You could give virtualization a try. There are x86 images of Android that
run on VirtualBox for example. If your BIOS and CPU allow it the Android
virtual machine will run natively on your CPU. It is also possible to
connect to it via adb. Since you are on Windows you could also give
Nobu Games wrote:
You could give virtualization a try. There are x86 images of Android that
run on VirtualBox for example. If your BIOS and
HAXM is virtualization.
CPU allow it the Android virtual machine will run natively on your CPU. It
is also possible to connect to it via adb.
Easy VM with Google Play
http://androvm.org/blog/download/
Phone version--
- vbox86p version with gapps houdini flash:
androVM_vbox86p_4.1.1_r6.1-20130222-gapps-houdini-flash.ovahttp://androvm.org/Download/androVM_vbox86p_4.1.1_r6.1-20130222-gapps-houdini-flash.ova
El lunes, 3
Shame on me, I ignored that bit about HAXM. Anyway, I am in the same
situation as the OP. My BIOS does not allow hardware virtualization even
though the CPU is capable. That's why I mentioned my alternative
suggestions. As a matter of fact both VirtualBox and BlueStack are by far
faster on my
lufo88 wrote:
Hi,
I have a problem with Android emulator.
It is very very slow on my PC (windows 8 64 bit, Intel T7500 core 2 Duo
2.2 ghz, 4 GB RAM, Nvidia quadro FX 570M).
I install intel HAXM and run the emulator with intel atom x86 image but it
isn't change so much.
I check if HAXM
Do you mean an emulator that does not require someone to download the whole
SDK just to test or review your app? A reviewer used the Bluestacks beta
last year to review one of my apps and I provided him a review copy of the
app and instructions on how to install it using Bluestacks.
On
http://code.google.com/p/android/issues/detail?id=19084
archie herbias
http://www.earnmailer.com/link/6ab51cbaff12bf5f
http://www.earnmailer.com/alert/confirm/6ab51cbaff12bf5f
http://www.earnmailer.com/
On Thursday, August 16, 2012 1:11:49 PM UTC-7, emerald wrote:
:i'm a new android
http://drupal.org/node/1286926
archie herbias
http://www.earnmailer.com/link/6ab51cbaff12bf5f
http://www.earnmailer.com/alert/confirm/6ab51cbaff12bf5f
http://www.earnmailer.com/
On Thursday, August 16, 2012 1:11:49 PM UTC-7, emerald wrote:
:i'm a new android developer, using eclipse.
still not working tried all options keep SD memory to 1GB
On Tuesday, August 7, 2012 11:22:17 PM UTC+5:30, xucaen wrote:
I had issues too, until I figured out I was making my storage too big.
keep it under 2GiB and it should load pretty quickly.
On Monday, August 6, 2012 2:24:26 AM UTC-4,
FWIW, I always set the SD card size to 100MB. Also, the emulator is very
buggy, and, if you are serious about Android development, you should get a
real device… like the Galaxy Tab.
On Wednesday, August 8, 2012 3:31:22 AM UTC-5, Shivdeep Roy wrote:
still not working tried all options
It seems that this is not possible. I am reading information on the web
that says you must have separate hardware devices if you want to test
hardware keyboards.
On Monday, August 6, 2012 5:09:09 PM UTC-4, xucaen wrote:
I want to test my app on an emulator that does NOT have any soft
I had issues too, until I figured out I was making my storage too big. keep
it under 2GiB and it should load pretty quickly.
On Monday, August 6, 2012 2:24:26 AM UTC-4, Shivdeep Roy wrote:
I'm new to android programming. I have installed SDK and AVD Managers when
i start my emulator with
The problem is in the way the emulator used your awesome new Retina
display. The emulator still uses the Cocoa API and hasn't moved to Quartz
(thus the warning message every time you start it). Several other people
have seen this problem, so there are Googlable solutions out there. The
only
dear ,,
Hello dear
Please could some ones of you help me how to run voice search on
Android emulator .. please
i spent 10 days looking to solve the problem ( audio problem ) .. i
installed the app ... but i always have and audio problem ...
