On 2016-08-25 20:43, Marek Olšák wrote:
On Thu, Aug 25, 2016 at 3:36 PM, Mads wrote:
Thank you for notifying :)
Just curious, is there a way to enable them in the same way as
disabling
them is done with R600_DEBUG=nodma? Because, while desktop
applications gets
buggy, games and such does n
On Thu, Aug 25, 2016 at 3:36 PM, Mads wrote:
> Thank you for notifying :)
>
> Just curious, is there a way to enable them in the same way as disabling
> them is done with R600_DEBUG=nodma? Because, while desktop applications gets
> buggy, games and such does not trigger any artifacts, so normally
Thank you for notifying :)
Just curious, is there a way to enable them in the same way as disabling
them is done with R600_DEBUG=nodma? Because, while desktop applications
gets buggy, games and such does not trigger any artifacts, so normally I
disable R600_DEBUG=nodma when gaming (as I've ass
FYI, I've disabled SDMA texture copying for Carrizo in Mesa. The VM
faults should no longer occur.
Marek
On Fri, Aug 5, 2016 at 3:22 PM, Mads wrote:
> Just to update, R600_DEBUG=nodma is still needed when updating to
> xorg-server 1.18.4, plasma 5.7.3 and linux 4.7.0, and libdrm, mesa and llvm
>
Just to update, R600_DEBUG=nodma is still needed when updating to
xorg-server 1.18.4, plasma 5.7.3 and linux 4.7.0, and libdrm, mesa and
llvm built from live sources from sometime this week.
Should this info be in some bugzilla somewhere?
- Mads
On 2016-07-11 23:58, Nicolai Hähnle wrote:
The