The selected or specified value of the array is stored in the "zeroeth"
element.
On 26 November 2017 at 16:48, Arnaud de Montard via 4D_Tech <
4d_tech@lists.4d.com> wrote:
>
> > Le 26 nov. 2017 à 17:37, Kirk Brooks via 4D_Tech <4d_tech@lists.4d.com>
> a écrit :
> >
> > Allan,
> > I went along for
Pat,
On Mon, Nov 27, 2017 at 1:33 AM, Pat Bensky via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> The selected or specified value of the array is stored in the "zeroeth"
> element.
>
I don't think that's universally true any longer. It's the way things like
popup lists and combo boxes work or scrol
I have not tried this, however:
- Form event : On Before Data Entry (listbox only) - track which
cell/record you are in
from documentation -- A list box cell is about to change to editing
mode
- Form event : On After Edit - do your data validation.
from documentation -- The contents of the e
This is just a weird oddity I came across. I can't think of a good reason
to use this code in a safe way, but here it is. (If anyone can think of a
legitimate case where you might risk range check errors, etc., I might
submit a bug report. Maybe there is another reason to use a function to
retur
It behaves the same with in v16r4 also.
Seems like a bug to me!
Pat
On 27 November 2017 at 22:28, Jim Hays via 4D_Tech <4d_tech@lists.4d.com>
wrote:
> This is just a weird oddity I came across. I can't think of a good reason
> to use this code in a safe way, but here it is. (If anyone can think
I still have a lingering sense that using pointers to variables imposes a
noticeable speed penalty on code execution time. It's an old sense. I was
just thinking about it while using a simple method I have for doing
Increments. It's called Increment, takes a pointer to a var and adds 1 to
it.
$1->
I think I remember that this configuration on the Mac is okay, but I could
use some confirmaiton: a 64-bit 4D Server (which enables me to use maximum
RAM for cache) and 32-bit 4D client apps (because ALP isn't yet 64-bit
compatible).
Are there any reasons why I would run into trouble with this con
Hi Justin,
Yes, this works perfectly, especially if you have third-party plugins that are
not updated ;p
This setup uses the new Network Layer, which seems to me problem-free on Mac.
Windows Server seems more problematic but can be reverted to Legacy Network
Layer. 16.3 will be along momenta
Allan,
I went along for quite a while before realizing changing the size of the
array didn't clear it too.
I tend to use the array declaration commands to declare, once, and nothing else.
For "else", there is INSERT IN ARRAY, APPEND TO ARRAY, DELETE FROM ARRAY, CLEAR
VARIABLE…
Hi Arnaud,
HI,
A while back I got hold of the v15 '4D Debug Log Reader' database in
order to view some of 4D's Low Level debugging Log files. It helped me
a lot at the time.
I've still got the Read Me pdf but it doesn't say where this came from
or who wrote it, and I've now forgotten.
The applicatio
On 28 Nov 2017, at 1:52 pm, Allan Udy via 4D_Tech <4d_tech@lists.4d.com> wrote:
>
> HI,
>
> A while back I got hold of the v15 '4D Debug Log Reader' database in order to
> view some of 4D's Low Level debugging Log files. It helped me a lot at the
> time.
>
> I've still got the Read Me pdf but
or.. Just set the value Array{0} = to a zero value
> Thus it is important to use Clear Variable
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