Are you looking for microphone support under
Do you use the DDMS' Emulator Control and its Location Controls fields to
send some dummy locations to the emulator?
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I've seen a problem similar to this after I updated my dev
environment. I solved it by deleting and recreating the AVD, which is
really a 30 second process. I'd start with that and see if it fixes
your problem.
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That is not right.Unfortunately i'm still experiencing this problem and I
have the latest SDK (revision 15).
I can't understand the fact that this problem is posted all over the
internet and still anyone came to fix it.
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Hello manish
Just Remove your DNS Server IP from LAN Settings.
Internet works Automatically on your Emulator
On Oct 21, 11:01 am, manish sandhan sandhan.man...@gmail.com wrote:
I m new in android...
I m not able to connect my android emulator to internet neither from my app
nor from the
uses-permission android:name=android.permission.INTERNET/ is
necessary in your AndroidManifest.xml only when your own application
uses internet. It has nothing to do with the Internet connectivity of
the emulator. If the emulator does not have Internet connectivity then
probably something is wrong
Thanx u Very muchTrying to check my settings
On Sat, Oct 22, 2011 at 3:10 PM, Ali Chousein ali.chous...@gmail.comwrote:
uses-permission android:name=android.permission.INTERNET/ is
necessary in your AndroidManifest.xml only when your own application
uses internet. It has nothing to do
http://stackoverflow.com/questions/6638713/android-emulator-is-not-starting-showing-invalid-command-line-parameter
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Thanks for your great help..
:)
Thanks,
--
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Sri Lanka.
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Configuration is:
2.6.32-33-generic kernel,
Mobile AMD Sempron(tm) Processor 3500+: 800MHz,
Memory: 1,885 MiB, Swap 2,379MiB.
On Jul 8, 10:59 am, Raghav Sood raghavs...@gmail.com wrote:
What is the configuration of your ubuntu system? RAM, CPU etc.
On Thu, Jul 7, 2011 at 8:02 PM, vyom
You didn't say what else you are running alongside the emulator. If
you are trying to run both the SDK under Eclipse and the Emulator at
the same time, 1.8G is not enough memory. I have 2.5G. Before I
upgraded the memory, I had problems. However, since the problem I was
having was different, I
Try removing the -no-window parameter.
On Jul 8, 12:59 pm, Raghav Sood raghavs...@gmail.com wrote:
What is the configuration of your ubuntu system? RAM, CPU etc.
On Thu, Jul 7, 2011 at 8:02 PM, vyom deepak.j...@gmail.com wrote:
I am trying to run the Android emulator on Ubuntu, and
The docs are a little vague about any ARM emulation. It says the SDK
contains ARM machine code for the Android Linux kernel. Would it use
that on Windows? And then it wouldn't be the first time the docs are
left vague as we all know. Seems to me if you are running Java byte
code then all you
Yes there is. Intel has honeycomb running on their IA (Intel Architecture).
But it's all in early phases.
But Google TV runs on x68 and Google TV will upgraded to Honeycomb (3.1)
this year.
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From discussions with the Google Engineers, the emulator emulates the *entire
*device on the lowest levels, not just the DalvikVM. It emulates the ARM
processor and the code that runs on it and a bunch of the in and output
devices (keyboard, touchscreen in some form, screen, GPS, etc). You can
I have a 3.3ghz quad core with 4 gb ram that runs 2.3.3 on the emulator fine
at WQVGA432. Same computer fails miserably to run 3.0 at WXGA.
Runs fine, that is, except when it decides to randomly crash when clicking
anywhere on the skin, and then failing to clean up after itself and usually
Ah, the emulator isn't running ARM code just the Dalvik engine. The
problem has been addressed elsewhere by developer supprot that it is
not possible to build an emulator so far that can take advantage of
the graphics acceleration on your PC.
