Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-07 Thread neugens.limasoftw...@gmail.com
I don't get any output on jdk 6 (fedora 15 default one) for some reason. About the ogl pipeline, when I implemented one (gles - albeit more basic than what sun has of course) for aicas I was stuck on a fundamental problem: frequent updates to the drawing surface are killing performance more than

Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-07 Thread Clemens Eisserer
Forgot to mention, the version included in openjdk6 is really old - I recommend JDK7. - Clemens 2011/6/7 Clemens Eisserer : > Hi Mario, > > Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers. > Drivers seem to be optimized a lot for the "game"-case, where a frame > is repainted o

Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-07 Thread Clemens Eisserer
Hi Mario, Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers. Drivers seem to be optimized a lot for the "game"-case, where a frame is repainted over and over again. I remember I read somewhere in nvidia's release-notes that some bugs related to the opengl backend have been fixed

Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-05 Thread Mario Torre
Il giorno dom, 05/06/2011 alle 16.12 +0200, Mario Torre ha scritto: > Il giorno dom, 05/06/2011 alle 15.28 +0200, rom1dep ha scritto: > > Not sure but for what I remember, the OpenGL pipeline is broken for > > years now on the Linux platform. > > :( > > > Try the fast and famous Xrender pipeline

Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-05 Thread rom1dep
2011/6/5 Mario Torre > Il giorno dom, 05/06/2011 alle 15.28 +0200, rom1dep ha scritto: > > Not sure but for what I remember, the OpenGL pipeline is broken for > > years now on the Linux platform. > > :( > > > Try the fast and famous Xrender pipeline instead :) > > Yeah, I think I know the guy tha

Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-05 Thread Mario Torre
Il giorno dom, 05/06/2011 alle 15.28 +0200, rom1dep ha scritto: > Not sure but for what I remember, the OpenGL pipeline is broken for > years now on the Linux platform. :( > Try the fast and famous Xrender pipeline instead :) Yeah, I think I know the guy that wrote this one :) but I understood t

Re: [OpenJDK 2D-Dev] OpenGL Pipeline

2011-06-05 Thread rom1dep
Not sure but for what I remember, the OpenGL pipeline is broken for years now on the Linux platform. Try the fast and famous Xrender pipeline instead :) Regards, Romain. 2011/6/5 Mario Torre > Hello All! > > I was doing some test for a new swing theme I'm creating, and I decided > to give a sh