Re: [Yade-users] [Question #697927]: merge request on gitlab

2021-07-14 Thread Raphaël Maurin
Question #697927 on Yade changed:
https://answers.launchpad.net/yade/+question/697927

Status: Answered => Solved

Raphaël Maurin confirmed that the question is solved:
Thank you both for your answers, I will send an email to Bruno and then process 
as Robert suggested. 
Best, 
Raphaël

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[Yade-users] [Question #697927]: merge request on gitlab

2021-07-09 Thread Raphaël Maurin
New question #697927 on Yade:
https://answers.launchpad.net/yade/+question/697927

Hi all, 

I have not been doing any commit since we moved to gitlab and I am not 
completely sure I understand how to do it properly. I followed the tutorial on 
yade website (https://yade-dem.org/doc/gitrepo.html#yade-gitrepo-label) but 
then I do not understand how I should do once I made a commit. Should I "push 
on yade-dev" or "Push to personnal repository" ?  Or should I ask a merge 
request ? As a member of Yade-dev or as a new developper ?

I am sure my questions are rather basic but I prefer to have your opinion 
before instead of making a mistake directly !
Thanks in advance for you advices ! 

Raphaël 

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Re: [Yade-users] [Question #696906]: 3D view black

2021-07-09 Thread Raphaël Maurin
Question #696906 on Yade changed:
https://answers.launchpad.net/yade/+question/696906

Status: Answered => Solved

Raphaël Maurin confirmed that the question is solved:
I made all the updates on the graphic card driver, restart the computer (this 
was not possible for a long time, simulations running...) and it works !
Thank you Bruno for the answer and sorry for the inconvenience. 
Raphaël

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Re: [Yade-users] [Question #696906]: 3D view black

2021-07-09 Thread Raphaël Maurin
Question #696906 on Yade changed:
https://answers.launchpad.net/yade/+question/696906

Raphaël Maurin confirmed that the question is solved:
Thanks Bruno Chareyre, that solved my question.

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Re: [Yade-users] [Question #696906]: 3D view black

2021-05-07 Thread Raphaël Maurin
Question #696906 on Yade changed:
https://answers.launchpad.net/yade/+question/696906

Status: Answered => Open

Raphaël Maurin is still having a problem:
Hi Bruno, 
Thank you for your answer, you seem right, when I execute glxgears, nothing 
appears on the computer, there is not even a window created (on my other PC, I 
can see a window opening with some animation). 
Should I have a look to the driver of the graphic card ?
Raphaël

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[Yade-users] [Question #696906]: 3D view black

2021-05-04 Thread Raphaël Maurin
New question #696906 on Yade:
https://answers.launchpad.net/yade/+question/696906

Hi all, 

I am having troubles with the 3D view on my computer: whatever the script I 
run, with whatever the version of yade (from source, from package, yadedaily), 
the 3D view opens but it just shows a black square without any 
particles/objects. There are clearly particles inside the simulation and the 
simulation runs, it is just the 3D view that seems not to work (without any 
error message). 

In order to give you a precise error script, I get (for example) the problem 
when running the bouncing sphere example 
(https://gitlab.com/yade-dev/trunk/blob/master/doc/sphinx/tutorial/01-bouncing-sphere.py)
 with yadedaily 20210429-5295~8412db8~bionic1. I am on Ubuntu 18.04.

Do you have an idea of what it could be due to ? Do not hesitate if you need 
further information. 
Thanks in advance, 

Raphaël 

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[Yade-users] [Question #675297]: Problem in GlobalStiffnessTimeStepper

2018-10-17 Thread Raphaël Maurin
New question #675297 on Yade:
https://answers.launchpad.net/yade/+question/675297

Hi all, 

I just updated the code from source, and a problem just appeared in 
GlobalStiffnessTimeStepper, which was working fine before. When considering the 
example script 
trunk/examples/HydroForceEngine/twoWayCoupling/sedimentTransportExample_1DRANSCoupling.py,
 I get a time step of the order of 10^{-310} (!). 
This is the case when considering the option viscEl = True, while everything is 
fine if viscEl = False. 

This seems to come from a recent commit by Bruno (2 days ago), but I am not 
able to find from where the change come from. Can anyone (Bruno ? ) help me to 
identify the problem ? 

Thanks !

Raphael 

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Re: [Yade-users] [Question #674139]: Problem after updating to Ubuntu 18.04

2018-09-19 Thread Raphaël Maurin
Question #674139 on Yade changed:
https://answers.launchpad.net/yade/+question/674139

Status: Open => Answered

Raphaël Maurin proposed the following answer:
Hi Rémi,

I just re-installed Yade with ubuntu 18.04 yesterday and I got the same problem 
with libqglviewer library. It does not have the same name on the new version of 
Ubuntu if I understood well, it is now called libqglviewer-dev-qt5 (or at least 
that is what I installed and it worked). 
Regarding the question of python-imaging, it read on a question (I am not able 
to it again) that it is not necessary (and I succeeded to compile the code 
without). 

Hope it will work for you,

Raphael

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Re: [Yade-users] [Question #674057]: Compilation from source crash at flowEngine

2018-09-18 Thread Raphaël Maurin
Question #674057 on Yade changed:
https://answers.launchpad.net/yade/+question/674057

Raphaël Maurin confirmed that the question is solved:
Thanks Robert Caulk, that solved my question.

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Re: [Yade-users] [Question #674057]: Compilation from source crash at flowEngine

2018-09-18 Thread Raphaël Maurin
Question #674057 on Yade changed:
https://answers.launchpad.net/yade/+question/674057

Status: Answered => Solved

Raphaël Maurin confirmed that the question is solved:
Hi Robert and Bruno,

Indeed, I didn't install libopenblas-dev. Actually, it is not written
that this is mandatory on the installation webpage, so I just copied and
paste the five lines of mandatory libraries. Probably we should
actualize the installation webpage, can I change it myself in the source
code ? (if yes, where ? )

Thank you for the precision Bruno, indeed I don't need the flow engine
so I should probably have disabled it.

After installing libopenblas, everything works fine, thank you Robert !

Cheers,

Raphael

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Re: [Yade-users] [Question #674057]: Compilation from source crash at flowEngine

2018-09-18 Thread Raphaël Maurin
Question #674057 on Yade changed:
https://answers.launchpad.net/yade/+question/674057

Status: Answered => Open

Raphaël Maurin is still having a problem:
Hi Robert,

Thank you for your answer. Here is the output of the cmake command:

raphael@raphaelPerso:~/work/software/Yade/build$ cmake 
-DCMAKE_INSTALL_PREFIX=../compiled ../trunk
-- Found OpenMP_C: -fopenmp  
-- Found OpenMP_CXX: -fopenmp  
-- Found OpenMP: TRUE   
qmake: could not find a Qt installation of ''
-- Found unsuitable Qt version "" from NOTFOUND
-- Version is set to 2018-09-13.git-2c71b2a
-- GTS using gts-config /usr/bin/gts-config
-- Using GTS from /usr
-- GCC Version >= 4.8. Adding -ftrack-macro-expansion=0
-- GCC Version >= 4.8. Adding -save-temps
-- GCC Version >= 4.9. Adding -fstack-protector-strong
-- Boost version: 1.65.1
-- Found the following Boost libraries:
--   python
--   thread
--   filesystem
--   iostreams
--   regex
--   serialization
--   system
--   date_time
--   chrono
--   atomic
--   Boost_VERSION: 106501
--   Boost_LIB_VERSION: 1_65_1
--   Boost_INCLUDE_DIRS: /usr/include
--   Boost_LIBRARIES: 
/usr/lib/x86_64-linux-gnu/libboost_python.so/usr/lib/x86_64-linux-gnu/libboost_thread.so/usr/lib/x86_64-linux-gnu/libboost_filesystem.so/usr/lib/x86_64-linux-gnu/libboost_iostreams.so/usr/lib/x86_64-linux-gnu/libboost_regex.so/usr/lib/x86_64-linux-gnu/libboost_serialization.so/usr/lib/x86_64-linux-gnu/libboost_system.so/usr/lib/x86_64-linux-gnu/libboost_date_time.so/usr/lib/x86_64-linux-gnu/libboost_chrono.so/usr/lib/x86_64-linux-gnu/libboost_atomic.so/usr/lib/x86_64-linux-gnu/libpthread.so
-- Found Eigen3, version: 3.3.4
-- Disable vectorization
-- The imported target "vtkRenderingPythonTkWidgets" references the file
   "/usr/lib/x86_64-linux-gnu/libvtkRenderingPythonTkWidgets.so"
but this file does not exist.  Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
   "/usr/lib/cmake/vtk-6.3/VTKTargets.cmake"
but not all the files it references.

-- The imported target "vtk" references the file
   "/usr/bin/vtk"
but this file does not exist.  Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
   "/usr/lib/cmake/vtk-6.3/VTKTargets.cmake"
but not all the files it references.

-- Found VTK
-- Found OpenMP_C: -fopenmp  
-- Found OpenMP_CXX: -fopenmp  
-- Found OpenMP
-- GTS using gts-config /usr/bin/gts-config
-- Using GTS from /usr
-- Found GTS
-- USE QT5
-- Found GUI-Qt5-LIBS
-- GMP libs: /usr/lib/x86_64-linux-gnu/libgmp.so 
/usr/lib/x86_64-linux-gnu/libgmpxx.so
-- GMP libs: /usr/lib/x86_64-linux-gnu/libgmp.so 
/usr/lib/x86_64-linux-gnu/libgmpxx.so
-- Found CGAL
-- Could NOT find Cholmod (missing: CHOLMOD_LIBRARIES CHOLMOD_INCLUDE_DIR 
AMD_LIBRARY CAMD_LIBRARY COLAMD_LIBRARY CCOLAMD_LIBRARY) 
-- Could NOT find Metis (missing: METIS_INCLUDE_DIR METIS_LIBRARY) 
-- Missing dependency for LINSOLV, disabled
-- Found GL2PS
LBMFLOW is still experimental, building and running LBM engine are at your own 
risk!
Yade will be installed to /home/raphael/work/software/Yade/compiled
-- Suffix is set to -2018-09-13.git-2c71b2a
-- LIBRARY_OUTPUT_PATH is set to lib/x86_64-linux-gnu
-- runtimePREFIX is set to /home/raphael/work/software/Yade/compiled
-- Could NOT find gts (missing: PY_gts) 
-- Use embedded version of gts. Please, consider installing the corresponding 
package
-- VTK version >5 is found
-- ===
-- Yade configured with following features: Odeint VTK OpenMP GTS GUI-Qt5 CGAL 
PFVFLOW TWOPHASEFLOW GL2PS LBMFLOW
-- Disabled features: LINSOLV SPH DEFORM LIQMIGRATION MASK_ARBITRARY PROFILING 
PotentialParticles PotentialBlocks
-- Optimized build
-- ===
-- Configuring done
-- Generating done
-- Build files have been written to: /home/raphael/work/software/Yade/build

It is indeed not using LINSOLV as you guessed. I didn't do that on purpose, I 
just followed the step of the installation from source written on Yade website. 
I installed libsuiteparse and libmetis as you said and everything is compiling. 
But when I launch yade, I obtain an error:

raphael@raphaelPerso:~/work/software/Yade/compiled/bin$ 
./yade-2018-09-13.git-2c71b2a
Welcome to Yade 2018-09-13.git-2c71b2a 
Traceback (most recent call last):
  File "./yade-2018-09-13.git-2c71b2a", line 129, in 
import yade
  File 
"/home/raphael/work/software/Yade/compiled/lib/x86_64-linux-gnu/yade-2018-09-13.git-2c71b2a/py/yade/__init__.py",
 line 65, in 
import boot
ImportError: 
/home/raphael/work/software/Yade/compiled/lib/x86_64-linux-gnu/yade-2018-09-13.g

[Yade-users] [Question #674057]: Compilation from source crash at flowEngine

2018-09-17 Thread Raphaël Maurin
New question #674057 on Yade:
https://answers.launchpad.net/yade/+question/674057

Hi, 

I re-installed xubuntu (18.04) and I am unable to compile Yade from the actual 
source file. After downloading all the libraries necessary for Yade, I compiled 
the code and it stopped at 81% with the following error: 