On May 31, 12:25 pm, String
On Tuesday, May 31, 2011 3:30:39 PM UTC-4, jtoolsdev wrote:
Ah, the emulator isn't running ARM code just the Dalvik engine.
Really? There's an x86 build of honeycomb? And an x86 toolchain in the
NDK?
I don't believe that is the case... unfortunately.
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There are so much misinformation in this thread. Let's try to clarify:
The *main* bottleneck for slow performance in the emulator is OpenGLES
emulation, which is currently performed in software, moreover in emulated
ARM instructions. All platform releases are emulated by the same virtual
CPU, the
Okay, I stand corrected. But you'll notice that there was no attempt to correct
this part:
There is no PC on which it has usable performance.
I don't dispute that Android emulation is a hard problem. The unfortunate fact
remains that Honeycomb development simply isn't possible without a
Thanks for all the replies, everyone.
Wait time aside (and thanks for letting me know about starting the
emulator at the beginning of the session and leaving it on), I never
did see the Hello, Android text panel appear at all, on neither the
3.1 nor 3.0 emulators.
Do I need to switch down to an
On Tue, May 24, 2011 at 8:17 AM, dpapathanasiou
denis.papathanas...@gmail.com wrote:
Do I need to switch down to an earlier version?
If you want it to be usable.
Is 2.3.3 the best version to use now?
Define best. 2.2 is still the most prevalent:
Based on your earlier post, it sounds like you haven't taken the emulator
past the lock screen. It's a virtual tablet, so you have to unlock it when
you first start it: drag the padlock to the outside of the circle. Then you
can run apps (like Hello World on it).
But generally, as others have
The Honeycomb 3.1 emulator is next to unusable. It's even worse than
3.0.
On May 24, 10:33 am, Chi Kit Leung michaelchi...@gmail.com wrote:
I got the same situation as you. Unless you ate develop in tablet, I
suggest you try 2.3.3.that is much fastet
On May 24, 2011 8:30 AM, dpapathanasiou
The fact that the emulator is unsuable and Google not offering a
reasonably priced development tablet, it's not at all surprising that
there are so few tablet optimized apps out there.
On May 24, 10:33 am, Chi Kit Leung michaelchi...@gmail.com wrote:
I got the same situation as you. Unless you
Unfortunately, 2G is really not enough for running Eclipse and the
Android emulator. I saw a dramatic improvement on my system when I
replaced my 2G DIMM with a 4G DIMM. But the emulator really does take
a very long time to do its initialization of the phone even now. 3+
minutes is not unusual.
I suspect this might be the best idea longer term:
http://www.slashgear.com/bluestacks-is-androids-parallels-for-windows-04144132/
Note to Google: Please buy BlueStacks and use its tech as the basis for the
next generation of emulators. Thank you.
String
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What's really strange is for me the emulator actually runs better on
my Core 2 Duo system at home which is slower than a Quad core system
here at work.
-Brad
On Apr 7, 1:40 am, String sterling.ud...@googlemail.com wrote:
I suspect this might be the best idea longer
Hi,
Some random tips:
- Make sure to enable the snapshot feature when creating new emulator
instances to greatly improve startup time.
- When the emulator has started up, turn off animations in the settings
screen to improve performance.
- Test the parts of your app that aren't tablet specific
Hi,
Try -
http://shop.ebay.com/i.html?_nkw=Motorola+Xoom_sacat=0_sop=16_odkw=xoom_osacat=0_trksid=p3286.c0.m270.l1313
Regards
On Apr 6, 11:17 pm, wouter wgoosterv...@gmail.com wrote:
Hi all,
This must have been posted many times before, but I'd like to add my
two cents...
I'm trying to
But why emulators crashes very often? JVM, OS, hardware, software causes...and
how to debug or investigate emulators crashes?
It is possible/permited that an application crash an emulator or device? Thank
you!
DJK djk dj25...@gmail.com a scris:
Hi and thank you for your answer.
It is
When you say 'HttpClient', I assume you mean Apache HTTPClient?
