[9fans] Plan 9 article in hacker magazine!
2600 is a hacker's quarterly magazine that specializes in sharing subtle tips and tricks related to computer hacking. Volume 33, issue 1, however, featured something that was pleasent to read: an article on Plan 9. It describes what it is, how it came to be, how it differs from other OS's, and how to get it. It's a basic introduction to 9 that most of us already know about, but nonetheless I wanted to share it with you all to show that there's still a very strong interest in the OS. And with this article, perhaps it'll gain a little more! Thanks for reading. Definitely pick up a copy of 2600 if you have the chance!
[9fans] Limbo manual
Hello, it seems that the online documentation for learning limbo is rather outdated. Does anyone know where I could get a more updated version to learn limbo coding? Thanks! -R
Re: [9fans] Issues with USB mouse in 9atom
Yeah, I installed from the CD. But that image is for amd64, correct? a 64 bit processor? My junk computer is an old gateway, with a celeron D, a whopping 256 MB of ram, and a full 100 GB hard disk space. But since this is 32 bit to my knowledge, would a possible solution involve making a bootable flash disk from this distribution within my installation? > > > i don't see any confirmation, but it looks like the install was from the > cd image? > if so, i recommend using the usb install image instead > > http://ftp.9atom.org/other/usbinstamd64.bz2 > > this *should* fix all those issues. posting a few details on the > processor might > be helpful in figuring out any issues. > > - erik > > > > -- > > Message: 3 > Date: Tue, 22 Sep 2015 13:21:30 +0200 > From: cinap_len...@felloff.net > To: 9fans@9fans.net > Subject: Re: [9fans] Issues with USB mouse in 9atom > Message-ID:> Content-Type: text/plain; charset="US-ASCII" > > your mp tables are fucked, boot with "*acpi=" boot parameter. see the > fqa how to get to the > prompt to enter it. > > -- > cinap > > > > End of 9fans Digest, Vol 137, Issue 21 > ** >
[9fans] Basic limbo programming help
Hello fellow 9fans! I'm currently trying to learn limbo programming for fun and profit. I'm experienced in java and other languages, but I'd like to learn limbo because I want to (wait for it, drumroll please!) build a distributed agent-based system. The agents themselves aren't anything complicated; I've already written a prototype in java. However, limbo offers a vastly superior communications system than java (and windows for that matter), so I believe inferno is going to be a great choice in the desired platform. However, first thing's first, is learning the language. So, I'm reading A descent into Limbo. And the first program example runs fine. However, the second, the graphical hello world, does not. I'm having a problem with the line: t := tk-toplevel(ctxt.screen ); The compiler is telling me that screen isn't a reference of ctxt, and it expected display instead. But if I change the reference from context to display, well... It will compile and run, but I don't get a button. The example pictures show a different inferno button than what is in the current version, so maybe it's an outdated example? Or is ctxt really the author telling me don't copy and paste, think about what goes here! Because I'm finding those hinted in other example codes as well. So, if there are any limbo programmers out there, would you mind giving me a hand? Thanks!
[9fans] Chrome and 9
It's no question that the Chromebook makes a wonderful candidate to integrate features of 9 into. The thing was practically BUILT for distributed computing, what with app servers and cloud integration tightly integrated into the hardware. What I was thinking was creating a chrome extension for 9P and the distributed file system, so that there'd be an easy way to connect 9 machines and maybe even create a chrome 9 grid for super processing. What would be your opinion on doing such a thing? Practical? Waste of time? Wanna help?
[9fans] Easiest programming for graphics in 9?
