Re: [android-developers] [OpenGL] change coodinate system

2010-04-28 Thread Juan Aranda-Alvarez
Oh, I forgot. See 9.150 http://www.opengl.org/resources/faq/technical/transformations.htm On Tue, Apr 27, 2010 at 8:24 AM, Paolo brand...@gmail.com wrote: Is it possibile to change the corrdinate system of openGL? Now i have the origin in the botton-left corner, with the x-axis points to

Re: [android-developers] [OpenGL] change coodinate system

2010-04-28 Thread Juan Aranda-Alvarez
OpenGL works in 3D space, so if you would like another orientation you could rotate the scene moving the POV (camera) position. But there is no way to move from a right-hand coordinate system to a Left-side one. On Tue, Apr 27, 2010 at 8:24 AM, Paolo brand...@gmail.com wrote: Is it possibile to

Re: [android-developers] [OpenGL] change coodinate system

2010-04-28 Thread Max Gilead
Sure there is, you just have to multiply by a suitable matrix. A simple google query will tell you how it should be done. On 28 April 2010 03:13, Juan Aranda-Alvarez juan.arandaalva...@gmail.comwrote: OpenGL works in 3D space, so if you would like another orientation you could rotate the scene

[android-developers] [OpenGL] change coodinate system

2010-04-27 Thread Paolo
Is it possibile to change the corrdinate system of openGL? Now i have the origin in the botton-left corner, with the x-axis points to right, the y-axis points to up and the z-axis points to me. I want the origin in the botton-right corner, with the x-axis point to left, the y-axis point to up