If so, this is a toolkit for accessing HTTP content from a Java context,
whether Java is running in Android, in a Java applet running in Firefox on
Windows or running in a backend Unix Application server. HttpClient is not
If the emulator itself crashes it is not likely a problem in your
code, but in the emulator, so hardly will you find it debugging your
application.
The same happened to me a couple of weeks ago. I upgraded to the
lastest versions of everything and it worked again (though I can not
say what piece
Hi and thank you for your answer.
It is curious that HVGA 2.1 works OK but since 2 days ago 2.2 crash in my
laptop and in my desktop (both XP SP3, Eclipse 3.5.2, ADT 10, SDK Tools
10). And sometimes it takes more than 10 minutes to crash but other times
it takes only seconds.
But
There are any
Try starting the emulator with emulator -http-proxy
http://proxyserver:port;
This will make the emulator use the specified proxy globally and
will work fine for development and testing.
I'm not sure what happens if one of your users needs to use a proxy
later on. I'd guess there's a way to
Yes, I am using Apache HttpClient.
I do not understand what you mean when you say bridge this gap??
Do you mean:
I need to provide the proxy settings to HttpClient explicitly?? I am doing
the same right now by
HttpHost httpproxy = new HttpHost(10.0.2.2, 5865); // a proxy
running on my
I did try to start the emulator by specifying the command line option but
neither of the following works for me...
-http-proxy 127.0.0.1:5865
-http-proxy 10.0.2.2:5865
With either above... I am unable to access internet in emulator browser...
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Read the documentation for the 'adb' tool. Live pictures from your
phone or from your emulator. No video.
On Jan 24, 9:51 am, jayavenkat jaia...@gmail.com wrote:
Hi All,
whether its possible to capture live picture from Android
emulator 2.2 version,If so can anyone share your ideas
Hi all,
Just to close on my issue above, I was not able to turn on sync in the
emulator because the images in the SDK were not correctly provisioned. This
problem was fixed this past summer (summer of 2010) and the latest SDKs
available as of today should contain this fix. Make sure to use
The emulator 2.3 performance really slower than 2.2.
May be a good idea to add some option that make emulator work as fast
as posible, or such option already exists?
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From: Xavier Ducrohet
Note that this only works in the Google APIs add-on, and only in 2.2.
Any reason for that? Doesn't gmail provide imap, pop3, etc? Why in
android gmail is NOT email?
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Actually, I haven't been able to get it to work even for a 2.2 AVD. I
get a server error and a NullPointer exception in the logcat.
On Oct 23, 2:03 pm, g b descartave...@gmail.com wrote:
From: Xavier Ducrohet
Note that this only works in the Google APIs add-on, and only in 2.2.
Any reason
ok thanx every body
I may need extra hardware like ram or processor.
regards
On Sat, Sep 18, 2010 at 3:16 AM, Lance Nanek lna...@gmail.com wrote:
Took 28 seconds to go from pressing Launch to the Press Menu to
unlock screen on Windows here, when I timed it just now. 24 when I
killed it and
Of course, keep in mind that it takes longer than 5 minutes (something
like 15) to cold-start the Android emulator on straight windows.
On Sep 17, 11:11 am, Ahmad Musa bzu.ah...@gmail.com wrote:
hi all,
I am using windows XP, and my android development environment is
on ubuntu installed
On Fri, Sep 17, 2010 at 8:28 PM, DanH danhi...@ieee.org wrote:
Of course, keep in mind that it takes longer than 5 minutes (something
like 15) to cold-start the Android emulator on straight windows.
A Vista dual-core 2.5GHz, 4GB RAM notebook, with a 5400rpm hard drive,
running on a battery,
Took 28 seconds to go from pressing Launch to the Press Menu to
unlock screen on Windows here, when I timed it just now. 24 when I
killed it and ran it again. Tested using an Android 1.5 emulator image
with a 64MB SD card image on a 2.8GHz Core 2 Duo laptop with an SSD
running Windows 7. The
Yes, it may be *extremely* challenging, but someone has
overcome this difficulty. Check this video out -
http://www.youtube.com/watch?v=zAV4Jbmuhc4. It is on Windows and runs
apps. Looks like it's fast.
