Interesting. I assume that OCR programmers already know about this.
On 13/03/2008, Linas Vepstas [EMAIL PROTECTED] wrote:
A bit of vision processing fun:
http://www.friends.hosted.pl/redrim/Reading_Test.jpg
--linas
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agi
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On Thu, Mar 13, 2008 at 8:35 AM, Linas Vepstas [EMAIL PROTECTED] wrote:
A bit of vision processing fun:
http://www.friends.hosted.pl/redrim/Reading_Test.jpg
Interesting: is it possible to construct similar thing in audio form?
It'll have to preserve some sequences of sounds, because we learn
On 13/03/2008, Vladimir Nesov [EMAIL PROTECTED] wrote:
On Thu, Mar 13, 2008 at 8:35 AM, Linas Vepstas [EMAIL PROTECTED] wrote:
A bit of vision processing fun:
http://www.friends.hosted.pl/redrim/Reading_Test.jpg
Interesting: is it possible to construct similar thing in audio form?
On 13/03/2008, Bob Mottram [EMAIL PROTECTED] wrote:
Interesting. I assume that OCR programmers already know about this.
Traditional OCR tries to recognize one letter at a time, together
with guidance from a spell checker. For this example, the spell
checker would barf, so OCR might get all the
One thing worth noticing is that it looks like this effect only works
provided that words with three letters or fewer are not garbled. I
think what this shows is that there is a statistical element to
reading. So provided that the beginning and ending characters are
correct, and what's in
I reckon that the shuffled words (meaningless and low probability) trigger
an internal representation that is close enough to the meaning_full_
representation to be correctly classified.
One part of this triggered internal representation is about WHAT is present,
the other part about WHERE these