Re: [wsjt-devel] 4000 PSKReporter User

2016-04-15 Thread KI7MT
Hi Mike,

Just to add a bit to this; as of ~0200 UTC April month to date, approx
3,649,776 WSPR spots made by WSJT-X v1.6.0 thru v1.7.0.

I know the PSKreporter site lists WSPR as a mode, but I am not sure if
the WSJT-X WSPR users are being counted in the rolled up numbers.

Just another data point.


73's
Greg, KI7MT

On 04/15/2016 10:23 AM, Michael Black wrote:
> Congrats to WSJT-X for reaching 4000 PSKReporter users.  Also now comprises
> 60% of the reports compared to JT65HF.  Looks like a bunch of JT65HF users
> switched in the last month.
> Data taken from the wayback machine and as-of-today for 4/15/16
> 
> Mike W9MDB
> 
> Date   JT65HF   WSJTX   Total   WSJTX%
> 8/11/2011 981   0 981 0.0%
> 12/2/20111387   01387 0.0%
> 2/18/20121473   01473 0.0%
> 5/19/20121676   01676 0.0%
> 1/15/20132346   02346 0.0%
> 5/20/20132221 743296425.1%
> 11/4/201321471225337236.3%
> 7/4/2014 20991919401847.8%
> 10/13/2014   22882236452449.4%
> 1/9/2015 26462454510048.1%
> 4/14/201527732793556650.2%
> 5/13/201524752640511551.6%
> 9/19/201526833262594554.9%
> 1/15/201629863990697657.2%
> 3/7/2016 28103747655757.1%
> 4/15/201626664001666760.0%
> 
> 
> 
> 
> [image: Inline image 1]
> 
> 
> 
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Re: [wsjt-devel] wsjtx lock file location

2016-04-15 Thread Bill Somerville
On 15/04/2016 18:36, Richard Bown wrote:
> OK Bill, I'll attempt the udp route
Hi Richard,

if you take the source of the UDPDaemon.cpp program as a starting point 
and hack it to do the stuff you need then compile it and link it with 
the object files you get by compiling NetworkMessage.cpp, 
MessageServer.cpp and Radio.cpp you should get a working executable.

If you need any help with the Qt magic to get it compiled and linked 
don't hesitate to ask. A very simple CMake script will get it done very 
easily.

73
Bill
G4WJS.

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Re: [wsjt-devel] wsjtx lock file location

2016-04-15 Thread Richard Bown



On Fri, 15 Apr 2016 17:43:18 +0100
Bill Somerville  wrote:

> On 15/04/2016 17:25, Richard Bown wrote:
> > Actually in /tmp:)  
> Oops, sorry about that. %TMP% on Windows and $TMPDIR on Mac.
> > But as well as the lockfile, I also found /tmp/WSJTX
> > and lurking in that directory is a file wsjtx_status.txt
> > which I can check for its existence, its only there when WSJTX is running
> > which means the lockfile is untouched.
> Please do not use wsjtx_status.txt, this is deprecated because 
> applications interfere with WSJT-X running by locking it or the 
> directory it is in. It is very hard to scan for the presence of a file 
> without locking the directory that contains it.
> 
> The UDP messages are the way to go, you already have a very short 
> example program that does 99% of what you need, in fact for your 
> application nearly half of that example program is not needed!
> 
> 73
> Bill
> G4WJS.
> 
> 
OK Bill, I'll attempt the udp route
Thanks
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Re: [wsjt-devel] wsjtx lock file location

2016-04-15 Thread Bill Somerville
On 15/04/2016 17:25, Richard Bown wrote:
> Actually in /tmp:)  
Oops, sorry about that. %TMP% on Windows and $TMPDIR on Mac.
> But as well as the lockfile, I also found /tmp/WSJTX
> and lurking in that directory is a file wsjtx_status.txt
> which I can check for its existence, its only there when WSJTX is running
> which means the lockfile is untouched.
Please do not use wsjtx_status.txt, this is deprecated because 
applications interfere with WSJT-X running by locking it or the 
directory it is in. It is very hard to scan for the presence of a file 
without locking the directory that contains it.

The UDP messages are the way to go, you already have a very short 
example program that does 99% of what you need, in fact for your 
application nearly half of that example program is not needed!