On Aug 24, 2:41 pm, Dianne Hackborn hack...@android.com wrote:
On Tue, Aug 24, 2010 at
Great, go use that. And contributions are welcome as well.
On Thu, Aug 26, 2010 at 11:18 PM, scur...@gmail.com scur...@gmail.comwrote:
Yes, it may be *extremely* challenging, but someone has
overcome this difficulty. Check this video out -
http://www.youtube.com/watch?v=zAV4Jbmuhc4. It
Sounds like a great idea! I believe qemu and the android emulator on
top of it are both open source, so go for it!
On Aug 25, 4:02 pm, Bret Foreman bret.fore...@gmail.com wrote:
VMWare can do this. It can save the running state of everything on an
instance and restore and resume where it left
Actually, I figure it would cost me in the neighborhood of $300-400 a
year.
On Aug 25, 10:39 am, Frank Weiss fewe...@gmail.com wrote:
Just to be a bit cheeky, why use the Android emulator at all? You know
it doesn't cost $99/year to to run your Android apps on a device.
But yes, I'm using
I guess the emulator's problem could be solved with some sort of save
state feature so you can just start up the emulator with the saved
state and not have to go through the entire android boot process.
On Aug 24, 6:41 pm, Dianne Hackborn hack...@android.com wrote:
On Tue, Aug 24, 2010 at 1:12
VMWare can do this. It can save the running state of everything on an
instance and restore and resume where it left off. The emulator would
never even know it had been interrupted.
On Aug 25, 12:17 pm, Denis Souza denis.so...@gmail.com wrote:
I guess the emulator's problem could be solved with
Just to be a bit cheeky, why use the Android emulator at all? You know
it doesn't cost $99/year to to run your Android apps on a device.
What do you mean by this? The android devices are pretty expensive,
and could easily amount to $99/year depending on the device and how
long
it lasts. Much
Forever is such a long time...
Seriously: unless you really did wait at least 3 full minutes, what
you just described, unfortunately, is completely normal; you will have
to wait longer if your simulated SD Card is big. That is why people
launch the emulator at the beginning of their work session
If I could stick in my 2 cents as a new guy, my emulator takes longer
than 3 minutes to boot, but then I have a pretty old computer.
Initially it was 5 minutes or so, when I switched to the Google API
AVD it took 20 minutes to boot up. And then it wouldn't run my
examples, it would just say
Please pass your cat to my mom and we can talk bizness :) Long term
expectency of Android is ++ this year for less than 4 Gs!
On Jun 2, 11:56 am, Károly Holczhauser holczhau...@gmail.com wrote:
Hi Guys!
Can anyone tell me how can I develop an application witch is using the
newest 4G
Hi all,
I am able to setup an account on the emulator (Target name: Google
APIs (Google Inc.), platform 2.2, api level 8) but I am unable to turn
on sync for that account. I am trying to test the new app backup
apis, and I am wondering if this is the reason why my backup agent is
not being
On Apr 23, 12:31 am, Romano romano.panzac...@gmail.com wrote:
The PROBLEM is that suddenly, the emulator in QVGA and WVGA start with
huge icons on the desktop. They even overlap and the home of Android
is corrupted.
Yep, happens to me occasionally. I just chalk it up to flakiness of
the
On Apr 23, 12:50 pm, Rogério de Souza Moraes rogerio.so...@gmail.com
wrote:
You can set the dpi of your Android
The problem described is independent of DPI settings. It never seems
to happen to HVGA instances, and it's not strictly-speaking an
emulator DPI issue... it's more of a problem with
HI All,
thanks for your support.
I confirm that, after restarting my computer the emulator is now
working correctly.
