Hi Jody,
> Launched XCode - yike! the interface is very much different. So no following
> the step by step instructions like I thought I would be able to do.
What version of XCode and which tech note?
I ask because the most recent tech note about application signing doesn’t
really include anyt
Jim,
Your explanation shows greater understanding of the issue than mine does!
Regards,
Wayne
On Wed, 19 Sep 2018 at 09:54, Jim Crate via 4D_Tech
<4d_tech@lists.4d.com> wrote:
>
> Here’s the script I built to sign a built 4D app. The xattr command will
> strip all resource forks, so if your
Here’s the script I built to sign a built 4D app. The xattr command will strip
all resource forks, so if your app depends on those it won’t run after being
signed. And you can’t sign the app if it contains resource forks. It also runs
a couple code signing verification commands after signing, a
Jody,
This is stolen from someone else (but I don't recall who)
In Xcode go to prefs
choose accounts and add your developer account
click manage certificates
add a Mac development certificate
Go to Keychain access
Look for the certificate named Mac Developer:
Build your app with 4D (ignore thei
I found out a new client upgraded their Macs to a later version of the OS (High
Sierra).
Of course the MacOS app I sent them needs to get signed with an Apple
Certificate.
I researched the 4D KnowledgeBase, read the tech note on doing it and it seemed
easy to use.
I downloaded XCode from App
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