If a 2D map is required i'd suggest you look at using OSMDroid and creating
a custom tile layer for the galaxy background:
http://code.google.com/p/osmdroid/
You can then use the OSMDroid classes to add planets and spaceships etc.
And you can detect taps and long taps on these planets and
If you want to use 3D graphics then you need to brush up your OpenGL
knowledge and optionally use one of the available game engines out there
that also support Android.
If it's 2D and performance is not a big concern then you can write your own
custom View for that map (you also could create
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