36 AM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  Call of Duty has to be another big one - those WW2 games have
  dominated
  the
  market for a while.
 
  Odd I can't find a ranking for Xbox live games.  I am confident
  Halo
  and
  Call of Duty have the majority of games.  I can't verify that
 Call
  of
  Duty
  does games p2p versus client-server, though.
 
  One player in the match will be selected as the server based on
 the
  quality of there connection with COD4 and COD5.  Its too bad 
  they
  did
  not allow dedicated linux game servers for these games.
 
  I always tell custommers that if all the players in the given
 match
  have a crappy connection its the server.  If its just them then 
  it
  'might' be a problem

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Josh Luthman
I spoke with a doctor last week who's son has gone through 4 in the last
year.  May be just that one case, though.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Thu, Dec 4, 2008 at 12:57 AM, Mike Hammett [EMAIL PROTECTED]wrote:

 I don't think that has been as prevalent of an issue over the past 2 years
 or so.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Josh Luthman [EMAIL PROTECTED]
 Sent: Wednesday, December 03, 2008 5:15 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

  Just a little side note here - when it comes to static IP addresses on
 the
  Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a
 lot
  of people return their Xboxes due to hardware failure and get new units
  which drops the MAC address and IP configuration you had before.
 
  Josh Luthman
  Office: 937-552-2340
  Direct: 937-552-2343
  1100 Wayne St
  Suite 1337
  Troy, OH 45373
 
  Those who don't understand UNIX are condemned to reinvent it, poorly.
  --- Henry Spencer
 
 
  On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted [EMAIL PROTECTED] wrote:
 
  UDP 88
  UDP and TCP 3074
 
  those ports should be forwarded from the customer router to the xbox
  360.  360 will need a static IP.
 
 
  we put this in our firewall for xbox customers and set their xbox to
  192.168.200.50/24
 
  net = wpci1
  client = ether1
 
  forward udp to 192.168.200.50 88 from any to any 88 in via $net
  forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
  forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
 
  On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett [EMAIL PROTECTED]
 
  wrote:
   You would have to Google for the exact port(s) to be forwarded on the
   client's NATing routers.
  
   I'm told wireless is a security hole and yet here we are...  ;-)
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Wednesday, December 03, 2008 8:24 AM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   upnp is a huge security whole I'm told.
  
   What port forwarding would be needed for a game system anyway?
  
   Is there something I should be trying on the routers?
  
   marlon
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 4:46 PM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   If uPNP is on, it should work as it's supposed to and the XBox
   requests
   the
   port forwarding from the router without manual intervention.
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Tuesday, December 02, 2008 6:23 PM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   upnp?  We ALWAYS turn that off.  What do you do with it?
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 3:59 PM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   Usually uPNP takes care of it, but they need a specific port
  forwarded
   to
   the box to work.  If they have more than one console inside...  I
  dunno
   what
   to do about that.
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Marlon K. Schafer [EMAIL PROTECTED]
   Sent: Tuesday, December 02, 2008 5:51 PM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   What setting would that be?  I've never changed the NAT settings
   in
  a
   router
   that I set up for a customer.
   marlon
  
   - Original Message -
   From: Mike Hammett [EMAIL PROTECTED]
   To: WISPA General List wireless@wispa.org
   Sent: Tuesday, December 02, 2008 10:32 AM
   Subject: Re: [WISPA] xbox 360 issues
  
  
   Indeed.  Make sure the NAT settings are correct so they have the
  best
   pick
   of people to connect with.
  
  
   -
   Mike Hammett
   Intelligent Computing Solutions
   http://www.ics-il.com
  
  
  
   --
   From: Matt [EMAIL PROTECTED]
   Sent: Tuesday, December 02, 2008 11:36 AM
   To: WISPA General List wireless@wispa.org
   Subject: Re: [WISPA] xbox 360 issues
  
   Call of Duty has to be another big one - those WW2 games have
   dominated
   the
   market for a while.
  
   Odd I can't find a ranking for Xbox live games.  I am

[WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
Hi All,

I've had calls from a number of xbox 360 customers that are having trouble 
with game play etc.  Very long lags, poor pings etc.