[ 81%] Building CXX object CMakeFiles/yade.dir/pkg/pfv/FlowEngine.cpp.o
In file included from 
/home/raphael/work/software/Yade/build/pkg/pfv/FlowEngine_FlowEngineT.hpp:481:0,
 from 
/home/raphael/work/software/Yade/trunk/pkg/pfv/FlowEngine.cpp:11:
/home/raphael/work/software/Yade/build/pkg/pfv/FlowEngine_FlowEngineT.ipp: In 
instantiation of ‘void TemplateFlowEngine_FlowEngineT<_CellInfo, _VertexInfo, 
_Tesselation, 
solverT>::updateLinearSystem(TemplateFlowEngine_FlowEngineT<_CellInfo, 
_VertexInfo, _Tesselation, solverT>::Solver&) [with _CellInfo = 
FlowCellInfo_FlowEngineT; _VertexInfo = FlowVertexInfo_FlowEngineT; 
_Tesselation = 
CGT::_Tesselation >; solverT = 
CGT::FlowBoundingSphere > >; TemplateFlowEngine_FlowEngineT<_CellInfo, 
_VertexInfo, _Tesselation, solverT>::Solver = 
CGT::FlowBoundingSphere > >]’:
/home/raphael/work/software/Yade/build/pkg/pfv/FlowEngine_FlowEngineT.ipp:91:90:
   required from ‘void TemplateFlowEngine_FlowEngineT<_CellInfo, _VertexInfo, 
_Tesselation, solverT>::action() [with _CellInfo = FlowCellInfo_FlowEngineT; 
_VertexInfo = FlowVertexInfo_FlowEngineT; _Tesselation = 
CGT::_Tesselation >; solverT = 
CGT::FlowBoundingSphere > >]’
/home/raphael/work/software/Yade/trunk/pkg/pfv/FlowEngine.cpp:34:754:   
required from here
/home/raphael/work/software/Yade/build/pkg/pfv/FlowEngine_FlowEngineT.ipp:810:14:
 error: ‘TemplateFlowEngine_FlowEngineT::Solver {aka class 
CGT::FlowBoundingSphere > >}’ has no member named ‘isLinearSystemSet’; did 
you mean ‘resetLinearSystem’?
 flow.isLinearSystemSet = false;
 ~^
 resetLinearSystem
/home/raphael/work/software/Yade/build/pkg/pfv/FlowEngine_FlowEngineT.ipp:811:7:
 error: ‘TemplateFlowEngine_FlowEngineT::Solver {aka class 
CGT::FlowBoundingSphere > >}’ has no member named ‘factorizedEigenSolver’; 
did you mean ‘factorizeOnly’?
  flow.factorizedEigenSolver = false;
  ~^
  factorizeOnly
CMakeFiles/yade.dir/build.make:3422: recipe for target 
'CMakeFiles/yade.dir/pkg/pfv/FlowEngine.cpp.o' failed
make[2]: *** [CMakeFiles/yade.dir/pkg/pfv/FlowEngine.cpp.o] Error 1
make[2]: *** Attente des tâches non terminées
CMakeFiles/Makefile2:139: recipe for target 'CMakeFiles/yade.dir/all' failed
make[1]: *** [CMakeFiles/yade.dir/all] Error 2
Makefile:129: recipe for target 'all' failed
make: *** [all] Error 2




Any idea of what it could be due to ? Is there a problem in the source code or 
am I missing something ? 

Thank you in advance, 

Raphael 

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Re: [Yade-users] [Question #669519]: Drag force

2018-05-23 Thread Raphaël Maurin
Question #669519 on Yade changed:
https://answers.launchpad.net/yade/+question/669519

Status: Open => Answered

Raphaël Maurin proposed the following answer:
If the question is to apply a constant fluid velocity in a given
direction, then HydroForceEngine is able to do what you want. You should
then mainly prescribe the reference position of the zero, zRef, the
number of cell you want to divide the domain into, nCell, the width of
the cells, deltaZ, and the fluid properties. As I told you in the
previous message, you can start from the example script
sedimentTransportExample.py, in the folder
examples/HydroForceEngine/oneWayCoupling, for which the fluid velocity
profile imposed depends on the depth. If you make the fluid velocity
profile constant, this should do what you want.

Regarding your question on the increasing computational cost, I don't
know exactly because I am usually using this engine with the averaging
functions and the 1D fluid resolution. But I don't think it increases
much the computational cost.

Best,

Raphael

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Re: [Yade-users] [Question #669519]: Drag force

2018-05-22 Thread Raphaël Maurin
Question #669519 on Yade changed:
https://answers.launchpad.net/yade/+question/669519

Status: Open => Answered

Raphaël Maurin proposed the following answer:
Dear Francesco,

As you noticed, dragEngine only applies a drag force to the particles
considering the fluid at rest. There exists another engine which can
apply drag forces to the particles considering a 1D vertical fluid
velocity profile, which is called HydroForceEngine (see  the manual
https://yade-
dem.org/doc/yade.wrapper.html?highlight=hydroforceengine#yade.wrapper.HydroForceEngine
and an example script
trunk/examples/HydroForceEngine/oneWayCoupling/sedimentTransportExample.py).
However, if you want to apply a drag force due to a 3D velocity field,
you will need to implement something else.

Don't hesitate to ask further questions on HydroForceEngine if you want
to use it.

Best,

Raphael

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Re: [Yade-users] [Question #665244]: yade.utils.getStressProfile_contact() - did not match C++ signature

2018-03-05 Thread Raphaël Maurin
Question #665244 on Yade changed:
https://answers.launchpad.net/yade/+question/665244

Status: Open => Answered

Raphaël Maurin proposed the following answer:
Dear Agastya,

getStressProfile_contact is a function to evaluate the stress tensor  on
a vertical grid (along z) of spacing dz and starting from zRef.
Therefore, it returns a vector of stress tensor. This means that there
will be a problem in the line

plot.addData(i=O.iter,CN=utils.getStressProfile_contact(volume=1,ncell=10,dz=1.00,zRef=0.00))(2)

As you are trying to plot a vector of 3x3 matrix, which does not have
any meaning.

Second, I believe that the error you are pointing out comes from the
fact that you wrote "ncell" instead of "nCell" in the abovementionned
line.

Raphael

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Re: [Yade-users] [Question #429604]: Cylinder and periodic boundary conditions

2017-01-16 Thread Raphaël Maurin
Question #429604 on Yade changed:
https://answers.launchpad.net/yade/+question/429604

Status: Answered => Open

Raphaël Maurin is still having a problem:
Hi Bruno,

Thanks for your answer, there are still some points that are unclear to me, I 
probably didn't understand everything:
- How do you get the normal component of the relative velocity only from the 
shear one ? I would need to evaluate the relative velocity for that and if I 
want to account for the ratcheting effect correction,  it seems to me that I 
need to call again getIncidentVel, maybe I missed something. 

>I'm not following you fully. 1/ I don't see a trick/approximation, to
me it is just ordinary code. So when you ask "why" I tend to just think
"why not?". 2/ why do you think it is irrelevant to include the 0.5*un
term in the branch between e.g. sphere and box or spheres of different
sizes? How would you like it? Did you realize that the same 0.5 is also
used between facets and spheres whatever the law functor?

>From what I understand the contact point is then always considered to be at 
>half the penetration depth. Two things. 1/Why not from a modeling point of 
>view as you say, but from a physical point of view I believe that the question 
>of the contact point is not that simple and is fundamental. If you consider an 
>interaction between two objects that have a different curvature, the 
>definition of the contact point is not straightforward and you should consider 
>the position of the contact point which gives you the right physical behavior 
>for the normal and tangential contact force. Defining it as half the 
>penetration depth is a choice (which I do not know if it is well reproducing 
>the "physical"/expected behavior). 2/ If you say that the contact point is 
>always considered as half the penetration depth, then I do not understand why 
>that:
const State& de1 = *static_cast<State*>(bodies[id1]->state.get());
const State& de2 = *static_cast<State*>(bodies[id2]->state.get());
const Vector3r shift2 = scene->isPeriodic ? 
scene->cell->intrShiftPos(I->cellDist): Vector3r::Zero();
const Vector3r c1x = (geom.contactPoint - de1.pos);
const Vector3r c2x = (geom.contactPoint - de2.pos - shift2);
gives different results from that:
const Vector3r c1x = geom->radius1-0.5*geom->penetrationDepth*geom->normal;
const Vector3r c2x = -geom->radius2-0.5*geom->penetrationDepth*geom->normal;

?

> However, guess why ViscElPhys_Basic has a bug that CundallStrack does
not have? Because they are two different functors instead of one, i.e.
more lines of code with less eyes/fingers for each of them. Hence if
someone wants to do something very useful for the years to come he could
merge some of the existing functors. That was my point.

I am ok with that, but this would mean keeping all the compatibility
with the existing ViscElPhys_Basic law (prescription possible of (young,
poisson) or (kn, ks) with (en, et) or (cn, cs)) in the new one and
suppressing the ViscElPhys_Basic contact law. Is this possible ? In
which file(s) should it be included ?

Raphael

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Re: [Yade-users] [Question #429604]: Cylinder and periodic boundary conditions

2017-01-11 Thread Raphaël Maurin
Question #429604 on Yade changed:
https://answers.launchpad.net/yade/+question/429604

Status: Answered => Open

Raphaël Maurin is still having a problem:
Hi Bruno,

Not sure I completely agree with you on all what you are saying. 
- Regarding getIncidentVel, I thought at using shearInc but this gives me only 
the shear component and I also want the normal one so it does not work. I need 
to use getIncidentVel
- Regarding the periodicity,  it is implemented in 
Law2_ScGeom_ViscElPhys_Basic. Indeed, the shift which is necessary to evaluate 
the geometry of the contact between two particles 
(scene->cell->intrShiftPos(cellDist), usually called shift2 in the code) and 
that you are describing, is implemented in it. 
However, the problem does not seem to rely on the periodicity, at least for 
spheres, but on the periodicity for interaction between spheres and other 
objects. This can be very well identified by comparing the contact law with 
Law2_ScGeom_FrictPhys_CundallStrack. In the latter case, a "trick"/an 
approximation is used when considering periodic boundary conditions. It is the 
one I reported: 
if (!scene->isPeriodic && !sphericalBodies) {
  State* de1 = Body::byId(id1,scene)->state.get();
  State* de2 = Body::byId(id2,scene)->state.get();
  applyForceAtContactPoint(-phys->normalForce-shearForce, geom->contactPoint, 
id1, de1->se3.position, id2, de2->se3.position);}
 else {//we need to use correct branches in the periodic case, the following 
apply for spheres only
  Vector3r force = -phys->normalForce-shearForce;
  scene->forces.addForce(id1,force);
  scene->forces.addForce(id2,-force);
  scene->forces.addTorque(id1,(geom->radius1-0.5*geom->penetrationDepth)* 
geom->normal.cross(force));
  scene->forces.addTorque(id2,(geom->radius2-0.5*geom->penetrationDepth)* 
geom->normal.cross(force));
 }
Where we can see that in the case where the conditions are periodic the first 
condition is never fulfilled, and the part following the else is used. In that 
case, what is applied is that the contact point is always considered to be 
situated at the middle of the penetration depth. While this is ok for particles 
of the same size, this to my opinion does not apply when considering the 
interaction of a particle with a wall. My question was (and still is): why is 
it necessary to use this trick/approximation to avoid the bug ? 
- For the fact to implement a potential correction (which I will probably do) 
in CundallStrack, I am not sure it is relevant, especially considering that to 
my knowledge a non-negligible number of people use this contact law and I 
believe it is not a good idea to leave this contact law with a mistake. I could 
simply adjust the formulation to make it similar to CundallStrack, in order to 
have a coherence and correct the mistake (if there is any real one).

Cheers
Raphael

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[Yade-users] [Question #429604]: Cylinder and periodic boundary conditions

2017-01-04 Thread Raphaël Maurin
New question #429604 on Yade:
https://answers.launchpad.net/yade/+question/429604

Hi all, 

I am having a problem when I use a cylinder with periodic boundary condition. 

I made a simple script to reproduce the problem. The script is a column of 
grain falling inside a box under gravity, with a cylinder fixed on the lower 
(infinite) plane of the box. When I do that, everything works fine (option 
periodic = 0 and cylinderBottom = 1 in the script below). 
If now, I remove the sides of the box and replace it  with periodic boundary 
condition (periodic = 1 and cylinderBottom = 1 in script below), some particles 
literally goes inside the cylinder. And this whatever the stiffness of the 
interaction, the time step used, the contact law used 
(Law2_ScGeom_ViscElPhys_Basic or Law2_ScGeom_FrictPhys_CundallStrack) and the 
length of the cylinder (which I made much larger than the periodic cell).  
This does not happen if I consider instead of the cylinder a row of fixed 
spheres (periodic = 1 and cylinderBottom = 0 in the script below). 

There is also a strange behavior when defining the cylinder position and 
extents, which might be linked to the present problem:
- It is not possible to define a cylinder which extents corresponds to an 
integer of the periodic cell extent, e.g. cylinder(begin = 
(L/2.,-100*L,ground+dp/2.),end =(L/2.,100*L,ground+dp/2.), It considers 
that the length is zero at this moment, probably applying
However, if you interchange begin and end, it works, i.e. cylinder(begin = 
(L/2.,100*L,ground+dp/2.),end =(L/2.,-100*L,ground+dp/2.),
- The 3D view shows very strange position of the cylinder, which do not 
correspond to its actual position, when you consider the position of the 
cylinder nodes.

Do you have any idea what the problem could be linked to  ? 

