OpenGL works in 3D space, so if you would like another orientation you could
rotate the scene moving the POV (camera) position. But there is no way to
move from a right-hand coordinate system to a Left-side one.

On Tue, Apr 27, 2010 at 8:24 AM, Paolo <brand...@gmail.com> wrote:

> Is it possibile to change the corrdinate system of openGL?
>
> Now i have the origin in the botton-left corner, with the x-axis
> points to right, the y-axis points to up and the z-axis points to me.
>
> I want the origin in the botton-right corner, with the x-axis point to
> left, the y-axis point to up and z-axis point always to me.
>
> is it possible? How?
>
> Thanks to all.
>
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