These calls are coming from customers off of multiple towers and even in 
different towns.

No calls coming from Wii or playstation.  Just xbox 360.

Anyone else seeing these issues in the last few months?

thanks,
marlon 




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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
The games on those consoles are hosted (network wise) by other
players.  The server for a 16 player game could very well be a person
in Nowhere, ID with a 1/384 DSL connection.

On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED] wrote:
 Hi All,

 I've had calls from a number of xbox 360 customers that are having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon



 
 WISPA Wants You! Join today!
 http://signup.wispa.org/
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/


-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Travis Johnson




Hey now Nowhere, ID is really close to me 

Josh Luthman wrote:

  The games on those consoles are hosted (network wise) by other
players.  The server for a 16 player game could very well be a person
in Nowhere, ID with a 1/384 DSL connection.

On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED] wrote:
  
  
Hi All,

I've had calls from a number of xbox 360 customers that are having trouble
with game play etc.  Very long lags, poor pings etc.

These calls are coming from customers off of multiple towers and even in
different towns.

No calls coming from Wii or playstation.  Just xbox 360.

Anyone else seeing these issues in the last few months?

thanks,
marlon




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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Wes James
Xbox live service has been up and down since Black Friday. It is
possible that the host machine is also causing problems, but my guess is
that the million new subscribers over the weekend gave the service a
pounding. See if they are still having the issues today, as it seems
things have smoothed out a bit.

 

-Wes

 

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Travis Johnson
Sent: Tuesday, December 02, 2008 10:04 AM
To: WISPA General List
Subject: Re: [WISPA] xbox 360 issues

 

Hey now Nowhere, ID is really close to me 

Josh Luthman wrote: 

The games on those consoles are hosted (network wise) by other
players.  The server for a 16 player game could very well be a person
in Nowhere, ID with a 1/384 DSL connection.
 
On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED]  wrote:
  

Hi All,
 
I've had calls from a number of xbox 360 customers that are
having trouble
with game play etc.  Very long lags, poor pings etc.
 
These calls are coming from customers off of multiple towers and
even in
different towns.
 
No calls coming from Wii or playstation.  Just xbox 360.
 
Anyone else seeing these issues in the last few months?
 
thanks,
marlon
 
 
 



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Jeff Broadwick
Can you see it from there?  ducking  :-)

  _  

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Travis Johnson
Sent: Tuesday, December 02, 2008 10:04 AM
To: WISPA General List
Subject: Re: [WISPA] xbox 360 issues


Hey now Nowhere, ID is really close to me 

Josh Luthman wrote: 

The games on those consoles are hosted (network wise) by other

players.  The server for a 16 player game could very well be a person

in Nowhere, ID with a 1/384 DSL connection.



On 12/2/08, Marlon K. Schafer  mailto:[EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:

  

Hi All,



I've had calls from a number of xbox 360 customers that are having trouble

with game play etc.  Very long lags, poor pings etc.



These calls are coming from customers off of multiple towers and even in

different towns.



No calls coming from Wii or playstation.  Just xbox 360.



Anyone else seeing these issues in the last few months?



thanks,

marlon










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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
I believe the Tuesday before or a week before that they launched a bew
firmware for the console (100 megs or more IIRC) which could be
related, but my stance has always faulted with lousy servers.  It
explains how it goes good and bad from game to game all day every day.

On 12/2/08, Jeff Broadwick [EMAIL PROTECTED] wrote:
 Can you see it from there?  ducking  :-)

   _

 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues


 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other

 players.  The server for a 16 player game could very well be a person

 in Nowhere, ID with a 1/384 DSL connection.



 On 12/2/08, Marlon K. Schafer  mailto:[EMAIL PROTECTED]
 [EMAIL PROTECTED] wrote:



 Hi All,



 I've had calls from a number of xbox 360 customers that are having trouble

 with game play etc.  Very long lags, poor pings etc.



 These calls are coming from customers off of multiple towers and even in

 different towns.



 No calls coming from Wii or playstation.  Just xbox 360.