Since it may help other people: I tried to delete and recreate the
AVDs, to delete the workspace of ecplise, to restart the Emulator N
times... but everything was solved, as
This looks perfectly normal and correct to me. The application is
already up-to-date on the device, and you already have the activity
running, so it just brings it to the front.
If you kill the task, using some task manager app, or rebooting your
phone, or just wait for Android to get rid of the
I am confused. When you are talking about killing the task, are you
talking about on the host OS or within the emulated phone? I can't do
it within the emulator, because the emulator won't start. I can start
the emulator from the command line, but it won't start from within
Eclipse. If you are
It should work with the emulator. You just need have a emulator for
target API 1.6 or higher.
Thank you
On Jan 11, 9:26 pm, lokida mlok...@gmail.com wrote:
Hello,
I would like to use audio input with the emulator (inspiring by this
tutorial:http://www.anddev.org/viewtopic.php?p=22820) but
Can you explain how does it work . I used the
ApidDemo's applicaition and set the path to
http://www.law.duke.edu/cspd/contest/finalists/entries/anarmyonebyone1.mp4
buts it did not work .
I even used the rtsp server set up on my system but it did not work .
It gives a dialog not able to play the
Can you provide more information how it works.
On Dec 4, 9:22 am, ashok chakravarthy ashoki...@gmail.com wrote:
Yes, it works!!!
On Thu, Dec 3, 2009 at 10:32 PM, skcratch skcra...@gmail.com wrote:
Hi there!
Can anyone tell me if the MediaPlayer actually works on the Android
emulator.
Hi Neeraj,
plz go through the below link,it may help u,still if u r
unable to resolve issue,let me know what error exactly ur getting while u
try to play
http://groups.google.com/group/android-developers/browse_thread/thread/63692208da946ead
Thanks
Ashok
On Mon, Dec 7, 2009
yes,I removed the \tools part from the end of the path ,It
worked ,thank Bwrightson.
On 10月8日, 上午12时45分, BWrightson brian.wright...@gmail.com wrote:
When I first set up the SDK I added the entire path, with \tools at
the end, and I got the error message. Then I removed the \tools
part from
I have added the /tools directory path to my PATH environmental
variable, but even then I am facing this kind of problem frequently.
Can anyone help me.
On Oct 3, 2:38 am, David M. Lee mingxia...@gmail.com wrote:
我也有同樣的問題。有人建議以下的方法。我將自己試試。
You need to follow the instructions here:
When I first set up the SDK I added the entire path, with \tools at
the end, and I got the error message. Then I removed the \tools
part from the end of the path I had entered and it worked. Hopefully
that helps.
-Brian
On Oct 7, 5:29 am, GK Gupta gkumar.g...@gmail.com wrote:
I have added
我也有同樣的問題。有人建議以下的方法。我將自己試試。
You need to follow the instructions here:
file:///C:/android-sdk-windows-1.6_r1/docs/sdk/1.6_r1/installing.html
The /tools directory of your Android SDK installation must be added
to
your PATH environment variable as per the instructions.
On 9月16日, 下午10時38分,
Like me, it appears you missed a step in the installation. See
file:///C:/android-sdk-windows-1.6_r1/docs/sdk/1.6_r1/installing.html
You need to add the /tools directory from the ADK installation to your
PATH environment variable. After that, try again.
On Sep 17, 7:38 am, android.vinny
My last post didn't seem to appear to have saved.
You need to follow the instructions here:
file:///C:/android-sdk-windows-1.6_r1/docs/sdk/1.6_r1/installing.html
The /tools directory of your Android SDK installation must be added to
your PATH environment variable as per the instructions.
On
Thanks Bob
That worked!
