Hi Mario,
Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers.
Drivers seem to be optimized a lot for the "game"-case, where a frame
is repainted over and over again.
I remember I read somewhere in nvidia's release-notes that some bugs
related to the opengl backend have been fixed
Forgot to mention, the version included in openjdk6 is really old - I
recommend JDK7.
- Clemens
2011/6/7 Clemens Eisserer :
> Hi Mario,
>
> Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers.
> Drivers seem to be optimized a lot for the "game"-case, where a frame
> is repainted o
I don't get any output on jdk 6 (fedora 15 default one) for some reason.
About the ogl pipeline, when I implemented one (gles - albeit more basic than
what sun has of course) for aicas I was stuck on a fundamental problem:
frequent updates to the drawing surface are killing performance more than