 Anyone else seeing these issues in the last few months?



 thanks,

 marlon







 
 

 WISPA Wants You! Join today!

 http://signup.wispa.org/

 
 



 WISPA Wireless List: wireless@wispa.org



 Subscribe/Unsubscribe:

 http://lists.wispa.org/mailman/listinfo/wireless



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-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
We've seen trouble for months out here.

Even with customers on connections that run 1 to 2 megs.  Heck, I've got 
customers that pull 8 megs both ways that are having trouble with xbox 360 
games.

- Original Message - 
From: Wes James [EMAIL PROTECTED]
To: WISPA General List wireless@wispa.org
Sent: Tuesday, December 02, 2008 7:23 AM
Subject: Re: [WISPA] xbox 360 issues


 Xbox live service has been up and down since Black Friday. It is
 possible that the host machine is also causing problems, but my guess is
 that the million new subscribers over the weekend gave the service a
 pounding. See if they are still having the issues today, as it seems
 things have smoothed out a bit.



 -Wes



 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues



 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other
 players.  The server for a 16 player game could very well be a person
 in Nowhere, ID with a 1/384 DSL connection.

 On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]  wrote:


 Hi All,

 I've had calls from a number of xbox 360 customers that are
 having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and
 even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon




 
 
 WISPA Wants You! Join today!
 http://signup.wispa.org/

 
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
The update was released on the 19th and requires 128 MB of storage space.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Josh Luthman [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 10:25 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 I believe the Tuesday before or a week before that they launched a bew
 firmware for the console (100 megs or more IIRC) which could be
 related, but my stance has always faulted with lousy servers.  It
 explains how it goes good and bad from game to game all day every day.

 On 12/2/08, Jeff Broadwick [EMAIL PROTECTED] wrote:
 Can you see it from there?  ducking  :-)

   _

 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues


 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other

 players.  The server for a 16 player game could very well be a person

 in Nowhere, ID with a 1/384 DSL connection.



 On 12/2/08, Marlon K. Schafer  mailto:[EMAIL PROTECTED]
 [EMAIL PROTECTED] wrote:



 Hi All,



 I've had calls from a number of xbox 360 customers that are having 
 trouble

 with game play etc.  Very long lags, poor pings etc.



 These calls are coming from customers off of multiple towers and even in

 different towns.



 No calls coming from Wii or playstation.  Just xbox 360.



 Anyone else seeing these issues in the last few months?



 thanks,

 marlon







 
 

 WISPA Wants You! Join today!

 http://signup.wispa.org/

 
 



 WISPA Wireless List: wireless@wispa.org



 Subscribe/Unsubscribe:

 http://lists.wispa.org/mailman/listinfo/wireless



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 -- 
 Sent from my mobile device

 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Problems with PC games?

I believe the vast majority, if not all XBox games are hosted by the users 
in the game instead of a central server (as mentioned earlier).  It's 
entirely dependant on how good or bad everyone's connection is.  Could be 
your connection quality back to MS central.  Speed isn't the only indicator 
of connection quality.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Marlon K. Schafer [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 10:25 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 We've seen trouble for months out here.

 Even with customers on connections that run 1 to 2 megs.  Heck, I've got
 customers that pull 8 megs both ways that are having trouble with xbox 360
 games.

 - Original Message - 
 From: Wes James [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 7:23 AM
 Subject: Re: [WISPA] xbox 360 issues


 Xbox live service has been up and down since Black Friday. It is
 possible that the host machine is also causing problems, but my guess is
 that the million new subscribers over the weekend gave the service a
 pounding. See if they are still having the issues today, as it seems
 things have smoothed out a bit.



 -Wes



 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues



 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other
 players.  The server for a 16 player game could very well be a person
 in Nowhere, ID with a 1/384 DSL connection.

 On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]  wrote:


 Hi All,

 I've had calls from a number of xbox 360 customers that are
 having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and
 even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon




 
 
 WISPA Wants You! Join today!
 http://signup.wispa.org/

 
 

 WISPA Wireless List: wireless@wispa.org

 Subscribe/Unsubscribe:
 http://lists.wispa.org/mailman/listinfo/wireless

 Archives: http://lists.wispa.org/pipermail/wireless/







 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
other games.   To my knowledge Halo is the dominate Xbox game.