On Sep 5, 2:20 pm, Bo Yan marshimaro9...@gmail.com wrote:
Hi,
please try to modify configuration file
${WORKSPACE}/.metadata/.plugins/org.eclipse.core.runtime/.settings/com.android.ide.eclipse.adt.prefs
and delete the following line:
Hi,
please try to modify configuration file
${WORKSPACE}/.metadata/.plugins/org.eclipse.core.runtime/.settings/com.android.ide.eclipse.adt.prefs
and delete the following line:
com.android.ide.eclipse.adt.emuOptions=-scale 0.2
Bob
On Fri, Sep 4, 2009 at 11:06 PM, timitssa...@gmail.com wrote:
Did you click Apply?
Yusuf Saib
Android
·T· · ·Mobile· stick together
The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.
On Sep 4, 8:06 pm, tim itssa...@gmail.com wrote:
Nevermind - I updated JRE, and it works.
On May 6, 11:46 pm, mcmc manni...@gmail.com wrote:
Hello all,
My code compiles, but when I try running the emulator, it does not get
past the splash screen... does anyone know how I can fix this?
I need all the help I can get - quite desperate
MSys is not supported anymore as a compilation environment for the emulator.
You should try using Cygwin instead.
Otherwise, try to run gdb to know exactly where the emulator crashes. It
might help changing the default optimization mode to -O0 -g in
Makefile.android though
On Mon, May 4, 2009 at
-developers] Re: Android Emulator
To: di...@android.com
Thank you for your help. So is there a simpler way I can do it? Because my
aim is to show the users the application I built befre they download it.
What should I do to accomplish this?
On 2/11/09, David Turner di...@android.com wrote
to
accomplish this?
-- Forwarded message --
From: atif ali m.atif@gmail.com
Date: Wed, Feb 11, 2009 at 1:36 PM
Subject: Re: [android-developers] Re: Android Emulator
To: di...@android.com
Thank you for your help. So is there a simpler way I can do it? Because my
aim
the emulator is a native application. If would take considerable work to
make it into an Active X component (which would only work on IE), or a
NSPlugin. It uses signals in a very special way which might be really
hostile to a browser environment. Furthermore, it needs about 192 MB of disk
images
Amit G wrote:
Hi, i found some reference to the sliding drawer but could'nt find the
code to use it..
http://groups.google.com/group/android-developers/browse_thread/thread/5d735511a2de5137/422eea2daef3dbb4?hl=enlnk=gstq=SlidingDrawer#422eea2daef3dbb4
any help will be appreciated.
Google
Hi, i found some reference to the sliding drawer but could'nt find the
code to use it..
http://groups.google.com/group/android-developers/browse_thread/thread/5d735511a2de5137/422eea2daef3dbb4?hl=enlnk=gstq=SlidingDrawer#422eea2daef3dbb4
any help will be appreciated.
thanks
On Jan 16, 3:10 pm,
Solved: Changed number-formats in Windows XP to English (United
States)
On 11 Jan., 15:05, discostu c.neumuel...@gmail.com wrote:
Hi,
I am trying to use location data in my android application and since I
don't have a hardware device I try to feed the emulator with some mock-
data by using
Hi David,
thanks a lot for your answer but the solution was differen, in fact I am
thinking to put an issue about this, here is the solution to my problem.
Because I am running Android on Linux Ubuntu, for us to be able to redirect
traffic from one port to another you cannot use the redir within
Thank you, I will give that a try
On Oct 2, 8:23 am, MrSnowflake [EMAIL PROTECTED] wrote:
There is a sensor
simulator:http://code.google.com/p/openintents/wiki/SensorSimulator
But you have to edit your code to accept input from the emulator. The
new code is on the same page.
On 1 okt,
+1. Please help.
Thanks,
Jaikishan
-Original Message-
From: android-developers@googlegroups.com
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Saturday, July 19, 2008 7:09 PM
To: Android Developers
Subject: [android-developers] Android Emulator fails to start on the
Ok, thanks for the advice
On Jun 28, 12:27 am, Bruno Sauer [EMAIL PROTECTED] wrote:
or if you're not doing sound with the emulator try starting it with the
-noaudio option ( see emulator -help)
Digit wrote:that's because KDE's 'arts' sound server is not supported. you
need to either
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