Raphael


Script:
from yade import pack
from yade.gridpfacet import *

dp= 6e-3

periodic = 1
cylinderBottom = 1

ground = 0.2*dp
H = 300*dp
L = 20*dp

O.engines = [
 ForceResetter(),
 
InsertionSortCollider([Bo1_Sphere_Aabb(),Bo1_Box_Aabb(),Bo1_GridConnection_Aabb()],allowBiggerThanPeriod
 = True),
 InteractionLoop(

[Ig2_Sphere_Sphere_ScGeom(),Ig2_Box_Sphere_ScGeom(),Ig2_Sphere_GridConnection_ScGridCoGeom()],
[Ip2_ViscElMat_ViscElMat_ViscElPhys()],
[Law2_ScGeom_ViscElPhys_Basic()]
#[Ip2_FrictMat_FrictMat_FrictPhys()],
#[Law2_ScGeom_FrictPhys_CundallStrack()]
 ),
 PyRunner(command = 'check()', virtPeriod = 0.1),
 NewtonIntegrator(damping=0., gravity = (0,0,-9.81))
 ]

#Material creation
O.materials.append(ViscElMat(en=0.5, et=1., young=5e6, poisson=0.5, 
density=2500., frictionAngle=0.4, label='Mat'))
#O.materials.append(FrictMat(young = 5e6, poisson = 0.5, 
density=2500,frictionAngle=0.4, label='Mat'))  

#Periodic Cell or containing box
if periodic:
O.periodic = True 
O.cell.setBox(L,L,H)
O.bodies.append(box(center= 
(L/2.,L/2.,ground),extents=(100,100,0),fixed=True,color = (0.,1.,0.),wire = 
True,material = 'Mat'))
else:
O.bodies.append(box(center= (L/2.,L/2.,ground),extents=(100,100,0),wire 
= True,fixed=True,color = (0.,1.,0.),material = 'Mat'))#Made invisible to see 
below
O.bodies.append(box(center= (0,L/2.,H/2.),extents=(0,L/2.,H/2.),wire = 
True,fixed=True,color = (0.,1.,0.),material = 'Mat'))#Made invisible to see
O.bodies.append(box(center= 
(L,L/2.,H/2.),extents=(0,L/2.,H/2.),fixed=True,color = (0.,1.,0.),material = 
'Mat'))
O.bodies.append(box(center= (L/2.,0,H/2.),extents=(L/2.,0,H/2.),wire = 
True,fixed=True,color = (0.,1.,0.),material = 'Mat'))#Made invisible to see
O.bodies.append(box(center= 
(L/2.,L,H/2.),extents=(L/2.,0,H/2.),fixed=True,color = (0.,1.,0.),material = 
'Mat'))

#Bottom fixed cylinder or fixed particles
if cylinderBottom:
n = len(O.bodies)
cylinder(begin = (L/2.,100*L,ground+dp/2.),end 
=(L/2.,-100*L,ground+dp/2.),radius = dp/2.,fixed = True,color = 
(0,0,1),intMaterial = 'Mat',extMaterial = 'Mat')#Made invisible to see inside
else:
for n in range(0,int(L/dp)+1):
O.bodies.append(sphere(center = (L/2.,n*dp,ground+dp/2.),radius 
= dp/2.,fixed = True,color = (0,0,1),wire = True,material = 'Mat'))#Made 
invisible to see inside

#Particle cloud for gravity deposition
partCloud = pack.SpherePack()
partCloud.makeCloud(minCorner=(4*L/10.,4*L/10.,ground+dp),maxCorner=(6*L/10.,6*L/10.,H),rRelFuzz=0.,
 rMean=dp/2., num = 2000)
partCloud.toSimulation(material='Mat')

O.saveTmp()
O.dt = 1e-5

#Function to check if the center of a particle is contained inside the cylinder 
or pseudo cylinder
def check():
for b in O.bodies:
if b.dynamic and b.state.pos[2]

Re: [Yade-users] [Question #429604]: Cylinder and periodic boundary conditions

2017-01-04 Thread Raphaël Maurin
Question #429604 on Yade changed:
https://answers.launchpad.net/yade/+question/429604

Raphaël Maurin gave more information on the question:
I forgot to precise: this happens independently when using yadedaily
(2016.06a-24-0557faf~xenial)  and the latest yade version from source
code (git-54c46f3)

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Re: [Yade-users] [Question #406523]: Cylinders and law2_ScGeom_ViscElPhys_Basic

2017-01-04 Thread Raphaël Maurin
Question #406523 on Yade changed:
https://answers.launchpad.net/yade/+question/406523

Status: Answered => Solved

Raphaël Maurin confirmed that the question is solved:
Hi Bruno,

Thank you for the explanation. Then it should in principle work as the
cylinder I am using is always fixed (so all DOFs blocked, from the very
beginning).

I checked, and it is rather surprising but for the first interaction
computed at the creation of the cylinder (so between the element of the
cylinder), the mass of the two interacting cylinder components are both
zero. This is why there is this warning at the beginning.

There is however no link with the following. I found out that if I use smaller 
particles  (d = 6mm), everything is working fine. 
The origin of this dependence in size lies in the stability of the resolution 
of the equation to infer the value of cn from the value of en (find_cn_from_en 
in ViscoelasticPM.cpp). There was an initial perturbation of the solution which 
was rather small, and leading to a division by zero when considering bigger 
particles. 
I placed a limitor to avoid the division by zero, and continue the loop. This 
leads to more iteration, and when it does not work, it ends up with the warning 
message. I also tuned the value of the initial perturbation for it to work on a 
larger range of cases. The range of resolution depends on the mass of the 
particles, kn and en, and for the case with kn in the rigid grain limit, and en 
= 0.5, it works over a range from d  = 1e-6 to d = 10 for two particles 
colliding. At en = 0.9, it works on the range 1e-5 to 10, and at en = 0.1, it 
works on the range 1e-6 to 1. This should cover most of the applications, and 
in case it does not work there will be the warning message. 

I just made a commit with all that included.

Thanks for the help !

Raphael

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Re: [Yade-users] [Question #406523]: Cylinders and law2_ScGeom_ViscElPhys_Basic

2017-01-04 Thread Raphaël Maurin
Question #406523 on Yade changed:
https://answers.launchpad.net/yade/+question/406523

Status: Solved => Open

Raphaël Maurin is still having a problem:
Hi Bruno,

Maybe I did not really understand how the cylinder is made. For me the cylinder 
is made from two spheres joined by a surface that is basically like a wall or a 
facet. Therefore I thought that the latter one does not have any radius, 
explaining why the way I am using the contact law is not working. From what you 
say, it seems not to be the case. Can you explain me more precisely how it is 
made ? 
If as you say the cylinder is made of spheres which does not have a mass, then 
that is indeed the reason for which this set of parameters does not work, as 
the evaluation of cn and cs from en and es, use the reduced mass of the two 
particle. 

When considering box-sphere interactions I never had any problem, as I always 
consider planes, i.e. box without extents in one direction, for which the mass 
is null. In this case, there is a condition in the contact law that put the 
mass equal to the particle one. For interaction with a wall or a facet, I guess 
the mass are null also so you should get the same result.
But if the two masses are null then there is a problem, and I guess that is why 
it does not work when computing the interaction between the spheres composing 
the cylinder.

But then something is bothering me as in the case of an interaction
between the cylinder and a sphere, there is no reason for which the
equivalent parameters would not be computed correctly, no ?

Raphael

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Re: [Yade-users] [Question #406523]: Cylinders and law2_ScGeom_ViscElPhys_Basic

2017-01-03 Thread Raphaël Maurin
Question #406523 on Yade changed:
https://answers.launchpad.net/yade/+question/406523

Raphaël Maurin confirmed that the question is solved:
Thanks Bruno Chareyre, that solved my question.

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Re: [Yade-users] [Question #406523]: Cylinders and law2_ScGeom_ViscElPhys_Basic

2017-01-03 Thread Raphaël Maurin
Question #406523 on Yade changed:
https://answers.launchpad.net/yade/+question/406523

Status: Answered => Solved

Raphaël Maurin confirmed that the question is solved:
Hi Bruno,

Sorry for the late answer, I didn't see your message.

Thanks for your answer, I start to understand what is happening and that
is getting better.

When I use your script, it indeed try to create a cylinder with material 
viscElMat as asked. However, it prints an error message saying that it didn't 
succeed to compute the interactions coefficient. This is rather normal as the 
ip2 contains  a function to evaluate the kn, ks,  cn and cs from the young, 
poisson, en and es which has been made for spheres only, and does not work for 
the cylinder.  
Therefore, it is possible to make it work by assigning directly the values of 
kn, ks, cn and cs to define the material. Then, we can observe the viscous 
dissipation as expected. Here is the script that works: 

from yade.gridpfacet import *

#O.materials.append(ViscElMat(en=0.5, et=0., young=1e7, poisson=0.5, 
density=2500, frictionAngle=0.4, label='Mat'))
O.materials.append(ViscElMat(kn=1e7, ks = 5e6, cn = 1e5,cs = 0., density=2500, 
frictionAngle=0.4, label='Mat'))
O.engines = [
 ForceResetter(),
 InsertionSortCollider([Bo1_Sphere_Aabb(),Bo1_GridConnection_Aabb(),]),
 InteractionLoop(
[Ig2_Sphere_Sphere_ScGeom(),Ig2_Sphere_GridConnection_ScGridCoGeom()],
[Ip2_ViscElMat_ViscElMat_ViscElPhys()],
[Law2_ScGeom_ViscElPhys_Basic()],
 ),
 NewtonIntegrator(damping=0., gravity = (0,0,-9.81))
 ]

O.bodies.append(sphere(center = (0,5,5),radius = 1,material = 'Mat'))
cylinder(begin = (0,0,0),end =(0,10,0),radius = 1,fixed = True,color = 
(0,0,1),intMaterial = 'Mat',extMaterial = 'Mat')


O.dt = 1e-6

I will use it like that, as it is not a major problem for me.

Thanks for everything !

Raphael

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Re: [Yade-users] [Question #406523]: Cylinders and law2_ScGeom_ViscElPhys_Basic

2016-12-09 Thread Raphaël Maurin
Question #406523 on Yade changed:
https://answers.launchpad.net/yade/+question/406523

Status: Needs information => Open

Raphaël Maurin gave more information on the question:
I checked the interaction between the cylinder and the particle and it
is of type ViscElPhys so that there is apparently no reason for which
the error on the first message occurs. I also found that it is possible
to keep only the Law2_ScGeom_FrictPhys_CundallStrack() and  remove the
Ip2_FrictMat_FrictMat_FrictPhys() , without leading to the crash...but
then, no idea why all that.

If I use the ViscElMat with kn, ks and cn, cs, and add the  
Law2_ScGeom_FrictPhys_CundallStrack(), the results I obtain is the one looking 
like the ViscElBasic contact law, as I indeed have a damping of the rebound.
for that, use 
O.materials.append(ViscElMat(kn=1e7, ks = 5e6, cn = 1e5,cs = 0., density=2500, 
frictionAngle=0.4, label='Mat')) 
instead of the other definition.

Weirdly the rebound behave like if it was elastic when considering the
other way of defining the material, i.e. prescribing young, poisson and
restitution coefficient, which is supposed to be equivalent. In that
case, the contact is still ViscElPhys, but the damping cn is zero even
though it should be finite due to the restitution coefficient value.
This weird behavior is not only associated with the cylindrical shape as
if you add two particles bouncing on each other next to the cylinder,
you observe no dissipation as well.


