Sorry to be off topic, but can somebody also point me to a 'decent' _2d_ physics engine. I seen a few, but i was wondering what the general consensus is about the 'most' reliable one in terms of steady/continues development.

Cheers,

Jiri

On 15/03/2010 15:25, Kevin S. wrote:
    I've completed my first Android application.   It as 3D demo with a
physics engine.   It uses the phone's accelerometer so that you can
shake the world by moving the phone around.   There are  options to
adjust things like gravity, friction, and elasticity.

   The physics engine is a 100% Java port of the open source JigLib
physics engine.

   However, I only have a Motorola Droid, and I don't know if it will
work on any other phone.   The project is set to use Android 1.6.

   Before I put it in the market, I was hoping to get some feedback
from the developer community here.

   If anybody is interested in 3D stuff or physics simulation, you can
give the app a try.   The link is on the follow page.   There is a
screen shot there so you can get an idea of what the app is.

http://www.pieintheskysoftware.com/menuitem-resources-pie-3d-physics-1-0.html

-Kevin


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