implementation (and I would love to understand it better!). My gut wants to
use a bitmap cache, but you made it sound like with the hardware
acceleration pipeline you shouldn't have to?
Thanks,
Andrew
On Sat, Jan 21, 2012 at 12:14 PM, Andrew Hughes ashug...@gmail.com wrote:
Thanks.
It does
Thanks.
It does as of API level 12 (Android 3.2.) I would recommend you switch
to using hardware AA lines if possible (all devices that shipped with
API level 11 should have now be upgraded to 12.) Make sure to use
drawLines() as well to batch the geometry.
Unfortunately both devices I have
Sorry, I'm not following what you are saying.
I would expect (though my expectation could very well be wrong :P) that
when I call invalidate(Rect) on a hardware accelerated View, that onDraw()
would get called on that view with the Canvas clip set to the Rect provided
in invalidate(Rect) and that
Ah. Okay. I understand this more and more every time I read a post by you
or re-watch the Android Accelerated Rending talk from last year's I/O.
So what if I'm drawing a Bitmap to the Canvas in that View's onDraw, rather
than making canvas drawing calls?
The reason for this is one of the things
...@commonsware.com wrote:
On Tue, Oct 25, 2011 at 6:23 PM, Andrew Hughes ashug...@gmail.com
wrote:
It would also be helpful if active pen support could be listed as a
uses-feature in the Manifest to use Market filters to keep
applications
that require active pen support from being
Alright. Thank you. I'm not sure if it's something that could be enforced by
the CTS, but it would be nice if it was :)
I want to be able to draw things in real world units (such as a measurement
ruler or lines of binder paper that are *actually* college or wide ruled,
etc). Do you have any
So there's no way to even programmatically check if a devices supports the
pen? Are there plans to add this capability? It would be really useful to
know this. Active pens allow for an alternative workflow (not just a more
precise, pressure sensitive input device) due to their ability to have side
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