That is getting worse

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Re: [Yade-users] [Question #406523]: Cylinders and law2_ScGeom_ViscElPhys_Basic

2016-12-09 Thread Raphaël Maurin
Question #406523 on Yade changed:
https://answers.launchpad.net/yade/+question/406523

Status: Answered => Open

Raphaël Maurin is still having a problem:
Hi,

Taking all that together, I built a minimal script of a particle rebounding on 
a fixed cylinder but I still have some troubles. 
Even when applying viscElMat to the cylinder, it seems that it can be only 
FrictMat. Indeed, the following script crash with the error message:
"FATAL 
/build/yadedaily-2016.06a-24-0557faf~xenial/pkg/common/InteractionLoop.cpp:143 
action: None of given Law2 functors can handle interaction #0+1, types 
geom:ScGeom=1 and phys:FrictPhys=3 (LawDispatcher::getFunctor2D returned empty 
functor)
QObject::~QObject: Timers cannot be stopped from another thread
Erreur de segmentation (core dumped)"

from yade.gridpfacet import *
O.materials.append(ViscElMat(en=0.5, et=0., young=1e7, poisson=0.5, 
density=2500, frictionAngle=0.4, label='Mat'))  
cylinder(begin = (0,0,0),end =(0,10,0),radius = 1,fixed = True,color = 
(0,0,1),intMaterial = 'Mat',extMaterial = 'Mat')
O.bodies.append(sphere(center = (0,5,5),radius = 1,material = 'Mat'))
O.engines = [
ForceResetter(),
InsertionSortCollider([Bo1_Sphere_Aabb(),Bo1_GridConnection_Aabb()]),
InteractionLoop(

[Ig2_Sphere_Sphere_ScGeom(),Ig2_Sphere_GridConnection_ScGridCoGeom(),Ig2_GridNode_GridNode_GridNodeGeom6D()],
[Ip2_ViscElMat_ViscElMat_ViscElPhys()],
[Law2_ScGeom_ViscElPhys_Basic()],
),  
NewtonIntegrator(damping=0., gravity = (0,0,-9.81))
]
O.saveTmp()
O.run()
O.dt = 1e-6

To take that into account, I add the Ip2_FrictMat_FrictMat_FrictPhys() and 
Law2_ScGeom_FrictPhys_CundallStrack(), and the simulation do not crash anymore. 
However, it does not take into account the ViscElMat, neither for the 
interaction between the particle and the cylinder, nor for the interactions 
between particles. (This can be well seen by adding the following two lines to 
the beginning of the code: 
O.bodies.append(sphere(center = (5,5,5),radius = 1,material = 'Mat'))
O.bodies.append(sphere(center = (5,5,0),radius = 1,material = 'Mat',fixed = 
True))

I think that either it is necessary to modify the generation of the
cylinder to allow for the cylinder to be ViscElMat, or it is necessary
to make a Ip2_ViscElMat_FrictMat_ViscElPhys(), to solve the problem.

Is that right ? Any other ideas if this could be fixed another way ? How
complicated are the two solutions ?

Thanks in advance,

Raphael

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Re: [Yade-users] [Question #293576]: yade from source on Ubuntu 16.04

2016-05-13 Thread Raphaël Maurin
Question #293576 on Yade changed:
https://answers.launchpad.net/yade/+question/293576

Status: Answered => Solved

Raphaël Maurin confirmed that the question is solved:
Hi Anton,

Sorry I was not clear, I didn't recompile libqglviewer, I just installed
it.

For the installation of Yade, you were right, the problem was standing
in the fact I didn't have the package  pyqt5-dev-tools. I recompiled
Yade and everything is fine, it is running.

Thanks !


Raphael

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Re: [Yade-users] [Question #293576]: yade from source on Ubuntu 16.04

2016-05-12 Thread Raphaël Maurin
Question #293576 on Yade changed:
https://answers.launchpad.net/yade/+question/293576

Status: Answered => Open

Raphaël Maurin is still having a problem:
Hi Anton,

Thank you for the explanation. I tried to re-compile from scratch after
downloading the library you talked about, and compiling with the option
-DUSE_QT5=1, I have a problem at the end of the compilation when I do
'make install', there is an error finishing by:

" ...
-- Installing: 
/home/raphaelmaurin/testYade/install/lib/x86_64-linux-gnu/yade-2016-05-04.git-040f642/py/yade/qt/SerializableEditor.py
CMake Error at gui/cmake_install.cmake:88 (file):
  file INSTALL cannot find "/home/raphaelmaurin/testYade/compiled/img_rc.py".
Call Stack (most recent call first):
  cmake_install.cmake:198 (include)
  


Makefile:61 : la recette pour la cible « install » a échouée
make: *** [install] Erreur 1
"

I don't understand what it can be due to... Can you help me ?


Raphael

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[Yade-users] [Question #293576]: yade from source on Ubuntu 16.04

2016-05-11 Thread Raphaël Maurin
New question #293576 on Yade:
https://answers.launchpad.net/yade/+question/293576

Hi everyone, 

After installing yadedaily (which works) on my new computer running with  
Ubuntu 16.04 (with xfce interface), I am trying to install Yade from the source 
code. I suceeded to install all the necessary packages except the 
"python-scientific" one, which give the error (in french sorry):

"sudo apt-get install  python-scientific
Lecture des listes de paquets... Fait
Construction de l'arbre des dépendances   
Lecture des informations d'état... Fait
Aucune version du paquet python-scientific n'est disponible, mais il existe 
dans la base
de données. Cela signifie en général que le paquet est manquant, qu'il est 
devenu obsolète
ou qu'il n'est disponible que sur une autre source

E: Le paquet « python-scientific » n'a pas de version susceptible d'être 
installée"

meaning that the package is missing or out of date or available only on another 
source. 

I tried to continue the installation without this package, it is compiling and 
create the executable of yade (after cmake, make and make install), but when I 
run it I get a long error:

"*** Error in `/usr/bin/python': realloc(): invalid pointer: 0x7fbab345a820 
***
=== Backtrace: =
/lib/x86_64-linux-gnu/libc.so.6(+0x77725)[0x7fbabc43c725]
/lib/x86_64-linux-gnu/libc.so.6(realloc+0x348)[0x7fbabc448f88]
/usr/lib/x86_64-linux-gnu/libQt5Core.so.5(_ZN9QListData7reallocEi+0x1f)[0x7fbaa3f34a5f]
/usr/lib/x86_64-linux-gnu/libQt5Core.so.5(_ZN9QListData6appendEi+0x81)[0x7fbaa3f34b31]
/usr/lib/x86_64-linux-gnu/libQt5Core.so.5(+0x1d7018)[0x7fbaa4001018]

..."

ending with:
"
7fba9d434000-7fba9d435000 r--p c000 08:01 5514583
/usr/lib/x86_64-linux-gnu/libgsm.so.1.0.12
7fba9d435000-7fba9d436000 rw-p d000 08:01 5514583
/usr/lib/x86_64-linux-gnu/libgsm.so.1.0.12
7fba9d436000-7fba9d47b000 r-xp  08:01 5514811
/usr/lib/x86_64-linux-gnu/libmp3lame.so.0.0.0Abandon (core dumped)"
 

First, can you confirm that it is due to the absence of the package 
python-scientific ? If it is the case, is there a way to install it on Ubuntu 
16.04 ? If it is not the case and the problem is more complex, do you believe 
it is better for me to come back to Ubuntu 14.04, or would yade from source be 
compatible soon with Ubuntu16.04? 

Thanks, 

Raphael


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Re: [Yade-users] [Question #275284]: bug with periodic cell of the order of the particles diameter

2015-11-25 Thread Raphaël Maurin
Question #275284 on Yade changed:
https://answers.launchpad.net/yade/+question/275284

Status: Needs information => Open

Raphaël Maurin gave more information on the question:
Hi Jerome !

Thank you for your tests ! On the picture you sent me by email, you can
see very few particles at the bottom of the sample (one or two layers at
most, which makes ~20 particles), but actually you introduced 120
particles ! And if you look carefully, some particles are completely
overlapping...

So it seems you are able to reproduce the bug. 
In my case, when I put the flag lateralWalls to 1 (line 11 of the script), it 
is completely different: you can see a deposit of about 5 layers of particles 
as expected, and no weird overlapping. 

I saw the bug you mentioned and I believe that it is linked. Do you
think the new version of the insertion collider you proposed would fix
the problem ?

Raphael

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Re: [Yade-users] [Question #275284]: bug with periodic cell of the order of the particles diameter

2015-11-24 Thread Raphaël Maurin
Question #275284 on Yade changed:
https://answers.launchpad.net/yade/+question/275284

Raphaël Maurin gave more information on the question:
Hi Jerome,

I will try to be more explicit on the way to reproduce the bug, and try to put 
a script that works directly ! =)
Taking the script below, which is a simple gravity deposition with bi-periodic 
boundary condition + a possibility to break the periodicity with lateral walls 
when putting the flag lateralWalls equal to 1.
- You run the script exactly as it is. Open the 3D viewer. Put run. After the 
gravity deposition, it pauses. If you press run again, it will make a 
simulation increment of 0.2s. When you do it, you will see (at least I see!) 
that the particles takes less and less space at the bottom of the sample. They 
actually completely overlap each other for no reason. 
- You can redo exactly the same with the flag lateralWalls to 1, and you will 
see that the problem is gone. 
- You can play with the script, and vary the width or the length of the system. 
It happens only if the width or the length of the periodic cell is of the order 
of 2 or lower. 

I hope it is more clear ! Can you first tell me if you can reproduce the
bug ?

Thanks !

Raphael

new script: 
from yade import pack, plot
import math

diameterPart = 6e-3 #Diameter of the particles, in meter

length = 10*diameterPart#length of the stream
width = 2*diameterPart  #width of the stream 
Nlayer = 5  #nb of layers of particle, in diameter

#Option to put lateral walls and break the biperiodicity
lateralWalls = 0

height = 10*Nlayer*diameterPart #heigth of the periodic cell
groundPosition = height/4.0 


O.materials.append(ViscElMat(en=0.5, et=0., young=5e6, poisson=0.5, 
density=2500, frictionAngle=0.4, label='Mat'))  
#O.materials.append(FrictMat(young=5e6, poisson=0.5, density=2500, 
frictionAngle=0.4, label='Mat'))  

#Definition of the semi-periodic cell
O.periodic = True 
O.cell.setBox(length,width,height)

#To be compatible with lateral walls
leftLimitY = 0.0
rightLimitY = width
centerLimitY = width/2.0

#If lateralWalls, add the walls and increase the cell size to avoid particle 
touching the walls to appear on the other side
if lateralWalls:
#Warn the user
print '\nlateralWalls option activated: mono-periodic boundary 
condition only !\n'
#Increase the cell size
O.cell.setBox(length,width+2*diameterPart,height)
#Modify accordingly the position of the center of the cell and the wall 
right and left position
leftLimitY = diameterPart
rightLimitY = width+diameterPart
centerLimitY = diameterPart + width/2.0
#Define the wall and add to the simulation
sidePlaneL = box(center= 
(length/2.0,leftLimitY,height/2.0),extents=(2000,0,height*10),fixed=True,wire = 
True,color = (1,0,0), material = 'Mat')
sidePlaneR = box(center= 
(length/2.0,rightLimitY,height/2.0),extents=(2000,0,height*10.0),fixed=True,wire=True,
 material = 'Mat',color = (0,0,1))
O.bodies.append([sidePlaneR,sidePlaneL])


# Ground reference and Wall on the side
lowPlane = box(center= 
(length/2.0,centerLimitY,groundPosition),extents=(200,200,0),fixed=True,wire=False,color
 = (0.,1.,0.),material = 'Mat')  #Build a plane to have a reference for the eyes
O.bodies.append(lowPlane) #add to simulation


#Create a loose cloud of particle inside the cell
partCloud = pack.SpherePack()

partVolume = pi/6.*pow(diameterPart,3.)
partNumber = int(Nlayer*0.6*diameterPart*length*width/partVolume) #Volume of 
beads
#Define the deposition height considering that the packing realised by make 
cloud is 0.2
depositionHeight = Nlayer*0.6/0.1*diameterPart #Consider that the packing 
realised by make cloud is 0.2 
partCloud.makeCloud(minCorner=(0,leftLimitY,groundPosition+diameterPart+1e-4),maxCorner=(length,rightLimitY,groundPosition+depositionHeight),rRelFuzz=0.,
 rMean=diameterPart/2.0, num = partNumber)
partCloud.toSimulation(material='Mat')



#
 SIMULATION LOOP#
#
O.engines = [
ForceResetter(),
InsertionSortCollider([Bo1_Sphere_Aabb(), 
Bo1_Wall_Aabb(),Bo1_Facet_Aabb(),Bo1_Box_Aabb()],label='contactDetection',allowBiggerThanPeriod
 = True),
InteractionLoop(
[Ig2_Sphere_Sphere_ScGeom(), Ig2_Box_Sphere_ScGeom()],
[Ip2_ViscElMat_ViscElMat_ViscElPhys()],
[Law2_ScGeom_ViscElPhys_Basic()]
#   [Ig2_Sphere_Sphere_ScGeom(), Ig2_Box_Sphere_ScGeom()],
#[Ip2_FrictMat_FrictMat_FrictPhys()],
#[Law2_ScGeom_FrictPhys_CundallStrack()] 
,label = 'interactionLoop'),
PyRunner(command='gravityDeposition()',virtPeriod = 0.05,label = 
'packing'),
GlobalStiffnessTimeStepper(defaultDt = 1e-4, viscEl = 
True,timestepSafetyCoefficient = 0.7,  label = 'GSTS'),
NewtonIntegrator(damping=0.2, gravity= Vector3(0.,0.0,-9.81), 
label='newton')
]
#save the initial

[Yade-users] [Question #275284]: bug with periodic cell of the order of the particles diameter

2015-11-23 Thread Raphaël Maurin
New question #275284 on Yade:
https://answers.launchpad.net/yade/+question/275284

Hi all, 

There seems to be a bug in yade when simulating problems with a periodic cell 
length of the order of the diameter (typically ~2d): some particles are 
completely overlapping each other, and behave as a unique particle. 

