Lately I solved it.
So many mistakes in just a few lines of codes.
Ok, here's what I changed:
1. Change Port
Obviously Port 80 wasn't the right one, so I got the error above.
After changing to Port 389 (Default Port) I got error code 49 (wrong
credentials).
2. Change OU
What I didn't know: I'm
Ah, that's it ! After deleting the http:// of the hostname i got a
connection.
Thank you very much :)
But, on to the next problem.
After connecting to the LDAP directory I want to login/bind a user to
it.
That's the code for the binding:
public boolean login(String name, String password) {
Hi there,
After searching for hours on the internet, I hope anyone here has an
idea. Well, that's the situation:
I'm trying to login to my app via ldap directory. If its possible to
login there, you can go on using the app.
For the LDAP connection I'm using the UnboundID lib.
I know this is
Hi there,
After searching for hours on the internet and still being stuck, I
hope anyone here has an idea. Well, that's the situation:
I'm trying to login to my app via ldap directory. If its possible to
login there, you can go on using the app.
For the LDAP connection I'm using the UnboundID
Hi,
I've got a problem with a parcelable ArrayList.
I made a custom Button called MyButton and the ArrayList is a generic
one. So it only takes MyButton objects.
Passing the list from on Activity to another is not the problem. In
the receiving Activity the Log says, it has some elements, but if i
Does really nobody know ?
It would be kind if somebody could help me. Cause I'm stuck there and
it would save me a lot of time, knowing that one of the ideas is
working or not.
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To post to this
Hi,
it's me again, with a new question.
Is it possible to write an Softkeyboard without XML or is this the
time i'll need it ?
The idea is:
I have an Arraylist with buttons which have a specific position in the
layout, height, width, text etc.
Those buttons should create my keyboard by
Hi there,
new day, new problems. Well, I'm still working on my keyboard app and
therefore I need gestures. I already made some with the gesture
builder, so I had quite a bunch of them and could use them on my App.
Yesterday I modified some of them and all of a sudden the gesture
builder said no
Did you mean HelloLinearLayout or the API Demos ?
Well, I had a look at both. But as I mentioned before, in my opinion I
can't create a layout in XML.
It need to be dynamically.
Maybe I'm thinking in the wrong direction...
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I really need some help on that !
On 10 Feb., 14:35, Kritzli pfister.ta...@googlemail.com wrote:
Ok. Here's some more information about my App.
I'm going to create a keyboard app. Or rather an App where you can
define your own keyboard. Therefore I have two Activities A and B.
Activity
, skink psk...@gmail.com wrote:
Kritzli wrote:
I'm still stuck on this problem. I tried to solve it by making the
whole activity dynamic. But still the button is positioned at top
left.
I can't see why
ok.layout(k.getLeft(), k.getTop(), k.getRight(),k.getBottom());
isn't repositioning
That's because you can't define a position with specific values.
Um, why not ? It worked well in onGesturePerformed-Method. That's why
I'm thinking it also should be working.
And I can't create a layout in XML, cause I don't know how many and
where the widgets would be moved.
err, well,
();
}
}
}//endGesturePerformed
}//endClass
Hope this helps ^^
Any kind of help is appreciated !
On 8 Feb., 20:25, Kritzli pfister.ta...@googlemail.com wrote:
You cannot pass a Button via an Intent.
You're right. I only pass the height, width and text of the button I
customized
I tried so many things to relocate buttons of a list. Relocate the
current button is working but the older buttons not. To clarify the
situation:
There are two Activities (Activity A and B). At Activity A I customize
a button and pass it on Activity B via an intent. On Activity B I move
the
You cannot pass a Button via an Intent.
You're right. I only pass the height, width and text of the button I
customized in Activity A.
Activity B cannot modify the UI of Activity A. Activity B cannot safely
reuse the widgets of Activity A.
I don't want to modify the UI of Activity A.
I'm wondering if there's a way, that you can change the text of a
button just with a single keystroke.
I tried it with an edittext view, so that you type in some text or
character and when you push enter key the text of a button changes.
But, is it possible to do it directly on the button without
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