Well that sucks. That really helped out in some tricky situations over the
years.
Admittedly, been a couple months since I last tried it. I swear it was with a
v17 R version, but I can definitely see it’s not working anymore with R6 or
v18.1
Sitting down. Head hung.
Randy
Hello Randy,
You can no longer use the client local folder. It was deprecated with V17
R5
https://forums.4d.com/Post/EN/30742975/1/30761022#30761022
Regards
Paul
--
Sent from: http://4d.1045681.n5.nabble.com/4D-Tech-f1376241.html
I believe you can still put a folder named ‘clientlocal’ in the same path as
the 4D.exe(windows) or 4D.app (mac).
This lets you keep the cache for a specific 4D application right in the same
folder as the application itself.
The only potential downside to this is if you use the same app to
There is a thread about this problem on the old 4D forum.
https://forums.4d.com/Post/EN/34156307/1/34663615#34663615
With version 18 you can no longer define the location of the client folder
it is automatically created. 4D uses a combination of the IP address and the
hash to create the path to
Using MacOS 10.13.6
Application 18.1 LTS. Single instance of the application, stored in
Applications folder.
So unfortunately that doesn’t explain it.
I will test on another machine using 10.14.6
Mitch
> In v17R5 that number changes if you use different instances of 4D. As long as
> you use
In v17R5 that number changes if you use different instances of 4D. As long as
you use the same copy of the 4D application then it uses the same cache folder.
Is this on Mac or Windows, and where is your 4D application installed?
> On Apr 28, 2020, at 2:08 PM, Mitchell Shiller via 4D_Tech
>
Hi,
Just upgraded to 18.1LTS
When users connect via the LAN, caching of structure, plugins etc takes place
only the first time we run the database. This is the expected behavior.
However when I run it over my a WAN, it downloads the cache files every time I
connect. In the cache, I see a
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