Re: [Adonthell-devel] stairs-back collision issue

2012-09-06 Thread Kai Sterker
On Tue, Sep 4, 2012 at 9:41 AM, Kai Sterker wrote: > No clue yet what might be causing it and how to actually debug it. > Looked at the verbose collision system output but could not spot any > obvious difference between that one and any of the others. Might need > to dig even deeper, but might al

Re: [Adonthell-devel] Graphics aspect ratio not honored by the engine

2012-09-06 Thread Kai Sterker
On Tue, Sep 4, 2012 at 2:43 PM, Josh Glover wrote: > I guess it would be nice to fix it, and like you said, hardcoding > seems quite restrictive to any third-party games that want to use the > Adonthell engine. Added the item to the Waste's Edge engine requirements. It should be something that d