On 12/2/08, Mike Hammett [EMAIL PROTECTED] wrote:
 Problems with PC games?

 I believe the vast majority, if not all XBox games are hosted by the users
 in the game instead of a central server (as mentioned earlier).  It's
 entirely dependant on how good or bad everyone's connection is.  Could be
 your connection quality back to MS central.  Speed isn't the only indicator
 of connection quality.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 10:25 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 We've seen trouble for months out here.

 Even with customers on connections that run 1 to 2 megs.  Heck, I've got
 customers that pull 8 megs both ways that are having trouble with xbox 360
 games.

 - Original Message -
 From: Wes James [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 7:23 AM
 Subject: Re: [WISPA] xbox 360 issues


 Xbox live service has been up and down since Black Friday. It is
 possible that the host machine is also causing problems, but my guess is
 that the million new subscribers over the weekend gave the service a
 pounding. See if they are still having the issues today, as it seems
 things have smoothed out a bit.



 -Wes



 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues



 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other
 players.  The server for a 16 player game could very well be a person
 in Nowhere, ID with a 1/384 DSL connection.

 On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]  wrote:


 Hi All,

 I've had calls from a number of xbox 360 customers that are
 having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and
 even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon




 
 
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-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
*nods*  The Halo and Call of Duty series operate that way.  I haven't played 
many other games online.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Josh Luthman [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 11:06 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
 other games.   To my knowledge Halo is the dominate Xbox game.

 On 12/2/08, Mike Hammett [EMAIL PROTECTED] wrote:
 Problems with PC games?

 I believe the vast majority, if not all XBox games are hosted by the 
 users
 in the game instead of a central server (as mentioned earlier).  It's
 entirely dependant on how good or bad everyone's connection is.  Could be
 your connection quality back to MS central.  Speed isn't the only 
 indicator
 of connection quality.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 10:25 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 We've seen trouble for months out here.

 Even with customers on connections that run 1 to 2 megs.  Heck, I've got
 customers that pull 8 megs both ways that are having trouble with xbox 
 360
 games.

 - Original Message -
 From: Wes James [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 7:23 AM
 Subject: Re: [WISPA] xbox 360 issues


 Xbox live service has been up and down since Black Friday. It is
 possible that the host machine is also causing problems, but my guess 
 is
 that the million new subscribers over the weekend gave the service a
 pounding. See if they are still having the issues today, as it seems
 things have smoothed out a bit.



 -Wes



 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues



 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other
 players.  The server for a 16 player game could very well be a person
 in Nowhere, ID with a 1/384 DSL connection.

 On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]  wrote:


 Hi All,

 I've had calls from a number of xbox 360 customers that are
 having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and
 even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon




 
 
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 -- 
 Sent from my mobile device

 Josh Luthman
 Office: 937-552-2340
 Direct: 937-552-2343
 1100 Wayne St
 Suite 1337
 Troy, OH 45373

 Those who don't understand UNIX are condemned to reinvent it, poorly.
 --- Henry Spencer


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
Call of Duty has to be another big one - those WW2 games have dominated the
market for a while.

Odd I can't find a ranking for Xbox live games.  I am confident Halo and
Call of Duty have the majority of games.  I can't verify that Call of Duty
does games p2p versus client-server, though.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Tue, Dec 2, 2008 at 12:08 PM, Mike Hammett [EMAIL PROTECTED]wrote:

 *nods*  The Halo and Call of Duty series operate that way.  I haven't
 played
 many other games online.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Josh Luthman [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:06 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

  I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
  other games.   To my knowledge Halo is the dominate Xbox game.
 
  On 12/2/08, Mike Hammett [EMAIL PROTECTED] wrote:
  Problems with PC games?
 
  I believe the vast majority, if not all XBox games are hosted by the
  users
  in the game instead of a central server (as mentioned earlier).  It's
  entirely dependant on how good or bad everyone's connection is.  Could
 be
  your connection quality back to MS central.  Speed isn't the only
  indicator
  of connection quality.
 
