and
adjustViewBounds tags.
Hope this helps.
On 31 dic 2011, 20:12, mr.winky mr0wi...@gmail.com wrote:
I am writing an intent to allow the user to pull an image from the
gallery:
Intent getImage = new Intent(Intent.ACTION_GET_CONTENT);
getImage.setType(image
I've got a live wallpaper up in the market that shows up for all
phones but the motorola razr and have been searching around google and
the developer groups without any luck. I've got the permissions as
follows:
uses-sdk android:minSdkVersion=8/
uses-feature android:glEsVersion=0x00010001 /
I'd also like to add as a comment that the DROID RAZR shows up as one
of the 800 enabled devices.
On Jan 16, 6:53 pm, mr.winky mr0wi...@gmail.com wrote:
I've got a live wallpaper up in the market that shows up for all
phones but the motorola razr and have been searching around google
I am writing an intent to allow the user to pull an image from the
gallery:
Intent getImage = new Intent(Intent.ACTION_GET_CONTENT);
getImage.setType(image/*);
getImage.putExtra(outputX, width);
getImage.putExtra(outputY, height);
getImage.putExtra(aspectX, width);
getImage.putExtra(aspectY,
to 30 when you actually show the counter.
If you have GC going on, you might have a similar problem, maybe GC is
what is causing your frame limit.
Adam
On Oct 15, 8:15 am, mr.winky mr0wi...@gmail.com wrote:
Yes, I have verified with an opengl app under GLSurfaceView that I can
get 60
:56 am, mr.winky mr0wi...@gmail.com wrote:
I've been using theGLWallpaperServiceas posted by Robert Green
(http://www.rbgrn.net/content/354-glsurfaceview-adapted-3d-live-
wallpapers), which has worked so far for the live wallpapers but I'm
hitting a wall when it comes to performance. The GL
something deeper down
is limiting.
On Oct 15, 10:15 am, mr.winky mr0wi...@gmail.com wrote:
Yes, I have verified with an opengl app under GLSurfaceView that I can
get 60 fps. I havent been able to successfully adapt, beyond what
Robert Green has posted, the GLSurfaceView to work for live
-- it is putting a class in the android
namespace, which it is not allowed to do. PLEASE change this to a valid
namespace before using it. You are likely to break shortly if you don't.
Thanks.
On Tue, Oct 12, 2010 at 10:56 PM, mr.winky mr0wi...@gmail.com wrote:
I've been using
I've been using the GLWallpaperService as posted by Robert Green
(http://www.rbgrn.net/content/354-glsurfaceview-adapted-3d-live-
wallpapers), which has worked so far for the live wallpapers but I'm
hitting a wall when it comes to performance. The GL code is executing
at the expected speed when
Please dont forget the thousands of required We have all apps, only
9.99 per year!
On Oct 12, 10:02 pm, Kumar Bibek coomar@gmail.com wrote:
Pretty amazing imagination :)
On Wed, Oct 13, 2010 at 10:30 AM, metal mikey coref...@gmail.com wrote:
Here's some suggestions (I used my
Verified that by adding the KEY_PASSWORD option with a valid/invalid
password works as expected. When using null for options an activity
is spawned that requests the account password to be entered, and the
result bundle containes the confirmResult key which doesnt seem to
be documented.
--
You
Anyone with experience with this API? I did some searching through the
google code docs, and code search with not much luck for what I'm
looking to do. I want to provide an alternate authentication mechanism
for my app in case the user forgets the password they set using one of
the registered
text you want for a separate
real task. (Note the : prefix is important since that puts you in a
namespace private to your package, rather than a global namespace that other
applications may also use.)
On Mon, Apr 5, 2010 at 7:41 PM, mr.winky mr0wi...@gmail.com wrote:
I've searched through
I've searched through the postings and believe this is a unique case
where it is appropriate to ask for feedback. Take the following
example:
Program contains 3 activities : A, B, C
and one service: S
The launch of the activities is as follows:
B-C
S-A
Therefore activity B and C are part of a
In addendum, B-C and A will never run at the same time.
On Apr 5, 7:41 pm, mr.winky mr0wi...@gmail.com wrote:
I've searched through the postings and believe this is a unique case
where it is appropriate to ask for feedback. Take the following
example:
Program contains 3 activities : A, B, C
I've searched the forums and docs without too must effect, and feel
like a total newb, but the documentation just doesnt seem to cover my
question. Can you customize the background size within an ImageView? I
dont wish to scale the ImageView, I wish for the image view to stay at
a fixed size/ratio
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