>From what I tested, the bug is independent from:
- the particles material properties (stiffness, viscous damping, friction 
angle, density), 
- the contact law (can be also pbserved with 
Law2_ScGeom_FrictPhys_CundallStrack with a time step ~10^{-6})
- the time step
- the diameter of the particles
- the number of particle layers

I tested on yadedaily 1.10.0-72-d9ab58c~precise, yade from source git-3e1e44a, 
on two different computer running with Ubuntu 14.04.2 LTS.

Below the message, you will find a simplified script that reproduce the 
problem. It is just a gravity deposition with or without lateral walls 
(lateralWalls = 1 or 0), prescribing the width and length of the periodic cell, 
and the number of particle layers that you want to obtain.  
The bug arises when the length or width of the periodic cell is inferior to 
about 2.2d. Adding lateral walls (lateralWalls = 1 in the script) solves the 
problem.  For periodic cell length/width of 5d or upper, I never had any 
problems. 

Are you able to reproduce the bug ? If yes, do you have any idea of why that is 
happening ?

Thanks in advance !

Raphael


from yade import pack, plot
import math

##
## Main parameters of the simulation
##
diameterPart = 6e-3 #Diameter of the particles, in meter
densPart = 2500 #Density of the particles, kg/m3

lengthCell = 2  #Streamwise length of the periodic cell, in diameter
widthCell = 10. #Spanwise length of the periodic cell, in diameter
Nlayer = 5  #nb of layers of particle, in diameter

#Option to put lateral walls and break the biperiodicity
lateralWalls = 0


###
## PARAMETERS DECLARATION##
###

#Geometrical configuration, define useful quantities
height = 10*Nlayer*diameterPart #heigth of the periodic cell
length = lengthCell*diameterPart#length of the stream
width = widthCell*diameterPart  #width of the stream 
gravityVector = Vector3(0.,0.0,-9.81)
groundPosition = height/4.0 

#Particles contact law parameters
maxPressure = densPart*0.6*Nlayer*diameterPart*abs(gravityVector[2]) #Estimated 
max particle pressure ("hydrostatic")
normalStiffness = maxPressure*diameterPart*1e4 #Evaluate the minimal normal 
stiffness to be in the rigid particle limit (cf Roux and Combe 2002)
youngMod = normalStiffness/diameterPart #Young modulus of the particles from 
the stiffness wanted.

#Material
#O.materials.append(ViscElMat(en=0.5, et=0., young=youngMod, poisson=0.5, 
density=densPart, frictionAngle=0.4, label='Mat'))  
O.materials.append(FrictMat(young=youngMod, poisson=0.5, density=densPart, 
frictionAngle=0.4, label='Mat'))  

#Definition of the semi-periodic cell
O.periodic = True 
O.cell.setBox(length,width,height)

#To be compatible with lateral walls
leftLimitY = 0.0
rightLimitY = width
centerLimitY = width/2.0

#If lateralWalls, add the walls and increase the cell size to avoid particle 
touching the walls to appear on the other side
if lateralWalls:
#Warn the user
print '\nlateralWalls option activated: mono-periodic boundary 
condition only !\n'
#Increase the cell size
O.cell.setBox(length,width+2*diameterPart,height)
#Modify accordingly the position of the center of the cell and the wall 
right and left position
leftLimitY = diameterPart
rightLimitY = width+diameterPart
centerLimitY = diameterPart + width/2.0
#Define the wall and add to the simulation
sidePlaneL = box(center= 
(length/2.0,leftLimitY,height/2.0),extents=(2000,0,height*10),fixed=True,wire = 
True,color = (1,0,0), material = 'Mat')
sidePlaneR = box(center= 
(length/2.0,rightLimitY,height/2.0),extents=(2000,0,height*10.0),fixed=True,wire=True,
 material = 'Mat',color = (0,0,1))
O.bodies.append([sidePlaneR,sidePlaneL])


# Ground reference and Wall on the side
lowPlane = box(center= 
(length/2.0,centerLimitY,groundPosition),extents=(200,200,0),fixed=True,wire=False,color
 = (0.,1.,0.),material = 'Mat')  #Build a plane to have a reference for the eyes
O.bodies.append(lowPlane) #add to simulation


#Create a loose cloud of particle inside the cell
partCloud = pack.SpherePack()

partVolume = pi/6.*pow(diameterPart,3.)
partNumber = int(Nlayer*0.6*diameterPart*length*width/partVolume) #Volume of 
beads
#Define the deposition height considering that the packing realised by make 
cloud is 0.2
depositionHeight = Nlayer*0.6/0.1*diameterPart #Consider that the packing 
realised by make cloud is 0.2 
#Create a cloud of partNumber particles PHF change to 0.1

Re: [Yade-users] [Question #269831]: HydroForceEngine not defined?

2015-08-05 Thread Raphaël Maurin
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi, 
Funny script, I like it =)
The problem is in the order of the engine. HydroForceEngine should be before 
NewtonIntegrator, otherwise the buoyancy force is not taken into account in the 
DEM resolution at the time step considered, and ForceResetter() will erase the 
force before beginning the resolution of the next time step so that the force 
added is never taken into account. It should work if you try a loop like that:
O.engines=[
ForceResetter(),

InsertionSortCollider([Bo1_Sphere_Aabb(),Bo1_Facet_Aabb(),Bo1_Wall_Aabb()],label='collider'),
InteractionLoop(

[Ig2_Sphere_Sphere_ScGeom(),Ig2_Facet_Sphere_ScGeom(),Ig2_Wall_Sphere_ScGeom()],
[Ip2_FrictMat_FrictMat_FrictPhys()],
[Law2_ScGeom_FrictPhys_CundallStrack()],
),
#HydroForceEngine(densFluid=rau_wat,ids=spids,lift=True),
HydroForceEngine(densFluid = 1024,viscoDyn = 1e-3,zRef = -D_wat,deltaZ = 
0.1,nCell = 20,vxFluid=numpy.zeros(20),phiPart = numpy.zeros(20),vFluctX = 
np.zeros(len(spids)),vFluctZ = np.zeros(len(spids)),ids = spids ),
NewtonIntegrator(damping=.1,exactAsphericalRot=True,gravity=(0,0,-9.81)),
TranslationEngine(translationAxis=[1,0,0],velocity=5.0,ids=[id.id for id in 
strut])
]

I don't know what is exactly doing TranslationEngine but it is also
maybe better to put it before NewtonIntegrator. It seems that there is
also a problem in the way you collect the particles's ID as not all the
particles are submitted to buoyancy.

Some comments on your script: 
- The young modulus you impose leads to very high contact stiffness for DEM 
simulation. This impact directly the computational time. It is usually possible 
to soften artificially the stiffness (so the young modulus) without modifying 
the results if you stay in the rigid grain limit. The rigid grain limit 
corresponds to the limit for which the deformation/overlap of the spheres stay 
negligible with respect to the particle diameters. For dense granular media, it 
has been related to the maximum pressure undergone by the particles [1][2], and 
can be evaluated before computation. For any other situation, the game is to 
see if a reduction of the stiffness modify the results or not. This will allow 
you to gain a lot of computational time. 
- You are using PWaveTimeStep() for the time step determination, consider using 
GlobalStiffnessTimeStepper(), itcan make you gain computational time.
- You are considering a dynamical situation with a contact law more adapted to 
quasi static ones. If you want a more realistic dynamical behavior with 
dissipation at contact characterized by a restitution coefficient, have a look 
at the Law2_ScGeom_ViscElPhys_Basic.
- Walls made of facets might have some unwanted behavior if the particles are 
hitting the joint between two facets, I prefere using box to build walls and 
avoid these problems. 
- When you define a material, it is safer to label it with a name, e.g.  
O.materials.append(FrictMat(young=10e9,poisson=.25,frictionAngle=0.5,density=980.,
 label='Mat1')), and specify the material when you are creating the bodies, 
with e.g.  sp.toSimulation(material = 'Mat1'). (I don't know how to do with 
facet box but this should be similar. )
This allows you to define different materials and make you sure you are using 
the material you want for this specific body. 

Regards

Raphaël

[1]  section 4, p.4 of: N Roux and G. Combe. Quasistatic rheology and the 
origins of strain. Comptes Rendus Physique, 3(2):131 – 140, 2002
[2]  section IV, p.4-5 of: F. da Cruz, S. Emam, M. Prochnow, J-N. Roux, and F. 
Chevoir. Rheophysics of dense granular materials: Discrete simulation of plane 
shear flows. Phys.Rev. E, 72:021309, 2005.

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Re: [Yade-users] [Question #269831]: HydroForceEngine not defined?

2015-08-04 Thread Raphaël Maurin
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi,

The fact it is negative should not be a problem if zRef is set to its
correct value. Can you provide a small example script of what you are
simulating ?

Raphaël

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Re: [Yade-users] [Question #269831]: HydroForceEngine not defined?

2015-08-03 Thread Raphaël Maurin
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi,

1. When I am talking about fluid mesh, it is a regular wall-normal fluid mesh 
defined by the number of cell nCell, and the width of the cell deltaZ. 
A typical definition of HydroForceEngine to apply only buoyancy would be :
HydroForceEngine(densFluid = 1000,viscoDyn = 1e-3,zRef = 0.0,deltaZ =  
0.1,nCell = 10,vxFluid=numpy.zeros(nCell),phiPart = numpy.zeros(nCell),vFluctX 
= np.zeros(len(O.bodies)),vFluctZ = np.zeros(len(O.bodies)),ids = idApplyForce )

This will apply buoyancy to the particles contained in the idApplyForce
list, and of z component between zRef= 0. and nCell*deltaZ = 1 m. I
entered the density and viscosity of water, but it can be modified
obviously (viscosity will not influence the buoyancy, it is defined for
drag)

2. Yes
3. Ok, I agree with you, and then it is maybe better (faster) to create an 
engine applying the buoyancy only directly, or to make the drag application 
optional.  
4. No


Raphaël

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Re: [Yade-users] [Question #269831]: HydroForceEngine not defined?

2015-07-31 Thread Raphaël Maurin
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi

It obviously is not included in the current release of Yade, is it strange?
I am actually not using at all the stable versions so I don't know if it is 
strange, but I commited that engine months ago. 

well, i'm actually want to simulate the buoyancy of the sphere.
however, it seems that all the spheres drop to the bottom anyway due to
gravity

It should be possible to simulate the buoyancy with hydroforce engine by 
putting the vxFluid to a vector full of zeros, and the mesh properties in order 
to fill the whole space. If you want the particle to have buoyancy applied only 
if it is under the water surface, just precise the fluid mesh from the ground 
to the water free surface wall normal position: h =nCell*dz. This will apply 
the buoyancy only if the center of the particle is inside the water. However it 
will not take into be modified if a part of the particle is outside the water. 
You can modify that in the C++ code if necessary.
Depending on the number of particles that you are simulating, it might be 
easier for you to write a simple function in python using 
O.forces.addF(O.bodies[0].id,fb) which will apply the force fb (that you can 
evaluate easily) to the particle O.bodies[0] for example. 
 
. By introducing the hydroforce engine, should the sphere be kind of floating 
on the water surface if the density is lower than the water density?

If you have a buoyancy force, this should be the case

 say if the sphere is only partly submerged, then the buoyancy should
be only calculated from the submerged volume, isn't it?

This should be the case but is not evaluated like that inside the
HydroForceEngine.

Hope it helps

Raphael

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Re: [Yade-users] [Question #269831]: HydroForceEngine not defined?

2015-07-31 Thread Raphaël Maurin
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi,

I think HydroforceEngine should be defined for your Yade version. If you want 
to be sure it is defined, try to type 
help(HydroForceEngine) in Yade. If it prints something it is defined. Otherwise 
use the latest yadedaily and it will be ok. 

However, I don't know what you want to simulate, but with your
formulation it will not work. You need to precise all the different
arguments of the engine (see the documentation https://yade-
dem.org/doc/yade.wrapper.html?highlight=hydroforceengine#yade.wrapper.HydroForceEngine
).

I designed this function to couple Yade with a 1D fluid resolution (v_x^f(z)) 
so that it mights look a bit particular at some points. It therefore requires 
to precise the fluid profile (vxFluid) and the position (zref) of the regular 
fluid mesh described by deltaZ and nCell. There is also a Discrete Random Walk 
fluctuation model included to account for the fluid velocity fluctuations, 
which is based on the Reynolds stress tensor (which comes from the fluid 
resolution). You can get rid of the fluctuation model by writing  
HydroForceEngine(vFluctX = numpy.zeros(len(O.bodies)), vFluctZ = 
numpy.zeros(len(O.bodies))) when declaring the engine.
Don't hesitate if you have more questions. 

Raphaël

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Re: [Yade-users] [Question #267724]: Call a ForceEngine attribute in Shop

2015-06-08 Thread Raphaël Maurin
Question #267724 on Yade changed:
https://answers.launchpad.net/yade/+question/267724

Raphaël Maurin posted a new comment:
Hi all, 
No one has an idea of how I can do that ? Is the question not clear ? 
Raphaël

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Re: [Yade-users] [Question #267724]: Call a ForceEngine attribute in Shop

2015-06-08 Thread Raphaël Maurin
Question #267724 on Yade changed:
https://answers.launchpad.net/yade/+question/267724

Raphaël Maurin confirmed that the question is solved:
Thanks Kneib François, that solved my question.