 
  -
  Mike Hammett
  Intelligent Computing Solutions
  http://www.ics-il.com
 
 
 
  --
  From: Marlon K. Schafer [EMAIL PROTECTED]
  Sent: Tuesday, December 02, 2008 10:25 AM
  To: WISPA General List wireless@wispa.org
  Subject: Re: [WISPA] xbox 360 issues
 
  We've seen trouble for months out here.
 
  Even with customers on connections that run 1 to 2 megs.  Heck, I've
 got
  customers that pull 8 megs both ways that are having trouble with xbox
  360
  games.
 
  - Original Message -
  From: Wes James [EMAIL PROTECTED]
  To: WISPA General List wireless@wispa.org
  Sent: Tuesday, December 02, 2008 7:23 AM
  Subject: Re: [WISPA] xbox 360 issues
 
 
  Xbox live service has been up and down since Black Friday. It is
  possible that the host machine is also causing problems, but my guess
  is
  that the million new subscribers over the weekend gave the service a
  pounding. See if they are still having the issues today, as it seems
  things have smoothed out a bit.
 
 
 
  -Wes
 
 
 
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On
  Behalf Of Travis Johnson
  Sent: Tuesday, December 02, 2008 10:04 AM
  To: WISPA General List
  Subject: Re: [WISPA] xbox 360 issues
 
 
 
  Hey now Nowhere, ID is really close to me
 
  Josh Luthman wrote:
 
  The games on those consoles are hosted (network wise) by other
  players.  The server for a 16 player game could very well be a person
  in Nowhere, ID with a 1/384 DSL connection.
 
  On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
  mailto:[EMAIL PROTECTED]  wrote:
 
 
  Hi All,
 
  I've had calls from a number of xbox 360 customers that are
  having trouble
  with game play etc.  Very long lags, poor pings etc.
 
  These calls are coming from customers off of multiple towers and
  even in
  different towns.
 
  No calls coming from Wii or playstation.  Just xbox 360.
 
  Anyone else seeing these issues in the last few months?
 
  thanks,
  marlon
 
 
 
 
 
 
  
  WISPA Wants You! Join today!
  http://signup.wispa.org/
 
 
 
  
 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Matt
 Call of Duty has to be another big one - those WW2 games have dominated the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo and
 Call of Duty have the majority of games.  I can't verify that Call of Duty
 does games p2p versus client-server, though.

One player in the match will be selected as the server based on the
quality of there connection with COD4 and COD5.  Its too bad they did
not allow dedicated linux game servers for these games.

I always tell custommers that if all the players in the given match
have a crappy connection its the server.  If its just them then it
'might' be a problem with there connection.  I have seen a number of
users with NAT issues on there router though.  Also, many times they
connect to there router wireless with the xbox or ps3 and that
connection goes crappy.

Matt



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
The few games I play I always hear everyone or no one lagging.  Of course
everyone says they're lagging when they're losing, so...

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Tue, Dec 2, 2008 at 12:36 PM, Matt [EMAIL PROTECTED] wrote:

  Call of Duty has to be another big one - those WW2 games have dominated
 the
  market for a while.
 
  Odd I can't find a ranking for Xbox live games.  I am confident Halo and
  Call of Duty have the majority of games.  I can't verify that Call of
 Duty
  does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt



 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Indeed.  Make sure the NAT settings are correct so they have the best pick 
of people to connect with.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Matt [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 11:36 AM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have dominated 
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo and
 Call of Duty have the majority of games.  I can't verify that Call of 
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Scottie Arnett
...bew firmware for the console (100 megs or more IIRC)

What's that if you do not mind me asking?

Scottie

-- Original Message --
From: Josh Luthman [EMAIL PROTECTED]
Reply-To: WISPA General List wireless@wispa.org
Date:  Tue, 2 Dec 2008 11:25:09 -0500

I believe the Tuesday before or a week before that they launched a bew
firmware for the console (100 megs or more IIRC) which could be
related, but my stance has always faulted with lousy servers.  It
explains how it goes good and bad from game to game all day every day.

On 12/2/08, Jeff Broadwick [EMAIL PROTECTED] wrote:
 Can you see it from there?  ducking  :-)

   _

 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues


 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other

 players.  The server for a 16 player game could very well be a person

 in Nowhere, ID with a 1/384 DSL connection.



