I tried out Inneractive before I saw your mail on this, so far I got about
1/5th of the revenue I used to get from AdMob. I am not sure whether this
is good or bad as this is a new update and probably only a fraction of the
users upgraded, so we will continue to see what happened.
However, the
I suggest you take a look at:
https://github.com/mopub/mopub-android-sdk/wiki/Getting-Started and
https://github.com/mopub/mopub-android-sdk/wiki/Banner-Integration
I'd probably stay away from low paying networks beside the ones stated
before. Good luck.
On Mon, Aug 19, 2013 at 6:27 PM, limtc
Do you have experience with Inneractive or InMobi? I read from a web site
that they are the big alternative to AdMob.
Anyone can share with me some experience in integrating 2 ads services
(says AdMob + Inneractive)? For example, how do you do it in XML when you
have 2 ad banners sharing the sa
Nathan,
I think you may have to do less work if you use Burstly or Mopub as your
mediation platform and demote admob to a second class citizen. The require
less SDK integrations.
You are right, the rich media ad units are the ones that will give you the
most bang per impression. I'm not as famil
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Edit subject Quote original Add Cc
Thanks, everyone, for the great discussion.
I am just getting started in the advertising space.
1. Test and experiment
2. Watch out for SDK bloat. Don't ship your app with a gazillion SDK
On Saturday, August 17, 2013 5:31:43 PM UTC-7, limtc wrote:
>
> Thanks pal. I am just afraid of putting all the eggs in one basket. I have
> a popular simple app with a simple banner ad got banned by AdMob simply
> because it got too many clicks and I have to appeal (why can't they send me
> a
Oh, I forgot to mention that banners are probably one of the worst ad units.
Some of these networks have full screen interstitial that'll make you much
more money per impression.
On Sat, Aug 17, 2013 at 8:16 PM, Miguel Morales wrote:
> Hi,
>
> I work for an monetization startup so i think i can
Hi,
I work for an monetization startup so i think i can weigh in on this.
We're currently not on Android, so i think i can be fair.
The networks beside us I can recommend are:
Chartboost
AdColony
Burstly
Mopub
Most Ad SDKs give you a no fill response so you can always build your own
waterfall o
Thanks Kris!
Now the problem is too many choices... anyone particularly good (especially
work fine in additional to AdMob - means if AdMob has not enough ads, this
takes over)?
> http://appflood.com/blog/list-of-mobile-ad-networks-february-2013
>
> gives a pretty comprehensive list...
>
> Kr
That's fair,
http://appflood.com/blog/list-of-mobile-ad-networks-february-2013
gives a pretty comprehensive list...
Kris
On Sat, Aug 17, 2013 at 7:31 PM, limtc wrote:
> Thanks pal. I am just afraid of putting all the eggs in one basket. I have
> a popular simple app with a simple banner ad g
Thanks pal. I am just afraid of putting all the eggs in one basket. I have
a popular simple app with a simple banner ad got banned by AdMob simply
because it got too many clicks and I have to appeal (why can't they send me
a letter and ask first). :( That sucks and makes me lost confident in AdM
On Fri, Aug 16, 2013 at 9:31 PM, limtc wrote:
> As an AdMob user, is it possible to add another ad platform when AdMob
> does not serve enough ads? If yes, what's your preference of choice? How
> difficult is it to support more than 1 ad platform in an app?
>
See if this is relevant to you:
htt
Hi,
As an AdMob user, is it possible to add another ad platform when AdMob does
not serve enough ads? If yes, what's your preference of choice? How
difficult is it to support more than 1 ad platform in an app?
Thanks!
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