[android-developers] bug: emulator-x86 + kvm triggers an endless loop in qemu-setup.c

2012-06-28 Thread Erik Nijkamp
Hello folks, we are experiencing a strange behavior while booting kvm-accelerated ICS image on some linux machines (both ubuntu debian): emulator-x86 -verbose -show-kernel -avd x86_4_0_3 -no-window -qemu -enable-kvm The resulting log freezes after: emulator: ping program:

[android-developers] Giving your emulator a boost: Android ICS x86 system-image available

2012-04-17 Thread Erik Nijkamp
Hey folks, we (a mobile testing startup in Berlin) had some trouble regarding the poor Android ICS performance running in the ARM-specific SDK emulator. Therefore, we've compiled Intels x86 Kernel for the Goldfish platform and Android 4.0.3 from ASOP soucres. If you are interested, the ICS

[android-developers] Re: Giving your emulator a boost: Android ICS x86 system-image available

2012-04-17 Thread Erik Nijkamp
Hey Anuj, according to [1] KVM on Ubuntu is equivalent to the HAXM hypervisor on Windows or Mac. So, yes, we do use hardware-assisted acceleration. I don't have a Windows nor Mac OS at hand, but I bet the system-image would also work with HAXM. Maybe you could give it a try? Best, Erik [1]

[android-developers] Re: How to enable 24/32 bit color depth in the emulator (android 2.3.3)?

2012-04-06 Thread Erik Nijkamp
Unfortunately, that is not an option. On Friday, April 6, 2012 12:01:36 AM UTC+2, lbendlin wrote: If it's such a critical feature you may not want to rely on the emulator. Rather get a 2.3.x development device. On Thursday, April 5, 2012 3:21:18 PM UTC-4, Erik Nijkamp wrote: The code I

[android-developers] How to enable 24/32 bit color depth in the emulator (android 2.3.3)?

2012-04-05 Thread Erik Nijkamp
Hey guys, we are experiencing dithering artifacts in the emulator. Most probably due to 16 bit colors - see [1] for an example. Thus we tried to enable true colors by inserting hw.lcd.depth=32 in the config.ini file. Strangely, this works for 4.x, but doesnt do the trick in 2.3.x. This is a

[android-developers] Re: How to enable 24/32 bit color depth in the emulator (android 2.3.3)?

2012-04-05 Thread Erik Nijkamp
, Erik Nijkamp wrote: Hey guys, we are experiencing dithering artifacts in the emulator. Most probably due to 16 bit colors - see [1] for an example. Thus we tried to enable true colors by inserting hw.lcd.depth=32 in the config.ini file. Strangely, this works for 4.x, but doesnt do

[android-developers] Re: How to enable 24/32 bit color depth in the emulator (android 2.3.3)?

2012-04-05 Thread Erik Nijkamp
+2, Erik Nijkamp wrote: I started to dig through the emulator code and stumbled over (android_sdl.c): static void emulator_display_set_display( EmulatorDisplay* disp, DisplayState* ds, int w