 On 12/2/08, Marlon K. Schafer  mailto:[EMAIL PROTECTED]
 [EMAIL PROTECTED] wrote:



 Hi All,



 I've had calls from a number of xbox 360 customers that are having trouble

 with game play etc.  Very long lags, poor pings etc.



 These calls are coming from customers off of multiple towers and even in

 different towns.



 No calls coming from Wii or playstation.  Just xbox 360.



 Anyone else seeing these issues in the last few months?



 thanks,

 marlon







 
 

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-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
So, if the host of the game is on a bad connection that would screw up 
everyone?

I've got people with 8 and 9 meg connections having trouble.  Found out 
about a play station customer that's having some trouble too.

I think that there must be something on our network(s) that is at least 
adding to the problem.  I just can't figure out what to test for.
marlon

- Original Message - 
From: Mike Hammett [EMAIL PROTECTED]
To: WISPA General List wireless@wispa.org
Sent: Tuesday, December 02, 2008 9:08 AM
Subject: Re: [WISPA] xbox 360 issues


 *nods*  The Halo and Call of Duty series operate that way.  I haven't 
 played
 many other games online.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Josh Luthman [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:06 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
 other games.   To my knowledge Halo is the dominate Xbox game.

 On 12/2/08, Mike Hammett [EMAIL PROTECTED] wrote:
 Problems with PC games?

 I believe the vast majority, if not all XBox games are hosted by the
 users
 in the game instead of a central server (as mentioned earlier).  It's
 entirely dependant on how good or bad everyone's connection is.  Could 
 be
 your connection quality back to MS central.  Speed isn't the only
 indicator
 of connection quality.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 10:25 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 We've seen trouble for months out here.

 Even with customers on connections that run 1 to 2 megs.  Heck, I've 
 got
 customers that pull 8 megs both ways that are having trouble with xbox
 360
 games.

 - Original Message -
 From: Wes James [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 7:23 AM
 Subject: Re: [WISPA] xbox 360 issues


 Xbox live service has been up and down since Black Friday. It is
 possible that the host machine is also causing problems, but my guess
 is
 that the million new subscribers over the weekend gave the service a
 pounding. See if they are still having the issues today, as it seems
 things have smoothed out a bit.



 -Wes



 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
 On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues



 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other
 players.  The server for a 16 player game could very well be a person
 in Nowhere, ID with a 1/384 DSL connection.

 On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]  wrote:


 Hi All,

 I've had calls from a number of xbox 360 customers that are
 having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and
 even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon




 
 
 WISPA Wants You! Join today!
 http://signup.wispa.org/

 
 

 WISPA Wireless List: wireless@wispa.org

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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
What setting would that be?  I've never changed the NAT settings in a router 
that I set up for a customer.
marlon

- Original Message - 
From: Mike Hammett [EMAIL PROTECTED]
To: WISPA General List wireless@wispa.org
Sent: Tuesday, December 02, 2008 10:32 AM
Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo and
 Call of Duty have the majority of games.  I can't verify that Call of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Usually uPNP takes care of it, but they need a specific port forwarded to 
the box to work.  If they have more than one console inside...  I dunno what 
to do about that.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Marlon K. Schafer [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 5:51 PM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 What setting would that be?  I've never changed the NAT settings in a 
 router
 that I set up for a customer.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best 
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo 
 and
 Call of Duty have the majority of games.  I can't verify that Call of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Indeed.  If someone's connection is crap and they're the host, everyone 
else's will be crap as well for the duration of that game.

Previously an upstream of mine had a bad router that would decide on its own 
what traffic it would or would not pass without issue.  The issue was most 
noticeable on World of Warcraft, but downloads from various companies didn't 
work either.  All I could do was to have someone play that game at a hop and 
see if it worked or not.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Marlon K. Schafer [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 5:45 PM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 So, if the host of the game is on a bad connection that would screw up
 everyone?

 I've got people with 8 and 9 meg connections having trouble.  Found out
 about a play station customer that's having some trouble too.

