card to do it. Can someone point me in the
right direction?
Alfonso Guerra
Apokalypse Software Corp.
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe
Have you seen this?
http://code.google.com/p/apv/
It looks exactly what you´re looking for. By the way, any clue about
me question?
On 25 jun, 19:46, krishna kumar send2mess...@gmail.com wrote:
any body please help me pdf reader how to implements ...any concepts
if have ...then
Hi everybody,
I´ve done many tries but I can´t get this working: I´d like isolate
the GUI layer from the business one. I´d created a different package
for it, but doing so I can´t access the drawables and layouts placed
on /res/layout unless I call them using the default package as prefix.
I´d
Hi,
if I set the Crc of a file compressed on Java (with java.util.zip
library), Android gets it like -1 (not set). Surprisingly, it gets the
name and date perfectly, but the extra field, size or any other
attribute returns -1. The same file, uncompressed in Java returns its
field values
First of all, thanks everybody for their answers. I've been in
journey, that's the reason because of I haven't answered before. I've
tried average and tresholding, althougt not too much extensively.
Special thanks, Yahel, the parralax is very important. I've seen that
is present in the digital
HI,
I'm programming an Augmented Reality application. It's development
it's in an advanced state but I can't place the icons on the screen so
still as anothers programs does (Layar, in example). This is because
of the continuous variations of the sensors. I've tried the three
modes of the sensors
.
If you debug my suggestions 1 and 2 and come up with nothing, perhaps
there is an alternative way to check without still checking for drawn
pixels (which makes me shudder.)
On May 10, 8:15 pm, Alfonso alfonsocris...@gmail.com wrote:
Robert, first of all thanks for your time and kindness
glReadPixels is too slow, so I need another way. Without testing
object by object, Is there any other way?
Thanks you very much
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to
into a ray and
get the closest item that intersects with that ray. It's actually
easier, more reliable and faster.
On May 10, 10:16 am, Alfonso alfonsocris...@gmail.com wrote:
glReadPixels is too slow, so I need another way. Without testing
object by object, Is there any other way
point in world
space which should be the same coordinate system as your collision
data. After that you just need to use ((normalize(lookAt - pos) *
farZ) + the unproject point) and you have your ray.
On May 10, 1:24 pm, Alfonso alfonsocris...@gmail.com wrote:
I've got that collision
OK, I have cleaned this a little. Now I try to do the same but with
this code:
gl.glOrthof(-near_height * ratio, near_height * ratio, -near_height,
near_height, zNear, zFar);
.
.
.
Matrix.orthoM(orthoProjectionMatrix, 0, -near_height * ratio,
near_height * ratio, -near_height, near_height,
A fix: float pos3DdelPuntoInteres [] = new float [] {0.0f,0.0f,4.0f,
1.0f};
I just forgot write here the last number, but it was present in my
code. In other words, the problem persists.
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To
Hi everybody,
I'm trying to recoginize if there is something painted on the OpenGL
layer. Of course I've attemp to use glReadPixels, but I've given it up
because of it's cpu wasting. The only alternative soltution I've found
it's using glu.glProject or, for a faster execution, simulating by
Hi everybody,
I need adjust trackball coordinates in a WebView object, so I extend
this class and override the onTrackballEvent method. Inside this new
method I adjust the MotionEvent coordinates (with setLocation) and I
call super.onTrackballEvent with the customized event. But the WebView
and not the ExtWebView ones?
Thanks again. I appreciate your help.
On 4 mar, 01:45, Romain Guy romain...@android.com wrote:
You are calling requestLayout() from the draw method. requestLayout()
causes a draw to happen, and you've just created an infinite loop.
On Wed, Mar 3, 2010 at 4:42 PM, Alfonso
work fine if I save and restore the canvas
state at the begining and the end respectively of the onDraw method?
Thanks for your help.
On 26 feb, 04:37, Alfonso alfonsocris...@gmail.com wrote:
Hi, it's my first time writing here and I want giving thanks everybody
who makes the group possible
Hi, it's my first time writing here and I want giving thanks everybody
who makes the group possible. Specially to all the Android
developpers. Well, let's go to the problem: I'm trying to rotate a
WebView according with the orientation sensor. That's because below
this view I have a GLSurfaceView
17 matches
Mail list logo