Even though 9 doesn't have OpenGL, what is the easiest way to code (as far as coding amount is concerned) graphics in 9? On a side note, how awesome would it be to put openGL on 9, and run a distributed system for supergaming?! 9 is just that awesome. Haha. On Nov 11, 2014 6:57 AM, 9fans-requ...@9fans.net wrote: Send 9fans mailing list submissions to 9fans@9fans.net To subscribe or unsubscribe via the World Wide Web, visit http://mail.9fans.net/listinfo/9fans or, via email, send a message with subject or body 'help' to 9fans-requ...@9fans.net You can reach the person managing the list at 9fans-ow...@9fans.net When replying, please edit your Subject line so it is more specific than Re: Contents of 9fans digest... Today's Topics: 1. Re: glendix (kokam...@hera.eonet.ne.jp) 2. Re: glendix (arn...@skeeve.com) 3. Re: Change font in Abaco (Mats Olsson) -- Message: 1 Date: Tue, 11 Nov 2014 10:37:02 +0900 From: kokam...@hera.eonet.ne.jp To: 9fans@9fans.net Subject: Re: [9fans] glendix Message-ID: 1cbf7545364c42fdce32c3df90e21a3a@saturn.jitaku.localdomain Content-Type: text/plain; charset=US-ASCII http://www.glendix.org/ Please show me short summary of differences between p9p and this. The major aim seems to be the same to me, that is, to avoid to write device drivers. Kenji -- Message: 2 Date: Mon, 10 Nov 2014 20:26:32 -0700 From: arn...@skeeve.com To: 9fans@9fans.net Subject: Re: [9fans] glendix Message-ID: 20140326.sab3qwbh020...@freefriends.org Content-Type: text/plain; charset=us-ascii kokam...@hera.eonet.ne.jp wrote: http://www.glendix.org/ Please show me short summary of differences between p9p and this. The major aim seems to be the same to me, that is, to avoid to write device drivers. Kenji Glendix isn't maintained; I looked at the git and the last check-in was over 5 years ago. It's aim is to run Plan 9 binaries, which means putting P9 system calls into the Linux kernel. p9p is a port of the P9 utilities to *nix; userland only. HTH, Arnold -- Message: 3 Date: Tue, 11 Nov 2014 10:39:44 +0100 From: Mats Olsson plan9@gmail.com To: Fans of the OS Plan 9 from Bell Labs 9fans@9fans.net Subject: Re: [9fans] Change font in Abaco Message-ID: caej9f0+a4v4xpvmkueiv8tv5+tdrunxnongv_tjtov82xz+...@mail.gmail.com Content-Type: text/plain; charset=UTF-8 Hi sl! Thanks for your answer regarding fonts in Abaco. I tried with the fonts already installed and that works with some. Then I installed contrib and via contrib vera but Abaco can't find them. I've looked around and saw a mention of fontsrv. Is that application needed to update a fontcache (you can tell I'm a linux user) or something to get all the fonts available? Vera fonts work from scratch in Rio and Acme but not in Abaco. Any hint would be very appreciated. Kind Regards, Mats 2014-11-09 3:18 GMT+01:00, erik quanstrom quans...@quanstro.net: the face files, version of abaco supporting them, and the version of readweb that has been modified to support this are in 9atom. - erik End of 9fans Digest, Vol 127, Issue 22 **
Re: [9fans] hub issues on 9Pi
Applying a patch sounds like fun! Could you shoot me an email on how to do it? Thank ya!
[9fans] USB hub issues on 9Pi
What are the known issues using hubs on 9Pi? I've tried using two different hubs to connect my keyboard, mouse, and flash drives, but they don't work. The optical mouse doesn't even have its laser turned on by the time booting is finished. The only solution I've found is attaching the devices directly, which I hate because I can't use my USB stick... Interesting to note that I/O errors are reported on the boot console using one hub, while nothing is reported with the other. Where do you think the problem resides in, and is there any hope of any sort of fix, perhaps an experimental driver modification? I'm not afraid to roll up my sleeves and code. This is a programmer's os after all :D any help or advice is certainly appreciated.
Re: [9fans] hub issues on 9Pi
Unfortunately, I don't have the right wall-wart that would fit the powered USB hub - this is the one that gives I/O problems. But on the self powered hub, 9 doesn't even seem to recognize anything. No keyboard or mouse lights, no console message saying it found those devices... But like I said, they work fine when plugged in directly.
Re: [9fans] Plan 9 on an NCube 3
That startkit looks fun! But, like, 256K flash is a little... Limiting. But hey, styx on a brick only needed 32K. Maybe a teensy emu could run on there with an external memory source. You're right, it totally screams 9! Oh, that gives me an idea... A portable cluster. At 500 MIPS a pop, I bet an interesting system could come about... Or a weird little distributed system. Or a coprocessor for the 9-running pi Who knows? But it looks fun :D
[9fans] Plan 9 on an Ncube-3?
Hello! I was doing some reading about old parallel computers, when I came across Wikipedia's article on this beast: http://en.m.wikipedia.org/wiki/NCUBE In short, it used hundreds of specially-designed microprocessors to do some awesome parallel tasks. This just screams 9, right? Well, apparently, the NCUBE-3 was supposed to run a microkernel called Transit which was said to be based on 9. Isn't that awesome? Someone had the right idea! Now I know 9 ran on blue gene too, but for nostalgic software interest, would anyone have more information on transit? I think it'd be really cool to see how they did it with the ncube hardware (hippi networks, custom processors, custom intranetworks right down to the board) I am aware that it might be proprietary and closed source, let alone difficult to obtain the source if it even exists anywhere, but there's got to be documentation floating around out there... Thanks guys!
Re: [9fans] Added new user
The thing is, I don't even get a Root is from prompt. The console doesn't prompt for anything. The last line it displays is something with /init/rc ...no prompt.
[9fans] Rpi rca out?
Is it possible to use the rca out on the pi as my display? Thanks!