 I think that there must be something on our network(s) that is at least
 adding to the problem.  I just can't figure out what to test for.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 9:08 AM
 Subject: Re: [WISPA] xbox 360 issues


 *nods*  The Halo and Call of Duty series operate that way.  I haven't
 played
 many other games online.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Josh Luthman [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:06 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
 other games.   To my knowledge Halo is the dominate Xbox game.

 On 12/2/08, Mike Hammett [EMAIL PROTECTED] wrote:
 Problems with PC games?

 I believe the vast majority, if not all XBox games are hosted by the
 users
 in the game instead of a central server (as mentioned earlier).  It's
 entirely dependant on how good or bad everyone's connection is.  Could
 be
 your connection quality back to MS central.  Speed isn't the only
 indicator
 of connection quality.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 10:25 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 We've seen trouble for months out here.

 Even with customers on connections that run 1 to 2 megs.  Heck, I've
 got
 customers that pull 8 megs both ways that are having trouble with xbox
 360
 games.

 - Original Message -
 From: Wes James [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 7:23 AM
 Subject: Re: [WISPA] xbox 360 issues


 Xbox live service has been up and down since Black Friday. It is
 possible that the host machine is also causing problems, but my guess
 is
 that the million new subscribers over the weekend gave the service a
 pounding. See if they are still having the issues today, as it seems
 things have smoothed out a bit.



 -Wes



 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On
 Behalf Of Travis Johnson
 Sent: Tuesday, December 02, 2008 10:04 AM
 To: WISPA General List
 Subject: Re: [WISPA] xbox 360 issues



 Hey now Nowhere, ID is really close to me

 Josh Luthman wrote:

 The games on those consoles are hosted (network wise) by other
 players.  The server for a 16 player game could very well be a person
 in Nowhere, ID with a 1/384 DSL connection.

 On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]  wrote:


 Hi All,

 I've had calls from a number of xbox 360 customers that are
 having trouble
 with game play etc.  Very long lags, poor pings etc.

 These calls are coming from customers off of multiple towers and
 even in
 different towns.

 No calls coming from Wii or playstation.  Just xbox 360.

 Anyone else seeing these issues in the last few months?

 thanks,
 marlon




 
 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
The inability for the 50 dollar router to do the NAT would be the only
thing I could imagine.

On 12/2/08, Marlon K. Schafer [EMAIL PROTECTED] wrote:
 What setting would that be?  I've never changed the NAT settings in a router
 that I set up for a customer.
 marlon

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo and
 Call of Duty have the majority of games.  I can't verify that Call of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
upnp?  We ALWAYS turn that off.  What do you do with it?

- Original Message - 
From: Mike Hammett [EMAIL PROTECTED]
To: WISPA General List wireless@wispa.org
Sent: Tuesday, December 02, 2008 3:59 PM
Subject: Re: [WISPA] xbox 360 issues


 Usually uPNP takes care of it, but they need a specific port forwarded to
 the box to work.  If they have more than one console inside...  I dunno 
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have 
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
If uPNP is on, it should work as it's supposed to and the XBox requests the 
port forwarding from the router without manual intervention.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Marlon K. Schafer [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 6:23 PM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues


 Usually uPNP takes care of it, but they need a specific port forwarded to
 the box to work.  If they have more than one console inside...  I dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Dennis Burgess - LinkTechs
yeppers.  MT all the way!  :) Works great!

--
* Dennis Burgess, CCNA, A+, Mikrotik Certified Trainer
Link Technologies, Inc -- Mikrotik  WISP Support Services*
314-735-0270
http://www.linktechs.net http://www.linktechs.net/

*/ Link Technologies, Inc is offering LIVE Mikrotik On-Line Training 
http://www.linktechs.net/onlinetraining.asp/*



Mike Hammett wrote:
 If uPNP is on, it should work as it's supposed to and the XBox requests the 
 port forwarding from the router without manual intervention.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 6:23 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

   
 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues


 
 Usually uPNP takes care of it, but they need a specific port forwarded to
 the box to work.  If they have more than one console inside...  I dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

   
 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message - 
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues


 
 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues

   
 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call of
 Duty
 does games p2p versus client-server, though.
   
