That's good, I will try to improve my test to be automated then.
Thanks,
Vadim
On 21.09.2012 0:40, Clemens Eisserer wrote:
Hi,
Automated test will require taking screenshot and comparing results, I'm not
sure if this mechanism works good.
It should be possible to render to a VolatileImage, w
Hi,
> Automated test will require taking screenshot and comparing results, I'm not
> sure if this mechanism works good.
It should be possible to render to a VolatileImage, which allows
direct readback without taking a screenshot.
- Clemens
I copied original test .java and .html files, renamed and adjusted them
for this case. Is it enough for jtreg?
Automated test will require taking screenshot and comparing results, I'm
not sure if this mechanism works good.
If it is, I could develop automated test, Andrew mentioned that there is
Ideally it should go under this bug id but its not the end of the world
if we
push it under another one.
If you can provide it soon in jtreg form we can do it as part of this fix.
Ideally it should be automated.
-phil.
On 9/20/2012 7:51 AM, Vadim Pakhnushev wrote:
Phil,
I'm not sure about or
Phil,
I'm not sure about original test case, it uses cow.gif file. Moreover,
it's not useful for this particular bug at all.
I can open my version of the test which clearly shows the bug.
I suppose I should post a webrev for this same CR with added test?
Thanks,
Vadim
On 18.09.2012 22:32, Phi
> Approved (2nd reviewer).
Please commit the patch if its ok.
> This looks good. OpenGL and D3D punt under the same circumstances...
Thanks for the clarification :)
Thanks, Clemens
2012/9/18 Phil Race :
> Approved (2nd reviewer).
>
> Vadim: can you also see if we can 'open' the regression test
Approved (2nd reviewer).
Vadim: can you also see if we can 'open' the regression test that
identified this bug.
-phi.
On 9/18/2012 10:37 AM, Jim Graham wrote:
This looks good. OpenGL and D3D punt under the same circumstances...
...jim
On 9/18/2012 1:16 AM, Clemens Eisserer wrote:
This looks good. OpenGL and D3D punt under the same circumstances...
...jim
On 9/18/2012 1:16 AM, Clemens Eisserer wrote:
Hello,
Please review my fix for bug 7188093, located at:
http://cr.openjdk.java.net/~ceisserer/7188093/webrev.01/
Billinear interpolation is the highest q
Hello,
Please review my fix for bug 7188093, located at:
http://cr.openjdk.java.net/~ceisserer/7188093/webrev.01/
Billinear interpolation is the highest quality interpolation supported
by xrender, so the xrender-pipeline has to fall back software loops in
case bicubic interpolation is requested.