[android-developers] Re: BitmapFactory.decode*() = bug ?

2008-12-04 Thread Guian
ps : my picture file is a .jpg file, encode with the flex jpg encoder. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to

[android-developers] Re: BitmapFactory.decode*() = bug ?

2008-12-04 Thread Guian
the probleme was: I tried to use this picture as an OpenGL texture but, its width was 1023 with is not a power of 2... it works with the same picture, reSize to 1024. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups

[android-developers] Re: BitmapFactory.decode*() = bug ?

2008-12-04 Thread Guian
in the OpenGL android API = Whether or not bitmap can have non power of two dimensions depends on the current OpenGL context. I load my OpenGL context using : mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,EGL10.EGL_NO_CONTEXT, null); do you know what do I have to use i order

[android-developers] Re: BitmapFactory.decode*() = bug ?

2008-12-04 Thread Guian
I should create a new topic for this new question. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from