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Re: [Yade-users] [Question #267724]: Call a ForceEngine attribute in Shop

2015-06-08 Thread Raphaël Maurin
Question #267724 on Yade changed:
https://answers.launchpad.net/yade/+question/267724

Status: Answered = Solved

Raphaël Maurin confirmed that the question is solved:
Great, it works !
Thank you François !
Raphaël

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Re: [Yade-users] [Question #267566]: linear spring dashpot law?

2015-06-05 Thread Raphaël Maurin
Question #267566 on Yade changed:
https://answers.launchpad.net/yade/+question/267566

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Look at the documentation, this is now possible with the latest version (from 
source code), I submitted it two days ago. This imply however that the 
tangential restitution coefficient is 1 (no tangential viscous damping). 
Raphaël

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Re: [Yade-users] [Question #267566]: linear spring dashpot law?

2015-06-05 Thread Raphaël Maurin
Question #267566 on Yade changed:
https://answers.launchpad.net/yade/+question/267566

Status: Open = Answered

Raphaël Maurin proposed the following answer:
No idea of that, maybe someone else can answer ? 
Raphaël

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Re: [Yade-users] [Question #267566]: linear spring dashpot law?

2015-06-05 Thread Raphaël Maurin
Question #267566 on Yade changed:
https://answers.launchpad.net/yade/+question/267566

Status: Open = Needs information

Raphaël Maurin requested more information:
Hi Frankie,
I do not understand completely your last question: what are the original 
mechanical parameters of your material? Isn't it given in term of restitution 
coefficient ? What do you want to model ? 
The documentation of the law have been published now 
(https://yade-dem.org/doc/yade.wrapper.html?highlight=law2_scgeom_viscelphys_basic#yade.wrapper.Law2_ScGeom_ViscElPhys_Basic),
 but I am not sure it will help you. 
Raphaël

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Re: [Yade-users] [Question #267673]: make install crash

2015-06-05 Thread Raphaël Maurin
Question #267673 on Yade changed:
https://answers.launchpad.net/yade/+question/267673

Raphaël Maurin posted a new comment:
Hi, 
I also did a fresh install of 14.04 LTS and yade was compiling fine, but I am 
currently having problems compiling yade on a system under 14.04 LTS just 
upgraded from 12.04 LTS: the problem might be in the upgrading. I am installing 
the LTS version because I do not want to upgrade too often.
Raphaël

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Re: [Yade-users] [Question #267566]: linear spring dashpot law?

2015-06-05 Thread Raphaël Maurin
Question #267566 on Yade changed:
https://answers.launchpad.net/yade/+question/267566

Status: Open = Answered

Raphaël Maurin proposed the following answer:
This probably means that you don't have the latest version of yade compiled 
from source. This is very recent change (2 days ago), so that it is for now 
only published in the source code. If you want to use it, you should either 
compile yade from the current source code, or wait some time (1 week?) for it 
to be published in yade daily. 
Raphaël

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[Yade-users] [Question #267724]: Call a ForceEngine attribute in Shop

2015-06-03 Thread Raphaël Maurin
New question #267724 on Yade:
https://answers.launchpad.net/yade/+question/267724

Hi all, 

I created a force engine to apply an hydrodynamic force to particles depending 
on a fluid velocity profile and a fluid velocity fluctuation associated to each 
particle. This last can be big when there is a lot of particles, so that to 
avoid to transmit it from python to C++ (which induces memory leakage), it is 
directly calculated in the C++ code of HydroForceEngine.

Now, I want to create a function in C++, using this velocity fluctuation 
vector, and which can be executed from python. For that, I am then creating it 
in Shop. My question is: is there a way to access this vector, which is an 
attribute of HydroForceEngine, directly in Shop ? 

Thanks

Raphaël

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[Yade-users] [Question #267673]: make install

2015-06-02 Thread Raphaël Maurin
New question #267673 on Yade:
https://answers.launchpad.net/yade/+question/267673

Hi all, 
I am on my usual computer (Ubuntu 12.04) where yade is already running. 

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Re: [Yade-users] [Question #267673]: make install crash

2015-06-02 Thread Raphaël Maurin
Question #267673 on Yade changed:
https://answers.launchpad.net/yade/+question/267673

Summary changed to:
make install crash

Description changed to:
Hi all, 
Sorry for the wrong manipulation. 
I am on my usual computer (Ubuntu 12.04), where a version of yade compiled from 
source (2014-12-12.git-ec93711) is working. I tried to update and compile the 
actual version of the trunk but unfortunately it does not work. The cmake step 
is ok (see output below),  but when doing make install I get an error starting 
by : 

raphael@GRP3723:~/these/code/Yade/TEST/testBis/compiled$ make install
[  1%] Generating qt4/moc_OpenGLManager.cxx
[  2%] Generating qt4/moc_GLViewer.cxx
Scanning dependencies of target _GLViewer
[  3%] Building CXX object gui/CMakeFiles/_GLViewer.dir/qt4/GLViewer.cpp.o
In file included from 
/home/raphael/these/code/Yade/TEST/testBis/core/Omega.hpp:20:0,
 from 
/home/raphael/these/code/Yade/TEST/testBis/gui/qt4/GLViewer.hpp:6,
 from 
/home/raphael/these/code/Yade/TEST/testBis/gui/qt4/GLViewer.cpp:11:
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:8:8: erreur: 
expected nested-name-specifier before ‘Real’
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:8:8: erreur: 
‘Real’ has not been declared
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:8:13: erreur: 
expected ‘;’ before ‘=’ token
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:8:13: erreur: 
expected unqualified-id before ‘=’ token
In file included from 
/home/raphael/these/code/Yade/TEST/testBis/core/Omega.hpp:20:0,
 from 
/home/raphael/these/code/Yade/TEST/testBis/gui/qt4/GLViewer.hpp:6,
 from 
/home/raphael/these/code/Yade/TEST/testBis/gui/qt4/GLViewer.cpp:11:
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:106:27: erreur: 
expected unqualified-id before ‘using’
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:107:7: erreur: 
expected nested-name-specifier before ‘Vector2i’
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:107:7: erreur: 
‘Vector2i’ has not been declared
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:107:16: erreur: 
expected ‘;’ before ‘=’ token
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:107:16: erreur: 
expected unqualified-id before ‘=’ token
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:108:7: erreur: 
expected nested-name-specifier before ‘Vector2r’
/home/raphael/these/code/Yade/TEST/testBis/lib/base/Math.hpp:108:7: erreur: 
‘Vector2r’ has not been declared
.
Which is very long and end by :
make[2]: *** [gui/CMakeFiles/_GLViewer.dir/qt4/GLViewer.cpp.o] Erreur 1
make[1]: *** [gui/CMakeFiles/_GLViewer.dir/all] Erreur 2
make: *** [all] Erreur 2


as cmake command works, I am wondering if this due to the code which is on the 
trunk or to my computer ? 

Raphaël


cmake -DCMAKE_INSTALL_PREFIX=./ ../

-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Found PythonInterp: /usr/bin/python (found version 2.7.3)
-- Try OpenMP C flag = [-fopenmp]
-- Performing Test OpenMP_FLAG_DETECTED
-- Performing Test OpenMP_FLAG_DETECTED - Success
-- Try OpenMP CXX flag = [-fopenmp]
-- Performing Test OpenMP_FLAG_DETECTED
-- Performing Test OpenMP_FLAG_DETECTED - Success
-- Found OpenMP: -fopenmp 
-- Looking for Q_WS_X11
-- Looking for Q_WS_X11 - found
-- Looking for Q_WS_WIN
-- Looking for Q_WS_WIN - not found.
-- Looking for Q_WS_QWS
-- Looking for Q_WS_QWS - not found.
-- Looking for Q_WS_MAC
-- Looking for Q_WS_MAC - not found.
-- Found Qt4: /usr/bin/qmake (found version 4.8.1)
-- Version is set to 2015-06-02.git-f6c50e6
-- Looking for XOpenDisplay in 
/usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so
-- Looking for XOpenDisplay in 
/usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Looking for IceConnectionNumber in ICE
-- Looking for IceConnectionNumber in ICE - found
-- Found X11: /usr/lib/x86_64-linux-gnu/libX11.so
-- Found OpenGL: /usr/lib/x86_64-linux-gnu/libGL.so 
-- GTS using gts-config /usr/bin/gts-config
-- Using GTS from /usr
-- Found GL2PS: /usr/lib/libgl2ps.so 
-- Found CGAL: /usr/include/CGAL, /usr/lib/libCGAL.so
-- Found NumPy: version 1.6.1 
/usr/lib/python2.7/dist-packages/numpy/core/include
-- Found Loki: /usr/include 
-- Boost version: 1.46.1
-- Found the 

Re: [Yade-users] [Question #267673]: make install crash

2015-06-02 Thread Raphaël Maurin
Question #267673 on Yade changed:
https://answers.launchpad.net/yade/+question/267673

Status: Answered = Solved

Raphaël Maurin confirmed that the question is solved:
Thank you for all the answers, it seems I will have to go to Ubuntu 14.04. I 
tried to update gcc manually and succeeded to have g++-4.7, but the compilation 
still does not work...Upgrading seems the easiest. 
Thanks again
Raphaël

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Re: [Yade-users] [Question #267566]: linear spring dashpot law?

2015-06-02 Thread Raphaël Maurin
Question #267566 on Yade changed:
https://answers.launchpad.net/yade/+question/267566

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi, 
The law recognizes directly the input depending on the material precisions. For 
example, if you want to use it with young modulus, Poisson's ratio, and damping 
parameters, you define your material:
O.material.append(ViscElMat(young = a1, poisson = a2, cn = a3, cs = a4,density 
= a5,frictionAngle = a6, label = 'Mat')), with ax the parameters of your 
problem, and associate this material with the spheres you are creating. 
The law will directly recognize that you use these parameters and will compute 
the equivalent stiffnesses and damping constant accordingly. 
If you are trying to precise two parameters which does not use the law the same 
way, e.g. en, tc, young and poisson, it will throw an error. 
Raphaël

PS : I am making the documentation for the law right now, so maybe it
will be more clear with it. I will be commiting it soon.

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[Yade-users] [Question #264371]: problem with 3D view and libqglviewer-qt4-dev

2015-03-30 Thread Raphaël Maurin
New question #264371 on Yade:
https://answers.launchpad.net/yade/+question/264371

Hi all, 

I am having problems with the use of the 3D view in a freshly installed yade on 
a new computer. When I open the 3D view, if there is a body in the simulation, 
this lead to a segementation fault. 

The computer works with ubuntu 14.04.2 LTS, and I have this problem both with 
yadedaily and yade installed from source. In the installation instructions, it 
is written that for ubuntu version older than 12.10 it is necessary to install 
the package libqglviewer-qt4-dev. However I do not succeed to install it. When 
I try, the Ubuntu Software Center tells me :
dependency is not satisfiable : libqglviewer-qt4-2(=2.3.4-2)

I tried to install  libqglviewer-qt4-2 but it seems there is no version for 
ubuntu 14.04, and it tells me to install libqglviewer2 instead (which is 
already installed on the computer). 

Do you have any idea of what it could be due to, and what I can do to solve the 
problem ? 

I hope the question is clear, if it is not the case, don't hesitate to ask more 
details.  Thanks !

Raphaël


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Re: [Yade-users] [Question #254693]: Materials for spheres generated via makeCloud

2014-09-18 Thread Raphaël Maurin
Question #254693 on Yade changed:
https://answers.launchpad.net/yade/+question/254693

Status: Open = Answered

Raphaël Maurin proposed the following answer:
Hi Christopher,

I am using makecloud and specifying a material, for that I do :

#Define the material
O.materials.append(ViscElMat(cn=cnPart, cs=csPart, kn=knPart, ks=ksPart, 
density=densPart, frictionAngle=partFrictAngle, label='sphereMat'))
partCloud = pack.SpherePack()
#Specify the property of the particle cloud wanted
partCloud.makeCloud(minCorner=(0,widthCell/2.0,groundPosition+radius*4),maxCorner=(length,widthCell/2.0,heightCell),rRelFuzz=0,rMean=radius,
 num = 1000) 
#send to simulation assigning the material
partCloud.toSimulation(material='sphereMat') 

And for your second question, I would say (but I am not sure) that it is
indeed the most recently created material that is assigned if you don't
specify anything. You can check that easily by yourself, by trying it.

