A strange error: when DatePicker is used as child item of TableRow,
it throws out StackOverflowError and then the application crashes.
It would work fine if it is defined outside of TableRow.
Do not know why ... Is it related to my UTF-8 strings defined in
strings.xml?
Do anyone know what's
I have the same question.
I'm wondering why my codes in MyTableLayout.onDraw() did not take
effect, but can do in MyTableLayout.dispatchDraw().
MyTableLayout is derived from TableLayout.
On 3月27日, 下午5时54分, admin.androidsl...@googlemail.com
admin.androidsl...@googlemail.com wrote:
Specifically I
to the
override of ViewGroup.dispatchDraw.
I know dispatchDraw is a good place to draw something, but I'm just
wondering why there's such difference in my practice?
Thank you in advance.
FBear
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On 3月31日, 下午11时35分, Romain Guy romain...@google.com wrote:
For efficiency, layouts do not get their onDraw() method called. To
enable it, call setWillNotDrawEnabled(false) (or set the equivalent
XML attribute to false.)
On Tue, Mar 31, 2009 at 7:15 AM, FBear firebear2
I implemented a scrollable TextView, named ScrollTextView before
Android 1.1R1 with the marquee feature for TextView. It used
android.widget.Scroller and attached TextPaint.
Here's the source code:
http://bear-polka.blogspot.com/2009/01/scrolltextview-scrolling-textview-for.html
It's glad to see
Set the focus on the buttons to make them scrolling.
not selecting the text, but use the UP and Down navigator button of
the simulator to change the focus ...
On 3月10日, 下午1时55分, soniya soniy...@gmail.com wrote:
I am talking about this API Demo: API Demos - Text - Marquee
I tried selecting the
Hi,
I often saw here that somebody said how many FPS of his application
ran in.
I'm so curious that how you know that?
Is there any tools in Android SDK to evaluate that?
Thank
BR
FBear
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On 3月7日, 下午5时23分, Romain Guy romain...@google.com wrote:
Do you mean that onDraw(Canvas) will ignore the drawing call in it
when the affected area is not in the dirty area?
That's correct.
I can hardly believe it it so wise.
How about the drawing call which
I dont's know what 'matrix' and 'clip' was saved and then restored
before and after rotating the Lander.
I just commented out the Canvas.save and Canvas.restore, rebuild and
re-install the LunarLander, it seemed to work as before.
Would anybody help me to understand why using Canvas.save and
the whole view?
I read some sources and searched in google developer group. No answer
to this question was found.
Would anybody please kindly explain that to me?
Thanks in advance.
FBear
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