try joining any one of the relevant mailing lists here
http://gstreamer.freedesktop.org/lists/
experts are sitting here ..!!
Rgds
Saurabh
"..pain is temporary.quitting lasts forever.."
On Thu, Nov 17, 2011 at 9:07 AM, Joseph Irvine wrote:
> Does gstreamer natively work with circula
Does gstreamer natively work with circular buffers? In my searches for
circular buffers I have yet to see any references to gstreamer come up.
Is there a particular class within gstreamer I should try to look into?
Thank you,
Joseph Irvine
On Wed, Nov 16, 2011 at 7:40 PM, BelvCompSvs wrote:
>
gstreamer --- but it very much is a work in progress
On Nov 15, 7:20 pm, Joseph Irvine wrote:
> Hello,
>
> I am trying to build an application that would run on an Android set-
> top box (not mobile device). The set-top box will have analog video
> inputs.
>
> I would like to capture the incoming
You're trying to capture video from the emulator? You have a webcam,
right? There is a special procedure you use to get your webcam to
work with the emulator.. You can read about it in the Camera docs.
Kris
On Thu, Oct 13, 2011 at 12:43 AM, mohana priya wrote:
> Thanks for your reply.I used y
Thanks for your reply.I used your sample for capturing video.But when
i run the application in my emulator i am getting the alert,sorry this
video cannot be played.Please tell me the solution.Thanks in Advance.
On Oct 12, 11:36 am, Indicator Veritatis wrote:
> See the SimpleVideo example in the d
Thanks for Your reply Sir.I used your sample for capturing the
video.But when i run the application in my emulator i am getting the
alertsorry.this video cannot be played.Please tell the solution
what to do so.Thanks in Advance.
On Oct 12, 11:36 am, Indicator Veritatis wrote:
> See the Simple
See the SimpleVideo example in the download files for Chapter 10 of
Android In Action, which source files you can download from
http://code.google.com/p/android-in-action/
On Oct 11, 10:28 pm, mohana priya wrote:
> I am created new instance of class for camera.I need to know how to
> capture vid
> For previous videos, I've used a tripod and a camcorder aimed downward
> at a table. This can still work reasonably well, but won't meet the
> alternate stores requirement of "unaltered, unedited capture from the
> app".
You could always try asking the account manager if camera video
capture of
Emulator sessions don't seem like a bad idea either, but certain
things won't work, like Pinch and Zoom, sensors, and notably for me,
the Geocoder api.
I go to all these webinars about how easy it is to create video
nowadays and how so little editing is required. Well, they haven't
tried it for An
Thanks everyone.
I tried tonight using http://code.google.com/p/androidscreencast/ and
ScreenCastomatic.
The 4 or so frames a second is somewhat limiting and causes lots of
ghosting.
I have a Nexus One. I don't suppose that has TV out.
For previous videos, I've used a tripod and a camcorder aim
I can generate decent results (in my mind anyway) with a tool called
CamStudio (on XP). This is completely independent from Android. It
creates Flash from anything you point it at on the desktop, which, for
the purpose of an app video, happens to be an Android app running in
an instance of an emula
On Sat, Nov 20, 2010 at 9:07 AM, Lance Nanek wrote:
> I need this for my own stuff as well. I thought about demoing slowly
> and speeding up the video a while back, but then getting the audio
> right would be difficult. Maybe some people don't have important
> audio, though.
Or dub in the audio a
I need this for my own stuff as well. I thought about demoing slowly
and speeding up the video a while back, but then getting the audio
right would be difficult. Maybe some people don't have important
audio, though.
In the meantime, with the point-a-camera-at-it solutions, I've found
the camera yo
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