Raphael

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Re: [Yade-users] [Question #253045]: Law2_ScGeom_ViscElPhys_Basic [Pournin2001]

2014-08-22 Thread Raphaël Maurin
Question #253045 on Yade changed:
https://answers.launchpad.net/yade/+question/253045

Raphaël Maurin proposed the following answer:
Hi Anton,

I do not remember that we discussed this point, I think we discussed the
choice of kn in function of kn1 and kn2, but not the mass. For the way I
am using the law (defining kn, ks, cn, cs), the mass does not appear. If
I understood well what Dominik is talking about, this does not affect my
use of the contact law.

So feel free to modify it, this should not be a problem for me and the
other using this law the way I am using it.

Raphaël

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Re: [Yade-users] [Question #253399]: bug when a sphere cross 10 times the periodic cell

2014-08-22 Thread Raphaël Maurin
Question #253399 on Yade changed:
https://answers.launchpad.net/yade/+question/253399

Status: Answered = Solved

Raphaël Maurin confirmed that the question is solved:
Thanks Jérôme Duriez, that solved my question.

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[Yade-users] [Question #253399]: bug when a sphere cross 10 times the periodic cell

2014-08-21 Thread Raphaël Maurin
New question #253399 on Yade:
https://answers.launchpad.net/yade/+question/253399

Hi all, 

I am simulating flows of particles due to an external fluid force. Then, the 
phenomenon is dynamic, I use periodic boundary condition in the streamwise 
direction and I have particles with velocity as high as 0.5m/s.

I noticed a problem of stability when considering small periodic cell. After 
some times to isolate the problem, I found out that the problem arises when a 
particle travel for more than 10 times the size of the periodic cell. This does 
not seem to depend on the contact law, neither on the time step or the velocity 
of the particle, but only on the number of time the particle is crossing the 
periodic cell. I am not sure but I think this problem was not present some 
times ago. 

Have you already heard about such a bug ? What can I do to fix that ? 
It is a real problem for me as I would be interested to study the effect of the 
reduction of the size of the periodic cell and reduce it if possible. 

Raphaël 

I am using Ubuntu 12.04 and yade daily 1.10.0-72-d9ab58c~precise 
Here is a simple  script to reproduce the bug :

O.dt = 1e-7
lengthCell = 10 #Streamwise length of the periodic cell in diameter
slope = 0.5 #Angle of the slope in radian

#Particles parameters
diameterPart = 6e-3 #Diameter of the particles, in meter, 6mm here.
densPart = 2500 #density of the particles, in kg/m3
#Contact law
cnPart = 0.0#Normal viscous damping coefficient.
knPart = 1e4#Normal stiffness of the particle
partFrictAngle = 0.0 #28 *pi/180 #friction angle of the particles, in radian
csPart = 0   #tangential viscous damping coefficient (=0)
ksPart = 0.5*knPart #tangential stiffness of the contact

##Definition of the materials
O.materials.append(ViscElMat(cn=cnPart, cs=csPart, kn=knPart, ks=ksPart, 
density=densPart, frictionAngle=partFrictAngle, label='sphereMat'))

#
#Geometrical configuration
#
length = lengthCell*diameterPart
width = length/2.0
height = length/3.0
g = Vector3(9.81*sin(slope),0,-9.81*cos(slope))
groundPosition = height/3.0
#Definition of the semi-periodic cell
O.periodic = True 
O.cell.setBox(length,width,height)
# build the ground
lowPlane = box(center= 
(length/2.0,width/2.0,groundPosition),extents=(length*10,width*10,0),fixed=True,wire=False,color
 = (0.8,0.8,0.8),material = 'sphereMat')  

#Send the ground box and the particle to simulation
O.bodies.append(lowPlane)
O.bodies.append(sphere((length/2.0,width/2.0,groundPosition+diameterPart),radius
 = diameterPart*0.5, material = 'sphereMat'))

#
 SIMULATION LOOP#
#

O.engines = [
# Reset the forces
ForceResetter(),
# Detect the potential contacts
InsertionSortCollider([Bo1_Sphere_Aabb(), 
Bo1_Wall_Aabb(),Bo1_Facet_Aabb(),Bo1_Box_Aabb()],label='contactDetection',allowBiggerThanPeriod
 = True),
# Calculate the different interactions
InteractionLoop(
[Ig2_Sphere_Sphere_ScGeom(), Ig2_Box_Sphere_ScGeom()],
[Ip2_ViscElMat_ViscElMat_ViscElPhys()],
[Law2_ScGeom_ViscElPhys_Basic()]
),  
# Integrate the equation and calculate the new position/velocities...
NewtonIntegrator(damping=0.0, gravity=g, label='newton')
]

O.saveTmp()



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Re: [Yade-users] [Question #253399]: bug when a sphere cross 10 times the periodic cell

2014-08-21 Thread Raphaël Maurin
Question #253399 on Yade changed:
https://answers.launchpad.net/yade/+question/253399

Status: Answered = Open

Raphaël Maurin is still having a problem:
Hi Jan,

Surprising, I tried also with a version compiled from source and I still have 
the same problem...
Any idea what it can be due to ? Otherwise I can try to update Ubuntu. 

Raphaël

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Re: [Yade-users] [Question #253399]: bug when a sphere cross 10 times the periodic cell

2014-08-21 Thread Raphaël Maurin
Question #253399 on Yade changed:
https://answers.launchpad.net/yade/+question/253399

Status: Answered = Open

Raphaël Maurin is still having a problem:
Ok, I see your point, I didn't think at the problem this way. Thank you for the 
answer ! So if I understood well, it is not a bug and I 'just' need to put a 
huge length of the box, no ? 
Is there a limit of length I can put and will this affect the computational 
time ? 
Raphaël

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Re: [Yade-users] [Question #253257]: generate a random number in the C++ code

2014-08-19 Thread Raphaël Maurin
Question #253257 on Yade changed:
https://answers.launchpad.net/yade/+question/253257

Raphaël Maurin posted a new comment:
Thank you for your replies.

I just had a quick look at a review about random number generator in the
chapter 7 of [1]. It is very interesting, and well detailed. They
underline the fact that some usual generator proposed can be pretty bad,
because the parametrization of the generators can be very important for
the randomness.

In my case, the random number generation is important but not crucial so
I am not looking for something perfect but good enough.  It seems that
the linear congruential generators, as the one you use Klaus are adapted
to my use. The parametrization the generators  minstd_rand0 proposed in
boost library (variation of the one you are using : minstd_rand) is
based on the parametrization proposed by Park and Miller, which is cited
as an efficient parametrization by [1]. It is described as a a good
minimal standard random number generator.

For people interested in more efficient generator, I think it is worth
having a look at [1].

One last question Klaus, how did you test the random number generator
exactly ?

Thank you all for the help !

Raphaël


[1] p.274 Numerical Recipes in C: The Art of Scientific Computing, Second 
Edition, William H. Press, Brian P. Flannery, Saul A. Teukolsky, William T. 
Vetterling. (1992)
http://www2.units.it/ipl/students_area/imm2/files/Numerical_Recipes.pdf

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[Yade-users] [Question #253257]: generate a random number in the C++ code

2014-08-18 Thread Raphaël Maurin
New question #253257 on Yade:
https://answers.launchpad.net/yade/+question/253257

Hi all, 
I need to generate a random number from a gaussian distribution in the C++ code 
of Yade. 
For that, basing myself on 
http://www.cplusplus.com/reference/random/normal_distribution/
I wrote in the cpp file : 
#includerandom
std::default_random_engine generator;
std::normal_distributiondouble distribution(0.0,1.0);
double number = distribution(generator);

When compiling, I get an error which I do not understand :

In file included from /usr/include/c++/4.6/random:35:0,
 from 
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:13:
/usr/include/c++/4.6/bits/c++0x_warning.h:32:2: erreur: #error This file 
requires compiler and library support for the upcoming ISO C++ standard, C++0x. 
This support is currently experimental, and must be enabled with the -std=c++0x 
or -std=gnu++0x compiler options.
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp: In member 
function ‘virtual void HydroForceEngine::action()’:
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:94:3: erreur: 
‘default_random_engine’ is not a member of ‘std’
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:94:30: erreur: 
expected ‘;’ before ‘generator’
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:95:3: erreur: 
‘normal_distribution’ is not a member of ‘std’
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:95:28: erreur: 
expected primary-expression before ‘double’
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:95:28: erreur: 
expected ‘;’ before ‘double’
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:109:27: erreur: 
‘generator’ was not declared in this scope
/home/raphael/these/code/Yade/trunk/pkg/common/ForceEngine.cpp:109:36: erreur: 
‘distribution’ was not declared in this scope
make[2]: *** [CMakeFiles/yade.dir/pkg/common/ForceEngine.cpp.o] Erreur 1
make[2]: *** Attente des tâches non terminées
make[1]: *** [CMakeFiles/yade.dir/all] Erreur 2
make: *** [all] Erreur 2


Do you have an idea from where this error come from ? 
If necessary I can put the whole code but I don't think it will bring 
something. 

Raphaël

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Re: [Yade-users] [Question #253257]: generate a random number in the C++ code

2014-08-18 Thread Raphaël Maurin
Question #253257 on Yade changed:
https://answers.launchpad.net/yade/+question/253257

Status: Answered = Solved

Raphaël Maurin confirmed that the question is solved:
Hi Anton, 
I was using the 29/06/2014 version, I updated and it solved the problem.  
Thank you !
Raphaël

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Re: [Yade-users] [Question #253257]: generate a random number in the C++ code

2014-08-18 Thread Raphaël Maurin
Question #253257 on Yade changed:
https://answers.launchpad.net/yade/+question/253257

Raphaël Maurin confirmed that the question is solved:
Thanks Anton Gladky, that solved my question.

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Re: [Yade-users] [Question #253112]: memory leakage when passing a variable from python to C++

2014-08-18 Thread Raphaël Maurin
Question #253112 on Yade changed:
https://answers.launchpad.net/yade/+question/253112

Raphaël Maurin posted a new comment:
Hi Bruno,

To assign the value in the python script I write : 
HydroForceEngine.vxFluct = X

X being the vector containing all the values of fluctuations which is
the size of the number of bodies.

Raphaël

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Re: [Yade-users] [Question #253112]: memory leakage when passing a variable from python to C++

2014-08-18 Thread Raphaël Maurin
Question #253112 on Yade changed:
https://answers.launchpad.net/yade/+question/253112

Status: Answered = Open

Raphaël Maurin is still having a problem:
It gives always the same size which correspond to len(O.bodies)
What else do you need ? 
Because you have the C++ source code above (cpp and hpp, one after the other) 
and I tried a very simplified script only executing the command 
HydroForceEngine.vxFluct = np.zeros(len(O.bodies)
and I have the same problem. 

Raphael

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Re: [Yade-users] [Question #253257]: generate a random number in the C++ code

2014-08-18 Thread Raphaël Maurin
Question #253257 on Yade changed:
https://answers.launchpad.net/yade/+question/253257

Raphaël Maurin posted a new comment:
One last thing, the random number generator using 
#includerandom
std::default_random_engine generator;
std::normal_distributiondouble distribution(0.0,1.0);
double number = distribution(generator);

is pretty bad, I am able to see by eyes some number which are repeated
many times...I don't like it much. Does someone knows a better way to
generate random numbers in C++ ?

Thanks !

Raphaël

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[Yade-users] [Question #253112]: memory leakage when passing a variable from python to C++

2014-08-14 Thread Raphaël Maurin
New question #253112 on Yade:
https://answers.launchpad.net/yade/+question/253112

Hi all, 

I modified the source code of yade to have an engine applying drag and lift 
force on each particle at each time step in function of a given average 
velocity field. 
The fluid flow is turbulent so that I determine every dt_f also randomly a 
fluid velocity fluctuation associated to each particle. (dt_f~100 dt)
To evaluate the drag and lift, I need then to pass the value of the fluctuation 
associated to each particles from the python script to the C++ engine. This 
takes the form of a vector of size len(O.bodies) and should then be given to 
the C++ engines every dt_f

However, when the number of particle is high (~50 000), the simulation stops 
after about 60s and it is written :
processus arrêté (processus stopped in french). 
This is most probably due to the fact the process is taking too much memory. 
For example a simulation of 83000 particles after 60s of virtual time simulated 
takes 14GB of memory and 10GB of SWAP. 

I made a test script and I found that the increase in memory consumption with 
time is due to the number of time I am passing the vector with the fluctuation 
associated to the particle from the python script to the C++ engine. 

I have possibilities to pass a smaller vector to the C++ engine, or to evaluate 
the turbulent fluctuation inside the C++ engine, however it does not seem 
normal to me to have memory leakage when passing a variable from python to C++. 
 

Any idea of what it is due to ? Is there a way to fix this problem ? 

Thanks for your help !

Raphaël

Yade version : 2014-06-29.git-de4c01a
linux version : Ubuntu 12.04
Hereafter the modification of the C++ code I made. 

