* Phil Race:
> This upgrades JDK to import the current 2.7.2 version of harfbuzz -
> an OpenType text shaping library
>
> https://bugs.openjdk.java.net/browse/JDK-8247872
>
> This has passed building and headless and headful automated tests on
> all platforms.
Is it just me, or does the new Harfb
There is more code in the newer version but not 4 times as much !
Harfbuzz now requires c++11 features (-std=c++11)
Possibly the C++ compiler you are using (you don't mention platform) is
slower in this mode.
-phil.
On 11/17/20, 9:01 AM, Florian Weimer wrote:
* Phil Race:
This upgrades JDK
* Philip Race:
> There is more code in the newer version but not 4 times as much !
> Harfbuzz now requires c++11 features (-std=c++11)
> Possibly the C++ compiler you are using (you don't mention platform) is
> slower in this mode.
It's GCC 8 on Debian buster, which defaults to C++14. And it's
So maybe the actual *usage* of C++11 features slows it down.
I found this :-
https://stackoverflow.com/questions/34179434/is-compiling-with-c11-way-slower-than-with-c98
I really did not even think to measure the build time and I don't
think there's any JDK build parallelism in building a specifi
On Tue, 10 Nov 2020 16:38:25 GMT, Kevin Rushforth wrote:
>> Change looks ok from a build point of view, but I can't comment on the
>> validity and implications of using this key.
>
> I ran a 3D lighting test that is designed to be a GPU stress test. It's a
> worst case, to be sure, but it take
On Fri, 13 Nov 2020 22:50:02 GMT, Sergey Bylokhov wrote:
> The implementation of ICC_Profile tries to defer loading the data of the
> color profile, and it uses some predefined values for some profile properties
> for the standard profiles like sRGB, PYCC, etc. If the application requests
> pr
On Tue, 10 Nov 2020 16:38:25 GMT, Kevin Rushforth wrote:
>> Change looks ok from a build point of view, but I can't comment on the
>> validity and implications of using this key.
>
> I ran a 3D lighting test that is designed to be a GPU stress test. It's a
> worst case, to be sure, but it take
On Tue, 10 Nov 2020 16:38:25 GMT, Kevin Rushforth wrote:
>> Change looks ok from a build point of view, but I can't comment on the
>> validity and implications of using this key.
>
> I ran a 3D lighting test that is designed to be a GPU stress test. It's a
> worst case, to be sure, but it take
On 2020-11-17 19:08, Philip Race wrote:
So maybe the actual *usage* of C++11 features slows it down.
I found this :-
https://stackoverflow.com/questions/34179434/is-compiling-with-c11-way-slower-than-with-c98
I really did not even think to measure the build time and I don't
think there's