Have you followed this guide:
http://developer.android.com/guide/publishing/preparing.html
droozen wrote:
So I wrote my own calculator app because I wanted to have some
different functionality than the calculator that comes with the phone.
Now, I notice the calculator that came with the
I will follow your progress with interest!
Thanks Robert for sharing your experience!
Pd.
Robert Green wrote:
I'm a few weeks in to development of Light Racer 2.0 and Light Racer
3D. I just thought I'd let any interested developers know that I've
decided to journal the entire development
+1
Al Sutton wrote:
To Xav, Dave, JBQ, Dianne, Romain, and anyone else involved in getting this
out there.
THANK YOU.
You may not literally get a thousand thank yous in your mail box, but it'll
probably be said a thousand times in various ways by developers around the
world.
Al.
---
Have a look at this example.
http://www.anddev.org/resize_and_rotate_image_-_example-t621.html
Pd
Meryl Silverburgh wrote:
Hi,
I have constructed a Bitmap object in Java. Can you please tell me how
can I scale it (x, y with a different ratio) on android?
Thank you
in. If anyone thinks for a minute Google care, think again!
Very sad, very sad indeed!
Pd.
Al Sutton wrote:
Now before I start on the iPhone comparison I'm going to pre-empt the normal
But Android is open source. response by saying lets be honest and
admit it as it stands Android
shed some
light on to how to get it working I'm all ears.
They're up at http://andappstore.com/AndroidPhoneApplications/sdk/ and you
will, as before, need to log in to download them, but once you've got them
you can do what you want as long as the licenses allow (so mirror away PD
Kevin
I have created torrents which can be downloaded:
Linux
http://thepiratebay.org/torrent/4827612/android-sdk_eng.20090404_linux-x86.zip
Mac
http://thepiratebay.org/torrent/4827613/android-sdk_eng.20090404_mac-x86.zip
Trying to do my bit :-)
Kevin Phillips wrote:
I have posted a mirror for
You could always use bittorrent if bandwidth is an issue plus we all
wouldn't need yet another username and password if you put the file(s)
on a public tracker ;-)
Pd.
Al Sutton wrote:
I've compiled up the Linux Mac OS X Intel SDKs from the public git
repository and have put them up
The Internet is a big place but does have little nuggets.
Try here: http://www.openjdk.org/install/
Pd.
Nox wrote:
Sorry, it ins't working!!!
On 28 Mrz., 18:33, Mark Murphy mmur...@commonsware.com wrote:
Nox wrote:
So, how can I run or execute the JDK???
http
Use a service
http://developer.android.com/reference/android/app/Service.html
Pd.
Hans wrote:
Anyone know if this is possible?
I want to handle something launched by an ActivityChooser as invisibly
as possible.
Currently I simply do the processing in onCreate and tell the activity
I was thinking on the same lines. Maybe have a Gaming Mode where the
user knowingly chooses to turn the device into a games machine for
better performance.
Pd.
Markus Junginger wrote:
I strongly agree with the idea that foreground processes should be
preferred. Currently I develop a game
the lines of:
T-Mobile / HTC / Android: True gaming experience with Full Gaming
Mode. No interruptions just complete gaming pleasure :-)
Pd.
Sundog wrote:
I call hack again. Imagine what the Android haters would say
IMMEDIATELY! Your phone has to have a special mode to handle a simple
display
.
Now where's my gaming mode! ;-)
Pd.
Sundog wrote:
I think you are doing a disservice to the intelligence of both Android
users and Iphone users... they're more sophisticated than THAT! BWA
HA HA, your little Android has to have a special mode for what
everything else can do out of the box
Just need to lift this wool up so I can have a really good look at this
thread! :-) Just joking ...
... but joking aside, looks like we won't get a version of the cupcake
branch any time soon so ...
... can i have the vodafone version then? ;-) OTA ofcourse :-)
and what's with all the
Why not have a look at the res/drawable folder in the android.jar.
gsmd wrote:
I'd suggest to check out the sources from git search for .pngs
there. At least, that's what I did.
On Mar 20, 2:43 am, Agus agus.sant...@gmail.com wrote:
Does anyone has a complete list of native drawables
this may work but I've not tested it :-)
getWindow().getWindowManager().getDefaultDisplay().getWidth();
getWindow().getWindowManager().getDefaultDisplay().getHeight();
Bob wrote:
Hi,
How do I get the current screen resolution (width and height)?
Thanks,
Bob
decorations
that may or may not be showing), just the raw size. You should always
use the view hierarchy layout system to place your UI.
On Thu, Mar 19, 2009 at 9:36 AM, Bob bshumsk...@yahoo.com
mailto:bshumsk...@yahoo.com wrote:
Thanks, that seems to work.
On Mar 19, 9:54 am, Pd
at that manual either :-)
If its too slow just tap the screen to toggle sound on/off :-)
The learning curve was quite steep at the beginning. :-)
Hope you like it!
Can be found here:
http://www.marnock.com/ticker.html
Pd.
--~--~-~--~~~---~--~~
You received
Just had an odd problem with a TextView. Setting the visibility doesn't
seem to work but doing the same on say a ScrollView does. Is this normal?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers
I did exactly that but it didn't work. I got around it by wrapping the
TextView in a ScrollView for the time being so I can move on. I'll
re-visit at a later date. Just wondered.
Pd.
dillirao malipeddi wrote:
use
yourtextview.setVisibility(View.VISIBLE); //visible
Anything to do with this?
Status: 552 5.2.2 minokr: mbox is over quota
I know there have been problems with gmail lately so maybe related. But
just in case try cleaning your mail box. Just a guess :-)
Pd.
Stoyan Damov wrote:
Hi,
It's the 2nd post for which I'm getting
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