DIS: Re: BUS: Proto: Omnibus Spelling Reform, Part Deux

2007-05-07 Thread quazie
Michael Slone wrote:-- C. Maud Image (Michael Slone) (Why do I think I just got another entry in Maud's rotating quotes file?) -- OscarMeyr, in agora-discussion I love Maud's rotating quotes, they give me something extra to look forward each day

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Ed Murphy
Eris wrote: On 5/7/07, Michael Slone <[EMAIL PROTECTED]> wrote: In an earlier draft, I limited the capacity to flip certain switches to certain entities. I decided that people would complain about that, so I changed it to the current version, where people can but may not flip certain switches.

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Taral
On 5/7/07, Michael Slone <[EMAIL PROTECTED]> wrote: In an earlier draft, I limited the capacity to flip certain switches to certain entities. I decided that people would complain about that, so I changed it to the current version, where people can but may not flip certain switches. Create a Ru

DIS: Re: BUS: Proto: Return of the Son of Property Magnate

2007-05-07 Thread Taral
On 5/8/07, Michael Slone <[EMAIL PROTECTED]> wrote: Each trinket has a switch for owner, with states nobody and all entities. The owner switch of a trinket cannot be flipped except by the publication of a valid Notice of Transfer. 1. I hate this terminology. It's hard to dete

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Michael Slone
On 5/7/07, Zefram <[EMAIL PROTECTED]> wrote: Never used within the range of the current mailing list archives (back to 2002-11-03). On 2002-11-26 you proposed its repeal, on the basis that it hadn't been used in recent memory. It was eventually repealed on 2005-05-15. On 18 July 2001, Murphy

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Michael Slone
On 5/7/07, Zefram <[EMAIL PROTECTED]> wrote: So any entity can flip any switch? In an earlier draft, I limited the capacity to flip certain switches to certain entities. I decided that people would complain about that, so I changed it to the current version, where people can but may not flip c

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Ed Murphy wrote: >What about only charging for proposals with AI < 2? That's conceptually interesting. It fits in with my general plan of separating undemocratic Ordinary proposals from a purer democratic system. The charging would still constitute an artificial scarcity, of course, but restricte

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Benjamin Schultz wrote: >On May 7, 2007, at 1:30 PM, Zefram wrote: >>Proposal distribution is not a scarce resource. > >No, but proposal entry and distribution is. Eh? What do you mean by "proposal entry"? I don't see any scarcity around here. -zefram

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Benjamin Schultz wrote: >Since I started playing, I don't remember the Guillotine having been >used. When was it last used? Never used within the range of the current mailing list archives (back to 2002-11-03). On 2002-11-26 you proposed its repeal, on the basis that it hadn't been used in rec

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Benjamin Schultz
On May 7, 2007, at 4:45 PM, Ed Murphy wrote: Zefram wrote: Kerim Aydin wrote: If it costs something "tangible" to get a proposal distributed, Proposal distribution is not a scarce resource. I'm opposed to creating artificial scarcity here. Your support concept wouldn't offend in that wa

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Ed Murphy
Zefram wrote: Kerim Aydin wrote: If it costs something "tangible" to get a proposal distributed, Proposal distribution is not a scarce resource. I'm opposed to creating artificial scarcity here. Your support concept wouldn't offend in that way, but it sounds like quite a lot of extra work f

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Benjamin Schultz
On May 7, 2007, at 1:30 PM, Zefram wrote: Kerim Aydin wrote: If it costs something "tangible" to get a proposal distributed, Proposal distribution is not a scarce resource. No, but proposal entry and distribution is. (Why do I think I just got another entry in Maud's rotating quotes file

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Benjamin Schultz
On May 7, 2007, at 12:33 PM, Zefram wrote: Finally, the clause "right to have it voted on" is troubling. Is it "voted on" if a veto or guillotine ends the voting period? With the present Speaker's Veto, an identical (except for AI) proposal will be voted on the next week, and won't be subject

DIS: Re: BUS: proposal: precedence takes precedence

2007-05-07 Thread Benjamin Schultz
On May 7, 2007, at 8:13 AM, Zefram wrote: I hereby submit the following proposal, titled "precedence takes precedence", and set its AI to 4: {{{ Change the Power of rule 1482 to 4. [At Power=3, R1482 doesn't work properly in the Power>=3 region, because a Power=3 rule can take precedence o

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Kerim Aydin wrote: >If it costs something "tangible" to get a proposal distributed, Proposal distribution is not a scarce resource. I'm opposed to creating artificial scarcity here. Your support concept wouldn't offend in that way, but it sounds like quite a lot of extra work for very little ben

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Ed Murphy
Maud wrote: On 5/7/07, Ed Murphy <[EMAIL PROTECTED]> wrote: This takes care of "what if no state is mentioned first?" (e.g. "the values are the players"), but you should also state that null is a possible state of any switch in this situation. It would be simpler to delete ``possible''. A de

DIS: Proto: Agora shall make no law...

