Sorry to be off topic, but can somebody also point me to a 'decent' _2d_
physics engine.
I seen a few, but i was wondering what the general consensus is about
the 'most' reliable one in terms of steady/continues development.
Cheers,
Jiri
On 15/03/2010 15:25, Kevin S. wrote:
I've
I am impressed you guys are really helpful. I have an app that I am going to
launching in about another two months and I have the same issue. How do you
test it on different platforms?
Someone pointed me to this:
Works well on my Nexus One. Cool!
On Mon, Mar 15, 2010 at 10:25 PM, Kevin S. dada...@gmail.com wrote:
I've completed my first Android application. It as 3D demo with a
physics engine. It uses the phone's accelerometer so that you can
shake the world by moving the phone around. There
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