Re: Procedural Splitter Movement

2017-05-30 Thread Keisuke Miyako via 4D_Tech
yes it's documented :) http://doc.4d.com/4Dv16/4D/16.1/Splitters.300-3373470.en.html ** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.

Re: Procedural Splitter Movement

2017-05-30 Thread Kirk Brooks via 4D_Tech
Wait a minute... On Tue, May 30, 2017 at 10:55 PM, Keisuke Miyako via 4D_Tech < 4d_tech@lists.4d.com> wrote: > say you have a splitter (which has a numeric data source) > ​It does?​ assigning a value like > Splitter:=Splitter-10 > will move it to the left (or up) and other objects will follow >

Re: Procedural Splitter Movement

2017-05-30 Thread Keisuke Miyako via 4D_Tech
it depends on *how* you procedurally move the splitter. say you have a splitter (which has a numeric data source) assigning a value like Splitter:=Splitter-10 will move it to the left (or up) and other objects will follow. but OBJECT MOVE will be shifting its base, so it will not interact with

Re: Procedural Splitter Movement

2017-05-30 Thread Kirk Brooks via 4D_Tech
​Steve, I don't think so - at least I haven't been able to see that happen. Whenever I do that I also resize the affected objects. ​ On Tue, May 30, 2017 at 8:49 AM, Stephen J. Orth via 4D_Tech < 4d_tech@lists.4d.com> wrote: > Either I’m having a brain-fart, or just not remembering correctly on t

Procedural Splitter Movement

2017-05-30 Thread Stephen J. Orth via 4D_Tech
Either I’m having a brain-fart, or just not remembering correctly on this topic... If I procedurally move a splitter, will the objects surrounding this splitter adjust accordingly? I'm looking for the same response that would occur if the mouse is used to move the splitter, except I want to do