 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
I believe what Dennis is saying is MT CPEs are EXCELLENT :)

Arc are my favorite enclosures but Roottennas are good too, just short
on looks.

On 12/2/08, Dennis Burgess - LinkTechs [EMAIL PROTECTED] wrote:
 yeppers.  MT all the way!  :) Works great!

 --
 * Dennis Burgess, CCNA, A+, Mikrotik Certified Trainer
 Link Technologies, Inc -- Mikrotik  WISP Support Services*
 314-735-0270
 http://www.linktechs.net http://www.linktechs.net/

 */ Link Technologies, Inc is offering LIVE Mikrotik On-Line Training
 http://www.linktechs.net/onlinetraining.asp/*



 Mike Hammett wrote:
 If uPNP is on, it should work as it's supposed to and the XBox requests
 the
 port forwarding from the router without manual intervention.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 6:23 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues



 Usually uPNP takes care of it, but they need a specific port forwarded
 to
 the box to work.  If they have more than one console inside...  I dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues



 Indeed.  Make sure the NAT settings are correct so they have the best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call
 of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number of
 users with NAT issues on there router though.  Also, many times they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Maybe the RooTennas have personality.  :-p


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: Josh Luthman [EMAIL PROTECTED]
Sent: Tuesday, December 02, 2008 8:01 PM
To: WISPA General List wireless@wispa.org
Subject: Re: [WISPA] xbox 360 issues

 I believe what Dennis is saying is MT CPEs are EXCELLENT :)

 Arc are my favorite enclosures but Roottennas are good too, just short
 on looks.

 On 12/2/08, Dennis Burgess - LinkTechs [EMAIL PROTECTED] wrote:
 yeppers.  MT all the way!  :) Works great!

 --
 * Dennis Burgess, CCNA, A+, Mikrotik Certified Trainer
 Link Technologies, Inc -- Mikrotik  WISP Support Services*
 314-735-0270
 http://www.linktechs.net http://www.linktechs.net/

 */ Link Technologies, Inc is offering LIVE Mikrotik On-Line Training
 http://www.linktechs.net/onlinetraining.asp/*



 Mike Hammett wrote:
 If uPNP is on, it should work as it's supposed to and the XBox requests
 the
 port forwarding from the router without manual intervention.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 6:23 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 upnp?  We ALWAYS turn that off.  What do you do with it?

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 3:59 PM
 Subject: Re: [WISPA] xbox 360 issues



 Usually uPNP takes care of it, but they need a specific port forwarded
 to
 the box to work.  If they have more than one console inside...  I 
 dunno
 what
 to do about that.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Marlon K. Schafer [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 5:51 PM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 What setting would that be?  I've never changed the NAT settings in a
 router
 that I set up for a customer.
 marlon

 - Original Message -
 From: Mike Hammett [EMAIL PROTECTED]
 To: WISPA General List wireless@wispa.org
 Sent: Tuesday, December 02, 2008 10:32 AM
 Subject: Re: [WISPA] xbox 360 issues



 Indeed.  Make sure the NAT settings are correct so they have the 
 best
 pick
 of people to connect with.


 -
 Mike Hammett
 Intelligent Computing Solutions
 http://www.ics-il.com



 --
 From: Matt [EMAIL PROTECTED]
 Sent: Tuesday, December 02, 2008 11:36 AM
 To: WISPA General List wireless@wispa.org
 Subject: Re: [WISPA] xbox 360 issues


 Call of Duty has to be another big one - those WW2 games have
 dominated
 the
 market for a while.

 Odd I can't find a ranking for Xbox live games.  I am confident 
 Halo
 and
 Call of Duty have the majority of games.  I can't verify that Call
 of
 Duty
 does games p2p versus client-server, though.

 One player in the match will be selected as the server based on the
 quality of there connection with COD4 and COD5.  Its too bad they 
 did
 not allow dedicated linux game servers for these games.

 I always tell custommers that if all the players in the given match
 have a crappy connection its the server.  If its just them then it
 'might' be a problem with there connection.  I have seen a number 
 of
 users with NAT issues on there router though.  Also, many times 
 they
 connect to there router wireless with the xbox or ps3 and that
 connection goes crappy.

 Matt


 
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