2007-05-07 Thread Kerim Aydin
Zefram wrote: > > I personally think we should be more restrictive about free proposing, > > people (in general) have gotten out of the habit of proto-ing. > > I don't see the connection here. If it costs something "tangible" to get a proposal distributed, you don't pay that cost for a first dra

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Zefram
Michael Slone wrote: > An entity flips a switch to some state by announcement. > >Mechanism implies capacity. So any entity can flip any switch? >What is the current version number of rule 478? I'm working from >version 16. It's now at 17. Last amended by P4939. -zefram

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Michael Slone
On 5/7/07, Zefram <[EMAIL PROTECTED]> wrote: That's permission. What about capacity to flip switches? That's covered later in the rule: An entity flips a switch to some state by announcement. Mechanism implies capacity. >Amend rule 478 (Fora) by replacing the text reading: ... >

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Michael Slone
On 5/7/07, Ed Murphy <[EMAIL PROTECTED]> wrote: This takes care of "what if no state is mentioned first?" (e.g. "the values are the players"), but you should also state that null is a possible state of any switch in this situation. It would be simpler to delete ``possible''. A default state is

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Kerim Aydin wrote: >I personally think we should be more restrictive about free proposing, >people (in general) have gotten out of the habit of proto-ing. I don't see the connection here. >Finally, the clause "right to have it voted on" is troubling. Is >it "voted on" if a veto or guillotine end

Re: DIS: Proto: Return of switches

2007-05-07 Thread Michael Slone
On 5/7/07, Ed Murphy <[EMAIL PROTECTED]> wrote: I think we used to have some, though I forget what they were. Most switches were loose. But they were not as loose as you propose, because we still had the notion of executor back then: Rule 2040/4 (Power=2) Switches [...] An executo

DIS: Proto: Agora shall make no law...

2007-05-07 Thread Kerim Aydin
Zefram wrote: > I think it's been unhealthy in places. Short delays (such as the > Speaker's Veto in practice achieves) seem fine, but not the indefinite > delays and dropping of proposals that resulted from P-Notes and > artificially restricted distribution. Well, during the Papyri version of

DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Zefram
Michael Slone wrote: > Only entities explicitly given > permission to flip a switch may flip it. That's permission. What about capacity to flip switches? >Amend rule 478 (Fora) by replacing the text reading: ... > The Herald may change the publicity of a forum

DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Ed Murphy
Maud wrote: Each switch has a collection of possible states, is attached to a specific host entity, and has the power to modify a specific property of the host, called its feature. An entity is a switch only if the rules say it is. The default state of a switch is, unl

Re: DIS: Proto: Beads and Wins

2007-05-07 Thread Ed Murphy
Zefram wrote: 5) 2 beads to ban a player from judging a CFJ to which e is not already assigned. Does banning make em ineligible for assignment, or only oblige em to not return a judgement? This should be "bar" (R897) rather than "ban". A player with 42 or more beads

Re: DIS: Proto: Return of switches

2007-05-07 Thread Ed Murphy
Zefram wrote: Ed Murphy wrote: Loose switches may be changed by announcement. So anyone can change a loose switch at will? Why would you ever want one of these? I think we used to have some, though I forget what they were. Activity is a player switch with values Active and Inac

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Ed Murphy
Zefram wrote: Ed Murphy wrote: Should be covered by the "receive judgement" clause. If you apply that to the appeal clause, that implies that a single appeal will have to result in an appeal judgement (where currently three are required). An appeal receives three judgements, yes, but this c

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Kerim Aydin wrote: > There's been a healthy history of proposal-killing/delaying procedures >that we should keep that this would stop (e.g. vetoes, making undistributable, >distribution costs in general). I think it's been unhealthy in places. Short delays (such as the Speaker's Veto in pract

Re: DIS: Proto: Beads and Wins

2007-05-07 Thread Zefram
Ed Murphy wrote: >Create a rule titled "Earning Beads" with Power 2 and this text: Needs updating due to P4943. So does "Forfeiting Beads". >4) 2 beads to increase a proposal's adoption index by 0.1. I'm dubious about letting this influence Democratic proposals. >5) 2 beads to

Re: DIS: Proto: Return of switches

2007-05-07 Thread Zefram
Ed Murphy wrote: > Loose switches may be changed by announcement. So anyone can change a loose switch at will? Why would you ever want one of these? > Activity is a player switch with values Active and Inactive. The construction "player switch" hasn't been adequately defined. You coul

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Zefram
Ed Murphy wrote: >Should be covered by the "receive judgement" clause. If you apply that to the appeal clause, that implies that a single appeal will have to result in an appeal judgement (where currently three are required). Also, possibly, that an appeal judgement can be appealed. -zefram

DIS: Proto: Agora shall make no law...

2007-05-07 Thread Kerim Aydin
Murphy wrote: >iv. Every person has the right to invoke a judgement, appeal a >judgement, appeal a sentencing or judicial order binding em, >and receive judgement in a timely fashion. Looks good, for clarity, I'd suggest the "receive" clause right after "invoke" c

DIS: Proto: Beads and Wins

2007-05-07 Thread Ed Murphy
Proto-Proposal: Beads and Wins Rename Rule 2126 (Voting Credits) to "Beads", change its Power to 2, and amend it to read: Beads are property, but cannot be traded. The Jewelor is an office. The Jewelor's report shall include each player's beads. Create a rule titled "Earnin

Re: DIS: Proto: Agora shall make no law...

2007-05-07 Thread Ed Murphy
Zefram wrote: iv. Every person has the right to invoke a judgement, appeal a judgement, appeal a sentencing or judicial order binding em, and receive judgement in a timely fashion. Might have to detail what appeal achieves, in the light of the judgement on "invoke"