You told it you don't support densities with android:anyDensity="false".
Thus it will run your app as if it is the original density, mdpi. In some
cases the framework may be able to actually load the correct density
resource and seamlessly use it while you still think you are running in
mdpi... b
Hi there,
So I have this game running on Android 1.6, and I put the different
density images in their respective folders
res/drawable-hdpi/image.png
res/drawable-mdpi/image.png
res/drawable-ldpi/image.png
I made each image a different color so I can tell if it is loading the
right image. When I
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