My application crashes on the Samsung Galaxy Note, apparently due to
memory issues. The weird part is that my app does not appear to be
using a particularly large amount of memory at the time of the crash.
However, according to the logs, the OS seems to think that memory is
running low and starts
The first bunch of logcat messages mean that this process has a fairly high
memory churn rate, about 2-3 megabytes per second.
Still, this should only affect your process making it slower - it does
_seem_ like a firmware issue to me, perhaps a lame optimization attempt?
I'd recommend trying to
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