ForceEngine.cpp : 

void HydroForceEngine::action(){
FOREACH(Body::id_t id, ids){
Body* b=Body::byId(id,scene).get();
if (!b) continue;
if (!(scene-bodies-exists(id))) continue;
const Sphere* sphere = dynamic_castSphere*(b-shape.get());
if (sphere){
Vector3r posSphere = b-state-pos;//position vector of 
the sphere
int p = floor((posSphere[2]-zRef)/deltaZ); //cell 
number in which the particle is
if ((pnCell)(p0)) {
Vector3r liftForce = Vector3r::Zero();
Vector3r dragForce = Vector3r::Zero();

Vector3r 
vFluid(vxFluid[p]+vxFluct[id],0.0,vzFluct[id]); //fluid velocity at this point 
(including fluctuations)
Vector3r vPart = b-state-vel;
Vector3r vRel = vFluid - vPart;
//Drag force calculation
Real Rep = 
vRel.norm()*sphere-radius*2*rhoFluid/viscoDyn; 
Real A = 
sphere-radius*sphere-radius*Mathr::PI;   //Crossection of the sphere
if (vRel.norm()!=0.0) {
Real hindranceF = 
pow(1-phiPart[p],-expoRZ); //hindrance function
Real Cd = (0.44 + 24.4/Rep)*hindranceF; 
//drag coefficient
dragForce = 
0.5*rhoFluid*A*Cd*vRel.squaredNorm()*vRel.normalized();
}
//lift force calculation due to difference of 
pressure (Saffman lift)
int intRadius = floor(sphere-radius/deltaZ);
if 
((p+intRadiusnCell)(p-intRadius0)(lift==true)) {
Real vRelTop = vxFluid[p+intRadius] - 
vPart[0]; // relative velocity of the fluid wrt the particle at the top of the 
particle
Real vRelBottom = vxFluid[p-intRadius] 
- vPart[0]; // same at the bottom
liftForce[2] = 
0.5*rhoFluid*A*Cl*(vRelTop*vRelTop-vRelBottom*vRelBottom);
}
//Archimedes force calculation
Vector3r archimedesForce = 
-4.0/3.0*Mathr::PI*sphere-radius*sphere-radius*sphere-radius*rhoFluid*gravity;
//add the force to the particle

scene-forces.addForce(id,dragForce+liftForce+archimedesForce); 
}
}
}
}



ForceEngine.hpp : 

class HydroForceEngine: public PartialEngine{
public:
virtual void action();
YADE_CLASS_BASE_DOC_ATTRS(HydroForceEngine,PartialEngine,Apply drag 
and lift force (and Archimedes force) due to a fluid flow vector (1D) to each 
sphere. The applied force reads\n\n.. math:: F_{d}=\\frac{1}{2} C_d 
A\\rho|\\vec{v_f - v}| vec{v_f - v} \n\n where $\\rho$ is the medium density 
(:yref:`densityHydroForceEngine.rhoFluid`), $v$ is 

[Yade-users] [Question #252065]: Compiling problem : eigen3 version

2014-07-23 Thread Raphaël Maurin
New question #252065 on Yade:
https://answers.launchpad.net/yade/+question/252065

Hi everyone, 
This is probably very simple question which has more to do with installing 
package problem than with yade. 

I am trying to compile Yade from source on a machine under Ubuntu 12.04.4 LTS 
and when I type :
cmake -DINSTALL_PREFIX=./ ../trunk

I get : 
-- Version is set to 2014-07-22.git-d9ab58c
-- GTS using gts-config /usr/bin/gts-config
-- Using GTS from /usr
--   Boost_VERSION: 104601
--   Boost_LIB_VERSION: 1_46_1
--   Boost_INCLUDE_DIRS: /usr/include
--   Boost_LIBRARIES: 
/usr/lib/libboost_python.so/usr/lib/libboost_thread-mt.so/usr/lib/libboost_filesystem-mt.so/usr/lib/libboost_iostreams-mt.so/usr/lib/libboost_regex-mt.so/usr/lib/libboost_serialization-mt.so/usr/lib/libboost_system-mt.so/usr/lib/libboost_date_time-mt.so
-- Found Eigen3, version: 3.2.0
CMake Error at CMakeLists.txt:143 (MESSAGE):
  Minimal required Eigen3 version is 3.2.1, please update Eigen3!


-- Configuring incomplete, errors occurred!

However, when I am trying to update the version of the package libeigen3-dev, 
doing : 
sudo apt-get install libeigen3-dev
It is telling me that I already have the latest version. 

Any idea on how to fix the problem ? 

Thanks 

Raphaël

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Re: [Yade-users] [Question #252065]: Compiling problem : eigen3 version

2014-07-23 Thread Raphaël Maurin
Question #252065 on Yade changed:
https://answers.launchpad.net/yade/+question/252065

Status: Answered = Open

Raphaël Maurin is still having a problem:
Hi Timos, 
I would like to avoid that, there is simulation running that does not belong to 
me and I am afraid that removing eigen3 will make their simulation crash. But 
maybe I am wrong ? 
Raphaël


 Message d'origine
De: Yade-users de la part de Timos Papachristos
Date: mer. 23/07/2014 16:32
À: yade-users@lists.launchpad.net
Objet : Re: [Yade-users] [Question #252065]: Compiling problem : eigen3version
 
Question #252065 on Yade changed:
https://answers.launchpad.net/yade/+question/252065

Status: Open = Answered

Timos Papachristos proposed the following answer:
Hi Raphael,

Did you try to remove completely the previous version and install the 
new one?
(Worked for me)

Timos

Le 23/07/2014 16:17, Raphaël Maurin a écrit :
 New question #252065 on Yade:
 https://answers.launchpad.net/yade/+question/252065

 Hi everyone,
 This is probably very simple question which has more to do with installing 
 package problem than with yade.

 I am trying to compile Yade from source on a machine under Ubuntu 12.04.4 LTS 
 and when I type :
 cmake -DINSTALL_PREFIX=./ ../trunk

 I get :
 -- Version is set to 2014-07-22.git-d9ab58c
 -- GTS using gts-config /usr/bin/gts-config
 -- Using GTS from /usr
 --   Boost_VERSION: 104601
 --   Boost_LIB_VERSION: 1_46_1
 --   Boost_INCLUDE_DIRS: /usr/include
 --   Boost_LIBRARIES: 
 /usr/lib/libboost_python.so/usr/lib/libboost_thread-mt.so/usr/lib/libboost_filesystem-mt.so/usr/lib/libboost_iostreams-mt.so/usr/lib/libboost_regex-mt.so/usr/lib/libboost_serialization-mt.so/usr/lib/libboost_system-mt.so/usr/lib/libboost_date_time-mt.so
 -- Found Eigen3, version: 3.2.0
 CMake Error at CMakeLists.txt:143 (MESSAGE):
Minimal required Eigen3 version is 3.2.1, please update Eigen3!


 -- Configuring incomplete, errors occurred!

 However, when I am trying to update the version of the package libeigen3-dev, 
 doing :
 sudo apt-get install libeigen3-dev
 It is telling me that I already have the latest version.

 Any idea on how to fix the problem ?

 Thanks

 Raphaël

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-- 
Efthymios Papachristos
PhD Student at Grenoble-INP
Lab 3SR(Soils, Solids, Structures, Risks )
Building: E , Office 033
Office phone number: +33 4 56 52 86 38

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Re: [Yade-users] [Question #252065]: Compiling problem : eigen3 version

2014-07-23 Thread Raphaël Maurin
Question #252065 on Yade changed:
https://answers.launchpad.net/yade/+question/252065

Status: Answered = Solved

Raphaël Maurin confirmed that the question is solved:
Ok, done, it works now. Thank you for the help !

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Re: [Yade-users] [Question #252065]: Compiling problem : eigen3 version

2014-07-23 Thread Raphaël Maurin
Question #252065 on Yade changed:
https://answers.launchpad.net/yade/+question/252065

Raphaël Maurin confirmed that the question is solved:
Thanks Anton Gladky, that solved my question.

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Re: [Yade-users] [Question #240164]: error when importing scipy.integrate

2013-12-02 Thread Raphaël Maurin
Question #240164 on Yade changed:
https://answers.launchpad.net/yade/+question/240164

Raphaël Maurin proposed the following answer:
Hi, 
It is kind of solved (see the discussion of the bug),  you can run your script 
typing 
yade -lscipy yourScript.py
and it should work. 
Raphael

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Re: [Yade-users] [Question #239900]: equivalent damping calculation in ViscElPhys

2013-11-28 Thread Raphaël Maurin
Question #239900 on Yade changed:
https://answers.launchpad.net/yade/+question/239900

Raphaël Maurin gave more information on the question:
I just realized there is the same formulation for the stiffness (and the 
rolling resistance), should I change that also (same logic as above) ? (I am 
not sure for the rolling resistance as I am not using it. )
Something like : 
if (cn10) or (cn20){
phys-cn = cn1*cn2/(cn1+cn2 );
 }
else {
   phys-cn = 0;
   }
and the same for cs, kn, and ks (and maybe mR) seems ok to you ? 

Raphael

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[Yade-users] [Question #239900]: equivalent damping calculation in ViscElPhys

2013-11-27 Thread Raphaël Maurin
New question #239900 on Yade:
https://answers.launchpad.net/yade/+question/239900

Hi all,
 
I have a question about the formulation of the equivalent damping in 
ViscElphys. For now, it is made such as : 
cn = ((1/cn1) + (1/cn2))^(-1) which is equivalent to cn = cn1cn2/(cn1+cn2)
However, in the case where cn2 = 0 for example, the formulation in the code is 
not equivalent to the expression above. In the code, it is written that in case 
of cn2 = 0,  1/cn2 = 0, which gives : cn =  ((1/cn1) + 0)^(-1) 
This is not equivalent to the formulation cn = cn1cn2/(cn1+cn2), because then 
cn would be 0. (The problem is the same if cn1 = 0)

It seems to me that the formulation of the code is false : if one damping 
parameter of the contact is zero, then as the two dashpot are considered in 
series, the equivalent damping should be zero.  
However I am not completely sure it is that simple, so I would like to have 
your opinion on that.

I hope my question is clear.
Thanks

Raphael

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[Yade-users] [Question #234513]: import an external library

2013-08-23 Thread Raphaël Maurin
New question #234513 on Yade:
https://answers.launchpad.net/yade/+question/234513

Hi all, 

I am trying to import an external library nsmp1d_yade.so in my script (see 
below) and I don't succeed to do it. 
When I am using my script with python, doing :
python Simple.py
everything is working and the script is using the content of the library. 
However, when I am running the same script with yade :
yade-daily Simple.py

I get an error : 
Welcome to Yade 3+3698+47~precise1
TCP python prompt on localhost:9000, auth cookie `ucdsea'
XMLRPC info provider on http://localhost:21000
Running script Simple.py
Traceback (most recent call last):
  File /usr/bin/yade-daily, line 168, in runScript
execfile(script,globals())
  File Simple.py, line 2, in module
from nsmp1d_yade import *
ImportError: No module named nsmp1d_yade


I don't understand why it is working with python and not with Yade.
Do you have any idea of how I can solve this problem? 

Thank you 

Raphael



Here is my script Simple.py : 

from nsmp1d_yade import *

from pylab import *
from matplotlib import pyplot
import matplotlib.gridspec as gridspec
import numpy as np

## Define the situation
rho_f = 1000
rho_s = 2500
slope = 1e-4
visco_f = 1e-3
dp=6e-3
ndimz=301
h=1.
dsig=np.zeros(ndimz)
dsig[0:ndimz-1]=h/(double(ndimz-1))
sig=linspace(0e0,1e0,ndimz)

ufnp   = np.zeros(ndimz)
ufn= np.zeros(ndimz)
alphaf = np.zeros(ndimz)
us = np.zeros(ndimz)
alphas = np.zeros(ndimz)
alphaf=1e0-alphas
tfin=2000.
dt=1e-1

ufnp=nsmp1d_yade(h,sig,dsig,dp,ufn,alphaf,us,alphas,tfin,dt)

##
## plots
##

zmin=0
zmax=h

umin=min(ufnp)
umax=max(ufnp)

figure(1)

plot(ufnp,sig*h,'ob',label='u_f')
title('U_f')
#axis([1200, 1900, zmin, zmax])
xlabel('U_f (m/s)')
ylabel('z (m)')
axis([umin, umax, zmin, zmax])

show()

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Re: [Yade-users] [Question #234513]: import an external library

2013-08-23 Thread Raphaël Maurin
Question #234513 on Yade changed:
https://answers.launchpad.net/yade/+question/234513

Status: Answered = Open

Raphaël Maurin is still having a problem:
Thanks for the answer, I tried both solutions one by one, but both lead to 
another error : 
Welcome to Yade 3+3698+47~precise1
TCP python prompt on localhost:9000, auth cookie `dascks'
XMLRPC info provider on http://localhost:21000
Running script Simple.py
Erreur de segmentation (core dumped)

translation : segmentation fault

and I don't know how to fix that. 
Any idea ? 

Thanks
Raphael

(The script is still working in python)

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