On Wed, Jan 2, 2013 at 2:51 AM, galapogos gois...@gmail.com wrote:
On Monday, December 31, 2012 9:07:46 PM UTC+8, Mark Murphy (a Commons Guy)
wrote:
You are welcome to copy the source code out of AOSP, import it into an
Android SDK project, and hack away to get rid of things that do not
On Monday, December 31, 2012 9:07:46 PM UTC+8, Mark Murphy (a Commons Guy)
wrote:
On Sun, Dec 30, 2012 at 11:43 PM, galapogos goi...@gmail.comjavascript:
wrote:
I'm specifically trying to first get the
ICS AOSP launcher to install on any ICS phone, and then modify it with
some
On Sun, Dec 30, 2012 at 11:43 PM, galapogos gois...@gmail.com wrote:
I'm specifically trying to first get the
ICS AOSP launcher to install on any ICS phone, and then modify it with some
features.
You are welcome to copy the source code out of AOSP, import it into an
Android SDK project, and
Hi,
Is there any way of removing the private APIs so that the AOSP launcher may
be used with any Android device? I'm specifically trying to first get the
ICS AOSP launcher to install on any ICS phone, and then modify it with some
features.
Would appreciate any pointers on how to remove the
Hi,
For building Launcher you have to make sure the full android source
code is built once.Later to build Launcher eexcute 'make Launcher' at
the android root directory.It should generate Launcher.apk for you to
install.
regards,
Ravi -The PPite
PathPartner Tech
On Sep 22, 2:18 pm, Paolo
Dianne thanks for your answer.
Well, at the moment I don't want to place my Launcher on the Market,
but only to do it for a private use on my Froyo 2.2 device.
My idea is to compile the default Launcher in Eclipse and to modify/
extend it with different features, as ADW Launcher did.
How can I
Hi you cannot compile the Launcher code in eclipse with SDK.
Certain API's are private not exposed to the public SDK.
Ex. import android.renderscript.*
But there are certain ways to compile AOSP in eclipse. Please go
through this link.
I followed the guide you have posted. Thanks a lot.
Now I can see the android SDK source code in Eclipse, but I'm still
not able to compile the Launcher anyway... Eclipse always shows the
same error on the Launcher code... why? Is there something I don't
undestand?
Thanks,
Paolo
On 21 Set,
Launcher currently uses a number of experimental/private APIs.
If you are doing this to create something you will place on Market, you
*must* change the code to not use those APIs.
If you are doing this as part of platform development for a device,
personally I would recommend just using the
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