73
Bill
G4WJS.

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Re: [wsjt-devel] wsjtx lock file location

2016-04-15 Thread Richard Bown
Hi Bill
Actually in /tmp  :) 
But as well as the lockfile, I also found /tmp/WSJTX
and lurking in that directory is a file wsjtx_status.txt
which I can check for its existence, its only there when WSJTX is running
which means the lockfile is untouched.
Thanks


On Fri, 15 Apr 2016 16:50:05 +0100
Bill Somerville  wrote:

> On 15/04/2016 16:25, Richard Bown wrote:
> > where is the lock file stored when wsjtx is running ?
> > I'd like to change the screen resolution when running wsjtx and looking for
> > a file to test, as an alternative to greping from the process ID.
> > I could start wsjtx from a shell script and change the screen res there, 
> > but I still need to
> > test when it shuts down.
> Hi Ricard,
> 
> the lock file is in $TMP. You must be careful not to lock the file 
> yourself if you are going to scan for it.
> 
> Anther, and much better, option is to use the UDP broadcasts that WSJT-X 
> can send, you need to write a trivial UDP server to receive them and for 
> what you want you can simply look for a couple of different messages. 
> Messages are documented in NetworkMessage.hpp and a sample UDP server 
> daemon is built by WSJT-X. The example server is called UDPDaemon.cpp 
> and the executable is udp_daemon.
> 
> The MessageServer class that UDPDaemon uses already provides two signals 
> for client (WSJT-X is the client here) opened and client closed so you 
> just need to hook onto those with your stuff.
> 
> 73
> Bill
> G4WJS.
> 
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Richard Bown

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[wsjt-devel] wsjtx lock file location

2016-04-15 Thread Richard Bown
Hi
where is the lock file stored when wsjtx is running ?
I'd like to change the screen resolution when running wsjtx and looking for
a file to test, as an alternative to greping from the process ID.
I could start wsjtx from a shell script and change the screen res there, but I 
still need to test
when it shuts down.

Or has some nice person left a point in the start up / shutdown sequence where 
a custom command
could be inserted  ?
Thanks

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Re: [wsjt-devel] WSJTX on ARMHF SBC ,

2016-04-15 Thread Richard Bown
Our postings crossed
All builds made were using JTSDK, much easier than manually building.
When getting the failed build first of all I tried several different versions , 
1.5.0,
1.6.0rc2, and exp versions all with the same build failure right at the end of 
the build.
Each time a new build was tried new sub directories were created by JTSDK, so 
there shouldn't have
been anything from previous builds.
The original build would also not recompile, failing with the same ? header 
problems. Note: a make
clean was not run on the original version as that would have destroyed the 
compiled binaries.
It wasn't until after deleting all of the wsjtx directories I got a clean build.
I've used JTSDK on 3 different computers and it didnt seem to matter if an 
earlier version of wsjtx
was in existence, and as such never bothered to read the release notes with it.
To be honest who reads release notes when something works ?

I still suspect something in gar/ was causing the problem, but that wont be 
verified until someone
else hits the same problem, At least now its known how to get around it. 

And I've got a working version of wsjtx :)
I'll notify the QT5 /openGL developers that it was NOT a problem of their 
making.
Thanks


On Thu, 14 Apr 2016 17:27:14 -0600
KI7MT  wrote:

> All,
> 
> To be clear on Bill's point(s) below -- there are no automated build
> scripts (at least that I am aware of) in the WSJT-X repository; that is
> why I created JTSDK in the first place.
> 
> I believe, though I'd have to verify it, in JTSDK v2.0.19 and above,
> clean, rcfg and separate *are disabled* by default, which should perform
> in the manner which Bill states below.
> 
> For developers, it's makes little since to clean and reconfigure the
> build tree each iteration. The options are there for those using JTSDK
> to *enable / disable* at will. Understanding their usage is the onus of
> the user.
> 
> If the release notes are not clear, or the system man pages / help
> screens are not sufficient, let me know and I'll try to amend them to be
> more user friendly.
> 
> 
> 73's
> Greg, KI7MT
> 
> 
> On 04/14/2016 05:10 PM, Bill Somerville wrote:
> > On 15/04/2016 00:00, Richard Bown wrote:
> >> So wouldn't it make sense to put in the automated build scripts a make 
> >> clean before
> >> configure ??? or at least before make.
> > Hi Richard,
> > 
> > the whole point of build tools like make and tools like CMake that can 
> > generate Makefiles is to do minimal rebuilds to save time. Having to 
> > wait for a clean build or scrapping the whole configured build tree 
> > every time you want to rebuild is totally defeating the object of smart 
> > build tools.
> > 
> > 73
> > Bill
> > G4WJS.
> 



-- 
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Best wishes /73 
Richard Bown

Email : rich...@g8jvm.com
HTTP  :  http://www.g8jvm.com
nil carborundum a illegitemis
##
Ham Call: G8JVM . QRV: 50-432 MHz + Microwave 23 cms 140W, 13 cms 100W & 3cms 5W
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QRV VHF 6mtrs 200W, 4 mtrs 150W, 2mtrs 400W, 70cms 200W
OS: Linux Mint 17.3 x86_64 on a Dell Inspiron N5030 laptop
##
 


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